- Monster Girl Descent Rebuild Progress Report #2 - 4 September 2026
Hello Monster Girl Lovers!I'm back with another progress report for the Monster Girl Descent Unity rebuild. I'm hoping to push these out monthly where possible so that everyone knows what things are looking like.Since the last update I've been doing a lot of work on UI elements and started work on some of the town scenes. Some of the menus and other parts are VERY placeholder right now and I'm just using simple shapes and text.The plan is to build them out like this to get a rough feeling of how it should look, then replace them with proper menu graphics. I do have some wonderful UI graphics already, I just haven't swapped them in yet.The King, Butler and Princess return with some new visuals.Since I'm no longer using RPG Maker, my understanding is that some of the included graphics I was using for NPCs cannot be used anymore. So I've got a whole new set of character art to use for the…
- Monster Girl Descent Rebuild Progress Report #1 - 2 August 2026
Hello Monster Girl Lovers,It has been a couple of weeks since I announced the engine change and remaking of Monster Girl Descent.I thought I'd post a little devlog with some screenshots to show the progress I've made since then. Whilst there's been some roadbumps and a bit of a learning curve along the way, things have still been going far better than I could have hoped.The dialogue or "event" system is now fully functional and not only displays dialogue, busts and effects but it also allows me to affect the world based on choices, almost like the RPG Maker event system but far more powerful.I've moved away from the chibi style graphics for the dungeon crawling portion of the game. NPC Characters and encounters are now shown by billboard style 2d busts in the 3d space. These busts are affected by the surrounding lighting and shadows, which hopefully makes them fit into the world without…
- Major Announcement: Monster Girl Descent Is Being Rebuilt in Unity - 19 July 2026
Hello Everyone,A bit of a surprise announcement for you all here.Recently, Monster Girl Descent has dropped down to mixed reviews on steam. Whilst it makes me sad, I can honestly see why. Player feedback has made it clear that several areas of Monster Girl Descent need more fundamental improvements than the current version can reasonably accommodate.So for the past few weeks/month I have been COMPLETELY remaking and rebuilding the game. The game is being rebuilt from scratch in unity. The rebuilt version will be provided to all existing owners as a free update.I am moving away from RPG Maker for the first time in my life. I love RPG Maker, it is my bread and butter and I have spent 20 years using it. But honestly at this stage, I find myself limited by it. There's a lot of engine limitations that simply don't let me live out my ideas without crazy engine modifications or without it figh…
- Monster Girl Descent Now Available Natively On Linux! - 28 March 2026
Hello Monster Girl Lovers,Native Linux Support is Here for Monster Girl Descent!We have hit another major technical milestone.Once again, I’m thrilled to finally welcome Linux users to our games with a dedicated build. If you've been waiting to play on your OS, now is the perfect time to jump in. Linux is quite new to me, so please don't hesitate to let me know if you find issues with the build or Linux specific bugs.Now all of our games are fully running on Linux!Watch this space, much more to come soon!- MGGEDev
- Hotfix 0.7.3 - A few more fixes - 4 January 2026
Hello Everyone,Just another quick follow-up hotfix for some bugs that were discovered.Changelog:Fixed situations where wrong item could be triggered from the HUDFixed Scorpion Girl having no valid attacksReduced damage of Mimic Bite as it was draining too much HP.Cheers,MGGEDev
- Hotfix 0.7.2 - More Bug and Crash Fixes - 4 January 2026
Hello Everyone,Thanks again for your bug reports and feedback.We have pushed a hotfix with some important crash and bug fixes.Changelog:Added a new improved system for the item deposit/withdrawal handling at the bank. It should now be fully functional and have a better UI overall.Fixed issues with item handling system that caused slots showing the wrong items, wrong items being added. Fixed "Cannot read property 'name' of null" crash in battles caused by certain items/equipment such as the Shield item. Fixed not being able to choose a starter reward from the Reaper before entering the dungeon.Fixed Spark+ doing the wrong amount of damage.Fixed Lightning Bolt not doing any damage.Fixed Radiant Strike triggering twice.Much Love,MGGEDev
- Hotfix 0.7.1 - Urgent Bug Fixes - 3 January 2026
Hello Everyone,Thanks as always for your bug reports and sorry for the bugs, it is unfortunately part of the process with early access. As a solo team there is only so much testing that can be done on one or two machines.We have pushed a hotfix with some important crash and gamebreaking bug fixes.It is advised to either die once in the dungeon to reset your deck or to start a new save to avoid leftover issues. Changelog:Rewrote the card database handling. Card changes should now track better after updates and in general gameplay. Card information is updated upon every game start and save load.Fixed starter decks not being reset correctly or invalid cards being added after death. Fixed card upgrades being broken, all upgradable cards should now transform to their upgraded version correctly. Irrelevant cards should no longer show up.(Hopefully) Fixed "TypeError Cannot read property 'makeT…
