- Echoes of Elysium - Controller Support Beta Dev Stream - 30 September 2026
We will be streaming the Echoes Controller Support Beta Branch on the Echoes of Elysium YouTube Channel TODAY!Wednesday, September 30, 2026 1:30 PM ETStream Link: If you'd like to try out the controller support beta yourself, check it out here!: See you all there!
- Echoes of Elysium Controller Support Beta Is Now Available! - 23 September 2026
Hey Elysians,We’re excited to announce that controller support is now available for beta testing! 🎮We know it’s been a long wait, and we really appreciate everyone who has been patient with us while we worked on getting controller support ready. We wanted to make sure we refined and added improvements ahead of the official release, and we realized there’s no better way to find out what we missed than to get it into the hands of our players who will actually be using it.⚠️ Please Keep In Mind: This is an Experimental Build The Controller Support Beta is an experimental build. It is not the final version of controller support, and you should expect that you may encounter bugs, incomplete features, or things that simply don't feel right. We’re putting this build out specifically so that we can identify any issues, learn from the feedback, and make improvements. We want to collect anything…
- August 27th - Minor Patch - 27 August 2026
OverviewSome bug fixes this time around. Mostly targeting long-time issues and recent performance inhibitors. Patch Notes for v0.20.1Missing Terrain on IslandsOn Arid, Headlands, and Shattered Shoals islands there would sometimes be missing terrain. This was causing a number of issues and has been a long running bug. Islands will now show the appropriate textures and collision. Safe to dock on and explore. We are SO excited to finally have this one sorted out!! It took us a long time and we are thankful for players reporting it and for everyone’s patience.Windmill Roof trapping playersA collision error with the roof of a windmill kept trapping players and their items. Now you are safe to jump around the roof at your leisure.Heron Airship SailsHeron airships had a “SailsActive” property to check if the sails were open or closed. Since they never close, this was an unnecessary check to be…
- The Wait Is Over - Tempest Weather Update is Here! - 20 August 2026
Hey Elysians!We are incredibly excited to finally welcome the release of the new Tempest Update, otherwise known as v0.20.0 which features Rain and Weather Systems!This update represents a major step forward for the game as it changes the way you approach your travel in Elysium, while also bringing general improvements and changes based directly from the feedback we received from you all.Rain now interacts directly with your ship and everything on it. Wet ship pieces and stored items gain weight and drag, certain stations can be inoperable if they're soaked through, and the world gets a moodier, rainy atmosphere to match. This introduces a new approach to your flight on the airship as you explore the world and need to make decisions on the fly on how to build and structure your airship to withstand these conditions! “Despite joining the development team here at Loric Games midway throug…
- Elysian Report 2: A Sneak Peek at 20.0's UI Changes - 25 July 2026
Hey Elysians,Happy Saturday! We hope you’re all doing well! We’re back with another Elysian Report and this time we’re taking a closer look at the upcoming UI changes that will be released in the v0.20.0 Rain and Weather Systems update. To walk you through the changes, we sat down with our Lead World Designer, Mav, to discuss the thinking behind the new UI and how these improvements will make interacting with the game’s systems feel more intuitive. While these aren’t major changes on their own, together they have a meaningful impact on the overall player experience.Let’s dive in!We’ve added a new dedicated weight icon for airship pieces, making it easier to identify how much each piece contributes to your ship’s total weight. This icon matches the one displayed alongside the total weight indicator on the HUD in the lower right corner, creating a more consistent visual language across th…
- Elysian Report 1: 20.0's Audio and Production, Controller Support Preview - 17 July 2026
