- Patch 0.1.9 Hotfix 2 - 14 May 2026
Hi everyone! This Hotfix 2 for Patch 0.1.9 focuses on fix an known Asusa bug, general performance improvements and minor visual polishing, while continuing the stabilization work ahead of our next major update.Performance & OptimizationGeneral performance improvements across multiple systems and environmentsFurther optimization work to improve overall stability on mid-range hardwareBug FixesFixed known Asusa bugFixed various pop-in and LOD issuesFixed multiple shader inconsistencies and incorrect material propertiesFixed texture mismatches (including box office assets not matching geometry)Fixed several clipping issues across environmentsFixed incorrect or missing surface audio in multiple areasVisual PolishMinor visual polish applied across all sites to improve overall consistency and presentationWe are still actively working through a number of known issues, but most of our focus is n…
- Crispy News - 30 April 2026
Hey everyone,and thank you so much for the support you keep showing us.After the December patch we didn’t disappear, we’ve just been locked in the studio working like crazy. Even if things looked quiet here on Steam, behind the scenes IDILI hasn’t stopped for a second.Next week we're gonna release an Hotfix for the last patch because of an annoying bug, but there's more.The next big patch, the 0.2.0, is now on the way: we’re polishing everything to bring you meaningful improvements and new content. The target is between June and July, no fixed dates, we want it to release when it’s truly ready, because this one is going to be important!In the meantime, we’re also fighting battles outside the game: we’re still looking for funding and a publisher who believes in the project. The Early Access timeline is directly tied to this and the sooner we secure the right support, the sooner we can pu…
- Patch 0.1.9 Hotfix - 31 December 2025
Hi everyone! With this Hotfix, we aim to complete the work started with Patch 0.1.9 and get everything ready for the next one!Graphical optimizations and Fixes:- Fixed various pop in and LOD issues- Fixed some shaders having wrong properties- Fixed texture of boxoffice not matching geometry- Fixed various clipping issues- Fixed various surfaces having no or the wrong soundWe still have a few things to fix, but we are making great strides, especially in terms of optimization! To achieve better performance on hardware such as the 1660 and 1070 Mobile, you can get fairly smooth gameplay by enabling V-sync and capping the frame rate at 30 FPS.As always, don't hesitate to reach out in the comments below for any information, and let us know how the game is running on your graphics cards!Last but not least, 2025 has been an incredible year for us. While not yet "economically relevant," it has…
- IDILI - Patch 0.1.9. - 18 December 2025
The latest 0.1 update is ready! This marks the final release for the 0.1.9 cycle, and we are already looking forward to the upcoming 0.2.1 update.Since our last update, we have been working intensively on IDILI, focusing on optimization, accessibility, and overall project stability. We are thrilled to announce that a new patch is finally available and ready for you to test.Over the past few few months, IDILI’s journey has taken us very far, literally. We had the incredible opportunity to showcase the game in Tokyo at the Tokyo Game Show. It was an amazing experience that allowed us to connect with developers, professionals, and industry experts from all over the world. Bringing IDILI to the other side of the planet and witnessing the curiosity and interest in our project was a pivotal moment for us, fueling our motivation to push the game’s quality even further.Alongside these events, t…
- IDILI - Patch 0.1.8. - 9 September 2025
HERE WE ARE, NEW PATCH 0.1.8 IS FINALLY AVAILABLE!Since the last patch, we worked a lot on IDILI, trying to optimize and add more content. Now we can finally announce that our new 0.1.8 Patch is online and available to test!During the last 2 months we did a loooot, starting from First Playable, where we talked with a lot of publishers, and the (not) last one was Gamescom; I mean, GAMESCOM!!! Can you believe it? Yes, believe it, because that's what actually happened =) We just came back from Gamescom and it was an incredible experience! We talked with a lot of professionals from the industry (Ubisoft, CD Projekt Red and more), and we received a lot of good advice about level design, gameplay, optimization, narrative etc.Before jumping into our improvements, we'd like to remind you that we're still working hard on IDILI. We're now releasing a new patch with tons of improvements, but it wo…
- IDILI - Patch 0.1.8. - 9 September 2025
