- v23.7.5: MEGA UPDATE PART 2 - 5 December 2023
*Changed menu navigation to be more intuitive. This means no more pressing up and down to navigate on horizontal menus! *Added new tier system to main weapons on each class. Now on each tier the weapon will have better damage and cooldown, and on tier 3 the weapon will change visually and get different effects. *Added Knight's Forge, where the player can buy armor and other equipements, and also improve the main weapon up to tier 3. *Added new boss, Jotun the Hill Giant. *Some balance and adjustments. *Added options menu. *Added new NPC to the Tavern, which has some funny and useful dialogues and also will treat the player differently based on the current class. *Changed tips menu to be more funny! *Added 2 possible ending screens.
- V23.6.2: bugfixes and voiced classes - 2 December 2023
Just some quick fixes, and voiced classes on the "choose character" screen. This was already implemented but needed to be temporarily removed due to the new classes
- v23.6.0: MEGA UPDATE, and MORE TO COME! - 1 December 2023
This update is a big one, and it is the first of two. The following things were added and/or adjusted: *Added new screen where the player can choose the adventure to play. There is only one for now, but more are planned to come in the future. *Added 2 new playable classes, with their own main weapons, passive skills, and animations. *Added passive skill to all classes. *Added new location: Zalazar Castle, where the final boss' fight occurs. *Added 2 possible ending screens. The next update will bring: *1 new boss. *1 new item. *Different voices for each class. *1 new store where the player can buy defensive equipements. *bugfixes. *New sound effects. *There will be no more main items that change the player main weapon(like the flame sword), only accessory items with their own behavior and attack animations, so each class will have its own main weapon independently. This change will ease…
- New Classes, Bosses and More, For The Next Update! - 23 November 2023
Exciting news for the upcoming update on the 30th! Get ready for: *two new classes: a barbarian dwarf and a female sorcerer! *four additional bosses! *each class now has a passive skill! *a new store where you can buy defensive equipment like armor, boots, etc! *new healing item! *new screen where the player will be able to choose the adventure! *(hopefully) one more class: the druid, which can transform into werewolf and have a wolf pet! This update will mark the transition to the full release, and as outlined in the Early Access section from the beginning, the game's price will be adjusted. Take advantage of the current lower price by purchasing now before the update goes live!
- v23.3.8: Difficulty Modifier Activated! - 22 November 2023
This little update activates the difficulty modifier. Now the difficulty will increase at some specific minutes, and therefore the enemies will become harder to beat.
- v23.3.6: New Class: The Archer - 22 November 2023
*Removed the M and Ac marker for items in the Gryphon's Goods Shop, which used to represent the utility of the item(if it was a Main weapon, or Acessory). It's not neccesary anymore since the player can figure that out by looking at the item's description. *Added new class: The Archer, which plays very differently from the warrior; it has different attributes and starts with a bow that shoots triple arrows.
- v23.3.4: New Luck System and adjustments! - 21 November 2023
*Added new screen with the option to start with 25% of the current gold, or no gold. Starting a new run with all collected gold is not possible anymore. *Fixed bug where the shots were starting at the wrong position. This was caused on the previous update with the insertion of new position markers for the new floating items. *Changed the way the luck system works. Now you won't be sent to the random event screen each minute, you have the option to press a button(space bar by default) to go there once your luck is high enough. Additionally, you can visit all stores, not only one per time. *Fixed some minor visual glitches on message balloons
- v23.3.0: Finally, New Items! - 20 November 2023
*unlockables menu now ready to use(try unlocking new items there!) *gold is now really permanent, you can close the game and your gold will be saved there. *Added 3 new items, fully functional(unlock them from the unlockable menu, then buy them in the shop). *Added rare variation of big skull boss, which is a bit harder. *Gryphon's Goods Shop now sells a group of 4 random items, collected from a pool of currently unlocked items. *Background improved. *Changed boss life bar color, for better contrast.
