SPSTEAMPULSELIVE ANALYTICS
Cacildes Adventure

Cacildes Adventure Steam metadata

André Fernandes | Apr 27, 2024 | game

Released

0players observed · 23 September 2026 - 20:45:34 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Cacildes Adventure metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateApr 27, 2024
  • DeveloperAndré Fernandes
  • PublisherAndré Fernandes

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: André FernandesPublisher: André Fernandes

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cacildes Adventure Steam metadata

Cacildes Adventure metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2617740/metadata
Steam Storehttps://store.steampowered.com/app/2617740/
Steam Communityhttps://steamcommunity.com/app/2617740
PCGamingWiki search
IGDB searchSearch IGDB for Cacildes Adventure

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, DualShock Controller Support, DualShock Controller Support, Partial Controller Support, Steam Cloud

Achievements

39

Platform releases
  • Steam 5 April 2024

Latest Steam announcements

  • Weekly Update - Better jump attacks, arrow counter & bugfixes - 6 August 2026

    Hello everyone :-)This week I have spent a great deal of time playtesting the game to collect video and screenshot materials for trailers and marketing materials.Along the way, I found some new bugs or things I wished to improve. Here's the list of all that was touched:Fixed an issue where jump attacks would stick you to the ground while locked on. Jump attacks are now smoother to direct while airborne, and they also provide a slight lift, giving you more time to aim your attack.Fixed a bug where enemies would always chain combos. An issue with the combat logic caused combos to chain every time, even when they weren't intended to.AI can now strafe backwards if you get too close.Added additional stopping distance for certain weapons, allowing enemies wielding larger weapons (such as spears) to stay farther away while still attacking.Fixed an issue where enemies would jitter while rotatin…

  • [v2.6] Swimming, stamina wheel, better AI pathfinding and charged attacks - 27 July 2026

    Hello everyone! After more than 6 months without patches, here's a brand new update to the game, with tons of new additions, balances and bug fixes!What's new?You can now swim everywhere, not just in Veilglade Peninsula. Jump into any water that you see and explore maps like never before!Stamina wheel near the player, it appears during combat to better indicate how much stamina you have left for the next attack; it works very similarly to Breath of the Wild;Shoulder pads and cloaks now have their own armor slots - before, you would equip these as accessories. This now leaves more room for rings.Better animation system - AI now shares the same animator controller than the player; you will notice that the combat is a lot smoother, with more blend between combat clips and less jarring feeling overhaul!New companion menu added to the main menu; you can now manage companion's status (summon,…

  • Update on upcoming features - 26 May 2026

    Hey everyone! :-)After a long break, I'm back with some exciting ideas to improve the game further and bring more life into Cacildes Adventure.Some of you may know I have been working on a sequel for the game. My plan is to continue this work on the same codebase from Cacildes Adventure, which means every bugfix and feature enhancement can be backported to game 1.With that said, I'm bringing some interesting changes to Cacildes Adventure. Here's what I am working on, and what I have planned for the upcoming update (who knows when!) Done and coming:AI Pathfinding enhancements - characters will no longer float above you or be stuck in the environment. The movement is now fully controlled by Unity's Navmesh Agent, with the exception of attacks root motions. Before, it was a hybrid of character controller + navmesh, which would cause the characters to often get stuck in the environment.Unif…

  • Modding Tools: A Possibility? - 23 January 2026

    Hello everyone :)Over the past week, I set myself a personal challenge: to prototype a set of modding tools for Cacildes Adventure.The goal was to explore whether I could build a basic in-game editor that allows players to construct maps using a predefined set of assets. I started with simple level building, then expanded the tool to support enemy placement, and finally added “moments” — small interactive events triggered when the player touches a specific object, such as displaying dialogue or advancing a story beat.After a week of experimentation, this is the result I’d like to share with you:I think there’s real potential here. I love the idea of giving players the freedom to expand the game themselves: creating new maps, placing enemies and loot, and perhaps even telling their own small stories within the world of Cacildes Adventure. I’m also starting to think about how something li…

