SPSTEAMPULSELIVE ANALYTICS
Coreless

Coreless Steam metadata

Contextual Turtle | Jul 10, 2025 | game

Released

0players observed · 25 September 2026 - 08:10:38 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)3,391
  • Revenue (VGI)$20,673
  • Review score83% positive

Coreless metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak10
  • Units sold (VGI)3,391
  • Revenue (VGI)$20,673
  • Review score83% positive
  • Total reviews29
  • Release dateJul 10, 2025
  • DeveloperContextual Turtle
  • PublisherContextual Turtle

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: Contextual TurtlePublisher: Contextual Turtle

Top Steam chartsTop 100 gamesGame directorySteam Store page

Coreless Steam metadata

Coreless metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2597020/metadata
Steam Storehttps://store.steampowered.com/app/2597020/
Steam Communityhttps://steamcommunity.com/app/2597020
PCGamingWiki search
IGDB searchSearch IGDB for Coreless

Reviews, pricing, and metadata

Review summary

Positive

83% positive, 24 positive, 5 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Full controller support, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 10 July 2025

Latest Steam announcements

  • Coreless 0.6014 Patch Notes - 3 August 2026

    UI & Text Equipment tooltips now stay compact by default. Hold Compare (Left Shift / Y) to view the equipped item and stat/effect differences. Fixed Socket Extender reward previews not showing the linked Power skill name. Required Clearance requirements on the HUD now display as whole numbers, rounded up. Fixed Autofire Rig's Required Clearance description missing the % symbol. Improved localization readability and corrected several misleading descriptions and terms across supported languages. Modules Shadow Pursuer can now be installed on Neutral skills without requiring an existing Infuser. Rendheart no longer requires an elemental host. Loaded Wallet no longer requires its host skill to consume Damage. Module socket screens now clearly display maximum capacity and unavailable sockets. Visual Fixes Fixed Blade Shatter Mechanism turrets appearing as solid white. Fixed severe Hexwitch w…

  • Coreless 0.6013 Patch Notes - 30 July 2026

    Skill icons now update to match their active Infuser element. Alien Land 01 and 02 have received a major environment pass, with improved terrain, navigation, world boundaries, and overall scene composition. Added localization support for Simplified/Traditional Chinese, French, German, Japanese, Spanish, and Russian. Reduced the frequency and projectile count of Curse Missile used by normal Hexwitches. They now fire one projectile every 6 seconds instead of two every 4 seconds. Elite and boss variants are unchanged.

  • Coreless 0.6012 Patch Notes - 22 July 2026

    Gameplay & Balance Renamed Smoldering Remnants to Fatal Fallout. It now has a 25% chance to create its damage field whenever you kill an enemy, no longer requiring the target to be Ignited. Bug Fixes Fixed Fire Canister not displaying its stored charge spheres. Each stored charge now appears around the player and matches the host skill’s infused element. Fixed disabled Module Upgrade cards incorrectly blocking pointer interactions. Visual Effects Improved Neutral and Infuser visual effects for Damage Ledger, Fire Canister, Pulse Injector, Fatal Fallout, Surge Detonation, and Surge Vortex.

  • Coreless 0.6011 Patch Notes - 20 July 2026

    Enhanced the environmental visuals across the first four stages, with more to follow. Improved Infuser visual feedback across 23 character skills and Powers. Improved Infuser Module distribution across selections. Recycling Module rewards now grant Augments based on the average quality of the offered Modules. Adjusted Proc Efficiency for Metal Salvo’s weak-point splash and Splendid Conductor’s relay damage. Reduced the threat posed by the High Priestess of Malice’s tracking skull attack. Improved Loaded Wallet’s targeting. Split Nozzle now consistently fires forward and backward based on the character’s facing direction. Fixed Multi Shot ghost volleys, damage-number tracking issues, missing ragdolls after level transitions, and incorrect effect rings on pooled health bars. Improved long-session performance and cleanup for Data Storm, sustained lasers, and skill preview data retained bet…