- v23.2.10: Difficulty modes, and difficulty modifier! - 15 November 2023
*Added 3 difficulty modes. *Added a difficulty modifier, so now all enemies and bosses adjust their health and damage according to the current difficulty modifier defined by the chosen mode. This modifier will also be utilized to dynamically increase the difficulty over time in a future update.
- v23.2.08: Bug fixes - 14 November 2023
*Now all bosses won't cause damage while they are in the dying animation. This prevents the player from dying even after killing the boss, and also prevents unpredictable bugs. *Fixed bug in the gameover menu. *Now the game will run in windowed mode by default. You can turn fullscreen on by alt+enter. This is temporary, as the player will be able to set this in the option menu in a future update. *Fixed menu bug in the shop and tavern. *Fixed bug where the enemy will stay still after touching the player. *Fixed some visual glitches.
- v23.2.03: QoL Improvements - 12 November 2023
*Added a "Gold!" text above dropped gold for a better visibility. *Added shadow circles below all character units and bosses. *Some minor visual glitches fixed. There is still 1 or 2 to fix.
- v23.2.01 Background tiles and objects - 12 November 2023
This update focus on adding background tiles and more decorative objects. As this was not a planned feature from the beginning, expect some minor visual glitches that may occur(text inside the message balloon, some lines appearing in the tiles, etc).
- v23.1.9: More quick fixes and new contents! - 10 November 2023
*Increased flame sword speed. *Fixed end game screen not triggering after 30 minutes *Added repeated bosses after 10 minutes. That's a placeholder while the new bosses are getting done. *Changed the gold limit. There is no limit now, and the coin purse only increases your gold overtime instead of expanding the gold limit. *Added exit button on random event screen, so the player can choose to not go to any store and just exit. *Added item description for all current items in the Gryphon's Goods Shop.
- Quick adjustments and previews - 10 November 2023
*Fixed bug where defense attribute was not being used to reduce taken damage. It should make the player more resistant to damage now. *Increased all stats when leveling up. *Cheaper foods in tavern. *Gold is now permanent between runs(still working on saving gold after game is closed), so you can use it on next run or in unlockables screen. *Attack damage from enemies reduced a bit. *Added tips screen, explaining some main mechanics. *Unlockables screen PREVIEW added. The unlockable items are still not ready, but can be previewed. *Adjusted some interface elements. *Magnet rod atraction adjusted. *Added option to watch introduction history instead of being auto triggered after starting the game.
- Bugfixes and new content - 3 November 2023
Fixed bug where the shop event and boss fight started at same time, causing numerous glitches. Adjusted weapons damage New content: now the flame sword causes a burn effect on enemies. If a enemy has this status, it will receives a small damage per second. The enemy sprite will also become darker under this effect. Added end game screen(just a place holder for now). Changed the flame sword fire animation. Adjusted the price of all currently available items. They are cheaper now.
- Bug fixes, and new items to come! - 1 November 2023
The following stuff were fixed or implemented: Game over screen fixed(correct color, scanline and vhs/ntsc effects) When choosing the class, the character will say something(voiced and balloon) Level up system adjusted, so expect a harder gameplay Disabled the StormCaller's Horn item from the shop menu, it's not ready yet. increased text speed so it less tedious to read. A voice saying "Lucky!" will be heard when a place is found(shop, tavern, etc) before going to the random event screen. Increased the probability of the shopkeeper explaining the "M" and "Ac" marks on the item names when talking to him(by pressing the talk button!) Now that the major bugs were fixed, the (probably) next update will bring new items: Ac StormCaller's Horn Ac Vincent's Oil Lamp Ac Ghost Sword (despite it being a sword, it won't act like a main weapon, but it will defend the player somehow).
- improvements and fixes - 1 November 2023
This update add more voices to characters, and fixes some minor bugs. Also adds a better death animation to the warrior class,, and some sound tweaks.
- Some bugs fixed - 31 October 2023
Some sound bugs were fixed, like the shopkeeper saying "thank you" a bit low on volume dropped coins now respect a limit of gold coins that the player can carry. If the limit is exceeded, no coins wii be taken at all(PRO TIP: buy a coin purse in the shop to carry more coins!).