- Patch 0.82 - 2 July 2024
Hi everyone! This is a small patch to fix a bug where Steam achievements for hotshot and freak difficulties weren't coming through. Sorry about that! Your victories will still be saved even if the achievement didn't trigger previously. Now in 0.82 getting a win on hotshot or freak will trigger any relevant achievements for that difficulty retroactively. Thanks for playing! If you're enjoying the game, please consider leaving a review. They help me a lot :) Cheers, Adam
- Patch 0.81 is now live - 23 June 2024
Greetings, clones! WHAT'S NEW IN 0.81 CONTENT - New monster guts effect. CONTENT - Some new lines for CPT Briggs. BALANCE - Reroll cost capped at 21. BALANCE - Autosword now intercepts enemy projectiles. QOL - New indicator if the player tries to command drones when no drones are available. Added SFX for drone commands. QOL - you can now view your buildings when levelling up / during encounters. BUG - Fixed the balance on some in-game menu SFX. BUG - fixed drone health bars sometimes getting stuck on the screen. As always, thanks so much for playing. I am currently cooking up some new weapons and perks. What would you like to see in the next update? let me know! Cheers, Adam
- 'Freak' Update 0.80 is now live! - 14 June 2024
Hi everyone! Check out the biggest update yet! NEW CONTENT Added new Hotshot and Freak difficulties! Freak mode can be customized further by activating the freak stars. 5 new steam achievements have also been added for these. New encounter mechanic! Meet the denizens of the desert and manage your risks and rewards. Replaces the research mechanic which has been demoted. New wave generation! Get a preview of the next waves enemies for more strategic play. Waves are now procedurally generated and more dynamic. New Shield Charger structure! Boosts your max shield HP. Shield expansion perk has also been buffed to boost a % of max shield also. Updated Research Lab! Now has a chance to level-up when you build. Level up the perk for a better chance. This new system feels fairer and gives the player more control! New Perks! New mastery-type perks boost weapon sub-types. Use the Contingency Cores…
- 0.72.2 Bug and Balance patch - 14 May 2024
Hi everyone and welcome new players! WHAT'S NEW? Improved enemy pathfinding and collisions. Enemies should no longer get stuck on terrain. Music: tracks are now shuffled and mixed. 1 new track added. Small performance optimizations. BUG: fixed the shield blinking back on and throwing enemies around. BUG: fixed a visual glitch with elite enemy outlines. BUG: fixed a bug where the stun bomber perk was still showing up after picking. BALANCE: Nova tower base damage reduced by 1 to 3. BALANCE: Rocket Launcher base range increased to 130m. BALANCE: Elite enemy HP increased. Let me know how you're going with the game and what you'd like to see. I might start a discord soon. Next update will bring new wave randomization and higher difficulty levels. Thanks as always for playing! -Adam
- 0.72.1 Hotfix - 4 May 2024
Hi all! Just a quick fix for the new item screen. -Fixed some items costs that weren't showing properly -Removed the buggy Ampule of Acid which needs to be reworked for now. Thanks for playing! Adam
- 'Inventory' Update 0.72 is now live! - 4 May 2024
Hi everyone! I'm super excited to deliver another large content update. The 'Inventory' update features a new meta progression system in the form of items that can be unlocked with kaiju cores collected in your runs. They provide permanent bonuses and a way to further customize your run. WHAT'S NEW IN 0.72 - Item system: unlock meta-progression items with Kaiju cores - Critical Hits: the classic system has been introduced. More synergies coming soon. - Generators rework: they again provide income directly as their main function. They still boost interest by 1% BALANCE - Nerfed bombarder bug projectile damage - Wave populations increased in later missions - Wave formulation minor rebalance BUG FIXES - Fixed buildings getting damaged through the shield - Fixed shield perks not being applied properly - Engineer Max Ship HP ability now works properly - fixed damage numbers not showing - Min…
- 0.71 Steam Achievements + Balance Update - 19 April 2024
