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Honey Bunny

Honey Bunny Steam news

Chicken Boolean | Feb 25, 2026 | game

Released

0players observed · 25 September 2026 - 08:16:48 UTC

ActionAdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Honey Bunny news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews4
  • Release dateFeb 25, 2026
  • DeveloperChicken Boolean
  • PublisherChicken Boolean

Genres: Action, Adventure, Indie

Company pages: Developer: Chicken BooleanPublisher: Chicken Boolean

Top Steam chartsTop 100 gamesGame directorySteam Store page

Honey Bunny Steam news

Honey Bunny news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Honey Bunny has Launched! - 25 February 2026

    I am happy to announce that Honey Bunny is now out on Steam! Features: A hub world10 Unique levelsPinball minigameController supportAnd all sorts of other cool secrets!Thanks to everyone that has supported us through creating this game. I hope you enjoy your time playing our game!

  • Honey Bunny Release Date! 2/25/2026! - 25 January 2026

    Proud to announce that we are wrapping up production on Honey Bunny. There is only a few things left to do but we plan on having the final game out on 2/25/2026! Currently the early access is the complete game but we are adding in some new music, last minute bug fixes, vfx and etc. I'm happy to say that we accomplished pretty much everything we wanted to do in terms of our scope. It's been an absolute blast making this game for the past 5 years and I hope you all enjoy playing it!

  • November Update: Full Game + Cutscenes - 2 December 2025

    The big update is here. The game is complete with all levels, save system and options/button mapping. There's also a few hidden goodies in the hub world that I won't spoil. I'm hoping to add achievements and do more play testing and level balancing. Expect this game to leave early access by March 2026!If anybody has any feedback or finds any glitches, please let me know in the community forum!I hope you all enjoy the latest build!

  • August 2025 - 9 August 2025

    All 10 Levels now playable! Level Select Mode 9/10 bosses are playable Added in a kitty cat NPC

  • March 2025 Update - 6 March 2025

    Been hard at work on this new level! Benny's Big Band Bonanza is the oldest speakeasy in Starlight City. Pick up metronomes to slow down the tempo of platforms and enemies! Other notes: Reworked the samurai boss: Kapa Cove (tiki level) is almost complete and just needs the boss to be programmed. Here is a cool moment in Kapa Cove: Other than that, production is going smoothly. Hoping to have a new build available next month!

  • January 2025 Update - 4 January 2025

    3 new levels playable: Kokorro Gardens and Pachinko Parlor Neptune's Bath Martini Club Tiki Pirate Level (80 percent complete. Level name is still being decided.) All made levels are accessible to try in the build. You don't have to currently beat other levels to unlock. Select Trial at the menu to go to the level select. I hope you all enjoy the new build!

  • Ocotober 2024 update - 14 October 2024

    Been slowly but surely working on Honey Bunny. Almost done with the underwater level. This is a preview of what the boss will play like. I'm planning to have a new build available by next month around Thanksgiving that will feature this new level. After that, only 4 more levels to go!

  • August 2024 Update: New Level! Kokoro Gardens and Pachinko Parlor! - 18 August 2024

    Early Access version now has the Kokoro Garden and Pachinko Parlor level. The main level design is done but we still working on enemy animations for the level but otherwise it's about 80% complete. Early Access Version now has a level select so now players don't have to start from the beginning every time the game loads up. In the future we will have a save mode and a more developed level select and and adventure mode but hopefully this will work alright for the time being. Other than that, we've been slowly but surely working on the next level: Neptune's Bath. It's an Underwater Martini Bar based off of Art Nouveau and submarines. Some of the amazing WIP game design in this level: Please try out the new build and we look forward to feedback!

  • July Update 2024 - 18 July 2024

    Making some progress on the Japanese Garden/Pachinko Parlor level. The level is designed and we are just working on getting the enemy characters rigged and animated. Here's a preview of the boss for the Garden level: I'm hoping on starting the underwater level before the end of this month.

  • June Update - 11 June 2024

    Note: This is my first time doing an update on steam so let me know if there are any problems getting it to work. Fixes/Changes: * fixed bug where pressing tab by a word balloon would allow the player to edit the text. * Added new lock-on ability. Press R3 or the Q button to lock on to the closest enemy on screen. The camera will follow that enemy. Press right thumbstick left or right to scroll between other enemies that are on the screen or in range (This mechanic is still a work in progress so feedback would be appreciated). New level available: Sassy Saloon! It's the new second level in the game. Take a trip back to the past with Sassy Saloon! Its extensive mines in the mountains surrounding Starlight City have allowed it to operate independently for years. Come visit, take in the sunset and enjoy the ice cream! (note: cutscenes for level are not complete yet but everything else is g…

  • Update for May 2024 - 25 May 2024

    Working on a simple lock on code for the game. It's not going to be as robust as a 3d action game but it's doing the job. Going to keep trying to improve it as I go on. In other news: the bosses for the western level are programmed in and I'm getting ready to release the western themed level for early access by next month. Lastly I've been making progress on the Japanese garden themed level. I'm hoping to have the level designs done by early July. https://www.youtube.com/watch?v=g6D2Aq3gphY&ab_channel=CoolNico https://www.youtube.com/watch?v=av-_MgnEYKk&ab_channel=CoolNico I'm hoping to get much more done this Summer!

Patch notes and updates

S.noRelease datePatch nameGID number
19 August 2025August 20251807332909629103
24 January 2025January 2025 Update1787858252787474
314 October 2024Ocotober 2024 update6211118320236164057
411 June 2024June Update5746109972568203533

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