SPSTEAMPULSELIVE ANALYTICS
Cloudbuilt

Cloudbuilt Steam metadata

Coilworks | Mar 20, 2014 | game

Released

2players observed · 23 September 2026 - 16:15:08 UTC

ActionAdventureIndieParkourCombatSteam Store

  • Latest observed players2 · 23 September 2026 - 16:15:08 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)87,052
  • Revenue (VGI)$1,000,000
  • Review score87% positive

Cloudbuilt metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players2 · 23 September 2026 - 16:15:08 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)87,052
  • Revenue (VGI)$1,000,000
  • Review score87% positive
  • Total reviews948
  • Release dateMar 20, 2014
  • DeveloperCoilworks
  • PublisherCoilworks, Rising Star Games

Genres: Action, Adventure, Indie

Company pages: Developer: CoilworksPublisher: Coilworks, Rising Star Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Cloudbuilt Steam metadata

Cloudbuilt metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/262390/metadata
Steam Storehttps://store.steampowered.com/app/262390/
Steam Communityhttps://steamcommunity.com/app/262390
PCGamingWiki search
IGDB searchSearch IGDB for Cloudbuilt

Reviews, pricing, and metadata

Review summary

Very Positive

87% positive, 822 positive, 126 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, DualShock Controller Support

Achievements

37

Platform releases
  • Steam 20 March 2014

Latest Steam announcements

  • Graphics, Records & Major Quality Update! - 21 September 2026

    Hello everyone!Today’s update brings a highly requested fix for the game, as well as new features and fixes. Read on to learn more and remember to share your thoughts in the comments to make sure we get your feedback for future patches. Some of the technology and insights from this work will also carry forward into the Super Cloudbuilt re-release. This update’s goal was to fix Cloudbuilt’s final long-standing stability problem, but it became much more than that. With this patch, the game looks better, loads much faster and runs more reliably. Even more, we’ve added a new Records System that makes competing much more interesting and accessible to more players. To achieve these improvements, we tested the game on various devices, integrated graphics, Steam Deck and performed automated stress tests that continuously load levels. Custom levels were particularly useful because they can push…

  • Minor Patch - 6 January 2025

    No major announcement this time—just a couple of quick fixes and tweaks following our recent larger update ːdeheadː: https://steamcommunity.com/games/262390/announcements/detail/546722128842458766 (EDIT: Did a minor addition fix and added it to this patch note as to not spam the news feed with minor stuff) Ending Cutscene Desync We sadly had a miss here where the cutscene animation for the endings played with game-speed-modified delta time, leading the non-competitive mode to play the animations slightly slower and thus de-syncing the sound effects and music. This ruined the experience of the endings. (It’s very unfortunate that we didn’t catch this before now... and it was big enough that I couldn’t just leave it and had to do this small hot fix patch.) Window Positioning The game window will no longer re-center itself every time settings are applied. Now it only does so when changing…

  • Features & Quality Update! - 27 December 2024

    New Features In addition to new language support, we’ve also added two significant improvements for those who continue playing beyond simply beating the game once. New Language Support We’re excited to announce that Cloudbuilt now offers full support for Simplified Chinese, thanks to the incredible help of JACKIEXIA! This update makes the game more accessible to Chinese-speaking players, providing a smoother and more inclusive experience. The new language option applies to menus, interfaces, and story text, making the game easier to navigate and enjoy. How to Select Your Language Automatic for New Players On first launch, Cloudbuilt will automatically use your Steam language settings, including Simplified Chinese if that’s your chosen Steam language. Changing Languages Later If you want to switch languages after your first launch, just go to Options > Game and use the spinner at the bot…