  • Coreless 0.6010: Module System and Performance Update - 12 July 2026

    The Module System Is Here Modules are now available, replacing Boosters and introducing a major new layer of build customization. Socket Modules into your abilities and Powers to reshape their damage, elements, resource mechanics, targeting, movement effects, summons, and more. A large collection of Regular, Unique, Gear, character-specific, and global passive Modules is available, opening up many new build directions to discover. You can further expand your available sockets through the Talent Tree and Programs. Elemental System Update Abilities and Powers are no longer locked to specific Elements. For example, Radiant Bolt is no longer Conduit by default. Instead, you can equip Infuser Modules to change the Element of any ability, making elemental synergies more versatile and accessible. All elemental mechanics have also been significantly buffed to make them more impactful and strate…

  • Coreless Patch 0.6006 - 24 June 2026

    Gameplay Extended Pod Rush and Pod Trace collection timers to 140 seconds. Field Bench now activates as soon as it is unlocked. Controls and UI Improved rebinding prompts with input icons, cancel support, and shortcut suppression while rebinding. Fixed controller focus after Research upgrades. Performance and Stability Added loading warmup to reduce first-wave spawn hitches.

  • Coreless Patch Notes 0.6005 Controller Support - 22 June 2026

    The first version of controller support has been added. Please let us know if you run into any issues during gameplay. Improvements Improved controller and gamepad support across menus, prompts, settings, skill UI, popups, and related screens. Removed Source Detection. The Source is now automatically revealed when Clearance is full. Improved cleanup when changing levels or ending runs, reducing leftover pickups, doors, and event objects. Added What’s Next links to the launch screen, including an in-game roadmap preview. Skill cast animations now better match cast speed and Haste modifiers. In-session Surge skill tooltips now show runtime Surge Cost, including Cost Efficiency adjustments. Classic Player Reward eligibility now includes official-edition purchases made before the cutoff stated in the 0.6 announcement. Bug Fixes Fixed a dash/Sprint Burst input issue where normal dash could b…

  • 0.6004 Patch Notes - 14 June 2026

    Talent Tree The talent tree now unlocks two movement abilities: Spirit Glide on the lower-right route and Sprint Burst on the left-side route. The Spirit Glide back item has been reworked into Autofire Rig. It automatically fires Attack at nearby enemies and increases Required Clearance. Special talent nodes now use a new icon set. Bug Fixes Fixed Treasure Slime and Credit Vault final-target death handling so mission success callbacks no longer race against per-frame failure checks. Fixed the Metal Gunner unlock flow so killing the final Treasure Slime can reliably continue into the unlock dialogue and completion path. Balance The Metal Gunner final Treasure Slime now moves 20% slower than the normal Treasure Slime final target.

  • Coreless 0.6003 Research Balance Update - 11 June 2026

    Balance Research Programs Research Program costs have been streamlined, making them much cheaper to get started with. • Cache Yield and Starting Funds are now significantly cheaper overall (total costs reduced by approximately 60% and 44%, respectively). • Fracture Pressure, Ignition Control, Plague Seeding, and Conduit Relay now cost 18,000 Printed Circuits in total, down from 31,000-40,000. Skills & Programs • Loaded Powers and Auto Protocol now increase the damage of all Active Skills or Passive Skills, including your character's base kit, instead of only affecting Power Skills. Their stat names have been updated to Active Skill Damage and Passive Skill Damage. • The Killing Streak mission required to unlock its Program now allows 150 seconds (up from 120) to reach a 250 Killing Streak. Gameplay • Damage feedback is now less intrusive. Screen flashes only trigger on significant hits.…

  • Coreless 0.6002 Update Log - 10 June 2026

    Added dialogue for unlocking Ingestor. Improved the Blacksmith UI with new operation animations for Convert, Enhance, and Quality Upgrade. Added affix and quality progress displays to make equipment upgrades easier to follow. Improved Blacksmith menu behavior and button handling. Improved Research menu navigation and fixed several UI state issues when reopening the menu. Added a button to quickly view Patch Notes.

