- Update Preview - 21 December 2024
I haven't released any news for a long time. It's not that I ran away. It's that I have been working all day and night. Now I have done a phase, so I will release some completed content: 1. Skill tree: There are a total of 8 active skills and 24 passive skills, which can be categorized into 4 schools, and players can freely mix and match skills 2. Stockings can be freely matched with clothes 3. The skin material of the protagonist has been redone, and now it's possible to get wet I'm still working on the main storyline and NPC-related content. Once completed, we will update them together
- Instructions for making major updates - 21 June 2024
Since the game was released, there have been constant negative reviews, and I have read all the negative reviews and have been constantly improving them, But the results have been minimal, and I don't know where the problem lies T_T I think there may be a problem with the essence of the game. It lacks soul, and players seem to be playing a monster killing simulator, while our protagonist "Li Mengxin" is like a ruthless monster killing machine. So I plan to spend a few months doing a good update, an update that endows ("Li Mengxin" and this post apocalyptic world) with a soul. Stay tuned ^_^
- 2024-5-2 Update Instructions - 2 May 2024
1. Added options for setting ragdoll or death animation after death 2. Added options for setting the characters "菜" or "死" after death 3. Optimized the effect of the ragdoll 4. Increased damage and accuracy of machine gun turrets 5. Optimized some levels 6. Optimized some sound effects 7. Fixed the issue of ragdoll flying into the sky in certain situations
- 2024-4-25 Update Instructions - 24 April 2024
1. The BOSS appearance animation can now be skipped 2. After the player dies, will become ragdoll 3. Increased the duration of active skills and reduced cooldown time 4. After a certain period of time, the story mode will directly display the position of the key 5. Change the character "Bad" after death to "Die" (Chinese character) 6. Optimized some sound effects 7. Optimized some scenarios 8. Solved the issue of BOSS health bar not resetting
- 2024-4-22 Update Instructions - 22 April 2024
1. Replace all mercenary models with girl models 2. The voice of mercenaries has been reassigned 3. Added the sound of mercenaries being injured
- 2024-4-17 Update Instructions - 17 April 2024
1. Reduced the kinetic energy and damage of bullets penetrating walls 2. Improved the hardness of all objects (making it more difficult for bullets to penetrate) 3. Reduced the possibility of enemy wall shooting in story mode 4. Optimized the AI of mercenaries 5. Optimized some scenarios
- 2024-4-12 Update Instructions - 12 April 2024
1. Added cover system 2. Reworked the AI of mercenaries 3. Added switch shoulder function 4. Sprint changed to button switching 5. Modified some scenes 6. Accelerated the speed of climbing the ladder 7. Optimized the shooting experience of some guns 8. Optimized some text and translation
- 2024-3-20 Update Instructions - 20 March 2024
1. Added the custom function of the crosshair 2. Now the angle of view will not shake when you squat down with a sniper gun 3. Optimized the terrain of some scenes 4. Optimized some texts and translations 5. Fixed the problem that the handle could not switch the picture quality 6. Fixed some problems when switching between the mouse and the handle 7. Fixed some other minor problems
- 2024-3-15 Update Instructions - 15 March 2024
1. A new radial menu has been added 2. In the defensive mode, the dropped supplies will disappear in 2 minutes 3. Optimized some UI 4. Fixed the problem that the enemy could not shoot when blocking the muzzle 5. Fixed some text and translation problems
- 2024-3-12 Update Instructions - 12 March 2024
Thank you for your feedback on various bugs and suggestions. Thanks to Steam player "天使的糖豆". The following is updates: 1. Enhanced sense of attack and performance of being attacked 2. The sniper will have a laser line prompt before shooting 3. Increased sniper's vision 4. Reduces the probability of mercenaries shooting through walls 5. Reduces werewolf's HP 6. In defensive mode, weapons and supply boxes will disappear in 3 minutes 7. In defensive mode, enemies who do not move within a certain period of time will be killed directly 8. Added the second person switch key prompt 9. Optimized some scenes 10. Fixed the problem that some upgraded options were not reset after exiting the defense mode 11. Fixed the problem that the fourth level of defense mode could not be selected before unlocking 12. Fixed some problems with weapon and perspective switching 13. Fixed the invalid problem of tur…
- 2024-3-9 Update Instructions - 9 March 2024