  • Patch Notes - 24 August 2024

    This update brings improvements to the game's reliability and user interface clarity. Texture Loading Reliability: We've enhanced both asynchronous and synchronous texture loading systems to better handle file access issues. If a texture fails to load, the game will now detect this and attempt to load it again later in the same frame. These adjustments ensure that textures load more reliably, even in cases where access might be temporarily disrupted. Rank Overview Display Improvements in Level Selection: The rank overview display in the level selection screen has been updated for better clarity: Levels you've cleared but do not have a rank in for the selected challenge mode will now show a faded D rank icon, indicating they are available for that challenge mode. Cleared levels that do not support the selected challenge mode will show a dark checkmark, helping you quickly identify which…

  • Minor minor fix - 19 August 2024

    Just a very small patch. Fixing an issue where you would always get the default skin selected after restarting the game. If you want some more details, here is an explanation: It turns out I introduced a new bug when I optimized the load speeds in one other other patches. The skin menu setup and initiation was big enough to be noticeable on my measures of the startup time, so I made it delay till actually needed. However, in doing so, I made a small oversight in the skin selection loading logic which assumed that the preview model for the skin was already setup. Which it was not in this case. Leading to the loaded value being ignored. Resulting in the player always getting the default skin after restart. That should now be fixed. For more proper info on the other recent patch, here is a link to that one in case you missed it: https://steamcommunity.com/games/262390/announcements/detail/…

  • Quality and Smaller Feature Patch - 13 August 2024

    We've just rolled out another update focusing on refining the gameplay experience with added features, important fixes, and some quality-of-life improvements. It was intended to just address two bugs, but as I saw some streamers playing, I noticed a few additional things I wanted to fixːdeheadː The big thing in this patch is the option to turn on rankings in the ‘Non-Competitive Mode’. So everyone who enjoys doing time trials and just wants to find some shortcuts, get a good run, and get scored on that can do that now without worrying about leaderboards, or the other aspects of the competitive mode. New Features: Ranking Support in Non-Competitive Mode: We've introduced an optional timer in non-competitive mode. Activating it will now allow you to see your personal rankings. This is designed for players who prefer to set personal challenges and goals without engaging with the competitiv…

  • Patch: Fixes, Improvements, and UI Features. - 4 August 2024

    New Features: Mouse Pointer Options: We've added support for both hardware and software mouse pointers. You can now choose from a variety of pointer appearances and adjust the mouse trail length to your liking. The hardware mouse pointer is enabled by default for faster response times. If you experience any issues, please switch to the software cursor. UI Improvements: Options Window: To make room for these new features, we've widened the options window and added a new UI-focused tab. Reorganized Settings: Settings under the game tab have been moved around for better accessibility, making it easier for you to find the important options. Old New Performance Enhancements: Startup Time: Initially, the changes increased the startup time by 1 second, but we've optimized it further. Starting the game is now approximately 40% faster. On my PC it now loads and starts in 5 sec. Loading Times: Ge…

  • Quality Update - 19 June 2024

    Level select UI Updates: Fixed an issue with the difficulty indicator which had malfunctioned due to a prior update. Now it’s fixed and more thoroughly tested. Resolved a problem where hovering over a level, releasing, and then re-hovering at a specific timing could cause incorrect UI elements to display. Corrected a bug that caused leaderboards to display incorrectly for levels that have not been cleared. Mouse visibility: I added a small mouse trail in the game when the mouse is visible. This is a countermeasure to a rare issue where some players were unable to see the OS mouse while in full screen. I have only heard and seen of two such cases, so it seems really rare. Though, as it is a pretty tough issue for such players, I wanted to add something simple which can indicate the mouse position even if you don’t see the actual mouse, as it should at least help a bit. (In case people wo…

  • Small sound bug fix and UI animation bug - 2 May 2024

    This is a minor patch fixing 2 bugs. Some sounds created from scripts didn't get their sample rate initiated correctly, so when they tried to adjust pitch they got bugged and turned off. This was so far only observed on the stationary charge boost sound, but this fix should address other cases too if there were any. When changing between challenge mode and non challenge mode on the level select screen through the hot key, the UI could get buggy at times. This should now be better. There might be a small pop, but the resulting state should be bug free. Thanks for reporting issues when you find them! It's thanks to the reports we can find and fix bugs like this. That's all for this time. Hope you enjoy!

