- Patch 1.1.6 - 14 August 2026
Minor text correction on Kind and Cruel Skills.
- New Town Contracts Have Arrived! 🎉 - 9 July 2026
I spent some time creating 8 new Town Contracts for Endless RPG - Untold Tales and I'm really excited to share them with you! 💙 Each one was made with a lot of care and I tried to bring a different kind of adventure to the world. Some are serious, some are silly, some have difficult choices... and some are just wonderfully weird. ^_^ Here is what awaits you: 🐾 MISUNDERSTOOD BEAST — A moral dilemma where things might not be as simple as they seem. 🔥 DARK RITUAL — Interrupt a mysterious ritual before it's too late! 🐦 DEAD BIRD — An absurd adventure inspired by the spirit of Monty Python. 🎪 FESTIVAL — Help the townsfolk prepare for a celebration! 🗣️ HOSTAGE — Defuse a dangerous situation with more than one possible solution. 🔎 IMPOSTOR — Investigate a mystery with a twist. 👹 OGRE'S TOLL — Face a classic absurd riddle... with many possible outcomes. 🤪 ZARGA — Have you met this guy…
- ⚙️ Tiny update, unshakeable. - 28 May 2026
Just got the word today that the game is unplayable for some people because of the screen shake. Well... I've just added an option to disable the feature completely =] Hopefully now everyone can enjoy the game comfortably. Cheers!
- Mod Support Update (Skills, Items & Classes) - 5 January 2026
This update adds basic mod support for Endless RPG – Untold Tales.You can now edit game data files to customize:SkillsItems (just their stats)Classes (internal, for enemy building)This allows players to tweak balance, experiment with new ideas or shape the game to better fit their playstyle.This system is intentionally simple and file-based. No special tools are required and vanilla gameplay is unchanged if you don’t touch anything.A short guide explaining where the files are and how to modify them is included at \\Endless2\\Workshop\\New Content.pdf.As always, feedback is welcome, especially if you run into limitations or edge cases.Cheers!
- ⚔️Endless RPG - My Final Fantasy🛡️ - 17 October 2025
Hey everyone! I just posted a new video on YouTube where I talk about Endless RPG, how it was made, the good, the bad and how it ended up becoming my own Final Fantasy.In the video, I go over the whole journey: how it all started, what went right, what went wrong, and what I’ve learned after nearly a decade of making games with my brother.🎥 Watch it here: https://www.youtube.com/watch?v=iBIJEdQHLFEIt’s a really personal story, but if you’ve ever dreamed of making games, or just want to see what happens behind the curtain, I think you’ll enjoy it.Thank you so much for playing Endless RPG and Untold Tales. You’ve made this whole adventure worth every single second. 💖Kezarus
- ☠️ Patch 1.1.2 - Undead Slight Nerf ☠️ - 13 October 2025
Hey mates! Just pushed a small tweak for the Undead. Now racial traits are disabled for Skeletons and Zombies. Cheers! =]
- Steam Deck & Bug Bash - 10 October 2025
Hey mates! Just a quick reminder that Endless RPG is fully playable on the Steam Deck, so feel free to enjoy it on whichever platform you prefer! ^_~ Also did a quick bug bash. Fixed an issue where Mass Raise Undead could misbehave if the area had invalid targets. Cheers! =]
- ⚔️ Cloud Saves & Fast Combat ⚔️ - 9 October 2025
Hello adventurers! =]It’s with great joy that I announce two highly requested features are now ready, tested, and live: Cloud Saves and Fast Combat!Cloud SavesYou can now save your progress on one PC and continue from another. It even works between PC and Steam Deck!Fast CombatYou can now speed up battles! There’s a checkbox in the Options Menu and a handy button right beside the Combat Log in combat (shown below).EndlessI want to thank every single one of you for playing my game. The reception has been beyond anything I ever expected. You’re an incredible bunch who gave a chance to my little game despite all its flaws. From the bottom of my heart, THANK YOU! =]Sadly, the game’s sales haven’t been strong enough for me to keep pursuing this journey as a full-time game dev. I’m preparing a video to talk more about it, but for now, I won’t be able to focus on new projects or even making ne…
- ⚔️ Endless RPG – Untold Tales is on SALE! ⚔️ - 23 September 2025
