SPSTEAMPULSELIVE ANALYTICS
Venus: The Last Ascent

Venus: The Last Ascent Steam metadata

Breaking Walls | To be announced | game

Coming Soon

GameSteam Store content

ActionAdventureIndieRPGSimulation

  • Steam app typegame
  • Steam App ID2640150
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBreaking Walls

Venus: The Last Ascent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2640150
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperBreaking Walls
  • PublisherBreaking Walls
  • Parent gameNot available

Genres: Action, Adventure, Indie, RPG, Simulation

Company pages: Developer: Breaking WallsPublisher: Breaking Walls

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Venus: The Last Ascent Steam metadata

Venus: The Last Ascent metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2640150/metadata
Steam Communityhttps://steamcommunity.com/app/2640150
PCGamingWiki search
IGDB searchSearch IGDB for Venus: The Last Ascent

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Update: Key Rebinding and Stability Fixes - 20 August 2026

    Hi everyone,We just released a new demo update for Venus: The Last Ascent.This update adds a first version of our key rebinding system and includes several fixes focused on save loading, HUB Machine stability, construction, and crashes reported by players.New in this update:Added a first version of the key rebinding systemThis is an early version of the feature. We will continue improving it, adding more options, and expanding the system as development continues.Fixes and improvements:Fixed several save game loading issues that could result in a broken HUB MachineImproved construction stability in cases where small physics movements could block 3D printingFixed some HUB Machine physics instability issues after loading a saveFixed an issue where the HUB Machine could sometimes not be active or controllable after loadingFixed some random crashes reported by playersFixed other minor issues…

  • Feature Highlight: Air Jump - 7 July 2026

    Hi everyone,For this feature highlight, we want to talk about the Air Jump in Venus: The Last Ascent.The Air Jump is powered by small boosters built into the backpack. It gives the player an upward push, with a light anti-gravity feel that helps with mid-air movement and quick maneuvers.As your HUB Machine grows, better mobility becomes more important. You need to reach modules, repair damage, climb higher structures, and move quickly around the machine when things go wrong.The Air Jump also helps when exploring the surface of Venus. Some resources and rare minerals can be hidden in higher or harder-to-reach areas of the landscape. With better suit mobility, exploration becomes faster, more flexible, and more rewarding.It can also make a difference during combat. When hostile machines attack, staying mobile helps you reposition, avoid danger, reach damaged parts of the HUB, and keep fig…

  • Thank You: Venus Passed 17,000 Wishlists During Steam Next Fest - 23 June 2026

    Hi everyone,Steam Next Fest has now wrapped up, and we wanted to take a moment to say thank you.Thanks to your support during the event, Venus: The Last Ascent has now passed 17,000 wishlists on Steam.For our team at Breaking Walls, this is a huge milestone. Over the past week, we saw players discover the demo, build their first HUB Machines, share feedback, report bugs, post videos, and help spread the word about the game.Venus: The Last Ascent is still early in development, and this demo was an important step for us. Seeing how players mine, build, repair, defend their reactors, and move toward Cloud City has already helped us understand what is working, what needs improvement, and where we should focus next.We’re continuing to read feedback, bug reports, and suggestions from the community. We’ve already started making improvements to the demo, and we’ll keep sharing updates as develo…

  • Demo Update: Display Settings and Small Fixes - 19 June 2026

    Hi everyone,We just released a small demo update for Venus: The Last Ascent.This update focuses on player settings and a few targeted fixes based on feedback we’ve received during Steam Next Fest.New in this update:Added screen resolution settingsAdded display mode settingsFixed an issue where the player could fall through the floor in some casesWe’re continuing to improve the demo based on player feedback, bug reports, and suggestions during Steam Next Fest. Venus: The Last Ascent is still early in development, so every report helps us make the experience smoother.Thanks again to everyone who has played, wishlisted, shared feedback, or helped spread the word during Steam Next Fest.Breaking Walls

  • Join Us for a Developer Walkthrough of the Demo - 15 June 2026

    Hi everyone,We’ll be hosting a developer broadcast for Venus: The Last Ascent, where members of the Breaking Walls team will play through the demo and talk about the game as we go.During the walkthrough, we’ll show the main systems introduced in the demo, including:Building and expanding the HUB MachineMining resources from the surface of VenusManaging power, oxygen, and survival systemsDriving the rolling fortress across the terrainDefending your reactors from hostile machinesHow the demo fits into the larger journey toward Cloud CityThis is a good chance to see how the game is meant to be played and hear more about the ideas behind the project.The demo is available now on Steam, so you can also try it yourself before or after the stream.Thanks for following Venus: The Last Ascent. We hope to see you there.Breaking Walls

  • Venus: The Last Ascent Is Part of Steam Next Fest - 14 June 2026

    Hi everyone,We’re excited to share that Venus: The Last Ascent is part of Steam Next Fest.The demo is live now, and this is a very important moment for the game and for our team at Breaking Walls. Steam Next Fest is one of the best chances for players to discover new indie games, so every play, wishlist, follow, comment, and share can make a real difference.If you want to support Venus: The Last Ascent, here are a few simple ways to help:Play the demoAdd the game to your wishlistFollow the game on SteamShare the Steam page with friendsTell us what you think in the discussionsTalk about the game if you enjoyed the demoVenus: The Last Ascent is a physics-based survival game where your base is also your vehicle. Build a massive rolling fortress, mine resources, defend your reactors, and fight your way across the surface of Venus toward Cloud City.We’re still early in development, and your…