- Major Update 0.7 Released! | New Content and Major Overhaul - 1 January 2026
Hello Monster Girl Lovers,Happy new year!After much work we're back with a long overdue update for Monster Girl Descent, and now it is better than ever!Complete overhauls of many of the game features, another monster girl joins the roster and more!It is highly recommended to start a new save due to the number of changes made to starting decks, cards and other events. A lot of the changes probably won't reflect properly on old saves.Whilst many of the core systems remain the same in terms of appearance, we've gone through and painstakingly refined and improved upon many of the design and code aspects. It should now feel much better to play overall.Various parts of the UI such as the Artifact menu, battle menu and Gobbo's shop have been improved upon in many places to be less janky, more intuitive and easier for us to develop. Meaning we can add new items, cards and other data without nee…
- Update V0.5 Released - 19 November 2024
Hello Monster Girl Lovers! We're back with another update for Monster Girl Descent. This is mostly just an update with a multitude of long standing bug fixes and tweaks, we'll be back with new content very soon! Changelog: Fixed Goddess Statue not removing curse cards correctly Fixed butler saying you contributed to the town even if you didn't, his dialogue now only changes after you have upgraded the castle Fixed trusty shovel achievement triggering before you decide to use it Fixed rocks not showing on minimap on some maps Fixed crashes that occurred when using certain items Fixed Bomb items not working Fixed Full draw potion and Mulligan Draught causing crashes Fixed various typos and formatting errors Coming Next: H-Scene for the Princess Gobbo's shop and card rewards will take the player's class into account when deciding what is available for more class unique rewards. More unique…
- Update 4 Released | New Monster Girl | New Systems - 9 September 2024
Hello Monster Girl Lovers! We're back with another major update for Monster Girl Descent which adds a new monster girl, the Harpy Girl. This update also includes new events, new items and more a couple of new artifacts! We've focused a lot of the work for this update on improving the foundations of the roguelite element of the game. There should be a lot more events now where you'll need to balance risk and reward whilst exploring. We also have a better base to add many more events, items and more in a smoother manner in future updates. Please be warned this update will clear your inventory on existing saves. Artifacts will not be affected. Changelog: New Content: Added new monster girl, the Harpy Girl. She can be found in the cave and currently has one h-scene. Watch out for her powerful talons! Interactable objects can now randomly spawn, some will have positive effects, others negati…
- Update 3 Released | New Monster Girl! - 20 June 2024
Hello Monster Girl Connoisseurs, We're back with another update today which adds a new monster girl, the Parasite Girl. We've also added many more room types and layouts to make the dungeon more interesting to explore. We've also made some fixes and tweaks based on your valuable feedback! Changelog: New Content: Added new monster girl, the Parasite Girl. She can be found in the cave and currently has one h-scene. Watch out for her attacks, she might even infect you! You can be infected by the Parasite Girl to gain some powerful skills. However, her presence in your body will also have negative effects! Added more room layouts and room types. Added 15 new skill cards. Gobbo now stocks a wider variety of cards in his shop. Fixes and Tweaks: Fixed the game crash caused by the Arogane H-scene. This should also hopefully fix old saves encountering this issue. Fixed portal disappearing if you…
- Hotfixes 0.2b - 29 April 2024
Fixed minimap not showing after loading a save Fixed chests and characters having strange positioning on minimap and not disappearing after use, also fixed things appearing on the minimap that are not actually there. Improvements to the way moving to new floors works to prevent encounters reoccurring when loading a saved game Fixed Millenia's image being very small if you find her in the cave. Fixed Castle showing incorrect level on upgrade screen Fixes to loading saves and how encounters trigger Fixed Queen Bee and Spider Queen rooms causing floor counter to double Fixed incorrect text showing after defeating the Queen Bee and Spider Queen
- 0.2a Hotfixes - 22 April 2024
- Fixed Save button that we broke in the last update (oops!) - Fixed some issues with the item menu - More Fixes to the way the floor counter works to prevent getting stuck on boss floors - Cards now fill the screen more efficiently in the card library screen - Fixed Artifacts menu showing "No Artifacts" text when you do have some