From September 22nd to October 6th, you can grab the game for 20% OFF! 🎉If you’ve been waiting to dive into a cozy, open-ended adventure where you build the party, shape the story, and explore a boundless world... now’s the perfect time. 🌍✨Players are already sharing heartwarming stories, epic builds, and unforgettable moments from their journeys and I couldn’t be happier to see it all. ❤️So if you’ve been curious, jump in, create your heroes, and see what adventures await!Cheers, and thanks for supporting a solo dev! =]
- 🎉 Endless RPG is now v1.0! Thank you, Early Access adventurers! 🎉 - 1 August 2025
Today’s the day! Endless RPG has officially exited Early Access and hit version 1.0!To everyone who joined us on this journey, my thanks to you. Your feedback, bug reports, ideas, and love for the game helped shape it into what it is today. We couldn’t have done it without you. 💖Endless RPG is now feature-complete, polished and bug-free. But the story doesn’t end here...🔧 MOD SYSTEM IS LIVE!You can create and share your own Dialogues and Quests through our full-fledged modding tools. Want to write your own adventures? Build weird side quests? Drop in a cursed talking sword who won’t shut up? Go wild! It's all possible.We’ll continue to support the community and share standout mods along the way.Thank you again for being part of this. Here’s to many more stories to come!Cheers! =]Kezarus
- 🎉 Last Call Sale Before 1.0! 🎉 - 14 June 2025
Hey everyone!Big news! Endless RPG is getting its final discount before the 1.0 launch! From June 16 to July 10, the game is 20% off right here on Steam.Why now? Because the price will go up in early August with the release of version 1.0. If you've been thinking about jumping in, this is your best shot before the full release!If you already own the game, thank you! Seriously. You’ve helped shape this weird and wonderful world. =] If you don’t... well, what are you waiting for? XDSee you in the adventure! Cheers! Kezarus
- Veteran Levels - 30 May 2025
You asked for it and here it is! This update lets your characters reach level 100! To keep things balanced, progression after level 50 now takes a different path with three new attributes. These are distinct from Power, Speed, and Mind, but still closely tied to them. Each of the new stats can be leveled up to 50: 🛡️ MIGHT +1 Health per level +1% Vigor Save per level +0.1 Armor per level 💨 FLAIR +1 Guard per level +0.1 Guard Recovery per level +1% Reflex Save per level +0.1 Move per level 🧠 WISDOM +0.1 Skills per level +1% Will Save per level +0.1 Magic Armor per level +0.1 Mastery XP Boost per level All relevant tooltips have been updated to show the new values and there's a brand new Rosetta panel on the character screen to track everything at a glance: This is the last major update before version 1.0, which arrives in August! A special promotion is planned for June 16th, your fina…
- More tools for Modders! - 23 May 2025
Hello everyone! I'm happy to announce that we now have better tools for modders looking to add content to Endless RPG! 🎉 Just open the Options Menu and check Mod Tools: This will enable a button where you can call any Quest or Dialogue: ⚠️ This tool is intended only for modders, as improper use can cause errors or data loss. Please read the documentation in the \Endless2\Workshop\ folder before using it. Happy modding! =] Changelog Call Quests from the Map screen List all available Quests alphabetically Click Quest ID to call the quest If Quest is a Contract, just consider the closest Town Add a 0000-BASE-DIALOGUE CALLER quest to just call Dialogues for mod testing Search quest by ID Change the Event where a mimic appears to be a combat
- Small Patch - v0.9.8f - 18 May 2025
Just published a small patch before diving into major changes next week. You’ll notice some visual updates in combat mostly. Hopefully this fixes most of the issues we were seeing. Let me know if anything else pops up! Changelog: Health and Guard bars: once it passes 50, change the size increments color. More Skill room: on the combat bar, increase the capacity for more skills. Party Screen: Skills are now in a content panel. New shape for Traits, Racials and other Skills that don't count as Skills. When players resist arrest, the group reputation will not suffer another hit. Seal items are now Tier 5 instead of Tier 4. Spine shenanigans: textures were exported 4096 x 4096 and not 2048 x 2048 causing texture scaling issues.
