SPSTEAMPULSELIVE ANALYTICS
A Mausoleum for All

A Mausoleum for All Steam news

Robert Maners | To be announced | game

Coming Soon

GameSteam Store content

ActionEarly Access

  • Steam app typegame
  • Steam App ID2631270
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperRobert Maners

A Mausoleum for All news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID2631270
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperRobert Maners
  • PublisherRobert Maners
  • Parent gameNot available

Genres: Action, Early Access

Company pages: Developer: Robert ManersPublisher: Robert Maners

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

A Mausoleum for All Steam news

A Mausoleum for All news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Demo Update! Buckshot, Bossfight, and Bugfixes! - 17 July 2026

    Hey Everyone! Hope your July is going good so far. Got a Demo Update here, fresh off the grill.New Tasty Delights from the Family Mausoleum:Added a Shotgun Attachment and a Full-Auto modification to the rifle, available at the workbench.Added a Boss Fight at the end of the demo.Added two additional cutscenes.Improved main character movement animations, giving them a more realistic feel.Improved hit detection when blasting away flesh and bone, making the enemy destruction much smoother. (Also added arm dismemberment to some of the enemies.)Redesigned flesh-layer body parts of some of the enemies, adding more detail. (Added faces to some as well.) Improved the lightning and contrast to give everything a more cinematic look.Increased base rifle damage.Bugfixes: Fixed skin-flaps in post-death that sometimes went rogue.Fixed bug where some inventory items were difficult to select.Fixed bug w…

  • Demo Update! - 18 March 2026

    Hey Everyone! Hope your March is going great so far. Got an update here, fresh off the grill! Added Full Controller SupportAdded a Sensitivity Slider for Mouse and Joystick AimingUpdated the Main Character's clothing with more detailed textures.Updated the UI to include Prompt Instructions for both Mouse/Keyboard and GamepadFixed a bug where Pause would sometimes not work.I'm hard at work on the Early Access Release right now. Got some super creepy locations and ghoulish new enemy types cooking up nicely. Thanks for trying out the Demo. Any feedback is very appreciated and helps get this game that much closer to being as fun and polished as possible, Hope you all have a great rest of the month, and thanks for sticking with me through this development!

  • Demo Update! - 6 February 2026

    Hey Everyone! Hope you're February is going good so far.Got an update here for the Demo Version!Added a new menu system with several more features, including FPS Lock, Monitor Switch, Audio Levels, etc. Updated the main character model a bit, with some more detailed clothes and pack physics. Fixed a bug where you could open the inventory while paused.Any Feedback is very much appreciated. Anything feels not fun or something seems unpolished, let me know. Thanks for trying the demo out, and to those who've left feedback already! Hope you have a great week!Robert

  • Demo Patch! - 17 January 2026

    Hey Everyone! Hope you are well.Fixed a small bug where the saved game wasn't loading properly after death. Everything is working as intended now.Thanks!Robert

  • Demo Update! - 15 January 2026

    Hey Everyone! Hope 2026 has been kind to you so far.I've got an update, fresh off the griddle.Added a new 'Happy Gore' setting, which allows the display of vibrant multi-colored (non-red) blood, bone, and gore, for those of who want to experience the game without the normal ooey-gooey red carnage. (All the colors are actually quite lovely.) The original barbarity is of course still available!Also Updated the shooting and aiming animations to give firing more of a punch.More coming very soon! Thanks for playing everyone! All feedback is very much appreciated!Robert

  • Demo Update! - 8 November 2025

    Hey Everyone!Got a big update here for the Demo Version, which will most likely be the final update (besides any bugfixes) before the Early Access Release! Starting a New Game is best to experience the new additions!New Token Arcade area with playable minigames and hidden dangers.Tickets earned can be used to purchase prizes with unique buffs.2 new enemies!Main Diner area has been expanded and polished.New Random Search function for various points of interest, expanding upon the loot system.Many visual and lighting improvements.I've been hard at work on the huge Mausoleum area beneath the restaurant and the rotting horrors within, and I can't wait share the progress with you. I'll be releasing a series of Devlogs soon with more details! Thanks for playing! Hope you have a great week!Robert

  • Small Demo Patch! - 9 October 2025

    Hey everyone! Hope you're doing well.I patched the Demo's game files to protect against that Unity vulnerability.Besides that, I've been hard at work, and I've got some crazy stuff to show you. About to release the final(ish) version of the demo with a bunch of goodies added, so look out for that! Please - Tell all your friends and family about the game! - Thanks! ːsteamhappyːThanks for playing! Have a Happy Halloween!

  • New Demo Updates! - 7 March 2025

    Hello Everyone! A Mausoleum for All is deep in development, and things are coming together great. I can't wait to show you all what's cooking, but in the meantime, I've got a lot of improvements here for the demo version. Added a Save system, so all progress can be saved and loaded. Improved many animations for player and enemy, improving realism and interactivity when targeting different limbs. Added a 'Second Chance' function. Now, if the player's Energy is high enough, they'll be able to shove off some enemies when grabbed, instead of being instantly killed. Reworked the intro, creating a more non-linear experience. The player will now have more options when it comes to progression. Improved graphical effects and lighting throughout. Enemy Health Bars are now much more visible when in combat. Added new notes and a 'Journal Menu' to the safe area, where the player can review the lore…

  • Demo Update! - 14 October 2024

    Hey Everyone! Hope you're enjoying the demo so far! All the feedback is very appreciated! I've got some fixes here. Fixed issue with camera if player is killed while in lock-picking mini-game. Fixed issue with camera locking up upon exiting search mini-game. Adjusted volumes of assorted SFX Thanks for playing! Please feel free to report any problems you may find. Every bit of feedback is extremely helpful! Have a Happy Halloween and a great Steam Next Fest! Robert Maners

  • The Demo is LIVE! - 5 October 2024

    Hey, Everyone! Hope you're ready for Halloween. It's the best time of year to turn out the lights and play some horror games. 'A Mausoleum for All' is a project that I've been pouring my huge passion for 80's horror flicks into, and I hope you feel the love. Try out the demo and leave a wishlist if you enjoyed it. This ride is going to get real weird, so jump on board if you have the stomach. All feedback is welcome, and every suggestion will be considered. Let me know how you feel about the game. Good or bad. No holds barred. Thanks! I hope you enjoy the demo! Robert Maners

Patch notes and updates

S.noRelease datePatch nameGID number
117 January 2026Demo Patch!1821922921817694
29 October 2025Small Demo Patch!1813041031197451
314 October 2024Demo Update!6211118320237092679

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