  • [v2.5] Auto-translation + tons of bug-fixes - 22 January 2026

    Hello everyone :-) Exciting update which introduces a new experimental feature - auto translation for in-game dialogue, using Google Translate.This was a community request for japanese support, and it should work in general for any language supported by Google Translate.You can enable this feature in the game options, in the language settings. You must allow access to the internet, and dialogue might take some time to render due to the translation being request to Google Translate.As a bonus, I recorded the development of this feature during a development stream. If you're curious, check it out:But that's not all! This patch also focuses on combat balance and a number of important fixes and quality-of-life changes.⚔️ Combat & Balance ImprovementsThe camera transition from the title screen to gameplay has been smoothed to eliminate abrupt jumps.The King’s letter has been rewritten to be…

  • [v2.4] Hotfixes on Character Stats UI and improvements on AI Pathfinding - 2 January 2026

    Hello everyone! First patch of the year :-)This update focuses on UI fixes, balance adjustments, and AI navigation improvements. While some AI issues will require navmesh rebakes on specific maps, this patch significantly reduces cases of characters getting stuck.🛠 FixesFixed an issue where the player name did not update correctly on the Character Stats UI in the main menu.Resolved a null reference error in the Day & Night Manager caused by the AmbientColor function at Molok Temple.Fixed an issue where combat between orcs at West Bridge caused camera shake even when the player was far away.Corrected multiple cases of incorrect character stat calculations in the equipment preview when switching gear.Fixed most instances of AI getting stuck in the environment by resolving step height mismatches between character controllers and navmesh pathfinding. AI should now navigate terrain more rel…

  • Hotfix - Critical bug on West Bridge during Orc Quest - 28 December 2025

    Hello everyone!A last-minute bug was caught by our Discord community — special thanks to Tristis Oris for reporting it! 🙏In the English version, the dialogue with the soldier stationed at West Bridge was breaking during the Orc quest, preventing players from progressing. This issue slipped through my QA because one of my recent test playthroughs was done in Portuguese, where the dialogue behaves correctly.The issue has now been fixed and deployed, and progression through the quest should work as intended.Once again, many thanks to Tristis Oris for spotting this and helping improve the game. I’ll keep an eye out for any further issues that may come up — and as always, your reports are invaluable. 🙂Happy adventuring!

  • [v2.3] New Update - Bugfixes & Discord integration - 26 December 2025

    Hello everyone :)This is possibly the last update of the year. It includes a handful of bug fixes I encountered during recent playthroughs, as well as the integration of a Discord bot that logs gameplay events to a dedicated channel. This helps me better understand player progression and balance, and also works as a sort of meta narrator for your adventure. Of course, participation is completely optional — you can opt out by declining data collection when starting the game.✨ ImprovementsExisting loading screens were refined and adjusted for better presentation.🆕 AdditionsA Discord bot has been introduced to log anonymous gameplay events and help me better understand player progression and balance.A clear consent notice is now shown when the game starts.Data collection is fully optional and can be enabled or disabled at any time from the title screen.No personal information is collected…

  • New Expansion: The Whispering Vale - 13 December 2025

    Hello everyone! 🙂I’m back just before the holidays to release the final update of the year — a brand-new expansion that introduces a new level inspired by Ocarina of Time’s Forest Temple.The Whispering Vale is a new story expansion that becomes available after defeating Maerimond. In this chapter, you will travel into the future to stop Maerimond’s stone curse before it destroys the ancient trees of the Whispering Vale’s dormant temple.This expansion features many new enemy types and two boss fights, and it also serves as the first step toward a larger story I have planned for a potential sequel — one that would take players across a new continent called Uta Pendur, filled with exotic and dangerous locations.Below is a full list of everything that’s new, changed, and improved in this update!🛠️ Patch NotesImprovementsOptimized day/night lighting logic. Lighting now updates only when th…

  • Version 2.0 is live, a new chapter begins - 3 November 2025

    Hello everyone! 🙂After a pretty intensive summer and autumn of development, I’m very excited to announce the release of Cacildes Adventure 2.0!After going back and forth on the idea of a possible sequel, I decided instead to clean up a lot of the codebase and revisit some core mechanics of the existing game. This allowed me to improve the game, make combat more satisfying, and prepare a solid foundation for future expanded content.Version 2.0 focuses on improving the base game, dropping ideas that didn’t work well, and making combat tighter, more fun, and deeper in terms of customization. Major Additions / ImprovementsSkill System: Equip spells and cast them using a hotkey (Q) from any weapon—no magic staff required!Data-driven AI: Enemies now use weapons, spells, and armor just like the player, unifying logic across the player, companions, and enemies.Upgrades & Smithing: You can now…

