- Soundtrack now Available to Celebrate the Switch Launch! - 12 March 2026
Hi all!Today is a huge milestone for me: Bean Beasts has officially launched on Nintendo Switch! That means I can now technically call myself a Nintendo developer… or publisher… I'm not sure which is the correct term, but either way it's a dream come true.To celebrate the launch, the Bean Beasts Original Soundtrack has also been released here on Steam today! 🎵It will be coming to other platforms soon (including Spotify and YouTube) once I finish setting things up with a distributor.As always, thanks to everyone who helped make this dream into a reality by supporting, wishlisting, buying and reviewing the game! 💚Cheers,Anxious Noob Josh
- Playtesting a new Project! - 17 January 2026
Hey everyone!I’m excited to share that I’ve started prototyping a brand new project!Coral Reap is a simulation / building / creature-collector sandbox inspired by Viva Piñata. You play as a Coral Reaper, restoring the sea floor by placing structures, growing corals, and caring for the creatures that move in.This is a very early prototype with simple mechanics and placeholder visuals. Right now I’m testing the core loop of "build > grow > collect", and I could really use your feedback. What’s fun? What’s confusing? What would you like to see expanded?You can play it right now in your browser (mouse + keyboard) on Itch.io:https://anxiousnoob.itch.io/coral-reap-prototypeIf you’re interested in following development, I’ll be posting regular updates on Itch and sharing them across my other socials (all linked on the Itch page).Cheers,Anxious NoobJosh
- Bean Beasts News! - 2 January 2026
Hi everyone!Hope you all had a great New Year. I wanted to share a quick update on what I’ve been working on since the launch of Bean Beasts, and what I’m aiming for in 2026.Over 5000 Copies Sold Worldwide!Releasing a game has been a pretty surreal experience. I’ve learned a huge amount along the way, and it’s been amazing seeing people actually play and enjoy something I made on my own. What started as a hobby is starting to feel like it could become something more, and that’s entirely down to the players and everyone who’s supported the game so far, so thank you all for that!Switch Port in the Works!The Switch port is taking longer than I originally expected, but it is well underway. This is my first time doing a console port, so it’s been a learning process and it’s hard to give a solid timeline just yet. I’ll share a release date as soon as I can.There have been a lot of behind-the-…
- Major QOL Update - Addressing Player Feedback - 8 October 2025
Thanks to some helpful player feedback, I’ve made key changes to Bean Beasts aimed at improving quality of life and reducing tedium and frustration.Gems Collected IndependentlyOnce you collect a Challenge or Difficulty gem, it now permanently unlocks. This means you can complete challenges independently, or on a lower difficulty, and still earn gems for the shop. This should make the bosses easier, as you can tackle each gem individually if needed.For players who enjoy the challenge of completing a level on Hero difficulty and collecting both gems in one go, this is still acknowledged with a visual change to the gem, but it no longer affects unlockable items in the Shop. This ensures players who prefer a more casual playthrough aren’t unfairly punished.Note - If you already had 5 gems before this update, they will automatically convert to the new flashy versions. Rebalancing Enemy Immun…
- Now Available in Brazilian Portuguese and French! - 29 September 2025
I'm excited to announce that Bean Beasts is now available available in French and Brazilian Portuguese! To celebrate, I've re-applied the launch discount for a short time.Thanks for all the support and welcome to the new players around the world! ːsteamhappyːCheers!Anxious Noob,Josh. Discord >>> Join
- Hotfix - Beast Mode & Challenge Gems - 4 September 2025
Hi All, I've uploaded a patch to v1.1.3 - addressing the bug where Gems were not updating on endless maps when Beast Mode was selected.Apologies to anybody who experienced this bug - let me know if it's caused any issues with save data and we can get in touch and I'll sort it out for you!Cheers,Anxious Noob,Josh.
