SPSTEAMPULSELIVE ANALYTICS
Sporeborn Dark

Sporeborn Dark Steam metadata

ValiantLight | Sep 19, 2024 | game

Released

0players observed · 23 September 2026 - 00:36:22 UTC

ActionAdventureIndieSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Sporeborn Dark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateSep 19, 2024
  • DeveloperValiantLight
  • PublisherValiantLight

Genres: Action, Adventure, Indie, Simulation

Company pages: Developer: ValiantLightPublisher: ValiantLight

Top Steam chartsTop 100 gamesGame directorySteam Store page

Sporeborn Dark Steam metadata

Sporeborn Dark metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2601640/metadata
Steam Storehttps://store.steampowered.com/app/2601640/
Steam Communityhttps://steamcommunity.com/app/2601640
PCGamingWiki search
IGDB searchSearch IGDB for Sporeborn Dark

Reviews, pricing, and metadata

Review summary

8 user reviews

75% positive, 6 positive, 2 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

16

Platform releases
  • Steam 19 September 2024

Latest Steam announcements

  • v1.03 update! - 27 September 2024

    Hi everyone! Over the past week, we've tried to implement as many things as possible for the best feel of the game. We hope that this update will make your experience of the game better! Big things: Added damage to monsters when kicking them https://i.ibb.co/TvRj60X/Kill-By-Foot.gif Fixed Berserk (big monster) getting stuck in passageways, now you can't hide from him there https://i.ibb.co/n76W6rh/Berserker.gif Added map for easy and normal difficulty https://i.ibb.co/kQwCwyM/Map.png Increased the distinction between difficulties and added a feature to enter your syd if you want to replay a level or speed through it https://i.ibb.co/YPDfLDp/New-Difficulty-Overlay.png Improved visibility of rooms with generators through floor markings https://i.ibb.co/Y3p7qSd/Marks-For-Generator-Room.png And added Steam achievements! https://i.ibb.co/ScXCGSz/Achievements.png Things are smaller: Added lig…

  • Thank you and the announcement of the v1.03 update! - 24 September 2024

    Hello everyone! With the release of Sporeborn Dark, we have gained a lot of valuable experience. It has not been an easy journey, the results of which we are now absorbing to become better! This has only been possible because of you, your support and feedback from you, for which thank you so much! It's been an interesting few days since release, we've tried to release critical patches as quickly as possible that improve the game experience by fixing some unpleasant issues and adding features that we didn't have time to release in time for the release. With this post, we - the ValiantLight team, wanted to thank you all once again and announce an update, in which we will also provide fixes for some unpleasant moments and add a few features. We are going to release this update at the end of this week, if all goes well :) Here's a quick summary of what's coming: - Addition of a map whose me…

  • v1.02 update - 21 September 2024

    A feature that we didn't have time to add in time for release, but is now available: You can now select the difficulty level when starting the map It differs in the size of the map and accordingly the number of monsters, items and generators on it, as well as the number of inventory slots. We hope that the ability to choose the difficulty will improve your gaming experience!

  • v1.01 here! - 19 September 2024

    Thanks for your feedback, we've made some hot fixes based on it. We also added a few things that didn't make it to the release. So here's a short list of changes, just to keep you up to date: Big load optimization Small optimization of in-game process Remove the movement after death of monsters Limit spawn notes that are not important to the plot Fix lighting in the passageways Correct the animation of death of the main character Correct ammo drop from broken weapons Corrected NPC animations Adjust the difficulty of a large monster

  • Sporeborn Dark developer broadcast - 19 September 2024

    Here's the gameplay stream

  • Sporeborn Dark is available now! - 19 September 2024

    Sporeborn Dark has launched! We are thrilled to announce that *Sporeborn Dark* is now available! For over a year, we have been working remotely to bring this game to life. This is our first project as a team, and we are incredibly proud of what we have achieved. It has been an exciting journey, and we are eager for you to experience *Sporeborn Dark*. If you want to support us, the best way is to play our game. And we hope you enjoy it as much as we enjoyed creating it! Thank you for being with us, ValiantLight.

  • Release announcement! - 3 September 2024

    Hey everyone! Yes, Sporeborn Dark is releasing on September 19! Thank you for staying with us throughout this year of development. We’re excited to share some of the latest updates and improvements we’ve made in Sporeborn Dark. Big changes: Improved character and monster animations. Movements are now smoother and more realistic, enhancing the overall experience. https://i.ibb.co/mzn8VhL/GIF-03-09-2024-16-00-15.gif Added new rooms with visual storytelling elements. Items are arranged in a way that lets players imagine what happened there. https://i.ibb.co/HqPbvCt/2024-09-03-160955.png Additional entities have been added to enhance storytelling. Polishing and Visual Enhancements: Improved visibility of crushable bodies. Added variety to crushed bodies for a more immersive environment. Detailed work on furniture placement. Enhanced shadows and light representation on objects. Adjustments t…

