- Late August patch - 28 August 2024
Just a few fixes. Mostly to training grounds.
- It's been 3 months! - 15 May 2024
A little 3 Month Thank you Update was added. Thank you for being part of my Game Dev Journey and part of Fernando's Journey. Best, GrandPaw Games
- Sword Option - 13 May 2024
Now, the Sword choosing level in available on SameShadow: Fernando's Journey. The sword you choose is what you'll have with you during the game. Dlss 3.5 was removed as it was giving a lot more issues to the player base than what it was helping.
- A Heartfelt Thank You: From the Developer of SameShadow - 11 February 2024
Dear Gamers, Thank you for your incredible interest and support for SameShadow: Fernando's Journey. Your enthusiasm, whether through playing the demos, beta testing, or simply showing your support, means the world to my family and I. As a solo developer, I've poured over three years of my life into this project, juggling full-time work to support both my family and the game's development. It's been a labor of love, driven by a deep passion for crafting something truly special within the SameShadow universe. Launching Fernando's Journey was a pivotal moment for me. It's a challenging game, designed to push your skills and strategic thinking to the limit. With a vast skill tree offering 115 different passive skills and abilities, mastering your fighting style requires time, dedication, and a willingness to strategize. Stepping into the shoes of Fernando, you'll find yourself on a bridge b…
- SameShadow: Fernando's Journey - 6 February 2024
Broadcasting SameShadow: Fernando's Journey. Some gameplay, some talking, lots of combat.
- SameShadow: Fernando's Journey - 5 February 2024
Broadcasting SameShadow: Fernando's Journey. Some gameplay, some talking, lots of combat.
- Meet the Developer: SameShadow Insights with GrandPaw Games! - 3 February 2024
Dear Gamers, Discover the inner workings of SameShadow: Fernando’s Journey with GrandPaw Games! In this exclusive interview, delve into key topics such as the unique blend of third-person shooter and hack-and-slash gameplay, the challenges faced as an indie game developer, and the inspiration behind the game's creation. Gain profound insights into the vision that propels GrandPaw Games forward. Curious minds are invited to explore the full interview on Minimap. Uncover the passion, challenges, and inspirations that breathe life into SameShadow. Best, GrandPaw Games
- Critical Choices: Unveiling the Last Big Update - Alignment! - 12 January 2024
Dear Gamers, Exciting news awaits on the horizon of SameShadow: Fernando's Journey! Before the Steam Next Fest, we're thrilled to introduce the final significant update to our Skill Tree - the much-anticipated "Alignment" system. This game-changing addition offers eight unique passive skills, each with both positive and negative buffs, reshaping your entire gameplay experience. Get ready to make strategic decisions and tailor your journey with these Alignments, each costing 3 awaken points: Alignment List: -Warmonger: Deal and take 50% more Melee and Bullet damage. -Pacifism: Deal and take 50% less Melee and Bullet damage. -Ragdoll God: Deal 200% more Ragdoll damage and become Unlucky. -Luck Goddess: Get 50% more Luck. Deal no Ragdoll damage and take more Ragdoll damage. -Energy Purity: Increase your base Energy by 50% and Decrease your base Health by 60%. -Health Purity: Increase your…
- Entering the Invaded City - 18 December 2023
Dear Gamers, Enter the grim abyss of the fallen Ukrainian city within "SameShadow: Fernando's Journey," a haunting landscape teeming with untold tales of despair and resilience: Embark on a daunting journey through a dark, fog-laden city, the lingering stench of death a chilling testament to the desolation that reigns. Amidst the chaos, once-vibrant buildings now stand as eerie relics—some abandoned, others torn asunder by the desperate attempts of those fleeing the war. Tragic remnants bear witness to the misfortunes of those who couldn't escape. Within these desolate streets, enemy soldiers meticulously scour block by block, erasing all traces of resistance. Yet, amidst their unwavering confidence in overwhelming military might, emerges an unforeseen force—YOU. The shadowy figure they never anticipated, swiftly ending their overconfidence. As a solo game developer, crafting this vast…
- Available Abilities in SameShadow: Fernando's Journey! - 7 December 2023
Dear Gamers, Unleash an arsenal of unique abilities in SameShadow, each a key to mastering your journey Abilities Requiring Ability Slot: Time Dominion: Slow time to unleash devastating attacks, but beware of health and energy drain. Vanish: Leach enemy health and make them vanish, yet bosses resist this skill. Particle Acceleration: Blast foes back with ragdoll damage, upgrade range, and width for tactical advantage. Bullet Rush: Hurl bullets for potent long-range strikes—ideal for diversifying your combat style. Rapid Regeneration: Sacrifice energy for rapid healing, ensuring resilience in the face of adversity. Reduced Friction: Erect an energy shield against high-velocity threats, sustain it with upgraded activation. Rage: Channel remaining energy for explosive area damage, turning the tide of close combat battles. Disarm: Disarm your enemies to turn the tide of the fight in your fa…
- What happens after you die? - 19 November 2023
Dear Gamers, What happens after you die? In "SameShadow: Fernando's Journey," death isn't the end—it's a part of a cyclical journey. Upon death, you enter a Death-Reborn Cycle, allowing a limited number of respawns: more on easy mode, 10 times on normal, and 5 times on Hard mode. However, each death entails losing equipment, retaining only unlocked abilities and the sword. As you approach the cycle limit, a skull icon, initially opaque with empty eyes, gradually becomes clearer after each death. Red eyes signify "Game Over," indicating a need to restart. This Rogue Lite mechanic adds intensity and strategy. On Hard mode, fewer respawns and XP loss present a challenging experience. Reversing the cycle requires leveling up—earned by defeating enemies. Leveling grants experience and awakening points, which are used to unlock powerful abilities in the Skill Tree. When reborn, a limited-time…