- Monster Taming Direct, Translations & Minor Patch - 3 September 2025
What's New!?I'm excited to share some news for Bean Beasts! Firstly, keep an eye out for the Monster Taming Direct show hosted by Gym Leader Ed!🗣️ Versioning & PortingComing Soon: Brazilian Portuguese and French translations!In Progress: Port for the Switch.Testing: Ports for Mobile.🐛 Bug Fixes for v1.1.2Fixed the bug causing abilities to display as "used" on Beast Mode (specifically when aiming, cancelling and then after saving).Fixed a bug that prevented repairing minor damage on walls with Constructor Summon equipped (because it reduced the cost to 0, disabling the repair button).Ice Daggers now inflict Ice Damage correctly. Cheers,Anxious Noob.Josh.
- Patch Update: New Features and Bug Fixes! - 31 August 2025
Hi All,I've just uploaded a new patch addressing player feedback and fixing some bugs:🫘 New Right-Click FunctionalityRight-clicking will act as a "cancel" button for the upgrade UI, de-select a Tower, or cancel any aimed abilities. 🫘 "Strong" Targeting Behaviour UpdateThe Strong targeting setting now prioritises bosses over regular enemies. Otherwise it remains the same, choosing whichever enemy has the most HP.🫘 Updated Demo VersionThe demo has been fully updated to reflect all the latest changes in this and previous patches.🫘 Bombas Enemy Info UpdateI’ve lowered the threshold for unlocking this enemy's info. The reason is it's the only enemy to not appear in any endless maps, meaning it can be tricky for people to find if they're missing 1 enemy from the achievement. ‼️ Targeting System Upgrade!I've fixed some issues that caused free-aiming Towers to sometimes not target the "firs…
- Patch Notes: Boss Tweaks & Bug Fixes! - 27 August 2025
Hey All!I’ve just uploaded a new patch responding to feedback from the community and fixing some bugs. All details listed below - \ Spoiler Warning - Includes changes to Bosses \-🫘 Quality of Life ImprovementsGem Score Display: I added a "Gem Score" text to the victory screen! This should help convey the gem-score system a little better as I know it's not exactly clear how it works.Sound Effects: Achievement and Cloud Reveal sounds now have distinct effects, helping to separate them more.PopRockies Nerfed: Their explosion radius has been slightly reduced, making them a little less punishing (and annoying).Playtester Credit: Thanks to Scuttle for your help.-Early Game Boss RebalanceIt seems I was playing a little too much Elden Ring while making the first couple of bosses, that and the insane skill level of many of my play-testers seems to have resulted in a noticeable difficulty spike…
- Post-Launch Minor Patch - 24 August 2025
Bean Beasts was briefly in Steam's New & Trending! Thank you so much for the amazing support, whether you purchased, wishlisted, left a review, or shared feedback, your input has already been super helpful! It's hard to believe that we even managed to make it into New & Trending for a while :DI’m also relieved to report that no game-breaking bugs have been discovered so far! A small update (v1.0.2) has just gone live with a couple of fixes and tweaks, detailed below.🦕 Stuck on a Challenge or Boss? Check out Iggi's Guide!I've heard some players may find some of the levels/bosses quite challenging! Luckily the MVP Iggi has put together an extensive guide that can help if you’re feeling stuck. Iggi has been playtesting the game long before release and probably knows it better than I do at this point! Iggi's Bean Beast Guide:Also if you’re into Twitch, you can check out his channel here:Pa…
- Bean Beasts Has Launched! 🫘 - 21 August 2025
Bean Beasts is officially LIVE and ready to play! After 2.5 years of development, I’m incredibly proud (and nervous) to finally release Bean Beasts into the world. What started as a little prototype quickly grew into something much bigger than I originally planned! 🎮 Join the Community Come chat with us either on Discord or in the Steam Community Hub. Share your endless scores, strategies, streams or report any bugs/typos you may come across.discord.gg/22rq3vZfdAhttps://steamcommunity.com/app/2631450/discussions/🫘 More Beans for Everyone! As a solo developer, every bit of support makes a huge difference. If you enjoy the game one of the most helpful things you can do is consider leaving a review or sharing it with friends. If you know a content-creator or streamer who might enjoy the game, let them know! 🟨 Other SocialsYou can follow me on these socials sites where I post occasional…