  • Demo Update: New Player Settings and Ongoing Improvements - 12 June 2026

    Hi everyone,We just released a small demo update for Venus: The Last Ascent.This update focuses on player comfort and control options based on the feedback we’ve received since the demo went live.New in this update:Added inverted axis setting while controlling the characterAdded inverted axis setting while driving the HUB MachineAdded motion blur settingAdded camera shake settingPlease note that inverted axis is not yet applied during construction mode. That part of the control system needs more time, but we wanted to get the character and driving controls improved first.Still in progress:Construction stability improvementsStructural connection stability during module removalAdditional building and construction polishMore player settings and accessibility optionsWe’re continuing to monitor feedback, bug reports, and player comments as we improve the demo.Thanks again to everyone who has…

  • Feature Highlight: Every Module Matters - 9 June 2026

    Hi everyone,For this feature highlight, we want to talk about one of the core ideas behind Venus: The Last Ascent:Every module on your HUB Machine has a purpose.Your rolling fortress is not just a vehicle, and it is not just a base. It is your shelter, workshop, power grid, oxygen supply, mining platform, storage system, weapon platform, and only way forward across Venus.The HUB Machine is built around systems that depend on each other. Power keeps your tools, refineries, weapons, and production modules running. Mining and refining give you the resources needed to expand. Oxygen keeps you alive, but it can also feed the tools and defenses you need to protect the machine.That creates the core loop: build systems to keep the HUB alive, then protect the HUB so it can keep producing the power, oxygen, and resources you need to survive.Building bigger is exciting, but every choice matters. M…

  • We’re Working on a Multi-Layer Construction System - 4 June 2026

    Hi everyone,We wanted to share a quick look at something we’re currently working on for Venus: The Last Ascent: a multi-layer construction system.The goal is to give players more freedom when building their HUB Machine. Instead of being limited to a flatter structure, we want players to create taller, more flexible, and more personal rolling fortresses.This opens the door to machines with multiple levels, larger layouts, better module organization, and more creative designs. Turbines, propellers, turrets, storage, power systems, oxygen modules, and other parts can become more interesting when players have more space and more freedom to build.Because Venus is physics-based, this also creates new challenges. Building bigger is powerful, but weight, balance, stability, and movement still matter. A massive fortress needs to survive the terrain, not just look impressive.We’re still testing a…

  • Our new demo is live and we need your feedback - 29 May 2026

    Hi everyone,We just released the demo for Venus: The Last Ascent.This version introduces the new direction of the game: a physics-based survival experience built around one massive rolling fortress. Instead of building a base and staying in one place, your base moves with you. It is your shelter, your vehicle, your workshop, your power system, and your only way to cross Venus.In the demo, you’ll mine resources, build new modules, improve your machine, and start the journey toward Cloud City.We’re still actively developing the game, so your feedback is extremely valuable. If you try the demo, please let us know what you think in the Steam discussions.We’re especially looking for feedback on:Building and upgrading the fortressDriving and physicsMining and resource flowCombat and reactor defenseTutorial clarityOverall pacingThank you for playing and helping us shape the future of the game.

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026Demo Update: Display Settings and Small Fixes1835871199307862
212 June 2026Demo Update: New Player Settings and Ongoing Improvements1835236783563985

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2640150
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperBreaking Walls
PublisherBreaking Walls
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Venus is a sandbox action-adventure merging RPG progression with creative engineering, physics-based construction, and high-stakes exploration. Build machines for mining, shape a utopian cloud city, and wield advanced weapons to face the threat below.

About this game

Build a massive physics-driven fortress on wheels, survive the surface of Venus, and fight your way to the last city above the clouds. Venus: The Last Ascent is a physics-based survival game where your base is also your vehicle. You keep moving, hauling a fortress of guns, farms, drills, and shields across the planet. Think tower defense, except the tower has wheels and never stops. But everything on Venus wants your energy. Solar-powered war machines, abandoned here generations ago, wake up at sunrise and come for your reactors. You hold them off, scavenge what's left of them, and keep rolling. FEATURES BUILD A ROLLING FORTRESS Every component you bolt on does something: tools, weapons, power, oxygen, storage, shields. You always want to build bigger. More guns, more farms, more reactors. But the physics are real, so you need to engineer the thing to actually move. A badly designed fortress gets stuck on a ridge or flips itself in a storm. Growing and staying functional is the whole game. MINE ON THE MOVE Cut into Venusian rock with focused light to pull out the minerals you need for upgrades. The good stuff is hidden in dangerous places, and stopping too long in the wrong spot is its own kind of risk. FIGHT OFF THE DAY When the sun hits, the old machines wake up. They're after your power, and they don't stop coming. Mount turrets, stand your ground, or outrun them. EXPLORE A HOSTILE PLANET Cross acid plains, glass deserts, and old industrial ruins. Pre-war outposts are where you find blueprints, and blueprints are how you build bigger, stranger, and more dangerous things. Logs and clues about what happened here are scattered around too, if you want to piece the story together. REACH CLOUD CITY The beam of light on the horizon is your only fixed point. Everything you build, mine, and fight for is in service of getting there. A NOTE FROM THE STUDIO Venus: The Last Ascent is being created by a small independent team at Breaking Walls. We are passionate about building strange worlds, and we’re excited to keep shaping Venus with player feedback.

Supported languages

English * , French * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria Violência
steam germany12Gewalt Schimpfwörte
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Venus: The Last Ascent's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Venus: The Last Ascent's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Venus: The Last Ascent at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-21$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.