  • Dev logs #16 - improvements, tweaking mechanics - 21 August 2024

    Hey everyone! We've made several updates recently, which are detailed in the new Dev Logs #16. We improved character and monster animations, added new items, updated the sound, and made the text easier to read. In addition, the fear mechanic now makes firearm sights shake when a character is scared. Additional usable items were added to diversify existing ones. https://i.ibb.co/tLwzvFt/New-items.png Added new audio for additional storytelling. Improved experimental rooms. Worked on font improvements and readability. Enhanced fear mechanics. When the character is highly scared, the firearm's aim will shake now https://i.ibb.co/V9FqzqW/GIF-20-08-2024-19-58-34-1.gif Weapons can be reloaded by clicking on the inventory slot where the ammo is stored, in addition to using the reload button

  • Dev logs #15 - continued development of new presets and localization - 6 August 2024

    Hey Everyone! A lot of work has been done since the last dev log, and we're excited to share new updates in Dev log #15. We finalized our work with the save game data system, improved animations, and made several cool upgrades. Big changes: - Completed the penultimate set of new presets https://i.ibb.co/dWwMsXQ/New-Presets.png - Added broken furniture that blocks the way https://i.ibb.co/NxV79Z2/Debris.png - Completed the save game data system in the game, allowing you to keep your progress safe - Finished the technical work on localization, and we're now starting to translate Sporeborn Dark into different languages. For languages we are not familiar with, we are likely to use machine translation. But we are still thinking about it:) - Another round of balance work. We focused on increasing the variety of generated presets (rooms) and refining them to decrease dead ends, as well as adju…

  • Dev logs #14 - interface improvement, general polishing - 23 July 2024

    Hey Everyone! We're thrilled to share some exciting updates and improvements that we've made in Sporeborn Dark over the last few weeks. New dev log #14 focuses on improving the user interface, adding an in-game feedback form and adding a statistics screen upon completing the game as well. Big changes: Updated user interface https://i.ibb.co/Bc4GbS3/12321131.png Added a dependency between stamina and hunger Added an in-game feedback form https://i.ibb.co/cxyQWZj/ss-c4c202ccf19b3dd2b5afa4108edd12c5fd09bbc7-1920x1080.png Added a statistics screen upon completing the game Performed visual polishing, level generation adjustments and tweaks to existing game objects Smaller changes: fixed issues of a persistent heartbeat after restarting the game fixed issues with a black screen and game crash when closing the elevator with a monster inside fixed issues with bullets hitting dead monster's corp…

  • Dev logs #13 - development after the demo - 9 July 2024

    Hey everyone! Since we dropped the demo for Sporeborn Dark, we’ve been hard at work preparing and polishing the game. New dev log #13 consists of a significant number of improvements and bug fixes, such as new textures, animations, balance tweaks and more. Big changes: Added a bunch of new floor textures to make the levels look more interesting https://i.ibb.co/4Pp8jD3/image-2024-07-08-21-35-51.png Added a new monster: a spider that shoots tentacles https://i.ibb.co/zZ3568m/GIF-09-07-2024-15-09-04.gif Added shotgun animations Improved the reduction of visibility when fear increases Polished up some of the character and monster animations Improved the game’s balance Smaller changes: fixed disappearing cursor when the monster kills the character fixed a bug with the game launch where sometimes the "Press any button" message didn’t appear, resulting in a black screen the spider now pushes…

  • Thank you for playing our demo! - 19 June 2024

    As we wrote before, this demo is a big step for us and a very cool event. We are very happy with the results we achieved together with you! We learned a lot and got a lot of feedback, based on which we will be able to improve the game further. There are tireless days of development and improvements ahead to release the game in a good way. Let's hope we can do it ;) Thank you for being with us and thank you for your feedback, it's very valuable to us! The demo will be available until the end of the month, so if you suddenly haven't played yet - you have a chance to try out the game concept! Don't forget to give us feedback! https://i.ibb.co/jf77tmy/2024-06-19-113747.png

  • Demo version Live stream - 12 June 2024

    Hey everyone, we've launched a gameplay broadcast!

  • Demo version 0.7.7 is available now! - 10 June 2024

    Thanks so much for the feedback! We've made a few fixes and also added things that we didn't have time to add in time for the start of the festival! Enjoy the game!

  • Demo version Live stream - 10 June 2024

    Hey everyone, we've launched a gameplay broadcast!

  • Demo version is available now as part of Steam Next Fest! - 10 June 2024

    Well, it's been a long time coming and maybe not everything is as perfect as we would like, but it's a big event for us - we released the demo version on steam! We will be very grateful if you play it and leave a feedback. You can do it in the steam discussions, by sending a report inside the game or by writing to us in our discord server! Thank you for your support, have a great day and a good festival ❤️

  • Our Demo on Steam Next Fest - 4 June 2024

    We are participating in Steam Next Fest, which starts on June 10! For us participation in this festival is a great achievement and a big step! Now we are actively working on polishing the game and fixing critical bugs, so there are no full-fledged updates yet. Come play the demo version on the 10th! We will be glad if you leave a review! And join our Discord!