- 🌱Only 16 Hours Left!🌱 - 20 August 2025
Bean Beasts Launches in under 16 Hours!The wait is nearly over — We'll be launching tomorrow with over 13,000 WIshlist additions! I'm incredibly grateful for the support and can’t wait for you to finally jump in.🕒 Launch TimeAugust 21st at 8 AM BST – available worldwide.📝 Dev Log:Below are all the latest updates over the past month, leading up to completion. What's New? World Boss music ramps up during second phase. Remixed boss music for the end boss. x3 Fast-Forward Speed. Fully implemented translations for Spanish, German, Simplified Chinese and Japanese. Arrow Rain ability now displays the range of the attack while aiming. Sharpshot ability now displays the full range of the attack across the screen. What's changed? Added artists, translators and play-testers to the credits. Bean Beast Max level ability boost cost is now linked to each Bean Beast and not universal. On 1-2, players…
- It’s Official: Bean Beasts Launches August 21st + 10K Wishlists! - 15 August 2025
I'm super excited to announce that Bean Beasts launches August 21st!! 🎉The time has come to grab your Beans 🫘 and collect some Beasts! 🐉The amazing Nuclear Shelter has created some awesome artwork that I wanted to share with everyone! Check out his work here: https://www.instagram.com/nuclear_shelter/We also just hit 10,000 wishlists (!!!) so I wanted to say a massive THANK YOU to everyone who’s been so supportive these past two and a half years!🗓️ See you on August 21st.Cheers,Anxious Noob.Josh.
- News & Dev Log - June 22st - 22 July 2025
What's New for Bean Beasts?Tiny TeamsI'm very excited to share that Bean Beasts will be included in this year's Tiny Teams festival - an event celebrating small development teams.New MusicNew Music for world 2, 3 and 4 (remixes for the 2nd half of each world).+All and +3 Beans ButtonsAdded "+3 Beans" and "+All Beans" buttons to the upgrade panel.Enemy Warning Colour ChangesEntrance smoke and path indicators now flash red when an offensive enemy will appear.What's Left? Finalising and testing translations.A couple of music tracks need finishing.Final playtesting. Game UpdatesBean Beasts now blink on the loading screen.Some enemies in world 4 are slightly more valuable.Enemy value reduction for Beast Mode is -10% instead of -20% for World 4 only.2-9 Targets for challenges reduced to 30 (flipper) and 100 (burn) from 50/150.4-2 Challenge amended to "hit enemies will all elements/status" rat…
- Dev Log - 3rd July - 3 July 2025
Bean Beasts is nearly complete! The base game is virtually finished and all that remains is translation, some music and final testing. I'll soon be in a position to lock down and announce the launch date! ːbtd6thumbsupː As always, if you'd like to get involved in play-testing, join us on the discord! Now for the updates! Spoilers ahead for those who want to keep the end-game a secret! Note that much of the below doesn't affect the demo. Competition Results! Thanks to suggestions from players who participated in the Endless Challenge, the following map has been created: Champion Castle! Unlocked in the end-game and probably the hardest map of all. - What's New? Endless maps for world 4 complete. Beast Mode levels completed for the whole game. Added the Beast Shrine, an extra shop to unlock end-game content. Added Champion Comet and Boss Rush to the Beast Shrine. Added a "Detect Demo Save…
- Want to design a map in Bean Beasts!? - 9 June 2025
Competition Time!To help promote Bean Beasts during Steam Next Fest - I have added a new map to the demo: Snowfall Glacier! Submit to Win!Take a screenshot of your high score and share it either on the Discord channel #endless-high-scores or via the community page on Steam. Community Poll!Once the festival ends, I will reach out to the top players and get their ideas for a secret end-game endless map, I'll then create a public poll so that we can all decide which map will be added to Bean Beasts!Happy tower defencing! Josh,Anxious Noob.