  • Coreless 0.6001 Update Log - 9 June 2026

    Coreless 0.6001 Update Log Missions and Stability Improved mission target spawning reliability, reducing cases where Credit Vault or Treasure Slime objectives could fail before their targets appeared. Fixed the action/VFX reference used by Smoldering Remnants. Talent Changes SQ173 is now a Special node: Grants +5 Rerolls, and each Reroll restores 15% of Max Health. SQ167 low-health Shield recovery increased from 50% of Max Health to 100% of Max Health. SQ216 is now a Special node: Gain Pickup Radius equal to 3% of Max Energy. This Pickup Radius updates immediately when Max Energy changes and does affect Pods. SQ225 is now a Special node: Grants +10% Energy Recovery, and every 150 Energy spent restores 1 charge to a random active skill. Blacksmith and UI Blacksmith interactions now have clearer titles and interaction text. Blacksmith convert, enhance, and quality upgrade actions now disp…

  • Coreless 0.6 Major Update - 8 June 2026

    Hey all!Firstly, thank you very much for your patience. This has been a really lengthy development cycle that lasted for several months, and we truly appreciate your support during this stressful period of time.We are finally able to announce the 0.6 Major Update!Before getting into the full details, there is one important note: because 0.6 changes a large part of the game’s underlying systems, old player saves unfortunately cannot be safely carried over to the new version. This means existing saves will be reset with the 0.6 update.We know this is not ideal, especially for players who spent time with the older versions of Coreless. As a thank-you to all old players, a Classic Player Reward will be granted to everyone who played before this update. This reward includes 5 permanent bonus Talent Points reserved for Classic Players and 2,000 Printed Circuit to help you get started with the…

  • Devlog 2: Upcoming Major Update Preview - 23 November 2025

    Hello everyone! We wanted to share a proper update on what we’ve been working on for the next major patch.New Equipment SystemWe are replacing the current Addon system with a full Equipment system. The old Addon system had some strengths, such as collection value and flexible build options, but it also created friction. It wasn’t intuitive enough, it required a lot of management, and its purpose wasn’t always clearly communicated.At the same time, we wanted to move certain early-game build choices out of the run and into meta progression, so players can shape their playstyle before a session starts. Equipment suits this goal very well.The new system works more like a typical ARPG setup. Gear can have affixes, unique effects, legendary tiers and sockets. Sockets will take over the full functionality of the existing Addon system. Equipping gear will also change your character’s appearance…

  • 0.52 Major Content Update - 24 September 2025

    Hello everyone,Thank you so much for your patience—this update turned out far bigger than we first expected, and we’re really excited to finally share it with you! Our main goal with this update is to make Coreless’s battles feel sharper, more dynamic, and more rewarding, while simplifying systems that previously cluttered the moment-to-moment experience. 1. Map ProgressionThe progression system has been fully revamped. Coreless now features shorter, mission-based gameplay tied together with a structured map. Completing each mission node unlocks tougher challenges, along with new powers and characters. Missions have also been redesigned to feel more engaging and focused.2. Session ProgressionThe session experience has been overhauled to put more focus on slaying monsters and building your run. You now gain experience by defeating enemies, completing objectives, and taking on challenge e…

  • Devlog 1 – Upcoming Major Update Preview - 8 August 2025

    Hey all, happy weekend!Just a quick update on what we’re working on and the thought process behind some of the major upcoming system changes.From the initial launch feedback, we’ve identified two main takeaways:Confusion around game mechanics and a lack of progressive onboarding. The current structure feels a bit chaotic — key systems like Mechanical Cores, Overdrive, Consumables, and Cyphers are all introduced at once, without a smooth ramp-up. This results in several issues: gameplay can feel unforgiving, core mechanics may be unclear, and the pacing of content, addons, and unlockables feels uneven. Strong, engaging moment-to-moment gameplay once players “click” with the mechanics. When players push past the early confusion and start using key systems as intended, or when the game loop naturally flows for them, the experience becomes very fun and rewarding.On the first point — we don’…

  • Hotfix 0.513d - 25 July 2025

    Fixed a bug where Luminaire’s Radiant Bolt was not properly collecting Light Steps. Related Light Step upgrades have also been adjusted to improve effectiveness.Added a new path upgrade: Flame Burst. Rebalanced some underused consumables to make them more versatile and effective. MetalGunner is now unlocked by default and no longer requires a questline. While we still like the idea of unlockable characters and addons, we felt that making MetalGunner available from the start helps reduce early-game friction. As new content and characters are introduced, we plan to make better use of quest-based unlocks. Font revamp: improved readability across most in-game texts. UI improvements to the Tick system. Various text and description updates. Thanks for your time! For more details on our current backlog and in-progress items, check out our August WIP thread here: https://steamcommunity.com/app/…

  • Soundtrack Update 0.513c - 24 July 2025

    We're starting to replace the background music in Coreless as part of a licensing change.The current tracks were from Music Vine — they served us well during early development, but their setup around Content ID isn’t ideal for game development, so we’re switching over to music packs that are more indie-game friendly.This swap is also part of a broader update to the game’s overall look and feel. We plan to make more changes to the UI, audio, and other presentation elements as we gradually shape the final tone of Coreless. Changes like this will usually be posted under the hotfix section, since they don't add new content directly.You can check our current WIP items: https://steamcommunity.com/app/2597020/discussions/0/597407115483628357/Thanks for sticking with us!P.S. For streamers and video creators — the new music setup should avoid any copyright claim issues.

