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Stranded

Stranded Steam news

DevBandeira | Feb 23, 2024 | game

Released

0players observed · 25 September 2026 - 18:38:59 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Stranded news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews33
  • Release dateFeb 23, 2024
  • DeveloperDevBandeira
  • PublisherDevBandeira Studios

Genres: Action, Adventure, Indie

Company pages: Developer: DevBandeiraPublisher: DevBandeira Studios

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Stranded Steam news

Stranded news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Stranded v1.13 on air! - 20 May 2024

    Fixed bug that crashed the game.

  • Stranded v1.12 on air! - 20 May 2024

    Fixed small bug that doesn't show volume sliders.

  • Stranded v1.1 on air! - 13 May 2024

    NEW CONTENT Now the user can choose between two game modes Without Hordes With Hordes Modified the calculation of enemy spawn waves (Reduced/Balanced) Added key rebinding/remapping in the game settings screen Added an indicator of the current game version on the menu screen MODIFICATIONS (GENERAL) Dash is now applied in the direction the user is moving Durability of tools has been slightly increased KNOWN BUGS There are still some visual bugs in the project, especially after the mountains layer has been added. These bugs are being reviewed and fixed by the developer and will soon be removed from the project!

  • Stranded v1.1 on air! - 9 May 2024

    NEW CONTENT Added the weapon SPEAR Added the weapon TRAINING SWORD Added 3 new types of TREES to the game Added a new animation when starting the project Added an option to skip the game's opening Added a new terrain layer in the game, the MOUNTAINS Added Wooden and Stone stairs (Useful for climbing or descending mountains) VISUAL MODIFICATIONS The vignette starts disabled The character's hand has been modified Menu screen has been visually modified Statistics screen has been visually modified Crafting screen has been visually modified Settings screen has been visually modified Replaced the default font of the Game Kaph -> Vinque GENERAL MODIFICATIONS Recipes have been slightly modified Weapon descriptions have been updated, showing their durability and estimated damage Mouse rotation works freely even in interface menus, giving a less "jerky" aspect to the camera If the user has modifi…

  • BUGFIX - 15 April 2024

    Fix a bug where the equipped item does not appear in the character's hand.

  • UPDATE 1.0.6 - 15 April 2024

    MAIN CHANGES Added two new enemies that appear from the first wave (Agile/Weak Bat and Slow/Strong Bat) Weapons now have "Tiers" (Wood and Stone currently), where each tier has different durability and effects on the weapons Two new weapons have been added, the sword (Main hand) and the shield (Off hand) New resources (Mushrooms and Pumpkins) have been added that can be consumed to restore health NEW RECIPES Torch Sword Shield Hood BUG FIXES Fixed a bug where the equipped item would still appear even when the character had died Fixed a minor bug with the Settings buttons Fixed a bug with interaction on structures

  • UPDATE 1.0.5 - 9 April 2024

    **MAIN ADDITIONS** *Added Joystick Support *Added an indicator of where enemies will appear at the end of each WAVE **VISUAL MODIFICATIONS** *It is possible to update the life bars and sound effects of any screen in the game (Exception: statistics screen) *Added a new screen showing developer acknowledgments *New button leading to the developer's social networks *Created a separate Tutorial button from the New Game button *Visual change in the final statistics screen *Complete visual change of the Settings Menu *Visual feedback indicating that the user has attribute points to be used **OBJECT MODIFICATIONS** Tree Old Life: 60 to 120 New Life: 30 to 60 Tree Base Old Life: 15 to 30 New Life: 5 to 15 Stone Type 1 Old Life: 15 to 30 New Life: 5 to 15 Stone Type 2 Old Life: 25 to 45 New Life: 10 to 25 Stone Type 3 Old Life: 35 to 60 New Life: 15 to 40 Stone Type 4 Old Life: 45 to 90 New Life…

  • Improvements and Bug Fixes - 22 March 2024

    MODIFICATIONS *Enemies no longer spawn in the first wave of the game (first 5 minutes). *Character now recovers 100% of health upon leveling up. *Healing from Meat: from 1 ~ 5 to 2 ~ 8. ITEM DROPS Gold Bag Drop Chance: Previous: 1% New: 8% Meat Drop Chance: Previous: 20% New: 60% Wool Drop Chance: Previous: 70% New: 90% RECIPES Backpack Old Recipe: 30 wools New Recipe: 20 wools Axe and Hammer Old Recipe: 10 woods, 20 stones New Recipe: 8 woods, 15 stones Wooden Tower (Initial) Old Recipe: 50 woods New Recipe: 30 woods (Intermediate) Old Recipe: 50 woods New Recipe: 30 woods Archer Tower (Initial) Old Recipe: 30 woods, 70 stones New Recipe: 15 woods, 30 stones (Intermediate) Old Recipe: 30 woods, 70 stones New Recipe: 15 woods, 30 stones House (Initial) Old Recipe: 20 woods, 40 stones New Recipe: 10 woods, 20 stones (Intermediate) Old Recipe: 20 woods, 40 stones New Recipe: 10 woods, 20…

  • Game Suddenly Crashing (BUGFIX) - 29 February 2024

    Fixed bug that automatically crashed the game at random times.

  • Bug Fixes and Improvements (Rebalance Enemies/Character) - 29 February 2024

    BUG FIXES - Fixed durability bug for tools (Axe/Hammer). - Fixed post-game statistics screen bug. IMPROVEMENTS/UPDATES TRANSLATIONS - Added missing pt-br/en translations. CRAFTING RECIPES Axe/Hammer Recipe: - Old: 10 Stones, 10 Woods - New: 20 Stones, 10 Woods (50% increase in required materials) ITEMS Axe/Hammer Durability: - Old: 60 hits - New: 180 hits (300% increase in durability) ENTITY SPAWNING BY TILES Goblins: - Old: 0.2% per undiscovered tile - New: 0.125% per undiscovered tile (37.5% reduction in spawn chance) Sheep: - Old: 0.4% per undiscovered tile - New: 0.75% per undiscovered tile (187.5% increase in spawn chance) *For comparison, 20 + 2 x 12 + 2 (308 tiles) are rendered at runtime. New tiles are rendered as the player explores, while old ones disappear, but remain counted as discovered tiles to prevent the respawn of already instantiated enemies. ENTITY UPDATES: Player Ch…

  • Detalhes da atualização de 27 de fevereiro - 27 February 2024

    Bugfixes and Improvements *Please, give feedbacks, I'll be fixing bugs as soon as I can Bugfixes Fixed bug where the game would crash when pressing the R key Improvements Added a side indicator (Scroll) to the Settings menu Added an indicator teaching how to save the game Reconfigured initial volume values Added a simple in-game tutorial

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2024Stranded v1.13 on air!5747233970434087531
220 May 2024Stranded v1.12 on air!5747233970434066502
313 May 2024Stranded v1.1 on air!5768625435411627445
415 April 2024BUGFIX6474562312197080016
515 April 2024UPDATE 1.0.66474562312197044787
69 April 2024UPDATE 1.0.55762993398267104002
722 March 2024Improvements and Bug Fixes5686430301721803353
829 February 2024Game Suddenly Crashing (BUGFIX)5688680204370159696
929 February 2024Bug Fixes and Improvements (Rebalance Enemies/Character)5688680204370130954
1027 February 2024Detalhes da atualização de 27 de fevereiro5728086065200293716

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