  • Version 2.0 Preview – Smarter AI, Better Combat, and New Gameplay - 9 August 2025

    Hello everyone! The work is continuing on version 2.0, which represents a massive update to the game with improvements everywhere — from enemy AI to combat itself — with new tools for players to tackle enemies, improved crafting, and a lot of old bugs finally being squashed.It's been a very heavy month in terms of workload, and I'm off for a week on holiday, so work on the 2.0 update will resume in September. In the meantime, I'd like to share a sneak preview of what you can expect to see in Cacildes Adventure 2.0.Overall — better combat, better UI, smarter AI, and NPCs that go about their lives. There will be new items, spells, and armor that are shared across both player and AI, making everything truly data-driven. You’ll also see new dialogue with more options as a result of converting all conversations to a text-based solution with INK, which allows for a smoother writing experience…

  • ☀️ Summer Update - Better enemies, spell overhaul and improved crafting... - 5 July 2025

    Hello everyone! 😊 It’s finally summer here in Portugal, and with a bit more daylight available, I’ve had more time to continue working on improvements for the game!With version 1.7 bringing story updates and 1.8 (launched last month) introducing dual-wielding and better combat, it’s now time to take a few months to “clean house” — refactoring a ton of code and preparing the game for something much bigger.Let’s talk about what’s happening behind the scenes, and what you can expect from version 1.9 (or maybe even 2.0… this next update is shaping up to be massive!).✅ What’s Already Done:🔮 Ability System Overhaul — Spells No Longer Require StavesThe consumable card system has been replaced with a cleaner ability system that simplifies spellcasting. From the next update onwards:Spells no longer require staves to cast.Use the Q key or Triangle on your controller to cast instantly.You can ca…

  • [v1.8] Dual Wielding & Attacking Shields - 11 June 2025

    Hello everyone! ːsteamhappyːAnother week brings exciting new updates to the game!I've been wanting to do dual wielding for a while… As some of you already know, there was a limitation in the inventory system that didn’t allow duplicate items. So, to make dual wielding possible, I had to refactor part of the weapon code — but it's done now!You can now equip weapons in both hands! Even better, if you equip two weapons of the same type, you unlock special combo chains (Powerstance, inspired by Dark Souls 2). And yes — you can now attack with shields too!It all works really well and makes combat way more fun. I even asked my girlfriend to help put together a trailer showcasing the new dual wielding possibilities. Check it out — very exciting stuff!In addition to dual wielding, I’ve also reworked how stat requirements function for weapons. Now, you can equip any weapon regardless of your sta…

  • [1.7] Main story improved, better quest journal, harder boss fights - 3 June 2025

    Hello everyone! ːsteamhappyː Over the past month, I've focused on improving the writing in the main story—particularly the conflict between the orcs and elves, which now has a much stronger narrative foundation. While there haven't been any changes to gameplay or maps, the lore behind many of the main characters involved in the Stone quest has been updated. Most notably, the final boss now has a richer backstory, and the preceding bosses in the third act are more meaningfully connected to the overarching plot. I also had the chance to watch Peaches stream the game on Twitch, which was incredibly valuable for identifying areas that still need balancing. One standout issue was how powerful parrying and backstabbing bosses can be. To address this, bosses are now more likely to counterattack when a backstab is attempted. The Quest UI has been overhauled as well. It now provides much more vi…

  • [1.6.1] Archery Enhancements - 17 May 2025

    Hey everyone! Small update this week with Quality of Life improvements to archery. You're now able to see arrows & bolts when aiming your weapon; Each arrow / bolt / bullet now has its damage displayed in the main menu; If you try to fire an arrow with a bullet, or other incompatible projectile, a popup will appear warning you to equip the proper ammunition! There were also some improvements to the aiming itself and how arrows behave, and also some new animations for bow shooting! Small update, but I think archery is a lot better now :-) Enjoy

