- Rain Tactics is taking part to the Cyberpunk Fest ! - 2 August 2026
Hello everyone, Short note to let you know that Rain Tactics is taking part to Steam's Cyberpunk Fest, starting tomorrow (03/08/2026 @10 AM PDT) ! For this event, will be releasing a small demo patch correcting a few glitches and implementing a new version of the game engine (unity) that will help for next updates. So if you have not tried the game yet, this is the time to do so!Otherwise Rain Tactics' game development is ongoing on two fronts:First: improving upon the demo with extra characters and content as mentioned in my previous post. The next playable character should soon be ready to be included in the demo.Second: building the levels and entire characters roster for the full game. Happy to report progress on this front as the the visual layout of six levels of the "Circle" (the second zone of the game) is already done. Enjoy the Fest and thanks a ton for the support !Ervya \In…
- New demo patch release (v0.4.1) - 9 March 2026
Hello everyone,Rain Tactics is taking part to this year #TurnBasedThursdayFest - which is happening NOW!! And to celebrate this event, a new version of Rain Tactics' demo is now live :)This update is quite massive as it fixes a few bugs and brings various QoL improvements. But beyond that, and as announced previously, important changes have been implemented in terms of gameplay with (i) classes redesign, (ii) new progression system, (iii) revised boon/upgrade system (iv) new UI and camera/movement mechanics and (v) changes to some levels.For those interested, more details about the changes at the end of this post. And in any case, this update marks a significant milestone towards the full beta demo release. So please check it out. And as always, looking forward to your feedback !\As for what will come next, I am happy to say that while we are improving upon the demo, we have entered ful…
- Happy Holidays - demo update preview - 23 December 2025
Hello everyone,With the end of year approaching, I thought this was a good time to give you an overview of what we have been cooking since this summer.Beyond various bug fixes and QoL improvements, the focus has been on bringing more depth to Rain Tactics and expanding upon the roguelite and strategy RPG aspects of the game. Hence, key gameplay changes that you can expect in the next demo:classes redesign: with revised set of abilities to make them feel more unique, some characters gameplay have drastically changed (for instance, Cyrus now can deploy Lizzy - her drone - which acts as an independent companion on the field of battle)new progression system: "Out" the 3-class choice per character system, "In" a new ability tree per character that unlock new possibilities with each level up, and give you the opportunity to shape a character's evolution as per your needs (example of choice: i…
- Development roadmap & mini-fix (patch v0.3.0.2) - 17 July 2025
Hello everyone, Now that the demo is out, wanted to share with you all some info about what is coming next. Dev RoadmapI will now be gradually improving upon the demo, while bringing the rest of the game to completion. What you can expect in terms of demo updates in the future (not necessarily in that order): Various QoL improvements, bug fixes and proper save systemMore types of Corporation upgrades and additional character dialoguesExpanded roster of Avowed that you can play withMore varied level objectives and Slums levels configurationsImplementation of more Avowed talents/gambits, and potential changes to the class systemsOn the last point, I am still pondering whether the current class change system really works or not in terms of fun & strategic layer. So I might revisit this mechanic.As for the timeline for all these updates... well they will come when ready ! There are still a…
- Patch (v0.3.0.1) - Hotfixing ! - 3 June 2025
Hello everyone, Thanks for the support with the demo launch yesterday ! It is really heartwarming to see the game I have been working on for so long now being played by many of you :) Patch (v0.3.0.1) Short update as I just uploaded a small patch correcting two bugs reported by players. The bugs happened during fights, and only happened if a very specific combination of events occured. But one of them induced a game freeze, so now it is fixed ! All feedback welcome Also wanted to ask everyone to please share with me any feedback or bug you find in the game. You can use the "Feedback" button in game for that purpose, and that would really help me a ton in polishing this game to make it really something special ! Thanks again for the support. Will be sharing a development roadmap for the next few months in my next post ! Cheers Ervya
- Rain Tactics Demo is Live - time to explore the tower city of Shavanath ! - 2 June 2025
Finally, Rain Tactics Demo is Live !! ------------------------------------- Hello everyone, Very excited to let you know that Rain Tactics is taking part to the 2025 edition of the Turn Based Thursday Fest, starting this Monday June 2nd. And to celebrate this milestone, I am releasing the demo of Rain Tactics today ! So please enjoy it and provide me with tons of feedback ! The demo is building upon the input received during last year online playtest, and is set basically in two parts: Part 1 consists of a first level that serves both as a small tutorial and as overall setting for the game plot. Part 2 is actually the beginning of a standard "run", where you get access to your team of Avowed (unique characters with their own distinct classes, four available for now) and can start the exploration of the first levels of the Tower city of Shavanath. So join Winter in his attempt to reach t…
