Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2587940 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | December 2026 |
| Developer | ArcadeRmx - Michael Clauss |
| Publisher | ArcadeRmx - Michael Clauss |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
An arcade game that oscillates between shooting, brick-breaking and reflection.
About this game
Photophore - Chapter 1 is an arcade game that oscillates between shooting, brick-breaking and reflection. An original point proposed by the gameplay is based on the need to manage one or several projectiles. These projectiles can be used to activate objects, destroy others or inflict damage on enemies. Once launched, the player has no longer control over them: if the projectiles bounce off most of the elements of the scenery, they can also be controlled by numerous elements to be discovered and mastered or... destroyed. You will therefore have to time, synchronise, aim, shoot and make sure you recover your projectiles to progress and reach the end of each level. The Story This is the story of a world. A world where all light has been swallowed up. A world destroyed and fragmented, annihilated by a fatal omnipotence. Everything could have ended there... But there was one last glimmer of hope. One last glimmer. A last, precious, fragment of light. A spark that will awaken the first Photophore... This is the story of a new world recomposed. A world recomposed in the form of a challenge, as if a return to normalcy had been a possibility from the very beginning of its alleged destruction. This first Photophore and the luminous fragments scattered throughout the spaces are proof of this. The photophore is therefore the only element capable of travelling through this world and finding all the fragments of light. This is certainly a futile task. But I assure you it's going to be so cool! Features A complete and self-contained story and experience that paves the way for future instalments Original Arcade-like gameplay Authentic graphic and sound universe Shooting game requiring precision and timing Unique projectile management where each projectile must be recovered... or sacrificed Riddles and challenges in a mix of levels Many items and mechanisms to discover and analyse to come further. Maybe even other Photophores... Many creatures to destroy or tame 20 handcrafted levels Replay value: hidden items, high scores & time attack!
Supported languages
English * , French * , German * * languages with full audio support
