Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2636460 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2026 |
| Developer | Enraged Gamers |
| Publisher | Enraged Gamers |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Plunge into the Dungeons Deep! A dark-fantasy ARPG featuring vast underworlds full of horrifying monsters and ancient treasures. Liberate the plagued lands of Antioch for those who still remain.
About this game
About our game Dungeons Deep is a hardcore dungeon crawler set in a dark fantasy world. Battle goblins, demons, skeletons, spiders, dragons and many more creatures. Play alone or with your friends. Our story follows an order of soldiers and mercenaries that return to the plagued kingdom of Antioch. Their quest is to plunder the depths for ancient artifacts, and rid the former kingdom of creatures that lurk in the darkness, preying on those who remain in these lands. Although some come for more clandestine purposes. GAME FEATURES Play single-player or co-op, planned up to 4 players. Dozens of intricately crafted locations that are procedurally re-arranged so that every playthrough is different. Omni-directional aiming based combat, with full gamepad support. Bloody dismemberment system. What good is hacking and slashing if nothing comes off? Deeply satisfying combat Enemy difficulty in Dungeons Deep is largely based on the different tactics and behaviors of the creatures you're fighting. In many cases they will learn what you’re doing and change tactics. Mistakes will be punished. In order to survive you must learn your enemies' weaknesses, and exploit them quickly. Never play the same dungeon twice, while avoiding the common pitfalls of proc gen Hand-crafted rooms are procedurally re-arranged every time you enter the dungeon for a fresh experience. These locations feature a wide variety of themes with variations of enemies and bosses selected from the numerous factions. This means you will never play the same dungeon twice, bringing a new challenge every time you step in without the typical pitfall empty feeling fully-procedural dungeons. Your character, played your way Persistent progression and an open skill tree means with each level and skill point you choose your characters path. There are no weapon restrictions so any class can wield whatever you like. Loot vomit! Hundreds of satisfying loot options over several rarity types that will boost your abilities and help you specialize your character. You can also find and mine resources to craft weapons and armor. Build your camp Spend your gold to build your camp with upgrades that will help you…
Supported languages
English * * languages with full audio support