  • Render Style Setting Added - 29 April 2024

    Due to a request, we just added a new setting to alter the render style. We know that some players dislike the cross hatching style and how it applies to the game. As it is a pretty strong effect and applies to large portions of the game, we can understand where they come from. In fact, this is part of why we added a bunch of rendering settings for Super Cloudbuilt. We just never patched in any such feature to the original game before now, which is something we really should have done earlier. This is nothing as fancy as the Super Cloudbuilt modes, but there are now 3 presets available. Default, which is like it has always been. Reduced Hatching, which removes most hatching, but keeps some of it on darker surfaces or shadows only. No hatching, which removes all of the cross hatching from the rendering. As always, if you have any issues with the game, don’t hesitate to let us know! Enjoy…

  • Quality Patch - 14 April 2024

    This patch addressed three bugs, added one minor feature, and one tweak to a level. First of all, the bugs. A bug when switching or using different sound devices was fixed. It appears there were some oversights when optimizing audio playback before. The sound device was not changed properly for all threads, and some sound resources also got buffered and reused, but did not get their device changed properly either. Making some sounds disappear completely when changing audio devices. There were many cases like this, but some examples include the voice lines played when returning to the room, some UI sounds especially in the result screen, and the player boost and weapon sounds. One more similar bug, is that the 3D audio device settings only got set up for the default device, so all 3D sounds would disappear or get low volumes when another device was used. I am surprised this was not notic…

  • Quality Patch - 31 March 2024

    Fixing reliability of leaderboards. This is a small one, but important. There were some issues with the reliability of leaderboards, especially in the custom levels. This update has overhauled some aspects of the leaderboards, making steps retry if they failed, and such things. I also added a bunch of thorough logging to quickly find issues if there were to be any in the future, and a leaderboard ID is displayed in the leaderboards at all times to verify its state. One issue was discovered in the level restart logic as well, where it for custom levels would reuse some logic used for the main game levels, and limit an index range incorrectly. Leading to leaderboards being disabled for custom levels after restart if you had more than 50 custom levels downloaded, and were unlucky. (Thanks ESin for the help identifying this!) If you have any issues with the game, don’t hesitate to let us kn…

  • Smaller Quality Update - 13 January 2024

    Some smaller patches to just improve quality. Achievement for clearing all fog levels were patched to also work on other modes than the competitive “regular” mode. If you have cleared the level in the non competitive mode, it should now also count towards the achievement completion. Another achievement for managing to avoid damage on the top of the tower in the level “escape” was patched to also work in the 2020 mode, and the non competitive mode. Before it required the competitive regular mode to work. Various texts/tool tips were updated to fix typos or bad spelling. The options menu popup descriptions are fixed to not be pushed under the bottom border of the screen, which could happen in some really wide resolutions when the text was long. (If you still find issues with this in your setup, please let me know what resolution you are using, and what text it happens on) That is all for…

  • Minor patch - 7 September 2023

    Nothing big to see here, the biggest change is that the controller support has been slightly patched in order to adhere to new Steam standards. Now, if you run the game in a level, and disconnect the controller in use, the game should open the pause menu. One tweak to the level select menu was also done to look better in wider resolutions. Finally, one the blood moon defiance level had some balance tweaks and some added hints. Nothing that should affect any leader boars, but it should help to teach the level and the mechanics in use just a bit better, and make two sections a tad bit less punishing. Also fixed lighting slightly on the fire level. EDIT: Uploaded a build again, as there were a miss in the level select fix. EDIT AGAIN: Fixed some scaling issues with the options menu in ultra wide, where the menu would stretch in strange ways, and get hard to read text. It's not perfect now…

