- Devlog #7 – Playtests Are Now Live! - 21 August 2026
Hi everyone,We have some big news to share Mr. Nomad playtests are now available!If you want to get your hands on the game and see what we’ve been working on, now is your chance. You can sign up for the playtest directly on the Steam page by clicking the “Request Access” button.We’re really looking forward to seeing what you think What can you expect from the playtest?The current build gives you a first look at several of the core systems we’re working on for Mr. Nomad.Drive the RVYou can finally get behind the wheel! The RV is an important part of travelling through the world and will eventually serve as your mobile base. In the playtest, you’ll get an early look at the driving system and how the RV fits into the gameplay.Defend the SawmillOne of the main activities in the playtest is defending a sawmill against Zombies.You’ll be able to build defensive structures and traps around the…
- Mr. Nomad Playtest Sign-Ups Are Now Open Again! - 4 June 2026
Greetings, Nomads!We’re excited to announce that applications are now open again for limited access of Mr. Nomad playtest! This is your chance to experience the game with other testers before anyone else and help shape its future. We’re looking for enthusiastic players who are eager to provide feedback and contribute to making Mr. Nomad the best it can be.After our previous playtest session we have gathered all your feedback and decided to make made some big changes and modifications. One of those changes include being more mobile - you can now drive around with the camper van! By joining the playtest, you’ll gain early access to gameplay and a chance to explore new world as Mr. Nomad. Your feedback will be incredibly valuable to us, whether it’s about balancing, features, bugs, or overall enjoyment. By giving us your feedback and suggestions you'll also be part of the development proce…
- Dev_log #6 – The Camper and Map Traversal - 23 April 2026
Hi,In this devlog, we want to take a closer look at a system we’ve been working on recently driving the van.From the beginning, it was clear to us that we didn’t want to turn this into a typical open-world experience where you just move from marker to marker. The camper is not meant to be just a vehicle. It’s a mobile base that changes how you approach exploration and defense.Not Just Point A to Point BWe expect driving itself to make up around 15% of the gameplay. The rest is still focused on building, survival, and defense.The camper allows you to:move faster between key locationsprepare for specific events on the mapcreate temporary defensive points outside your main baseYou won’t simply “drive to missions.” It’s more about deciding where to set up and whether it’s even worth leaving a safe position.At the moment, the camper can be docked in specific locations:in your main base (wher…
- Important announcement! - 5 November 2025
IMPORTANT ANNOUNCEMENTIt’s been over two months since we released the Mr. Nomad Demo for public testing, and we want to say a big Thank You to everyone who played and shared feedback with us! Your thoughts and suggestions have been very valuable and helped us shape the direction of the game.We’ve listened carefully and we are planning to make huge changes to the final concept of Mr. Nomad. Because of that, the current demo will gradually become outdated as development continues. With this in mind, we’ve decided to remove the demo until a new and updated version becomes playable. We also understand that many of you told us the game feels not completed - we want to assure you that the full game will be better and it was only a demo version that was available.We truly appreciate everyone who took the time to test the demo and share your thoughts - it means a lot to us. We’ll keep you poste…
- Mr. Nomad Demo - do you have any suggestions? - 4 October 2025
Hello Nomads! Thank you all for participating in playtests and demo! As all the feedback is very important to us, please consider leaving a review on the Mr. Nomad Demo Steam Page:For all of you who would like to be more involved in the production, we kindly invite you to join our Discord server. Our core team consists of only three people, but we do our best to provide the best gameplay possible. If you have any suggestions, please consider joining our Discord — we collect all feedback to help ensure the development goes in the right direction. :)More information about he production is about to come! Discord: https://discord.gg/Xrh9RsAgnNDemo changelog:v0.12.8Fixed: A lootbox bug that caused the UI to remain visible even after the player had already collected all the itemsFixed: Multiplayer inventory bugs that caused troubles with client’s inventory after joining to another gameChanged…
- Demo is now available! - 26 September 2025
Hello nomads!We are happy to announce that the demo version of Mr. Nomad is now available! You can try it for FREE here:In the demo version of Mr. Nomad, you’ll enter a post-apocalyptic world full of dangers, waiting just for you! By building your bunker and expanding your base around your camper, you must prepare for relentless zombie attacks. Craft items, secure supplies underground, and take risks on expeditions that may give you an edge… or cost you your life. Craft items,Build a cozy bunker,Survive zombie waves,Explore the apocalyptic world,Embark on deadly missions,Play in co-op mode with up to 4 players (in EXPERIMENTAL BETA)The game is still in development and will be released in Early Access — this means that all feedback provided by players is very important to us. If you’d like to be part of the production, join our Discord and share your ideas!Discord: https://discord.gg/Xrh…
