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Rain Tactics

Rain Tactics Steam metadata

Ervya Studios | Coming soon | game

Coming Soon

GameSteam Store content

Strategy

  • Steam app typegame
  • Steam App ID2629560
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperErvya Studios

Rain Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2629560
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperErvya Studios
  • PublisherErvya Studios
  • Parent gameNot available

Genres: Strategy

Company pages: Developer: Ervya StudiosPublisher: Ervya Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rain Tactics Steam metadata

Rain Tactics metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2629560/metadata
Steam Communityhttps://steamcommunity.com/app/2629560
PCGamingWiki search
IGDB searchSearch IGDB for Rain Tactics

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Rain Tactics is taking part to the Cyberpunk Fest ! - 2 August 2026

    Hello everyone, Short note to let you know that Rain Tactics is taking part to Steam's Cyberpunk Fest, starting tomorrow (03/08/2026 @10 AM PDT) ! For this event, will be releasing a small demo patch correcting a few glitches and implementing a new version of the game engine (unity) that will help for next updates. So if you have not tried the game yet, this is the time to do so!Otherwise Rain Tactics' game development is ongoing on two fronts:First: improving upon the demo with extra characters and content as mentioned in my previous post. The next playable character should soon be ready to be included in the demo.Second: building the levels and entire characters roster for the full game. Happy to report progress on this front as the the visual layout of six levels of the "Circle" (the second zone of the game) is already done. Enjoy the Fest and thanks a ton for the support !Ervya \In…

  • New demo patch release (v0.4.1) - 9 March 2026

    Hello everyone,Rain Tactics is taking part to this year #TurnBasedThursdayFest - which is happening NOW!! And to celebrate this event, a new version of Rain Tactics' demo is now live :)This update is quite massive as it fixes a few bugs and brings various QoL improvements. But beyond that, and as announced previously, important changes have been implemented in terms of gameplay with (i) classes redesign, (ii) new progression system, (iii) revised boon/upgrade system (iv) new UI and camera/movement mechanics and (v) changes to some levels.For those interested, more details about the changes at the end of this post. And in any case, this update marks a significant milestone towards the full beta demo release. So please check it out. And as always, looking forward to your feedback !\As for what will come next, I am happy to say that while we are improving upon the demo, we have entered ful…

  • Happy Holidays - demo update preview - 23 December 2025

    Hello everyone,With the end of year approaching, I thought this was a good time to give you an overview of what we have been cooking since this summer.Beyond various bug fixes and QoL improvements, the focus has been on bringing more depth to Rain Tactics and expanding upon the roguelite and strategy RPG aspects of the game. Hence, key gameplay changes that you can expect in the next demo:classes redesign: with revised set of abilities to make them feel more unique, some characters gameplay have drastically changed (for instance, Cyrus now can deploy Lizzy - her drone - which acts as an independent companion on the field of battle)new progression system: "Out" the 3-class choice per character system, "In" a new ability tree per character that unlock new possibilities with each level up, and give you the opportunity to shape a character's evolution as per your needs (example of choice: i…

  • Development roadmap & mini-fix (patch v0.3.0.2) - 17 July 2025

    Hello everyone, Now that the demo is out, wanted to share with you all some info about what is coming next. Dev RoadmapI will now be gradually improving upon the demo, while bringing the rest of the game to completion. What you can expect in terms of demo updates in the future (not necessarily in that order): Various QoL improvements, bug fixes and proper save systemMore types of Corporation upgrades and additional character dialoguesExpanded roster of Avowed that you can play withMore varied level objectives and Slums levels configurationsImplementation of more Avowed talents/gambits, and potential changes to the class systemsOn the last point, I am still pondering whether the current class change system really works or not in terms of fun & strategic layer. So I might revisit this mechanic.As for the timeline for all these updates... well they will come when ready ! There are still a…

  • Patch (v0.3.0.1) - Hotfixing ! - 3 June 2025

    Hello everyone, Thanks for the support with the demo launch yesterday ! It is really heartwarming to see the game I have been working on for so long now being played by many of you :) Patch (v0.3.0.1) Short update as I just uploaded a small patch correcting two bugs reported by players. The bugs happened during fights, and only happened if a very specific combination of events occured. But one of them induced a game freeze, so now it is fixed ! All feedback welcome Also wanted to ask everyone to please share with me any feedback or bug you find in the game. You can use the "Feedback" button in game for that purpose, and that would really help me a ton in polishing this game to make it really something special ! Thanks again for the support. Will be sharing a development roadmap for the next few months in my next post ! Cheers Ervya

  • Rain Tactics Demo is Live - time to explore the tower city of Shavanath ! - 2 June 2025

    Finally, Rain Tactics Demo is Live !! ------------------------------------- Hello everyone, Very excited to let you know that Rain Tactics is taking part to the 2025 edition of the Turn Based Thursday Fest, starting this Monday June 2nd. And to celebrate this milestone, I am releasing the demo of Rain Tactics today ! So please enjoy it and provide me with tons of feedback ! The demo is building upon the input received during last year online playtest, and is set basically in two parts: Part 1 consists of a first level that serves both as a small tutorial and as overall setting for the game plot. Part 2 is actually the beginning of a standard "run", where you get access to your team of Avowed (unique characters with their own distinct classes, four available for now) and can start the exploration of the first levels of the Tower city of Shavanath. So join Winter in his attempt to reach t…

