- Quality of Life Update – Better Translations, Resolution Options & Save Backups - 14 August 2026
- Improved translations across all 10 languages - Sharper title screen text in Japanese and Chinese - Reworked resolution options: standard 16:9 and 16:10 sizes, with 1920x1080 as the default where it fits - More reliable save system with automatic backup - General cleanup and small bug fixes
- v2.0.3 - Performance Improvements and Bug Fixes - 17 June 2026
Increased overall Performance when there are a lot of enemies on screenFixed a bug where companions stopped firing projectiles at enemiesFixed a bug where some projectiles weapons would stop firing projectiles at enemiesFixed a bug where placeholder companions where offered on companion drop pick up
- Performance improvements and SFX changes - 10 June 2026
fixed lags on very large enemy numbers, if the player is too slow in killing stuff small SFX pitch changes
- New Game Reveal: Arithmetic Violence in ZERO SUM - 1 April 2026
I’ve been working on something a little... different.I wanted to create a game that felt like the covers of my old school folders. Messy, hand-drawn stuff filled with the kind of math problems that used to give me nightmares. The result is ZERO SUM.It’s a roguelite twin-stick shooter where every shot is a calculation. You carry Operators (Plus, Minus, Modulo, Sigma and more) instead of guns, and every enemy is a literal number trying to overwhelm you with its value.It’s a "scratchy-pencil" roguelite where there are no health bars, only raw arithmetic violence. You’ll fight through different kinds of notebook sketches, using a mathematical arsenal to survive.From the Euler Owl to the Prime Sieve Spider, the bosses are designed around a mathematical concept. I hope you’ll love the mental-math-chaos of this one.Head over and hit the Wishlist button to support the development!
- MASSIVE 2.0 UPDATE - New Companion System, Weapon System Overhaul and more - 16 March 2026
Version 2.0.0 — Companions are here!The biggest update yet is live! I’ve added a full Companion System, completely overhauled weapons with rarity and infinite scaling, introduced critical damage, added a new Guardian enemy type, rebalanced everything and squashed a bunch of bugs!New FeaturesCompanion SystemSummon up to 3 companions to fight alongside youCompanions can be leveled up infinitelyEvery companion has a base projectile attack that scales with their levelEvery companion increases 2 stats for the playerCompanions (and their upgrades) only drop from Elites, Gift Boxes and the new Guardian enemiesWeapon System OverhaulNew weapon rarity tiers: Common, Uncommon, Rare, Epic, LegendaryEvery weapon can now scale infinitelyEvery individual attribute can be upgraded separatelyRebalanced upgrade weights per weapon and per attributeCritical HitsAdded Crit Chance and Crit Damage statsNew En…
- 1.6.0 - New Game Mode "Bobs Pancake Challenge" - 11 June 2025
New Game Mode This game mode is all about your Upgrades! Fight endless waves of slimes and see how far you can go. Increase your stats in the Upgrade menu and use Flapjack Fury to your advantage to survive as long as possible and score high on the leaderboard. The Leaderboard is accessible through the challenge overlay in-game Changes & Bug Fixes DLC characters are now shown as unlocked characters in the main menu fixed auto-target weapons to no longer shoot in the upper right corner, when no enemies or too many enemies are in range
- New Playable Character, New Weapon, Bug Fixes & Balancing - 5 May 2025
DLC: 2nd free DLC has been added: new playable character: Marionette new weapon: Marionette Bones More Details on the DLC page proper links, which will open the steam client to get the free DLC characters in the character selection screen Misc: adjusted slime splitting behaviour adjusted lighting on player character Balancing: adjusted HP value of heart bunnies in Snowflake's Secret Path (22 > 55) Bugs: fixed a bug for Simplified Chinese were some challenges for the Elite mode would not load properly and could result in a crash removed extra light sources from marionette boss projectiles to prevent lag spikes
- 1.4.3 Brighter Sprites, Horde Mode performance optimization - 10 April 2025
- brightend up some enemy and all player character sprites - disabled some enemy shaders in Horde Mode to reduce overall calculations, which saves on performance especially on the 15+ minute mark - smoothened out character animations in the main menu - very slightly increased enemy hp and damage on max difficulty settings
- 1.4.2 Bug Fixes - 31 March 2025
Multiplier challenges in Boss Rush now work correctly. Crust's projectiles in Boss Rush now disappear properly before the explosion particles appear, instead of after. The Marionette Trio can now be properly defeated with higher health modifiers. Previously, it could happen that they didn’t disappear correctly, causing the player to get stuck in the level.