HERE WE ARE, NEW PATCH 0.1.8 IS FINALLY AVAILABLE! Since the last patch, we worked a lot on IDILI, trying to optimize and add more content. Now we can finally announce that our new 0.1.8 Patch is online and available to test! During the last 2 months we did a loooot, starting from First Playable, where we talked with a lot of publishers, and the (not) last one was Gamescom; I mean, GAMESCOM!!! Can you believe it? Yes, believe it, because that's what actually happened =) We just came back from Gamescom and it was an incredible experience! We talked with a lot of professionals from the industry (Ubisoft, CD Projekt Red and more), and we received a lot of good advice about level design, gameplay, optimization, narrative etc. Before jumping into our improvements, we'd like to remind you that we're still working hard on IDILI. We're now releasing a new patch with tons of improvements, but it…
- IDILI @ First Playable 2025: It’s official! - 9 June 2025
Hey everyone! Things are moving full speed over here, and we’re super excited to share that we’ll be attending First Playable 2025, a key event for indie developers in Italy. This milestone means a lot to us, it’s a unique opportunity to present IDILI to publishers and investors, and we want to thank you all because it’s also thanks to your support that this is happening.To celebrate, here’s a beautiful photo we took just a few days ago: it shows a sneak peek of our Collector’s Edition, alongside something very special, the official Filonzana mask. We’ll tell you more about it in the coming weeks, so stay tuned! ;)
- IDILI: development is going strong — we're still here, more alive than ever! - 20 May 2025
Hi everyone! We know it’s been a while since our last update, and we really wanted to break the silence to let you know that IDILI is more alive than ever. We’ve been super active behind the scenes, working hard to bring you a horror experience that’s even more refined, immersive, and atmospheric. As many of you know, IDILI is a fully self-funded project, with no external support or publisher behind us (for now!). This means we’re constantly juggling between work, personal life, and development, doing our best on all fronts. It’s not easy, but our passion for this project and your ongoing support keep us going every single day. In the coming weeks, we’ll be sharing lots of exciting news: dev updates, exclusive content, new visuals, and behind the scenes insights on how we’re building this dark and mysterious world inspired by our homeland. Stick with us the journey is about to enter a w…
- IDILI - Patch 0.1.7 Release Hotfix 7 - 8 December 2024
IDILI - Patch 0.1.7 Release Hotfix 7 - Italian translation - new animations - various graphic improvements
- IDILI - Patch 0.1.6 Release Hotfix 6 - 26 November 2024
IDILI - Patch 0.1.6 Release Hotfix 6 - added shutters to box office - improved monster AI around interior spaces and doors - improved various monster sounds - changed appearance of some UI elements
- IDILI - Patch 0.1.5 Release Hotfix 5 - 8 November 2024
IDILI - Patch 0.1.5 Release Hotfix 5 - added a new crosshair system - added more tutorials - added graphic and display settings - added several graphic and performance improvements - fixed a bug with the battery charge depleting to fast - removed Halloween decorations
- IDILI - Patch 0.1.4 Release Hotfix 4 - 31 October 2024
IDILI - Patch 0.1.4 Release Hotfix 4 added some more button prompts at areas where players were getting stuck at fixed various collision problems fixed some typos improved various textures and models through out the game improved foliage performance
- IDILI - Patch 0.1.3 Release Hotfix 3 - 25 October 2024
IDILI - Patch 0.1.3 Release Hotfix 3 fixed a bug where the player could get quest items out of order and break the game fixed some spelling and grammar errors improved textures of small stones improved collisions around Nuraghe Is Paras area This is hopefully the last of the small hotfix patches for now. The team will now have a weekend for the first time in 6 months. Next week we will continue improving and enhancing IDILI as much as we can starting with some more settings. Afterwards we plan on adding new areas to the Park Nuraghe Is Paras and continuing the story and world building. But these Patches will be not as frequent of course. Thanks to everyone of you playing our game sharing your experiences and telling your friends and families about IDILI. Much love from Sardinia and from the rest of the team all over the world. You make our dream of being game developers true.
- IDILI - Patch 0.1.2 Release Hotfix 2 - 24 October 2024
IDILI - Patch 0.1.2 Release Hotfix 2 changed position of first note changed texture of calendar (sorry about that) added ability to open the map at any time with the M key changed the keymap in the pause menu disabled Cinematic scaling option in the settings (this is not meant for gameplay and was an oversight from us) changed the keypad and the note for the riddle to be not as confusing we want to thank every one of you for playing our game and leaving feedback. This is only the first version of IDILI and we will work very hard to fix any remaining bugs and add new content. We are a small Indie team and this is our first game so we are super grateful all the feedback and comments we get.
- IDILI 0.1.1 Patch - 24 October 2024
Various bug fixes