  • Hotfix 0.513b - 21 July 2025

    Memory and CPU optimizations that may improve performance on certain systems. Some assets were updated as part of this process, so the patch size may be larger than usual. We’re continuing to investigate and streamline performance bottlenecks in other areas.Fixed an issue where Metal Gunner could not hit certain monsters in Stage 1.Reduced the Skyrapter Swarmlord’s attack range and speed, as well as the duration and effect of its movement-slowing debuff.

  • Hotfix 0.513a - 20 July 2025

    Patch NotesFixed inconsistent descriptions related to the old difficulty settings.Increased the sell value of upgraded addons — now you can reclaim 75% of the used Printed Circuits instead of 50%.Disabled Stage 3’s wave spawns during the boss fight. (The boss can still summon minions, but fewer now, as wave minions will no longer appear.)We’re also working on a performance optimization patch, scheduled for release tomorrow.Thanks!

  • A Patch, a Thank-You, and Devlog 0 - 19 July 2025

    Thank YouHey everyone,Thank you all for joining us in this very early stage of Coreless's development. Your support during the first week has been incredibly heartwarming and encouraging.Coreless launched in a minimal but functional state — something closer to the old-school spirit of Early Access. As a small team, this approach allows us to stay nimble, avoid building in a vacuum, and grow the game with players, not ahead of them.Of course, this approach comes with risks, especially in today’s competitive landscape where most EA titles are polished and well-funded. That’s why we’re deeply grateful to everyone who chose to dive in despite the game’s rough edges — your early support truly means the world to us.We’re committed to making Coreless the best version of itself. Not just because of your backing, but because there’s a lot we want to express through this game.Coreless gives us a…

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Coreless 0.6014 Patch Notes1839676055893715
230 July 2026Coreless 0.6013 Patch Notes1839676055885172
322 July 2026Coreless 0.6012 Patch Notes1839041357023619
420 July 2026Coreless 0.6011 Patch Notes1838407329265185
524 June 2026Coreless Patch 0.60061836506165545681
622 June 2026Coreless Patch Notes 0.6005 Controller Support1835871199314271
714 June 20260.6004 Patch Notes1835236783567569
811 June 2026Coreless 0.6003 Research Balance Update1835236783558979
910 June 2026Coreless 0.6002 Update Log1835236783557150
109 June 2026Coreless 0.6001 Update Log1834602721201112
1125 July 2025Hotfix 0.513d1806064758634604
1224 July 2025Soundtrack Update 0.513c1806064758596327
1321 July 2025Hotfix 0.513b1805431065459258
1420 July 2025Hotfix 0.513a1805431065428883
1514 July 2025Hotfix 0.512b1805065414347140
1614 July 2025Hotfix 0.512a1805065414323828
1713 July 2025Patch Notes 0.5121805065414296100
1812 July 2025Patch Notes 0.5111805065414258119

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2597020
Live current players0
SteamPulse tracked peak10
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateJul 10, 2025
DeveloperContextual Turtle
PublisherContextual Turtle
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent83%
Positive reviews24
Negative reviews5
Total reviews29
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2597020/

Short description

Coreless is a roguelike action game of nonstop carnage. Cut through endless swarms, unleash explosive abilities, and snowball into overwhelming power. Every run is a storm of slaughter—kill fast or be crushed. Unlock Addons and talents to grow stronger, then dive back in.