I'm sorry that it took so long to update. The main problem is that the illusory engine has caused problems. It took 10 days to pack and report errors. Then the illusory engine was upgraded to 5.3 and no errors were reported. However, 5.3 had serious performance problems. I even made two completely different levels in the fourth level of defense mode, one of which was abandoned due to the performance of 5.3. O (╥ ﹏ ╥) o Then when I returned to version 5.0, there was still no way to report errors. I tried all the possible methods (the illusory engine was reinstalled, the game version was rolled back to 1.0 with svn, and the system was reinstalled). It was an error when packaging the compressed file, and I couldn't find out what the problem was. O (╥ ﹏ ╥) o There is no way out. It took 20 days to solve the problem. No one on the Internet made the same mistake. Sorry, the final solution is…
- 2024-2-8 Update Instructions - 8 February 2024
1. New Spring Festival decorations added to the base
- 2024-2-6 Update Instructions - 6 February 2024
1. Unlock the third level of defense mode
- 2024-1-31 Update Instructions - 31 January 2024
1. Unlock the second map in defense mode 2. Added self destructing monsters (very dangerous, try to stay away) (only appearing in defensive mode) 3. The monster's pathfinding logic has been optimized
- 2024-1-25 Update Description - 25 January 2024
1. Add an active skill (scan enemies, weapons, and wooden boxes) 2. Now the enemy will jump 3. Optimized the first map of defense mode, greatly reducing the possibility of enemies getting stuck in some corners 4. Increased the purple beam of the weapon 5. Weapons will not appear repeatedly in defensive mode 6. Increased the amount of ammunition dropped from the supply box 7. Optimized the beam effect of other items 8. Optimized some translations 9. Fixed the issue of a red line on the base 10. Fixed the issue of occasionally getting stuck in defense mode
- 2024-1-20 Major Update Description - 20 January 2024
1. Added a new defense mode (a brand new game mode, the initial weapon is the BIG SHARK, unlimited time, monsters refresh wave by wave, each wave will be enhanced, each wave provides 3 optional upgrade options, each 3 wave randomly refreshes a weapon on the map, rewards based on the number of monsters killed and rating) 2. All weapons have added mobility attributes (mobility affects player's turning and movement speed) 3. The monster has increased its health bar 4. BOSS has increased BOSS health bar 5. New damage indicator (can display the direction of damage) 6. Greatly improved the ability of bullets to penetrate walls 7. Rework of LONE WOLF Pistol 8. Greatly increased the damage of grenade launchers (enemy damage remains unchanged) 9. Slightly reduced the damage of NORTH STAR 10. Increased the maximum ammunition carrying capacity of all weapons 11. Reduced the health and damage of mo…
- 2023-11-26 Update Description - 26 November 2023
1. Steam Auto-Cloud support 2. Change bullets to physical bullets 3. Now bullets can penetrate walls (different materials and wall thicknesses can affect the kinetic energy of bullets after penetration) 4. Optimized shooting feel 5. Modify the first/third person switching speed and add a key changing function to it 6. The slow walking button on the Gamepad has been removed 7. Optimized the display effect of damage numbers 8. Added button prompts for free view 9. Fixed the issue of the head blocking the view when leaning against the wall 10. Fixed the issue of guns being blocked and still being able to shoot 11. Fixed the issue of hair threading during ladder climbing 12. Fixed the issue where exiting a free view character while climbing a ladder would cause it to fall underground 13. Fixed the issue of grenades, grenade launchers, and melee attacks not displaying damage numbers 14. Fixe…
- 2023-11-21 Minor Update Description - 21 November 2023
1. Fixed the issue where the weapons in the Base weapon box were not unlocked
- 2023-11-20 Update Description - 20 November 2023
1. Newly added the Base 2. Redo the main menu (the content of the main menu is already in the Base) 3. Fixed the issue of default clothing not is Operative 4. Fixed the issue of incorrect default difficulty
- 2023-11-4 Minor Update Description - 4 November 2023
1. Reduced the sound volume of all monsters 2. Adjusted the number of hospital zombies and mercenaries 3. Fixed the issue of incorrect simulation of clothing fabrics 4. Fixed the issue of backpack disappearing 5. Fixed the issue of delayed first shot sound 6. Fixed the issue of death causing the game to block when opening the door 7. Fixed the issue where melee attacks could break the wooden board blocking the hospital door from the back 8. Fixed the issue where treatment during loading would cause the gun to disappear 9. Fixed the issue of abnormal clothing in BOSS cutscenes animation characters 10. Fixed the issue of the key remaining on the character when entering the next level 11. Fixed the issue of zombie stretching 12. Fixed some issues with clothing moldings in some cases