- CONSORTIUM Remastered announced, CONSORTIUM VR Beta on Steam, now available. - 22 April 2023
Earth Day is almost upon us. We celebrate our shared home, planet Earth, and its incredible beauty and diversity. Let's take a moment to appreciate the natural wonders that surround us and commit to nurturing our environment for future generations. We hope you take some to enjoy the great outdoors today. And then...maybe consider checking out CONSORTIUM Remastered and/or CONSORTIUM VR! ;) CONSORTIUM Remastered To all current owners of CONSORTIUM (2014) on Steam: You will be automatically gifted CONSORTIUM Remastered when we take it out of Beta. https://store.steampowered.com/app/2380550/CONSORTIUM_Remastered/ CONSORTIUM Remastered fully supports a much wider range of PC setups, controllers, Steamdeck and V.O.I.C.E: You can play through the entire story by literally talking out loud and making friends (or enemies) with Consortium’s diverse cast of characters. If you decide to check out t…
- Final CONSORTIUM 2014 news post... - 22 April 2023
Greetings owners of CONSORTIUM 2014: This is the last news post that will be made in this community hub. A cross promotion post is going to be following up this one with links to games, including a brand new updated version of this game. The original Source Engine build of CONSORTIUM has now officially been retired. Coming soon - CONSORTIUM Remastered. Each and everyone of you can play the Beta of CONSORTIUM Remastered, right now. Here's how: 1) Right click on CONSORTIUM 2014 and click "Properties" 2) Click on Betas 3) Enter the following password into the field: 4Owners0fCons0rtium0nly Enjoy! Namaste, --iDGi “Our imagination is the only limit to what we can hope to have in the future.” ― Charles Kettering
- Quest 2 CONSORTIUM VR will be available in just 3 days… - 22 February 2023
Happy 21 day to all! CONSORTIUM VR There has been a last minute delay to enable us to take care of a few recently discovered issues, but CONSORTIUM VR really is coming to Quest 2 this Friday… Today, we are granting early Beta access to the Quest 2 build of the game to folks who have opted in. Do you have a Quest 2 and want early access to the Beta? Hop into the iDGi Discord server, go to the “announcements” channel for February 13th and click the “VR” emoji. Note this is a call out ONLY for Quest 2 device owners, not for PC-VR. If you would like to learn more about the project, you can listen to an interview we did about the project to Sci-Fi radio…some amazing things are said about CONSORTIUM VR by them - check it out! https://scifi.radio/2023/02/17/on-the-event-horizon-gregory-mcmartin-ryan-sheffer-consortium-vr/ Back to polishing and fixing for us… Namaste, --iDGi “Beginning in itsel…
- CONSORTIUM VR - 22 January 2023
Happy New Year 21 day to all! CONSORTIUM VR Please consider helping us share the following announce trailer video far and wide across the internet: We will be sharing our Beta to the public via the Meta Quest 2 AppLab on February 21st. We are new to VR and want to carefully ease into this brand new market. We aim to ensure that we address all core player concerns during our final polishing rounds. When we reach CONSORTIUM VR v1.0 later this year, we will be releasing it right here on Steam, for PCVR: https://store.steampowered.com/app/1428880/CONSORTIUM_VR This will be largely similar to the Quest 2 game but with the addition of big graphical options such as volumetric clouds, fully dynamic lights and shadows. To all of you owners of CONSORTIUM (2014) that are not into VR - worry not, a big FREE update will be coming for you later this year. A new store-page for CONSORTIUM Remastered wi…
- Winter Solstice 2022 iDGi dev update - 22 December 2022
Happy Winter Solstice 21 day everybody! iDGi-1 Winter Solstice update With iDGi-1 being at it’s most efficient time of the year due to the winter solstice, we are thrilled to share that a freak accident of sorts caused a content breakthrough with the Virtual Trainer. Here is a brief vid browsing the new VT scenarios with the panel along with one other snippet at the end, appropriate for the season. VR Game Update Trailer making for VR games is tricky business. The truth is that we’ve all been testing, fixing and polishing the VR game incessantly, and we’ve gotten a little behind on the marketing side of things. That being said, we’re now ready to say that in precisely 1 month’s time, on January 21st, 2023, we will be officially announcing iDGi's first VR Interactive Cinema game. When the countdown on this page ends, the announce trailer will be viewable. When we next see each other...yo…
- November 2022 iDGi dev update - 22 November 2022
Happy 21 day everyone, General iDGi Dev Update The Announce Trailer for our VR INTERACTIVE CINEMA production is getting close to done. The front-end is feeling pretty good now. Credits are almost done. We’ve been continually testing, fixing and polishing the whole thing, but with a particular emphasis on on the ending and beginning. Today marks 2 years since we’ve started updating you all each and every month on the 21st. It’s also been just over a decade since we first revealed the initial glimpse of CONSORTIUM. Here is a very brief look of our game development efforts over all this time. Wait for a never before seen glimpse of Consortium: THE TOWER’s Act 2 at the end. With a bit of luck, we’ll be releasing the Announce Trailer before the December holidays and you’ll all finally realize what we’ve accomplished for VR… To all of you in the USA, we wish you a wonderful thanksgiving! Nama…