  • Dev logs #12 - Improvements, optimization and polishing - 28 May 2024

    Hi everyone! This post is more of a continuation of the previous post where we talk about the latest developments that we have managed to make. Now we are mainly polishing the already made mechanics. In addition we are optimizing loading, generation and gameplay and although we are satisfied with the current state we hope that we will be able to optimize the game even better. From the latest improvements: https://i.ibb.co/Cs7X45s/GIF-melee-Weapon.gif Improved melee weapons Added new weapon animations, now swinging sticks is more enjoyable https://i.ibb.co/Jcs5MYS/GIF-bloody-Furniture.gif Improved generation and spawning of bloody furniture in the level There's a lot more blood and bloody furniture now https://i.ibb.co/rZY06WK/GIF-highlighted-Items.gif Improved item highlighting It used to be that you couldn't see well, it was easy to miss an item Other: Now (finally) if a monster is beh…

  • Dev logs #11 - We were silent, but we didn't sit idly by! - 21 May 2024

    Greetings everyone! Well, we haven't posted any updates for over 2 months, but we haven't stopped the development of the project and now we are getting ready to release the demo version at the Steam Next Fest! As you can see - we've updated the stime page, made a new trailer, uploaded actual screenshots and gifs, and updated the illustration! We have developed a lot of things in the project and now we will try to bring you up to speed: From the new: https://i.ibb.co/MpjfDh4/SD-Monster-Anims.gif Rendered and connected animations for the humanoid monster Now it screams when it sees you and also hits you with its tentacles https://i.ibb.co/yXt3qmq/SD-note.gif Added notes to help answer questions about what's going on There are quite a few of them and we haven't decided exactly which ones to keep yet https://i.ibb.co/4pkzjhY/SD-ricochet.gif Improving the aiming and adding a ricochet system…

  • Sporeborn Dark - Dev logs #10 - 5 March 2024

    Hey! Since the last log we've mostly been polishing smoothly transitioning into developing new mechanics. Dev Logs: Improvement of inpute disabling when using items Visual UI edits Implemented spawn of additional cells for clean generation of levels Improved flickering of lamps Camera shake system Balance tweaks Optimization

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 2024v1.02 update6341720536507968233
219 September 2024v1.01 here!6341720536503897410

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2601640
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateSep 19, 2024
DeveloperValiantLight
PublisherValiantLight
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type8 user reviews
Positive review percent75%
Positive reviews6
Negative reviews2
Total reviews8
Steam recommendationsNot available
Achievements16
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2601640/

Short description

Break out of a maze surrounded by darkness, infested with growths and filled with hideous monsters. Explore the randomly generated locations of the experimental zone to find something that will help you delay your doom. A dark, atmospheric, scary top-down horror roguelike

About this game

Without realizing what is happening, a prisoner wakes up in a prison cell and finds himself in a dark labyrinth of corridors and rooms inhabited by mysterious and terrifying creatures that lurk around every corner. Every step the prisoner takes is met with an unsettling silence, and every sound echoes ominously, leaving him in a state of constant uncertainty and fear. To survive and escape this dangerous environment, the prisoner must carefully search for necessities, tools, and even weapons that may offer a glimmer of hope or at least prolong the desperate struggle for survival. Will you manage to find a way out in this maze or will you become another victim in this nightmare? Aside from the dangerous creatures that may be waiting for you around every corner. Dark, cramped spaces where it's easy to get lost instill a fear that will keep you from keeping your sanity to get out of the place. Will you be able to reconstruct the story of events by exploring locations and studying rare messages from those who were at the center of the incident? Top-down horror with pitch black darkness all around. Light is your best friend. Explore the rooms to find items that will help you live longer and maybe find out what happened here. Mutated creatures that are eager to take over your system. An oppressive atmosphere where every rustle is frightening. Random location generation for each new attempt to survive, creating a kind of maze. Will you be able to find your way out of it?

Supported languages

English, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Ukrainian, Italian

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Drogas lícitas
steam germany16Drastische Gewalt Alkohol / Tabak
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Sporeborn Dark's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Sporeborn Dark's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Sporeborn Dark at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.99$0.99No discountSteam Store

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8Once Human21,96523 September 2026 - 14:12:00 UTC231,343
9Party Animals - Deluxe Pack00

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Adventure

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Indie

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Simulation

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Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Project Zomboid48,70423 September 2026 - 14:00:32 UTC122,811467,999The Indie Stone
Hearts of Iron IV46,75123 September 2026 - 14:23:30 UTC93,196366,107Paradox Development Studio
Don't Starve Together40,13223 September 2026 - 14:37:08 UTC122,662531,182Klei Entertainment
War Thunder39,35523 September 2026 - 09:32:19 UTC125,317781,076Gaijin Entertainment
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
Football Manager 2629,59123 September 2026 - 12:04:28 UTC82,75035,608Sports Interactive
EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
RimWorld23,92223 September 2026 - 10:26:48 UTC95,851239,107Ludeon Studios

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