- Update 2.0 - 12 January 2025
In celebration of the 1st anniversary since release, the circus has hit town! Well, more precisely Sharling Castle, where you can now enjoy a show and earn a bit of extra experience. Don't worry it's free! This will probably be the last update, as work is now all directed towards Operation Terra (see below) It was a fun ride, glad to see the majority enjoyed the game at least to some degree. Thanks to all who showed their support, financially or otherwise! https://store.steampowered.com/app/2593740/Operation_Terra/
- Patch 1.91 - 6 October 2024
Small fix for achievements
- Wicked Times 1.9 - 3 October 2024
Wicked Times update 1.9: 8 new tracks for the game (plus a bonus 2 for purchasers), plus 9 new, and final, achievements, bringing the total to 26. Fixes: Fixed a bug showing the wrong characters in the altar.
- Patch 1.82 - 25 July 2024
Patch 1.82 Fixed a bug with one of the new achievements not showing up from a saved game. Fixed a bug that had crept up not showing the right character name after swapping. Changed "Mad As A Hatter"'s objective to "Clear the sewers on permadeath using only Maddie from the start" to keep it challenging but make it less time consuming. If anyone has already started trying to achieve it the other/old way, they can keep at it, it will also still work.
- Wicked Times 1.81 - 24 July 2024
Maddie is making a comeback. She's gone half crazy though and she'll put skillpoints wherever it happens; you have no control over where they go, making her the hardest character to start with. She comes with two new achievements: The more the merrier: unlock all characters. Mad as a hatter: use only Maddie without ever swapping to beat normal reality.
- Update 1.8: Fossils + Museum - 1 May 2024
Fossils and the museum: End of level enemies now leave fossils; in the first 20 locations only one, then increasing to a random number between 1 and 3 by the end game. End game bossed can leave up to 4. Fossils can be sold in the museum in the starting city of Nepros and are worth 120% of a typical round of begging (and without the sneering). The real good thing about fossils is that you can let them pile up and then sell them all together, so, say you have put aside 10 through a few locations, you can hit the museum and with one single activity round it will be like doing begging 12 times (and again without the sneering). Good for a cash injection when you are close to what you need for that next piece of gear. Other changes/fixes: Kugraltha's life and attack increased by about 10 %. Value of treasure found when mining increased by 15 %. "next" button in stats screen changed to "more"…
- Patch 1.74 - 13 March 2024
Adds four specific resolutions options taken directly from what the monitor lists as its possible resolutions, for those cases where the default isn't quite working appropriately. Also adds a "Force 1600 x 900" as kind of a last resort.
- Update 1.73. - 17 February 2024
Balance fixes: + 2% overall side activities gains. - 5% to farming gains. - 10% to meditation average gains (and losses). Slightly eases up the beginning for those who have problems with it: - 2 hp to first 3 end of level enemies ("bosses"). + 1 gold to begging at any level. + 3 gold for defeating any enemy in the arena; + 2 gold for defeating any enemy in the sewers entrance; + 1 gold for defeating any enemy in the sewers. Added "Read the tips for further strategy advice" to tutorial.
- Patch 1.72 - 23 January 2024
Patch 1.72 fixes a bug with farming giving the gain of 4 hours instead of 3 when you had actually worked 3. Few other minor fixes.
- Patch 1.71 - 13 January 2024
Patch 1.71 fixes a bug with Chinese fonts
- 1.7: Transition from Early Access + new character Xan - 12 January 2024
Finally, Wicked Times transitions fron Early Access to Full Release. Thanks to everyone who followed from the beginning (or got caught up along the way :D) With the Full Release, here comes Xan. He is a sturdy character with +1 life, +1 attack, +1 defence, making him the hardest character to start a new game with, since you have little choice of where skill points go in the early levels. He can be unlocked in Nefarious Reality, Altar Rank 4. Other Changes/Fixes: general + 5% to side activities gains. Improved tutorial with clear indications of where gold and skillpoints are so nobody misses them. Corrected positioning of level requirements for some side activities which were off in Nefarious Reality. Fixed "not enough gold" in altar appearing out of place, that had crept in after the farming update :i Fixed merhant bug whereas if you changed location before he showed you his stuff you w…
- Launch Date + Update - 3 January 2024
Wicked Times will transition to Full Release on the 12th of January. The last planned update (new character Xan) will also be released on the 12th. It will have a 10% launch discount, so if you were planning on purchasing over the next few days, you might want to hold off. Also, a demo is coming over the next few days. Future plans: I will still add a few features and update the game, just not as often as it's been happening in Early Access.
- Wicked Times 1.6 - 17 December 2023
Farming! You can now help the people of Xihulai with farming for both experience and gold. Possibly the worst for specifically raising money or experience, but the best for overall output. Fixes: Corrected "Bull Tamer" achievement where it could sometimes pop up in the middle of the arena. Corrected a bug showing the menu options in incorrect (non-system) language. Changes Full French localization. Slight change to the tutorial where you now get the villagers gold and the suggestion to go to the shops a little later to build up a little more gold before purchases.
- Patch 1.52 - 9 December 2023
Fixed an issue with "Continue" sometimes disappearing in normal difficulty and sometimes appearing after dying in permadeath. Fixed an issue when restarting multiple times on permadeath.
- 1.51 - 6 December 2023
fixes a number of bugs with the merchant and the text balloon.
- Release 1.5! Permadeath! - 1 December 2023
Are you ready to risk it all? to avoid dying at all costs? then permadeath is for you. In Permanent Death dying means losing all your progress and being engulfed by darkness for good... so don't! Other changes: General + 5% gains for all side activities. You now have to go throught the tutorial the first time you play; you can only skip on subsequent playthroughs. (Too many people were skipping and getting confused.) Beatrix substitutes Maddie/Hatter(character 6) with the same ability. Maddie is going to come back later with different abilities. Fixed bug when starting a new game with an unlocked character. Added seagulls background sound when fishing. Added sound when drinking potions. + other minor fixes
- Price Change - 17 November 2023
Just a heads up: currently the plan for the game is to go to a basic $1.99 price in about a week. This follows the Early Access release plan, where, as updates come out, the price will gradually increase. This will keep being the case without further announcements. Anybody with the game already in their library will not be affected in any way. Anyone who whishlisted might want to download now.
- Wicked Times 1.4 - 12 November 2023
Nefarious Reality is here! Take your character to level 100 and beyond, pump up those X2/X0 further, reach as high as altar level 6! other changes: raised side activities gains in second half of game (gradual increase) increased Kugraltha hp by 10% other minor fixes
- 1.322 - 28 October 2023
small fix for windowed options
- Release 1.32! - 23 October 2023
*added windowed options. *updated preferences file for windowed option. *cut down on the check out my next game stuff cause it was a bit obnoxious and directed temporary nefarious bttn to Wicked Times page instead of Operation Terra for same reason. *If you bleed to death "Restart?" "Yes, please" has been chaged to "Since I can bleed no more..." *updated game logo