  • [1.6] UI Overhaul, Support for gamepad icons, Invert Y-Axis - 13 May 2025

    Hey everybody! After a long hiatus, I'm back at full speed to resume work on the game—with plenty of improvements and new content hopefully on the horizon. Kicking things off with this update: a long-requested feature—proper UI icons for keyboard, PS4, and Xbox controllers! But that's not all. I also took the opportunity to improve the UI more broadly, making a number of small tweaks, such as adjusting font sizes, along with some more significant enhancements: The main menu has received a general overhaul: A new footer now displays contextual commands for each screen. Player attribute information is better organized, making more efficient use of space. Buttons and input fields now provide clearer feedback. The missions screen has been redesigned with a fresh new layout. The options screen is now divided into categories for easier navigation, instead of everything being lumped together.…

  • Sharing the latest developments... - 23 April 2025

    Sharing the Latest Developments – April Update Hey everyone! April has been a month of getting back to work and revisiting many of the game’s core systems — and I have to say, it’s been a really fun and rewarding process. These changes are all part of a bigger push to improve the foundation of the game, paving the way for a better experience in the future. As many of you know, the current focus is on strengthening the existing core gameplay. That means most of the updates listed below are still in development and won't be immediately available. Still, I’d love to share a look at what’s coming in the future Version 2.0 of Cacildes Adventure! • AI Improvements The enemy and player code has been rewritten and unified, giving enemies the same rights and capabilities as the player. That means they now have their own inventory, can choose their gear and weapons, and even... jump! Yep, enemies…

  • Important Announcement - 3 April 2025

    Cacildes Adventure - Major Development Update for 2025 Hello everyone, I hope you're all doing well. :-) After a few months of reflection on the future of Cacildes Adventure, I have reached a conclusion. The sequel, which already has a fully outlined story from beginning to end, might be better suited as an expansion rather than a completely separate new game. Here are some reasons why I believe it's best to keep everything centralized within Cacildes Adventure 1: - When I started developing Cacildes Adventure 2, I found myself improving several systems from Cacildes Adventure 1, from UI enhancements to a complete implementation of dual wielding for combat. Seeing these improvements happen in the sequel without being able to bring them into Cacildes Adventure 1 started to create some mental friction, to be honest. - As a programmer and creator of a product, it would be very difficult to…

  • Cacildes Adventure II - Devlog #1 - 6 December 2024

    Hello everyone! It's been a while :-) I'm happy to announce that work has begun on the sequel for Cacildes Adventure! Here's the first of, hopefully, many devlogs to come, where I go in depth on what improvements you can expect for Cacildes Adventure 2! Enjoy :-)

  • [v1.5] Rebalanced bow combat & better progression values - 19 October 2024

    Hello everyone! ːsteammockingː This week's update focuses on balancing bow combat and making it more challenging, while also rebalancing the level-up stats for smoother progression. You should now see better stat growth as you invest points. I've also improved weapon scaling, giving S and A-tier weapons a higher damage output. Additionally, I’ve adjusted the blacksmith upgrades—each weapon upgrade now adds 20 damage instead of 10, making upgrades more fun and balanced! Additions New recipes to craft bullets and bolts. Next level gold required, max health, max mana, and max stamina now displayed in the character stats menu. Improvements Added a reload mechanic for bows, crossbows, and rifles, making combat less reliant on bows. Arrow value increased, and alchemy now yields 15 arrows per craft instead of 30. Improved weapon attack combos and responsiveness, making combat more fluid with c…

Patch notes and updates

S.noRelease datePatch nameGID number
128 December 2025Hotfix - Critical bug on West Bridge during Orc Quest1819386365111600
211 July 2024[v1.3.1] Improved Lock On and bug fixes5842939267361542645
322 June 2024[Hotfix] Hugo dialogue broken after telling him to return home5759622039983202789
49 June 2024Fix for critical bug: Player levitating after Arun Temple5746109972560476288
529 April 2024[v0.1.5.2] Adding Multiple Saves5759616966679949308
628 April 2024[v0.1.5.1] Fix enemies not respawning properly when resting at the bonfire5759616966675008701
711 April 2024[v0.1.2.1] Adding two weapons (Flamberge and Lance) and a new armor set5762993398273376864
812 October 2023Demo - Update #26438516944122139376
929 September 2023Demo update5220291886492278194

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2617740
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateApr 27, 2024
DeveloperAndré Fernandes
PublisherAndré Fernandes
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements39
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2617740/

Short description

A heartfelt Action RPG about a young recruit's journey to the king's army—master precise combat and explore a handcrafted world caught in escalating conflict.