- October 2022 iDGi dev update - 22 October 2022
Happy 21 day everyone, General iDGi Dev Update Our VR INTERACTIVE CINEMA production has now technically, FINALLY reached early BETA! However – contrary to what we told you last month, we still aren’t ready to let new playtesters in just yet. We’re a very small team and can only move so fast and work on so much at one time. We’ve been working on things like the game ending, credits, the front-end and the announce teaser trailer video. Once this video is ready, we’ll properly announce the project and make our store pages live! THEN we’ll let in the first wave of beta testers… Here’s a new little glimpse of something else we’ve been working on via iDGi-1: VR INTERACTIVE CINEMA Streamer List of 21 Calling all VR game streamers! We are now actively looking for no more than 21 folks who are into streaming VR games, with the only requirement being that said streamer must have an audience of at…
- September 2022 iDGi development update - 22 September 2022
Happy 21 day everyone, General iDGi Dev Update A new build of Whispers From The Rift has just released to everyone who has access to the closed PC beta testing of our interactive novel and direct prequel to CONSORTIUM: https://store.steampowered.com/app/1099900/Whispers_From_The_Rift/ There are now 30 additional brainscan “illustrations” to be discovered throughout the narrative web of Whispers From The Rift. There are more brainscans to come, but the lead transcriber feels that only one more release will be needed before we have ourselves a v1.0 Release candidate! Here is one particularly interesting scan recently conducted via iDGi-1: Head to our Discord iDGi Whispers From The Rift channel to see another spoiler tagged brainscan from very late in the stream. As for our still technically unannounced VR INTERACTIVE CINEMA production, we are now working on the final set of tasks for fini…
- 212121212121 - 21 August 2022
21212121 212121, 212121: 212121 2121 21212121, 212121 2121 21212121 2121 21 2121 2121. 212121 2121… 21, --iDGi “21212121 2121 212121 2121, 21 2121212121 2121 2121!” – 212121 21 2121212121
- 21TWENTY ONE21 - 22 July 2022
Greetings 212121s, Today, we have a continuation of some technical details of the C-3800 Consortium Command vessel. We are happy to report that if things keep going well, within a handful of weeks we will finally reach the early Beta stage of both SKUs of our VR Interactive Cinema experience ( Meta Quest 2 and PCVR ). This means that the entire VR Interactive Cinema experience is poised to be playable from beginning to end, is largely feature complete and only requires more polish and testing. Until next month, peace and love to you all! It’s back to work for us... Namaste, --iDGi “Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.” – Harriet Tubman
- 212121 - 212121- 212121 - 22 June 2022
Happy 21 day everyone, Here is a (work in progress) glimpse of something we’ve been working on. We’ve recently learned these C-3800 technical details via iDGi-1. We continually strive to fully understand the emission free C-3800 propulsion technology so that we might make use of it here in our world, where the global aviation industry is currently tied so inextricably to fossil fuels. Until next month, may all of you stay safe and healthy… Namaste, --iDGi “The ecological crisis is doing what no other crisis in history has ever done — challenging us to a realization of a new humanity.” – Jean Houston
- 21_____________21 - 22 May 2022
Happy 21 day everyone, General iDGi Dev Update Recent testing of our VR game has yielded the type of feedback we were hoping for. We’ve been spending a great deal of time lately on a major optimization pass for the VR game (Quest 2 native…) in addition to a ton of tasks related to the most recent 21 day video we posted. Here is a (work in progress) glimpse of something we’re working on… Until next month when we should have another video glimpse… Namaste, --iDGi “Perfect is the Enemy of Good.” –Voltaire
- 21212121212121212121212121212121212121212121212121212121212121212121212121212121 - 22 April 2022
Happy 21 day everyone, General iDGi Dev Update We’ve recently sent out the latest builds of our VR game and Whispers From The Rift for testing. In addition to taking a bit of a break, we’ve been working through tasks related to last month’s video, and we’ve recently found a few additional details of ZENLIL’s lounge via iDGi-1… Until next month…. Namaste, --iDGi “The supreme art of war is to subdue the enemy without fighting.” -- Sun Tzu
- 21 Day - Another brief glimpse and update - 22 March 2022
Happy 21 day everyone, General iDGi Dev Update Freshly updated builds of both our VR game and Whispers From The Rift are undergoing final preparations for going out the door. We will also shortly be letting more folks into the pre-beta test. For those interested, watch for incoming emails and Discord announcements. Whispers now has double the number of brainscan illustrations from the previous build, and the VR Game continues to inch closer to beta each day. Here is a brief glimpse of a couple things we’ve been working on with iDGi-1… Once again until next month, it’s back to work for us. Namaste, --iDGi “Air superiority is the ultimate expression of military power.” -- Winston Churchill
- 21 Day - A brief glimpse and update. - 22 February 2022