  • Dev Update - The Tower City of Shavanath - 16 May 2025

    Hello everyone, After posting last time about the battle mechanics of Rain Tactics, wanted to give a bit more info about the lore of the game and its world setting. Picture: preview of the new Shavanath navigation screen, with 3 SEN lines displayed Overall game setting Rain Tactics takes place in a futuristic, cyberpunk world where large corporates emerged as the main organizing units of societies. Globalization of trade and international information exchange have grown exponentially. But culture and values remain mostly dictated by the ruling corporates in place, who wage a constant economic war between them. With time, magic which was once hidden to the crowd have now been unearthed with the resurgence of long forgotten deities who have decided to take an active part to the restructuring of the world. As such, the game follows Winter, an invincible god whose impact on the world has on…

  • Dev Update - Battle System - 3 April 2025

    Hello Everyone, As announced in my last post, I wanted to give you an update on the main changes being implemented on Rain Tactics based on last year playtest. As there is a ton of elements to cover, this first post will focus on the current state of the battle system, so that you know what to expect at the next playtest / for the demo release. Hope many of you will get the opportunity to try this out ! Picture: updated screen of Winter about to attack a Red Dragon's scum, with battle simulation UI So about the battle system: Combat system - the Core: The fundamentals of the combat system rely on two pillars: a turn-based fighting mechanic, and a class system The turn-based mechanic, heavily inspired from classic sRPGs: Turn system: player and enemy units act in separate turns. Turn is over once all units from one party have acted Auto-retaliation mechanic: a unit can typically attack o…

  • Happy holidays || a short update on Rain Tactics - 29 December 2024

    Hello everyone, Hope you are all enjoying some well deserved time-off during the winter break. From my side, as the end of the year is drawing near, I thought it was a good time to give you all an update on Rain Tactics' development. As some of you may know, I conducted a playtest of Rain Tactics in May which was a great opportunity for me to receive early feedback on the demo. So first, wanted to thank all the people who took the time to play the game and give some input. It really was super helpful and quite exciting for me to get the demo live online ! Main points of feedback are the following: Expand the battle system: by providing the playable characters with more abilities early on, by enabling more interactions between characters, and by making enemies more active Give incentive to continue beyond the tutorial: by revising the tutorial setup and introducing additional characters…

  • Playtest Rain Tactics during Endless Replayability Fest (starting May 13) - 10 May 2024

    Hello everyone, Very excited to let you know that Rain Tactics will be taking part to the upcoming Endless Replayability Fest, from May 13 to May 20 ! This will be the first open playtest of the game's beta demo, so looking forward to all of your feedback ! The demo will bring you to the beginning of the game with a small tutorial and access to the first two levels of the Tower City of Shavanath (which can spawn in 5 different locations). So join Winter in his quest to reach the Gate of Oblivion and make your way through the City with already 4 unique champions to join you ! The demo will be made available for the duration of the Fest. Full demo release will happen later this year (with even more features). Cheers Ervya

  • Winter is coming... with a demo of Rain Tactics in 2024 ! - 21 December 2023

    2023 is coming to an end and Winter is closing in. The city of Shavanath is taking shape with each passing day. The Lady of the Dark is calling up her troops, from the gang leaders of the Slums, to the corporate regents of the Circle. All prepare for the storm to come. So rally your Avowed and make ready for the demo of Rain Tactics, coming by Q3 2024 !

  • Announcing Rain Tactics ! - 30 October 2023

    Ervya Studios is excited to announce its upcoming title Rain Tactics, coming soon on Steam ! Rain Tactics is a cyberpunk RPG tactics with roguelike elements where you play Winter, an invincible god who desperately wants to die. To fulfill his wish, Winter needs to reach the Gate of Oblivion before it is too late. Alas the Gate, which stands at the top of the tower-city of Shavanath, is guarded by minions of the Lady of the Dark. And she is decided to deny Winter’s request. Explore the tower city of Shavanath, lead your avowed into battle and take control over your godly powers to change the course of Fate ! More news to come soon ! Thanks for wishlisting ! And do not hesitate to follow us on twitter: https://twitter.com/ErvyaStudios www.ervyastudios.com

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2629560
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperErvya Studios
PublisherErvya Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Play Winter, an invincible god who desperately wants to die, in this cyberpunk RPG Tactics with roguelike elements. Explore the tower city of Shavanath, lead your Avowed into battle and take control of your godly powers to change the course of Fate.

About this game

Play Winter, an invincible god who desperately wants to die, in this cyberpunk RPG Tactics with roguelike elements. Explore the tower city of Shavanath, lead your squad of champions into battle and take control of your godly powers to change the course of Fate. Unique fighting mechanics Control a god and his squad of champions; constantly choose between risking the life of your champions against terrible foes, or unleashing your godly powers to one shot almost anyone but potentially destroy the world Challenging turn-based combat Master a team-based combat system inspired by classic Strategy RPGs where every attack can be fatal to your champions (permadeath within a run, automatic retaliation system) Roguelite elements Experience unique playthroughs where every attempt to fulfill Winter's wish to die will be different: assemble your own squad of champions, face various cyberpunk foes, and unravel different neigborhoods of the tower city of Shavanath with every run Excited by this game? Please consider wishlisting it !

Supported languages

English

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Rain Tactics's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Rain Tactics's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Rain Tactics at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.