HordeFighter 2D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 25 September 2026 - 05:42:20 UTC
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score60% positive
- Total reviews25
- Release dateOct 2, 2023
- DeveloperTeelur Games
- PublisherTeelur Games
Genres: Action, Casual, Indie, RPG, Early Access
Company pages: Developer: Teelur GamesPublisher: Teelur Games
HordeFighter 2D Steam news
HordeFighter 2D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v0.63.5 Update - 28 June 2024
New Stuff: - Added Shield Pickup (take no damage for 5 seconds) Map Changes: - visuals/objects in Dungeon Boss Arena have been altered/added Gameplay Changes: - Green XP Orb is now more visible - Players can no longer out-run XP Orbs and other drops - Left-over keys will be converted to Souls at the end of the run (1 Key = 50 Souls) - Fixed Dungeon boss getting stuck on pitfall traps - Fixed bug where Soul Drops weren't being counted in the Stats panel - "Refill HP" option changed to "Gain 15% HP" when leveling up after reaching Max upgrades
- v0.63.2 Update - 3 February 2024
Rush Mode: - Start at level 20 - Pick your first 20 upgrades right away - Timer starts at 5:00 minutes - Enemy HP & DMG are equivalent to 5 minutes into a regular game General Changes - added rain effects to the main menu
- v0.63 Update - 1 February 2024
New Stuff: - After the player has all max upgrades in a level they will now be given the choice to either gain +10 Souls or Refill the HP Bar upon levelling up General Changes: - Removed achievement to kill 1000 Bosses - Removed achievements that require the player to last 3 hours in each level - Enemy HP and DMG icons are moved from the top-right corner to the bottom of the screen near the player's HP for better visibility - Heart Drops will not be picked up by the player if they are already at Max HP - Enemies and the player no longer get stuck on objects (trees, poles, tombs, etc.) ***The catacomb-style buildings in the "Dungeon" level are still solid*** Bug Fixes: - Fixed an issue where clicking "Main Menu" after a run would quit the game completely - Fixed an issue where players could not pick up the blue orbs in the "Dungeon" level - Fixed an issue causing players to not get the a…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 June 2024 | v0.63.5 Update | 5842939267311675997 |
| 2 | 3 February 2024 | v0.63.2 Update | 5582843074946861656 |
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