About this game

WELCOME TO SLEPBONE Your day is finally here - you have received your letter of admission into the king's army. Prepare your potions and sharpen your sword, for the many roads of Slepbone await, ready to test your skills. FIGHT WITH STYLE Fight with sword, bow, shield or spells. Dual wield anything. Raise your strength or dexterity to the limits, parry or poke behind a shield, poison or petrify the most deadly of foes. Every encounter encourages you to use your arsenal in creative ways. A SOULSLIKE AT ITS CORE Explore an interconnected world with many branching paths filled with hidden places and secrets. Combat requires precision and stamina management - with gear and accessories boosting what you can do in battle. Find upgrade materials and take your arsenal to the next level at a blacksmith anvil. Discover all bonfires and rest before the next boss - and do not forget to pick your lost coins upon death! A WAR IS RISING Decide the fate of your homeland - the orcs seek a stone that holds their god in captivity; the same stone that feeds life into an elven village. Will you guide the orcs to their god, or keep beauty intact? EXPANSION: SUNKENLAND Released in June 2024, this expansion introduces a new area called Sunkenland - explore the slumbering hills of a forgotten land, and find new bosses in the war-torn Obsidian Keep. EXPANSION: VEILGLADE PENINSULA Released in September 2024, this expansion introduced swimming and a whole new island to explore - find the curse that haunts the Veilglades, as you explore an hidden crypt, an underwater college and a secret city from which no one has ever returned. EXPANSION: WHISPERING VALE Released in December 2025, this expansion introduces a new region called Whispering Vale - explore a forest temple that has been ensnared by the melody of an ancient creature.

Supported languages

English * , Portuguese - Portugal, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
55DualShock Controller Support
56DualShock Controller Support
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Cacildes Adventure's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cacildes Adventure's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cacildes Adventure at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$4.99$4.99No discountSteam Store

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Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2511,83924 September 2026 - 02:00:05 UTC1,818,3689,826,471Valve
Dota 2365,00124 September 2026 - 01:59:24 UTC1,291,3282,758,031Valve
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS122,12024 September 2026 - 01:59:24 UTC3,236,0272,744,193PUBG Corporation
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Marvel Rivals86,63924 September 2026 - 02:00:20 UTC642,333409,518NetEase Games
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
The Binding of Isaac: Rebirth59,03123 September 2026 - 16:40:04 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS122,12024 September 2026 - 01:59:24 UTC3,236,0272,744,193PUBG Corporation
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Palworld46,46524 September 2026 - 01:12:44 UTC2,101,535451,088Pocketpair
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
VRChat40,03424 September 2026 - 01:43:11 UTC74,217261,953VRChat Inc.
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Grand Theft Auto V Legacy35,98923 September 2026 - 21:56:30 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Bongo Cat149,74024 September 2026 - 01:47:00 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Slay the Spire 252,91924 September 2026 - 01:47:05 UTC574,638199,438Mega Crit
Wallpaper Engine47,38824 September 2026 - 01:29:09 UTC150,2711,008,495Wallpaper Engine Team
Palworld46,46524 September 2026 - 01:12:44 UTC2,101,535451,088Pocketpair
Project Zomboid45,28524 September 2026 - 02:00:30 UTC122,811467,999The Indie Stone
Geometry Dash37,81523 September 2026 - 21:27:39 UTC108,707590,977RobTop Games
Crosshair X34,25523 September 2026 - 19:52:36 UTC87,92844,617CenterPoint Gaming
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Warframe83,09724 September 2026 - 01:44:36 UTC181,509676,031Digital Extremes
TBH: Task Bar Hero69,04423 September 2026 - 18:56:22 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,11923 September 2026 - 23:53:42 UTC259,6461,359,516Facepunch Studios
Palworld46,46524 September 2026 - 01:12:44 UTC2,101,535451,088Pocketpair
Project Zomboid45,28524 September 2026 - 02:00:30 UTC122,811467,999The Indie Stone
Baldur's Gate 341,67923 September 2026 - 22:02:21 UTC875,343836,282Larian Studios
Path of Exile 237,12423 September 2026 - 21:38:18 UTC578,562209,717Grinding Gear Games
Stardew Valley31,77223 September 2026 - 23:46:21 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Graveyard Keeper 230,99224 September 2026 - 00:09:01 UTC49,484Not availableLazy Bear Games

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