Warlocks Deeds Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateSep 24, 2023
- DeveloperNot available
- PublisherNot available
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Warlocks Deeds Playtest Steam news
Warlocks Deeds Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Small Update 15th Oct 2023 - 15 October 2023
I broke some stuff yesterday, this fixes it. Mainly tips disappearing. Adjusted looting to be more balanced using a better method. Adjusted some device screens to better handle different resolutions. Created the task for brewing spatial potion to better direct players in the direction they need to go.
- Update 14th October 2023 - 14 October 2023
Lots of things in this update, Some prefabs have changed so there is a small chance of some visual artefact's in areas that you have visited, No crashes are expected. Goblin quests adjusted / fixed. Level 2 rune quest adjusted. Teleport's working correctly multi world. Lots of new models specifically for Krimzon moon added. Moon Mine prefabs greatly improved. Moon Entrance prefabs greatly improved. Improved map zoom range. Improves some NPC Bones to improve visuals. Added some extra achievements. Added a pistol for killing fire demons. Amended the gun damage system. Created the Krimzon moon kiosk system + adventures. Complete change to skull spawners system. Completely changed all the gun models. Opened up level 3 enchantments. Creates spawn system for use in krimzon moon. Changed the way loot rarity works. Added schematics to work in conjunction with the new kiosk. This may be the last…
- Update 5th October 2023 - 5 October 2023
Lots of changes in this one. Mouse interface speed implemented ( straight from quarry ). Empty loot container config option added ( straight from quarry ). Preferred screen config option added for multi monitor support ( straight from quarry ). Adjusted night-time spawning. This begins after day 3. I will probably add a slider allowing user selection for this. Levelling up now gives an audio and visual cue. Some xp rates rebalanced for creatures and mining. Chickens were not dying in the coop when not fed, They do now. Additional sound cues when buying perks etc.etc.etc General change to the AI purge and repopulation system. Local spawn purge and replenish adjusted. Reticule options adjusted. Flame goblin had a chance to spawn in world 0, this is definitely turned off now. AI blocking adjusted. Improved AI visibility checking, They should not spawn line of sight within your light range.…
- Update 1st October 2023 - lots of changes. - 1 October 2023
Today I have mostly been fixing stuff. Flame effect occasionally stayed on when the campfire was actually off. This also applied to all other stations that have flame effect. Staircase rotations not correct on underground cities in certain circumstances. Dark mode spawning adjusted, Probably not for the last time. When using the teleported you would auto swing weapon on landing. Wizard quest 1 adjusted. Repopulating areas with entities adjusted. several Changes to the teleport map, viewing, hovering and buying new locations. Character wasn't showing on the character props screen, Think I knocked this of a while ago. Some changes to the way the chicken coop works and the rate it can spit out chicks. Entities getting stuck on spawner and against each other may have been corrected. Brilliance enchant was causing a crash. General updates to the cauldron enchanting process and validation + e…
- Update 30th September 2023 - 30 September 2023
Another adjustment to the priest quest for teleporter access. I now provide you with the 3 nearest teleport points so that some of the network is visible early game. Finding the teleport even with the location can be tricky as they are in underground settlements, So you either dig down or look about for an entrance. Sleeper based AI respawning too fast, doubled respawn time. Changes the way the search works for loot based questing. Changed the input system to support capital letters correctly. High Tech achievement pops at the wrong time, This is now corrected. Targeting teleport showed an unusual icon, corrected.
- Small Update - 29 September 2023
Fixed a critical adventure bug where the priest failed to provide you the proper location of a nearby teleport. Any users who have suffered this bug please let me know and I will advise a workaround.
- Update 29 september 2023 - 29 September 2023
Updated issue with the pixel shaders not compiling correctly on some GPU's. Adjusted the build rules revolving around storage crates. You can not place items correctly on top of storage crates. AI pathing has been adjusted however this is an interim stage and will receive allot more work in the next few weeks.
- Update 24 sep 2023 - network update - 24 September 2023
Networking wasn't working correctly on launch, issue tracked down to the way the application is identified, This has now been corrected.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 October 2023 | Small Update 15th Oct 2023 | 6438516944130715820 |
| 2 | 14 October 2023 | Update 14th October 2023 | 6438516944127163147 |
| 3 | 5 October 2023 | Update 5th October 2023 | 5220292521179733547 |
| 4 | 1 October 2023 | Update 1st October 2023 - lots of changes. | 5220291886498584107 |
| 5 | 30 September 2023 | Update 30th September 2023 | 5220291886493935324 |
| 6 | 29 September 2023 | Small Update | 5220291886491590035 |
| 7 | 29 September 2023 | Update 29 september 2023 | 5220291886491133930 |
| 8 | 24 September 2023 | Update 24 sep 2023 - network update | 5219165352634577333 |
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