  • Minor level update & visuals - 21 August 2023

    Based on watching a few player streams, and having seen an issue with one particular level for some time now, I finally decided to do a small update on just this level. There are no real new code changes in this update, it is just level updates on two defiance levels, and some updates to effect visualizations. Visualization Visual updates were mostly focused on draw order of some transparent effects, to make some things draw through and sort with clouds better, but the pulse gates also saw a bit of a larger change, where the particles used to indicate their push direction and strength got an overhaul, to better and clearer show the direction, and to render better with other transparencies. To me the new version here on the screenshot is a lot clearer, but it is even more so when in motion. Levels The level with the largest edit is the level "Desire", which has seen the first pulse gates…

  • Quality Update & Editor Features - 11 August 2023

    I know, I said in the last patch that it would be the final patch for now, but I was wrong. ːcbhunterː This patch however is a bit more limited in scope, mostly addressing bugs and stability of the level editor. This patch started as I was working on a community level, noticing a few small issues. It then grew a bit from these initial issues and includes some fixes for the main game as well. Mostly becauseI was watching a few Cloudbuilt streams as I was working on the patch, and just found some new bugs or things to address. (Special thanks to everyone who streams or shares videos of the game!) Also, with this patch I am also patching the Metroidvania custom level I made way back. It is now significantly updated, and also works to demonstrate a lot of the more recent features in the editor. It's now longer, more decorated, and has more proper bosses, multi stage boss fights, monster clo…

  • Minor hot fix fix to the recent patch - 22 July 2023

    For the full patch notes, check here: https://store.steampowered.com/news/app/262390/view/3687935862193994867 This hot fix is just addressing a spelling miss in a skin unlock text. If you know any other spelling mistakes, or translation issues, please let us know. Thanks!

  • Quality Patch + Yet another new skin - 21 July 2023

    This will be the final patch, for now. We made 2 more than initially anticipated, but there is no harm in more stuff! New Feature This patch improves various crash issues in the editor and two in the game as well, it also adds some new features to the custom levels menu. One of the more significant ones being the ability to see if there are new updates to levels, new levels, or even if you have lost one of your top spots on a levels leaderboard. All straight from the main menu. If the marker is: Blue, it means there are subscribed levels with updates on them. Green, means there are newly updated levels you have yet to subscribe to. (The levels are newer than the last time you opened the subscribe menu.) Orange, means you have gone down a position on a leaderboard on a level where you previously had a top position when you viewed or played it last time. Top positions means top 3, but if…

  • Hot Fixes + One More Skin Again - 14 July 2023

    This is a followup patch on the other recent one here: https://steamcommunity.com/games/262390/announcements/detail/3645149672588709938 This is just some hot fixes, patching some bugs in the editor that could cause various crashes. Some other minor tweaks were made for improved stability, and we also fixed support for more through logging, with options to help future debugging. Finally, the skin menu was arranged a bit, and one addition community levels related skin was added :) So in total there are two new skins now.

  • Two New Unlockable Skins & Patches - 10 July 2023

    EDIT: We followed up this update with some hot fixes, and yet another skin. Check the link at the bottom of the post for more details. We made another update sooner than we had though! This one includes various bug and performance fixes, which players so very kindly have been reporting to us. As an additional bonus, we added a new skin with this update! This skin is unlocked by playing custom levels, so we hope you all will enjoy this extra incentive to have some fun with each other's creations! (I will try to create and update a new level in the coming days too! I'm excited to create a level with the Survival tag! ːcbhunterː ) I'm tempted to show the new skin here, but I'll leave that as a surprise for when you unlock it ːdeboostː Here is a rundown of all the patch notes: Skins: Changed the skin that required your custom level to have a 100 clears, to only require 50 clears. Added a ne…