- New Game Mode, Buffs & Bug fixes - 24 March 2025
NEW GAME MODE: Elite Only unlocks together with Horde Mode face off all elite enemies in the game and survive as long as possible! their damage and numbers scales with time (subject to future balancing based on player feedback) coin rewards are boosted by 25x in this game mode 7 new in-game challenges for this game mode 4 new corresponding Steam Achievements if approved by Valve (TBA) FIXES: fixed "Upload Leaderboards Scores" button to not submit scores of 0 flat damage is now properly subtracted before %-armor fixed some unintended behaviours on high %-armor values max %-armor is now capped at 90% (down from 99%) Zella (elite ghost) death sprite changes Necro (elite book) death sound volume reduced LevelUp sound volume reduced ExpGem sound now plays without delay on LevelUp BUFFS: damage increased to 1.4x-2.3x on higher levels for the following weapons: Pancake Homing Spatula Chewing B…
- 1.3.2.4: Leaderboard Hotfix - 23 March 2025
found an issue with Leaderboards correctly initializing on game launch, which prevented scores to be uploaded to the Steam Leaderboards. and another issue where Time to Clear for the Boss Rush was overwritten if the "Upload Leaderboards Scores" button was used. Both issues have now been fixed. Please be sure to be on the latest version (1.3.2.4) before you manually push your scores to the Steam Leaderboards via the Settings menu.
- 1.3.2.3 Bugfix - Harry unlock - 12 March 2025
There was an issue preventing the unlocking of the playable character Harry, if the dialogue options in Level 1 are unlocked in a specific order. This has been fixed now. Thanks to Evad for pointing that out! Details here: Steam Forum > Pancake Patrol > General Discussions
- 1.3.2.2 Addressing crashes on Level 1 and Horde Mode - 28 February 2025
This update is a continuation from 1.3.2.1. Both are addressing potential crashes on the game over screen due to memory leaks due to too many simultaneously assets trying to be unloaded at the same time. I changed it so it now unloads everything in order, one after another.
- 1.3.2 Spanish Localization Added - 14 February 2025
the game is now fully localized into Neutral Spanish. Although I've double checked everything, if you find any errors in the translation, places were text is too long and bleeds over borders, or something being still in English (except player character names), feel free to point it out in the steam community forums!
- 1.3.1 Camera Damping Slider, Defeat Effects, Bug fixes - 11 February 2025
added a slider (0-0.05) instead of an on/off switch for "camera damping" and set the default value to 0.016 fixed a bug where the "explosion" effect would not lead to the game over screen if damage is continuous corrected different fonts used in the options menu updated defeat effects for some bosses groundwork done for the Elite Only Mode
- A brand new bullet hell level awaits! - 20 January 2025
Snowflake found a secret path through the village. Are you up for the challenge? This new game mode features a true bullet hell experience with everyone's favourite dog - Snowflake! The rules here are a bit different compared to the standard levels: Pancake only No "auto aim", bullets always fire towards the right Unlimited pick ups to increase amount of pancakes thrown, increase pancake throw speed and lower heir cooldown your damage scales with your Upgrades. Level up Speed, Health, Vortex, Damage and Plot Armor. Each upgrade increases your damage by 0.1 This level is available right from the beginning, as an alternative progression path to the graveyard, which is more focussed on the bullet heaven aspect of the game. But be warned! Without any upgrades it'll be very hard!
- FREE DLC - Playable Character: Cotton Candy Cloud - 13 December 2024
The fan favourite is finally playable! Play through Pancake Patrol as the one and only Cotton Candy Cloud! The Cotton Candy Cloud is equipped with 2 special passive abilities for a very unique gameplay experience. Just like it's ability counterpart, it's movement is random, but to make up for this increased challenge, it has boosted stats: HP: 777 Speed: 77 Armor: 77% Damage: 1.77 Weapons: 7 Utilities: 7
- v1.2.4.1 Movement Speed, Camera Damping - 17 November 2024
Changes Increased Movement Speed for all characters except Goolops and Snowflake by +10 Sugar Rush buffed from +15 to +20 Movement Speed per Level New Labels for all Levels on the map, for easier orientation Implemented Camera Damping for a smoother camera. Can be disabled in the options Screen Shake and Camera Damping can now be changed during gameplay Preparations finished preparations for the free DLC character
- Sneak Peek - 6 November 2024
I’ll be rolling out an update for Pancake Patrol soon, though I still need a bit more time to polish up a few details. Right now, I’m preparing an extra playable character and working on a major update, which will bring in a new game mode and more gameplay features. This update will lay the groundwork for these bigger additions. Both of these will be released as free DLC. Personally, I’m not a fan of paid DLC, but by releasing them as free DLC, it’ll be clear that this is bonus content. Especially since the new playable character is totally unbalanced and really just for fun
- 1.2.3.1 Fixed Sound Issues in Level 3 - 31 October 2024
fixed a sound issue in Level 4. Details here: Steam Forum > Pancake Patrol > General Discussions fixed a bug, where Level 1 of a special weapon, unlocked through a synergy was still showing up in the shop, if multiple level ups were queued.