- Update 0.2 Released | New Content, Fixes and Tweaks - 22 April 2024
Hello Everyone, Thanks so much for your feedback so far, we're here with another update today which adds some more content, especially for the town upgrades. Also lots of tweaks and fixes based on the feedback so far. Changelog: Added new H-Scene in the Tavern when Tavern is Level 3 Added new H-Scene in the Church when Church is Level 3 Added a way to freely clear all curse cards at once at the church so you can clear negative cards between runs Added a cancel button to card removal and upgrade menu so you aren't locked into it if you change your mind Removing normal cards at the church now has a flat cost of 50 gold (reduces to 25 at Church Level 2) to prevent it being too easy to cheese (for example removing all cards except a few mega powerful cards) It should be harder to do and more satisfying if you achieve it Added a remove card option to Gobbo's shop that works the same way as r…
- Even More Hotfixes 0.1c - 21 April 2024
- Fixed Monster encounters sometimes not resetting properly when leaving the cave. - Fixed player name not restoring correctly after defeat - Fixed Major Heal causing player's turn to end - Fixed issues with artifacts not equipping properly on mage and priest classes - You can now visibly see how many copies of a card you have in your library, they are no longer consolidated - Changed some stats for mage and priest to hopefully be more viable for runs - Increased power of some player cards - Made normal mobs more forgiving overall, the harder fights should be the bosses - Gave the Mage more offensive spells and removed a couple of useless cards - Adjusted some card mana costs
- More Hotfixes 0.1b - 21 April 2024
- Fixed being able to invest in the town when you don't have enough gold - Fixed Some H-Scenes images not displaying correctly - Fixed typos on upgrade screen - Fixed Artifacts not being cleared correctly after defeat - Fixed boss images being smol when they appeared - Fixed First Floor of the dungeon not being randomised - Fixed certain maps holes being stuck in the floor - Fixed Some Achievement triggers
- Quick Hotfix 1a - 19 April 2024
- Fixed being unable to use certain cards on yourself such as minor heal - Fixed starting with equipment when all slots should be empty - Minor typo fixes
- Monster Girl Descent - First Early Access Version Now Released! - 19 April 2024
It is finally here! We've been quietly working away on this new project for quite some time now. We had an amazing response to the demo we released, which enabled us to make tweaks, fixes and changes based on the feedback of our players. We can now proudly say... The first Early Access version of Monster Girl Descent is now released! State of the Game: The game is still unfinished and does not fully represent our vision for the final version, however we are confident it is in a great state for players to enjoy. In terms of features, we have implemented most of the features we wanted the game to have. The main thing we need to do is to add plenty more content! Being in early access will allow us to do this as well as getting valuable feedback from you all! Such is the way with early access games, If you want to play a longer, more fleshed out and polished game, it might be worth waiting…
- Monster Girl Descent is Releasing on the 19th of April! - 16 April 2024
Hello everyone! We're here today with an exciting announcement, the official early access release for Monster Girl Descent will be on the 19th of April 2024! (JST) We anticipate the game will be in early access for up to a year as long as we don't experience any delays or crazy life events. One thing is for certain, the game will not be abandoned, it is a passion project we fully intend on seeing through. The development will continue until we believe the game is done, and if the demand is still there, updates after 1.0. Things will very likely be quite different later on in the development of the game, things will be reworked, redone and tweaked. Most importantly, things will be much more fleshed out, content rich and polished! The first early access version of the game will include the following features: 5 Different Monster Girl Boss Encounters H-Scenes featuring 10 Monster Girls Ca…
- The Demo For Monster Girl Descent is Now Live! - 15 February 2024
Hello Monster Girl Lovers! We're here with a big announcement. Today marks the release of the free alpha demo of Monster Girl Descent! We were originally supposed to participate in next-fest but unfortunately we encountered some build issues and the review process meant we missed it. :( Since we now have a demo build ready, we've decided to release it anyway, feel free to download it and give it a whirl! The Alpha demo build will introduce you to the world of Monster Girl Decent, allowing you to run the dungeon until you defeat the first boss. For the demo version, this boss will be our beloved Vampire Queen. Will you be able to strike her down or will she drain you? There will also be various Monster Girls scattered throughout the dungeon, determined to stop you from reaching the boss, don't give in to their temptation! You'll be able to run through the dungeon as many times as you lik…