- The Five Seals Are Open - 14 May 2025
The late-game challenge is here! You can now enter any of the Five Seals and face their powerful guardians. I strongly recommend bringing a top-tier party, fully equipped with the best gear and carefully chosen Skills. The rewards at the end vary depending on which Seal you challenge, choose wisely! Changelog FIVE SEALS: New traits, items, enemies, and dialogues. Added Angels, Demons, and Elementals. Dialogue Engine: You can now trigger stand-alone battles directly from dialogue. Town Shop coins doubled. Tavern Tooltip: Removed "lively gambling tables" reference. Party Dialogues: Reviewed and corrected text glitches. Loot Drop Rate: Reduced gear drop chance from 70% to 20%. UI Updates: Magic Armor and Magic Resistance now visible on the Party Screen and Combat Query. Map Icons: Added icons for Seals and Caves. Added a dotted line indicator when targeting with Provoke. Deny Unliving appe…
- Workshop, Mods & More - 2 May 2025
Hey mates! Huge update just dropped for Endless RPG, and I'm super excited to share what’s new: 🛠️ Steam Workshop & Mod Support Now it’s possible to create your own dialogues and quests for: Events Contracts Plants Doors Caves Ruins All Evil Centers (by type) All relationship types 🏛️ Citizenship Tweak: now require a 50 Reputation to become a citizen. 💀 Ruins Tweak: Less Undead, more variety! Expect more human enemies. 👑 Evil Center Boss Dialogue: correct answers outcome now give more bonus XP and extra Coins to your reward! 👹 Ogre Tweaks: Magic resistance now equals half their Power Health bonus increased to 1.5x Thanks again for all the support, mates. Hope you enjoy the new stuff and I can’t wait to see what you’ll build with mods! 🎉 Cheers! =]
- 🛡️ Citizenship Update & QoL Improvements ⚔️ - 25 April 2025
The Citizenship Upgrade is here! 🎉 Now your group of adventurers can visit the Tavern and choose to become a Citizen of the town, unlocking some cool new privileges: Luxury Inn: Rest in style at an expensive inn, doubling your recovery rate. Banquet: Celebrate with a full stomach for extra bonuses. Fund Building: Help shape the town’s growth and unlock the facilities you need. New Hamlet: Build a new town nearby and expand your territory. In addition, I’ve made several tweaks and improvements based on your feedback: Meteoric Bow now deals splash damage. Dialogue Streamlining: Internal changes made to prepare for the upcoming Mod Support update. Map Interaction: Pressing Esc now clears the MapQuery. If no query is active, it opens the Menu. Status Change: Boost Armor now increases Armor by +2 and removes the Damaged Armor status. Combat Bar Update: Added action indicator for better clar…
- Bug Bashing - 9 April 2025
Hello everyone! Some pesky bugs made their way into the Steam version, but thanks to your sharp eyes and valuable feedback, we're squashing them fast. Big thanks, and sorry for the hiccups! Changelog: Undead Immunity: Removed wound immunity. Mindless: Now only immune to Mind Control and Mind Leak. Evil Centers: No more commoners. Stronger enemies await. Swift Dispel: Now hits adjacent targets. Sticks and Stones: on New Game, always starts with clubs, basic armor, shield, and 1000 coins. New game couldn’t be created without an existing save file. Vines on dungeon crates were crashing the game. Illusions were damaging mindless enemies. On Craft, switching from Modify to Craft was losing the item info. Thanks again for all the help tracking these bugs down. You're truly the best players a solo dev could wish for. =] Cheers!
- Some Changes and a Fix - 7 April 2025
Starting the week strong with a fast update! I was already cooking a few improvements and the QA already gave the green light, so I decided to bundle them with a critical bug fix. This patch brings balance tweaks, QoL upgrades, some love to towns and Evil Centers and a few spicy skill changes. Patch Notes: Party Screen: Click 'R' or 'S' to jump straight to the Relations or Skills menu. Overseer Routine: Every in-game day, the map now checks if each race has a Town. If not, one will be created. Pan on Edge: New option to toggle edge-panning on or off in the Options menu. Skill XP: Arcane Traits and Arcane Focus now grant extra skill uses for Mastery progression. Multiple Master Skills: Characters can now hold multiple Master Skills, as long as they aren’t in a Master Quest. Town Shop – Balance: Reduced base sell modifiers. Town Shop Events: cap the buy/sell bonus to 50%. UI tweaks to fit…
- Your Feedback in Action! - 4 April 2025
Hey-a, adventurers! You ask, and I deliver! As you’ve probably noticed, I’m very active on the Steam forums, listening to your feedback and working hard to bring your suggestions to life. I want Endless RPG to be the best it can be, and that means updates, improvements, and, of course, squashing bugs (you know how much I hate those). Here’s what’s new in Update 0.8.8f: 🛠 Changes & Improvements: ✅ Balancing – Ruins and Caves adjusted (more tweaks coming!). ✅ Magic as a Stat – Now visible on Combat Query and Party Screen. ✅ ESC Key Fix – Now properly closes info panels. ✅ Guard Bonus Limit – Capped at 20 for a simpler, more intuitive system, any new bonus is just added to the Guard pool until 20 at maximum. ✅ Splash Damage Adjustment – Now deals half-damage instead of 7 maximum. ✅ Dismissed Characters – They’ll now stay nearby instead of wandering too far. ✅ Foraging Nerf – Reduced mater…