Patch notes and updates

S.noRelease datePatch nameGID number
16 January 2025Minor Patch1787858252844323
224 August 2024Patch Notes5875595438695179308
319 August 2024Minor minor fix6909171012608989775
42 May 2024Small sound bug fix and UI animation bug5766372999942177711
531 March 2024Quality Patch5749481331447371027
613 January 2024Smaller Quality Update6300039510127087679
77 September 2023Minor patch5159491482909383853
821 August 2023Minor level update & visuals5127964289188159808
922 July 2023Minor hot fix fix to the recent patch5124584051975786784
1014 July 2023Hot Fixes + One More Skin Again5124583599317355682
1121 April 2023Smaller Update/Hot Fixes5133583099798821320
129 October 2021Minor achivement bug patch4069556867210973477
135 November 2020Patch notes and a small event extension3887130640392970404
1429 October 2020Haloween event + patch3884878205212698220
1512 April 2015Game patch & lots of Editor improvements3819571572130868639
1625 March 2015Game & Editor Patch + Useful resources3819571572130868749
1723 March 2015Game & Editor Patch + Workshop Templates3819571572130868851

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID262390
Live current players2
SteamPulse tracked peak3
Live count (today's peak floor)2
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMar 20, 2014
DeveloperCoilworks
PublisherCoilworks, Rising Star Games
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent87%
Positive reviews822
Negative reviews126
Total reviews948
Steam recommendations798
Achievements37
Average playtime forever963 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/262390/

Short description

Rocket parkour your way through dizzying obstacles and lethal robot hazards, in this 3rd person action platformer with over 40 levels, and even more community levels.

About this game

Explore a world soaring high above the clouds, using all the abilities of your rocket powered suit. Run on walls, leap hundreds of meters, dodge, and destroy hostile robots. PLATFORMING Scale huge walls, rocket boost at blistering speeds, and perform giant leaps. Find your own path through obstacles, or find clever shortcuts to skip them altogether—though it won't always be easy to pull off! NO HOLDING BACK Your full abilities are unlocked almost from the start, the only defining factor is your own skill. STORY Take the role of Demi , a wounded war veteran who wakes up in a strange new world above the clouds. Explore the world and try to overcome it's obstacles, as she rediscovers herself and tries to come to terms with the situation, and her future. OVER 40 LEVELS Includes over 40 levels is various difficulties and numerous themes. Now all 34 core levels have been revised for 2020, offering a smoother, more balanced experience. Also includes the original 2014 versions of all levels, and now with the full Defiance DLC—Free of charge! PERSONALIZE Over 45 available skins and costumes. All unlockable in game by completing a large variety of extra challenges. COMPETITIVE Test your abilities, earn ranks and compete on the global leaderboards in multiple different game modes. STEAM WORKSHOP Steam workshop support. Download and play dozens of community created levels, or build your own levels and share them with others.

Supported languages

English * , Japanese, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
25Steam Leaderboards
17Includes level editor
43Remote Play on TV
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência fantasiosa
steam germany6Schimpfwörte Fantasy-Gewalt
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Cloudbuilt's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Cloudbuilt's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Cloudbuilt at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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Marvel Rivals69,28023 September 2026 - 19:14:39 UTC642,333409,518NetEase Games
Team Fortress 266,47623 September 2026 - 17:16:16 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™251,57623 September 2026 - 14:12:16 UTC624,4731,047,228Respawn
Valheim198,43123 September 2026 - 18:50:38 UTC498,478533,888Iron Gate AB
PUBG: BATTLEGROUNDS162,24623 September 2026 - 20:47:13 UTC3,236,0272,744,193PUBG Corporation
Aniimo118,26623 September 2026 - 13:11:56 UTC118,266Not availablePawprint Studio
Rust90,07323 September 2026 - 19:23:19 UTC259,6461,359,516Facepunch Studios
Grand Theft Auto V Enhanced64,74223 September 2026 - 13:43:35 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy54,17923 September 2026 - 19:45:36 UTC360,7612,058,145Rockstar North
Delta Force54,12623 September 2026 - 17:32:23 UTC246,418192,933Team Jade
Graveyard Keeper 249,48423 September 2026 - 20:22:47 UTC49,484Not availableLazy Bear Games
Palworld48,85223 September 2026 - 20:05:08 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,31123 September 2026 - 16:34:50 UTC875,343836,282Larian Studios
DayZ44,83223 September 2026 - 18:10:23 UTC78,739460,377Bohemia Interactive

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