- New Endless Map Added to Demo! - 6 June 2025
Competition Time! ːsteamhappyːTo celebrate Steam Next Fest I'm going to update the demo with a new map: Snowfall Glacier Endless 1ːsteamdeadpanː Join the discord and share your record for a chance to help design a new endless map! The players who reach the highest wave can submit their ideas for a map, we will then do a poll to see which idea is most popular.-Dev Log for April/May 2025Warning - Spoilers AheadIf you prefer to keep the game's content a surprise, I would advise you stop reading now as most of the updates / images come from late-game content! ːbtd6thumbsupː What's New?World 4 is now done! ːer_waveː Including the End Boss! The Ancient Plateau is a tropical volcanic area teaming with prehistoric terrors!Featuring Sliding Walls!You'll have to think ahead and be careful not to lose your towers to the lava.The Final Showdown!You'll have to beat the game to take on the final guar…
- Dev Log - 7th April - 7 April 2025
Warning - Spoilers Ahead If you prefer to keep the game's content a surprise, I would advise you stop reading now as most of the updates / images come from late-game content! I've been quite busy this past month so I haven't got as much to show as normal, however I've had time to touch up the enemy AI and fix some bugs! I've also created the full roster of enemies for World 4 including some new enemy types, some of which I'll show off below! ːer_waveː - New Enemies! Ant Attack! Workers, Warriors and Healers! Dinosaurs - Compies & Hypsilos! Fast, Strong and Deadly. Flyers - Pterosaurs and Nautilus Dominate The Skies! Speedy Flyers and Airborne Tanks. GlobRunner - A Peculiar Nuisance! The MossRunner gets a primeval and mischievous upgrade. Demolition Crew! Bombas and PopRockies will force players to think outside the box. Special Threats! The toughest enemy units in the game. Changes and…
- Dev Log - 11th March - 11 March 2025
Warning - Spoilers Ahead If you prefer to keep the game's content a surprise, I would advise you stop reading now. World 3 is now complete... that leaves only World 4 and endgame content to create, then localisation and QA testing before launch! ːer_waveː - New Music Track for World 3! ːsteamhappyː More levels! Introducing new environments with unique hazards, quirks and challenges. ːsteamhappyː New Enemies! Get ready to face a new gang of troublemakers! ːsteamhappyː Menacing Bosses Guarding The Hills! As featured in the new trailer - these guys will pose a tough challenge to players! Changes and Rebalance! Henge upgrade paths have been swapped. Adjusted Summon damage logic to prevent them wiping out bosses easily. Added a hitbox to World 2 boss so you can hit it's head. Improved the World 2 Boss Icon. Endless Maps 2-E2 and 3-E2 now have flying enemy indicators at the start. Flying indi…
- New Trailer and Dedicated Demo Page! - 20 February 2025
The Demo now has it's own Steam Page! If you've played the demo, please consider leaving a review. One of the most helpful things you can do to support a developer is leave a review because this helps with the Steam store algorithm, increasing exposure. Click the link below to visit the new Demo Store Page: - NEW Full Trailer! Feel free to like, share, comment etc. Exposure and coverage is always greatly appreciated. ːer_waveː - Updates for the Demo! What's New? ːsteamthisː Added the new trailer. ːsteamthisː "Skip" message now appears instantly so it's clearer when cutscenes and videos can be skipped. ːsteamthisː The "Unlock All" debug option now unlocks all Beast/Trap slots. Balance Updates ːsteamdeadpanː Endless mode difficulty scales faster after wave 30. ːsteamdeadpanː Spikes damage slightly increaed and attack speed is up by 25%. ːsteamdeadpanː Enemies now cannot be attacked when o…