About this game

Grab the free demo and try Coreless for yourself before you buy! All your progress carries over to the full game. Coreless is a single-player action roguelite where you fight through enemy swarms, aim explosive abilities, and build around the loot you find. Each run asks how much danger you are willing to take on for stronger rewards. During each run, your build takes shape through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment. These choices affect how you move, when you engage, how you handle pressure, and which rewards are worth pursuing. Risk and Treasure Find sit at the center of every run. Raising Treasure Find improves your chances of finding stronger drops and better equipment, while higher Risk makes combat more demanding. As your build comes together, you decide how much pressure is worth taking on for a better payoff. Combat momentum comes from assembling a build while staying in motion. Surge creates burst windows that help you break through crowded fights, clear space, and turn dangerous moments back in your favor. Between runs, Talents, Research, and Equipment give future builds more direction. Equipment drops with randomized affixes and build-defining modifiers that can push a character toward specific elements, resource loops, defensive setups, or trigger-based playstyles. Talents strengthen your long-term profile and reward flow. Research unlocks new mechanics, event paths, shop options, reward routes, and ways to open future builds. Key Features Real-time action combat built around movement, skills, resources, Powers, and Surge windows. Risk and Treasure Find decisions that connect combat pressure with reward quality. Layered build-making through Powers, Boosters, Chest Items, Challenge Rewards, Special Missions, and Equipment. Randomized equipment affixes and build-defining modifiers that support distinct playstyles. Talents and Research that expand future run options, unlock new mechanics, and shape long-term progression.

Supported languages

English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
28Full controller support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Coreless's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Coreless's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Coreless at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$7.99$7.99No discountSteam Store

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WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Bongo Cat163,32025 September 2026 - 08:09:59 UTC193,859108,446Marcel Zurawka, Julius Krüger
Wallpaper Engine87,87225 September 2026 - 08:41:24 UTC150,2711,008,495Wallpaper Engine Team
Valheim74,00425 September 2026 - 07:00:11 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero72,66025 September 2026 - 08:49:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Rust59,59525 September 2026 - 08:40:39 UTC259,6461,359,516Facepunch Studios
Palworld46,46925 September 2026 - 08:33:14 UTC2,101,535451,088Pocketpair
Stardew Valley46,24125 September 2026 - 07:09:25 UTC236,6141,016,067ConcernedApe
Don't Starve Together34,88325 September 2026 - 07:32:25 UTC122,662531,182Klei Entertainment
Project Zomboid33,09625 September 2026 - 08:30:23 UTC122,811467,999The Indie Stone
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Aniimo77,50925 September 2026 - 06:52:36 UTC118,266Not availablePawprint Studio
Valheim74,00425 September 2026 - 07:00:11 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero72,66025 September 2026 - 08:49:26 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe61,97425 September 2026 - 06:46:49 UTC181,509676,031Digital Extremes
Rust59,59525 September 2026 - 08:40:39 UTC259,6461,359,516Facepunch Studios
Palworld46,46925 September 2026 - 08:33:14 UTC2,101,535451,088Pocketpair
Stardew Valley46,24125 September 2026 - 07:09:25 UTC236,6141,016,067ConcernedApe
Don't Starve Together34,88325 September 2026 - 07:32:25 UTC122,662531,182Klei Entertainment
Project Zomboid33,09625 September 2026 - 08:30:23 UTC122,811467,999The Indie Stone
PAYDAY 231,84025 September 2026 - 08:40:20 UTC247,628674,517OVERKILL - a Starbreeze Studio.
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,69025 September 2026 - 07:28:36 UTC49,4841,240Lazy Bear Games

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS210,04925 September 2026 - 00:05:15 UTC399,748Not availableBULKHEAD
Valheim74,00425 September 2026 - 07:00:11 UTC498,478533,888Iron Gate AB
Slay the Spire 261,69325 September 2026 - 03:07:41 UTC574,638199,438Mega Crit
Palworld46,46925 September 2026 - 08:33:14 UTC2,101,535451,088Pocketpair
VRChat36,47925 September 2026 - 07:31:41 UTC74,217261,953VRChat Inc.
Project Zomboid33,09625 September 2026 - 08:30:23 UTC122,811467,999The Indie Stone
Path of Exile 226,59325 September 2026 - 08:29:26 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,80825 September 2026 - 08:32:32 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,70424 September 2026 - 23:10:54 UTC27,916111,695Afterthought LLC
R.E.P.O.10,86425 September 2026 - 04:31:48 UTC266,908420,693semiwork
RuneScape: Dragonwilds10,41425 September 2026 - 08:49:19 UTC39,10324,686Jagex Ltd
Schedule I9,80025 September 2026 - 03:09:48 UTC455,652297,022TVGS

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