- Dev Update - The Tower City of Shavanath - 16 May 2025
Hello everyone, After posting last time about the battle mechanics of Rain Tactics, wanted to give a bit more info about the lore of the game and its world setting. Picture: preview of the new Shavanath navigation screen, with 3 SEN lines displayed Overall game setting Rain Tactics takes place in a futuristic, cyberpunk world where large corporates emerged as the main organizing units of societies. Globalization of trade and international information exchange have grown exponentially. But culture and values remain mostly dictated by the ruling corporates in place, who wage a constant economic war between them. With time, magic which was once hidden to the crowd have now been unearthed with the resurgence of long forgotten deities who have decided to take an active part to the restructuring of the world. As such, the game follows Winter, an invincible god whose impact on the world has on…
- Dev Update - Battle System - 3 April 2025
Hello Everyone, As announced in my last post, I wanted to give you an update on the main changes being implemented on Rain Tactics based on last year playtest. As there is a ton of elements to cover, this first post will focus on the current state of the battle system, so that you know what to expect at the next playtest / for the demo release. Hope many of you will get the opportunity to try this out ! Picture: updated screen of Winter about to attack a Red Dragon's scum, with battle simulation UI So about the battle system: Combat system - the Core: The fundamentals of the combat system rely on two pillars: a turn-based fighting mechanic, and a class system The turn-based mechanic, heavily inspired from classic sRPGs: Turn system: player and enemy units act in separate turns. Turn is over once all units from one party have acted Auto-retaliation mechanic: a unit can typically attack o…
- Happy holidays || a short update on Rain Tactics - 29 December 2024
Hello everyone, Hope you are all enjoying some well deserved time-off during the winter break. From my side, as the end of the year is drawing near, I thought it was a good time to give you all an update on Rain Tactics' development. As some of you may know, I conducted a playtest of Rain Tactics in May which was a great opportunity for me to receive early feedback on the demo. So first, wanted to thank all the people who took the time to play the game and give some input. It really was super helpful and quite exciting for me to get the demo live online ! Main points of feedback are the following: Expand the battle system: by providing the playable characters with more abilities early on, by enabling more interactions between characters, and by making enemies more active Give incentive to continue beyond the tutorial: by revising the tutorial setup and introducing additional characters…
- Playtest Rain Tactics during Endless Replayability Fest (starting May 13) - 10 May 2024
Hello everyone, Very excited to let you know that Rain Tactics will be taking part to the upcoming Endless Replayability Fest, from May 13 to May 20 ! This will be the first open playtest of the game's beta demo, so looking forward to all of your feedback ! The demo will bring you to the beginning of the game with a small tutorial and access to the first two levels of the Tower City of Shavanath (which can spawn in 5 different locations). So join Winter in his quest to reach the Gate of Oblivion and make your way through the City with already 4 unique champions to join you ! The demo will be made available for the duration of the Fest. Full demo release will happen later this year (with even more features). Cheers Ervya
- Winter is coming... with a demo of Rain Tactics in 2024 ! - 21 December 2023
2023 is coming to an end and Winter is closing in. The city of Shavanath is taking shape with each passing day. The Lady of the Dark is calling up her troops, from the gang leaders of the Slums, to the corporate regents of the Circle. All prepare for the storm to come. So rally your Avowed and make ready for the demo of Rain Tactics, coming by Q3 2024 !
- Announcing Rain Tactics ! - 30 October 2023
Ervya Studios is excited to announce its upcoming title Rain Tactics, coming soon on Steam ! Rain Tactics is a cyberpunk RPG tactics with roguelike elements where you play Winter, an invincible god who desperately wants to die. To fulfill his wish, Winter needs to reach the Gate of Oblivion before it is too late. Alas the Gate, which stands at the top of the tower-city of Shavanath, is guarded by minions of the Lady of the Dark. And she is decided to deny Winter’s request. Explore the tower city of Shavanath, lead your avowed into battle and take control over your godly powers to change the course of Fate ! More news to come soon ! Thanks for wishlisting ! And do not hesitate to follow us on twitter: https://twitter.com/ErvyaStudios www.ervyastudios.com