- Mr. Nomad Demo Playtest Sign-Ups Are Now Open! - 8 August 2025
Greetings Nomads!We’re excited to announce that sign-ups are now open for the Mr. Nomad Demo playtest! This is your chance to experience the game with other testers before anyone else and help shape its future. We’re looking for enthusiastic players who are eager to provide feedback and contribute to making Mr. Nomad the best it can be.By joining the demo playtest, you’ll gain early access to gameplay (singleplayer and multiplayer) and a chance to explore new world as Mr. Nomad. Your feedback will be incredibly valuable to us, whether it’s about balancing, features, bugs, or overall enjoyment. By giving us your feedback and suggestions you'll also be part of the development process!No experience is necessary! Players of all backgrounds and skill levels are welcome! All you need is a willingness to play, share your honest thoughts, and engage with our development team. Selected participa…
- DEV_log #5 Farming system - 24 July 2025
Hey, fellow Nomads! We’ve got another exciting update from the world of Mr. Nomad! The Farming System is coming along beautifully and will be fully playable in the upcoming demo. You’ll get to try your hand at planting, growing, and harvesting your very first crops. It’s built to work seamlessly in co-op, so grab a shovel and get ready to cultivate, together!Stay tuned for more updates, and as always, thank you for being part of this journey! https://discord.gg/mzHdZ9ZF7RAND BE PART OF THE PRODUCTION!Do you even like co-op games? Got any questions? Let us know in the comments! Truly yours,Rejected Games
- DEV_log #4 Multiplayer - 11 March 2025
Hey, fellow Nomads! We’ve got some another updates on the development of Mr. Nomad! Our co-op mode is coming together fast, and we’re getting it ready for the upcoming demo. Right now, it’s in a very advanced state, and we’re putting it through rigorous testing to ensure a smooth and immersive experience. From synchronizing player movements to refining network stability, we’re making sure that playing together feels as seamless and engaging as possible. Our goal is to bring you a multiplayer experience that truly enhances the unique fighting and building mechanics of Mr. Nomad. Stay tuned for more updates, and as always, thank you for being part of this journey! AND BE PART OF THE PRODUCTION! Do you even like co-op games? Got any questions? Let us know in the comments! Truly yours, Rejected Games
- DEV_log #3 - 12 September 2024
Hello, fellow Nomads! We're currently developing a diverse lineup of zombie types that players must face. Each one has its own unique characteristics and poses different challenges during gameplay. Below, we’ll go over the different kinds of zombies you can encounter, but for now, let’s just say you’ll need to be prepared for anything! The Roamer This is our most common enemy that Nomads will encounter while playing the game, he doesn't seem that dangerous as the others but you should still be careful because after all he's still a zombie, right? The Butcher Oi mate, it's the Butcher, don't lose your head. He is known for throwing a chopper at the player and is stronger than the last zombie. Don't worry though he will spawn more rarely. The Exploder Our bomb looking friend, well... i guess we all know what he will do, right? In case you don't he explodes his barrel! The Sprinter Former…
- DEV_log #2 - 11 April 2024
Hey, fellow Nomads! Today, we’re excited to share some insights into the procedural generation aspect of Mr. Nomad. It’s one of our core tools, allowing us to shape the numerous challenges ahead of you while leaving us in control of the specifics of what you’ll encounter in the post-apocalyptic world. Beware! Some technical jargon is about to appear on your screen, but it’s all basically about how we make things random. How it's made? The procedural aspect of Mr. Nomad is powered by Vista, a useful tool that we’ve tailored to our needs. We’ve used it to generate the terrain of the game’s main locations, where the initial Points of Interest (POIs) are located. While doing this, we’re able to pre-determine certain rules for the game world. We set elevation maps, decide where certain rock formations should appear, preset biomes, set spawn locations for different assets (i.e. lootable cars…
- DEV_log #1 - 10 January 2024
Hello Nomads! We're back with a short production update! In addition to hundreds of lines of code that you probably don't want to look at, we are currently working on environmental meshes like rock formations for procedural map generation and post-process effects like radiation one. A small glimpse of the current state below. We'll share more and more interesting parts of the production soon! AND BE PART OF THE PRODUCTION! Truly yours, Rejected Games
- DEV_log Introduction - 1 December 2023
Hello nomads! We would like to introduce you to the DEV_log formula, which we plan to implement and publish regularly. We will try to present to you the production of Mr. Nomad from the inside - describe our ideas and analyze your opinions. The first DEV_log is informal and serves as an introduction. The next ones will be more focused on the game mechanics themselves and will contain more production materials. https://store.steampowered.com/app/2614370/Mr_Nomad/ AND BE PART OF THE PRODUCTION! Truly yours, Rejected Games
- Hello, World! - 8 October 2023
Hi.