Happy 21 22 day everyone, General iDGi Dev Update After a few weeks of internal testing, debugging and fixing, we finally sent keys out to the first wave of testers for the pre-beta testing for our VR game. If you are a Tower backer that signed up for testing and haven’t received your key, that means you’ve been assigned to the second wave, roughly around early April. Whispers From The Rift is still in the middle of being upgraded with many new brainscan images. How many in total will it have once done? No-one can say at this time. Peek into the Whispers From The Rift channel in our iDGi Discord to see a sneak peek at another new image. We’ve been steadily receiving updated iDGi-1 Virtual Trainer data of all sorts. Here is a brief snippet of something we’ve recently been transcribing... https://youtu.be/aJGnL16ShBE Until next month, it’s back to the dev caves for us… Namaste, --iDGi “Th…
- 21 Day - Epic MegaGrant and the iDGi-1 updated Info Console - 22 January 2022
Happy 21 day everyone, We are thrilled beyond words to be able to announce that in December of 2021, our currently still technically secret VR project was selected to receive an Epic MegaGrant! This MegaGrant is enabling us to hunker down and focus on getting the game done and ready for release. We are honored and extremely grateful to Epic Games for their awesome support and acknowledgment that we're really onto something with this project. We are now more confident than ever that our upcoming release will clearly point the way for everyone to easily imagine the limitless creative possibilities that exist within a brand new genre: VR INTERACTIVE CINEMA. We told you all before that we would be properly announcing the project upon reaching Beta. However, now that we’ve had time to really think about the marketing side of things, we’ve decided to internally focus hard on taking us to beta…
- 12-21-21 iDGi Dev Bulletin - 22 December 2021
Happy 21 day everyone, Whispers From The Rift: We had hoped to be able to publicly release our mobile prequel to CONSORTIUM and Consortium: THE TOWER onto Google Play TODAY, but we’re still – Working out some of the kinks with navigating the meta-endings / canon continuation chapters. Processing quite a few new brain-scan images coming down the pipe. To see another sneak-peek at one of them, hop into our Discord server and take a peek in the Whispers From The Rift channel In addition, the Whispers From The Rift Website has received an update. Another closed beta Whispers update is coming within a few days, and the first worldwide free-to-play public release on Google Play will follow shortly afterwards. We also anticipate locking in the release date for Whispers on Steam quite soon. The VR Game: We now have this running extremely well on the Quest 2 headset now, and there are still more…
- 11-21-21 iDGi Dev Bulletin - 22 November 2021
Happy 21 day everyone, Whispers: Since the “Canon Continuation Chapters” (CCCs) for CONSORTIUM prequel Whispers From The Rift (formerly known as the “meta-endings”) were completed last month, we have been working to get the actual program itself ready for a general public beta release! https://store.steampowered.com/app/1099900/Whispers_From_The_Rift/ The CCCs have all been polished, edited and integrated into the program itself. The entire first chapter of the experience has received a big polish pass based on more playtesting feedback. The game now features actual whispers. We’ve just released version 0.9.6.21 of Whispers From The Rift to our closed beta testing group and we are still on track to release the first public beta and open up Steam playtests in December... VR Game: We have made progress towards getting a build of our game working well with Quest 2 mobile VR headsets. Gener…
- 21-21-21 iDGi Dev Bulletin - 22 October 2021
Happy 21 day everyone, Short but sweet bulletin today! First up, a little glimpse at one of the things we’re working on. VR Game (+ Consortium: The Tower) update: Our new Universe Save/Load system is done. FX and combat feedback overhaul has made a big difference already, but is still not quite done. With the exception of one particular game mode, all that remains on our plate for the VR experience is bug fixes, minor features and additional polish. We are also now actively working on our marketing plan and materials. Steve has just completed all meta-endings for https://store.steampowered.com/app/1099900/Whispers_From_The_Rift/ Among other things, we’re going to be working to get the Whispers App itself in shape for shipping out for our upcoming open public Free-To-Play Beta mobile release as well as Steam Playtest rounds. We’ll also be finding time to add some needed finishing touches…
- 21-21-21 iDGi Dev bull2t1n - 22 September 2021
Happy 21 day all! This month, we have another glimpse of something we’re working on... So we haven’t reached beta for our VR Game yet, but we are technically *really* close. The last big technical hurdle in the way of reaching Beta - our completely updated save/load system - has come a long way since since last month. Our UE4 projects (this includes Consortium: The Tower) are now utilizing the latest Unreal Engine release - 4.27. We’ve also started the process of updating all of our combat related particle FX, and this will continue throughout the next month. For those desperate for any news about The Tower, know that the next big update (ETA unknown) will include this new save/load system, which means that the #1 complaint from folks about The Tower’s Alpha gameplay -- the “save spheres” used to save your universe state -- are going away. You will be able to save anywhere (with just a…