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Privateer

Privateer Steam news

Glue_BQ | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureRPGStrategy

  • Steam app typegame
  • Steam App ID2614150
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGlue_BQ

Privateer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2614150
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperGlue_BQ
  • PublisherGlue_BQ
  • Parent gameNot available

Genres: Action, Adventure, RPG, Strategy

Company pages: Developer: Glue_BQPublisher: Glue_BQ

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Privateer Steam news

Privateer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Monthly Update: Nonlinear and Merciless - 10 July 2025

    Hey, privateers!This time I’m approaching development more structured and less chaotic. This whole month was dedicated to the “peaceful” side of the game — quests and dialogues.🗺️ “Quest Sandbox” I’m inspired by the spirit of freedom in Fallout 1 and 2. I’m building the system so you can do anything you want: commit genocide, star in porn, sleep with a queen, or sell your friend into slavery — all in one day if you wish.I’m experimenting at the crossroads of old-school and modern quest systems. I call it a “quest sandbox”. There won’t be a single linear plot with a final branching choice like “bad, neutral, or good ending” — instead, you’ll have tons of quests, factions, and dynamic storylines. Your entire path will shape your own ending. The world won’t revolve around the hero — it’ll react to your actions as it sees fit. For example, mouth off to the pirate leader? If you don’t have…

  • Welcome Aboard! - 12 June 2025

    Hello, privateers!Starting this month, I’ve decided to post regular monthly updates to keep you informed about the project’s current state and what to expect going forward. I hope this format helps both of us stay on the same page 🚀📅 Roadmap & What’s ComingAt the beginning of the month, I outlined a two-year development roadmap. The main goal for now is the demo version, which will include:a small explorable section of space,core gameplay mechanics: boarding, space combat, a few quests,random encounters while traveling — you’ll be able to meet other ships, trade, or fight.🔧 Reviving the CodeI’ve returned to the old version of the project and began isolating the mechanics I’ll be focusing on first. The plan is to reimplement:boarding mechanics: melee combat, ranged weapons, suits and gear;open space traversal and combat — via jetpacks and starfighters;cruiser control — basic movement,…

  • A New Direction and Updated Development Roadmap - 6 June 2025

    Hello, privateers!I’d like to share some important news regarding the development of Privateer. At one point, I came very close to stopping work on the project altogether. There were two main reasons:I overloaded the game with too many mechanics.I ran into technical limitations of the Unreal Engine.After that, I took a nearly six-month break to reflect on the situation and find a way out of the dead end I found myself in. Now, I can confidently say: I’ve found a solution — and the energy to continue development has returned.Here are the decisions I’ve made:Reduce the project’s scope. Most likely, I’ll focus on preparing a version for Early Access or a short demo with 1–2 hours of gameplay.Cut back on some of the more ambitious features. Unfortunately, some of the previously showcased mechanics (such as seamless boarding during space combat) will either be significantly simplified or rem…

  • First gameplay video is released! - 28 September 2024

    Hello, privateers! Please add it to your wishlist and tell your friends about this game. It helps me mentally! Every like, every comment, every discussion or repost proves to me that I'm not the only one who needs this game. There is still a lot of work ahead, so - see you later, privateers!

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