Hi everyone, this new update brings 34 new Steam achievements and crew enhancements to make runs more fun. WHAT'S NEW 34 Steam achievements have been added! There will be plenty more to come. Repairing - all crew now have the 'Repair' stat and will repair ship HP according to that stat after each wave. This should make runs much more forgiving for non-engineer characters. The engineer's repair has also been buffed. Crew Buffs - Buffed the crews starting stats (Shield HP in particular) and differentiated them a bit further. Broke Bonus - is now triggered when you start a wave with zero gold. Added some helpful tips on rotation to the loading screen. Thanks for playing as always! I love to hear how you're going with the game or any feedback you may have. Coming in the next few updates: meta-progression, harder difficulties and 'Events' between waves! Cheers! -Adam
- 0.70 'Evolution' Update is now live! - 12 April 2024
Hi everyone! Apologies for the longer-than-usual break between updates. I'm proud to present the biggest update yet. WHAT'S NEW? WEAPON EVOLUTIONS - Powerful new upgrades that 'evolve' a weapon or tower into a new form after it has reached max level. Evolutions change how weapons look and have powerful effects. There are 20 to discover already! The following weapons/towers can now evolve, and have 2 evolved forms each: -Blasgun (Plasma Uzi, Rad Blaster) -Autosword (Blink Sword, Blade Orbit) -Briefcase (Briefcase Sentry, Portable Nuke) -Grenade Pistol (Stun Grenades, Seeker Grenades) -Cannon (Sniper Cannon, Punch Cannon) -Minigun (Mini Railgun, Miniroller) -Claymore beam (Scorching beam, Horizon beam) -Rocket Launcher (Swarm Rockets, Guided Rocket) -Nova Tower (Toxic Nova, Frost Nova) -Flamethrower (Acid Sprayer, Napalmer) MISSIONS 6 & 7 ADDED Complete the Rookie campaign with missions 6…
- Small update 0.62 - Bug fixes and wave balance - 21 March 2024
Hi everyone, A very small update today with some critical bug fixes and some balance changes BUG FIXES Fixed a bug that could crash the game, and prevented changing fullscreen, vsync or resolution options from the main menu. Fixed some text errors, kaiju classes now display correctly on the boss health bar. BALANCE Flak drones are now much faster Tank and Spawner type enemies have slightly less HP at higher levels Most waves from 10-16 have the monster volume reduced Decreased kaiju move speed slightly Increased the volume of some fodder waves New content coming soon: weapon evolutions, new perks, weapon evolutions, final missions and meta-progression. Happy hunting! -Adam
- Controller and Quality-of-Life update 0.61 is now Live! - 20 March 2024
Hi everyone! I'm excited to deliver a new update for Acid Planet! WHATS NEW? Gamepads now supported New, easier-to-read font Performance optimizations Increased Map variety Added wave counter on screen at all times BALANCE Suicide bombers are slower Decreased early monster populations Made mission 3 and Golden Mask Kaiju slightly easier Altered monster HP across biomes, less in biome 2, more in biome 3 BUG FIXES Fixed text readouts on mission select Fixed a bug where interest cap would go infinite too soon Soldier corpse now appears Fixed a bug that blocked building on water In theory the game should run on steam deck now, but I don't have one to test with. I'll be submitting the game to valve so that they can approve for steam deck. If you try the game out with a controller, please enjoy and let me know how I can make the controller experience better. As always, feedback, bug reports a…
- 'Juju Island' Update for Acid Planet is now lIve!! - 15 March 2024
Hi everyone! I'm excited to bring to you the first content update for Acid Planet! MAJOR UPDATES Missions 4 & 5, (Mangolin and the Ant Emperor) now unlockable, with a new biome of monsters. Wave breakdown and wave bonuses added (perfect shield, broke and statue). Generator update - earn interest on your saved gold. MORE UPDATES AND BALANCE Better support for colorblind players (updated minimap & warning contrast) Key rebinding now available in-game Increased income for all crew Water update: now buffs income for all support structures, increases attack speed by 30% Generator upgrades added, they buff the interest earnings cap Fixed south-side spawning on triple vector waves + some minor other bugs I also want to say a massive thanks to the players! I have received some incredible feedback so far. It really fires me up to keep delivering more content and updates like a maniac. Please kee…
- Acid Planet looks like a cross of Vampire Survivors and They Are Billions - 18 February 2024
n upcoming blend of action roguelike and tower defense called Acid Planet will drop you on a ruined world with your weapons, your wits, and a very remarkable number of drones and automated gun turrets. Your opposition is a seemingly-endless horde of mutated monsters led by gigantic, stompy kaiju... Read more.