Hey Elysians,We’re excited to introduce “Elysian Reports” - a new series designed to give you a behind-the-scenes look at our development process and sneak peeks at what we’re building between major patches. For our very first report today, we want to look at how a lot of moving pieces are coming together. From audio overhauls to a more streamlined production pipeline, we are setting the stage for a smooth 20.0 release. But before we dive into all of that, let’s kick things off by talking about what you’ve all been asking for lately: controller support.When it comes to the community’s most requested features, nothing tops the list quite like controller support. We know you’ve been eagerly waiting for this, and we truly appreciate your patience as we work through it. We wish we could just push a button and have it ready for you on day one, but the truth is, we aren’t holding it back just…
- July 14 - Bug Fix - 14 July 2026
Patch Notes for v0.19.3Patching a known audio stack overflow issue which was causing crashes That’s it! Small but very needed. Short Term RoadmapV0.20.0 - Weather, Rain & Wind, oh my!V0.21.0 - Controller SupportV0.22.0 - Airship Combat and NPC improvements Subject to change!Thanks, Team Loric
- July 8 - Minor patch - 8 July 2026
OverviewThis update focuses on quality-of-life improvements, UI polish, and a handful of important fixes. We've improved the encumbrance experience with smoother, more responsive feedback, included Early Access intro messaging, fixed a few invention unlock issues, and updated localization and credits. Patch Notes for v0.19.2UI & Quality of LifeFixed the vehicle Encumbrance Bar not updating and updated the UI elements to make it clearer.GameplayTemporarily disabled the Hunter (Sled) while additional improvements are being made.Bug FixesFixed an issue affecting the Deckgun Bolt invention.Fixed issues with the Locator Signal invention.MiscellaneousAdded the Early Access information window to the main menu.Updated the game credits.Known Issues• Known audio bugs with intro and distortion.Short Term RoadmapSubject to change!V0.20.0 - Weather, Rain & Wind, oh my!V0.21.0 - Controller SupportV0.…
- June 30 - Minor Patch - 30 June 2026
V0.19.1 Patch Notes:Stability fix for crashes affecting some players Okay! Now that the patch notes are done, let's dive into things a bit! We've resolved a thread-related crash that was affecting some players and are continuing to investigate other stability issues identified through our monitoring tools. A huge thank you to everyone who has taken the time to submit reports and diagnostics. Special thanks to community member 𐌃ar𐌒ik, whose DxDiag files helped us identify and resolve one of these issues. We're also actively looking at audio-related issues that we’ve seen reported and appreciate everyone's patience while we work on them! As Early Access continues, community feedback and diagnostics remain invaluable in helping our small team improve the game. This patch aims to deliver additional stability, if you continue to experience crashes or other issues, please let us know in our…
- Echoes of Elysium is on sale for the Steam Summer 2026 Sale! - 25 June 2026
Hey Elysians, we got some big news!Echoes of Elysium will be on sale for 35% off as part of the Steam Summer Sale!With the release of 19.0, there's no better time to jump in on the fun! The sale will go on for two weeks until July 9th, so don't miss out.Our Latest Update: v0.19.019.0 is all about making flight feel better than ever with wind and drift being core parts of the airship experience. A new and fun addition is the Float toggle on your ship! Now you will be able to land your ship on islands. If you don’t want to land your ship, but also don’t want the wind to blow your ship away, anchor your ship with the winch! Along with these additions and upgrades, we’ve upgraded the HUD layout as well as adding new gauges for real-time feedback. We’ve also thinned out clouds and lowered their spawn rate in the beginning biomes. Past flight, this update introduces a new guidebook and notifi…
- June 24 - Large Update - 24 June 2026
Overviewv0.19.0 is all about feel. We’ve overhauled how your airship moves through the world, wind and drift are now core to the flight experience. You’ll feel the push and pull of headwinds and tailwinds, see your ship’s drift when you ease off the throttle, and have brand-new instruments on your HUD to keep you informed.Alongside flight, we’ve introduced a full Guidebook system with notification badges to help you track what’s new, made major strides in stability and performance, and squashed a long list of bugs based directly on your feedback.Overall, this update is about making flight more immersive, giving you better tools to understand the world, and making the game more stable moment to moment.Wind & DriftWind is no longer just visual, it’s a real force. Headwinds will slow you down, tailwinds will push you forward, and crosswinds will nudge you off course. When you let go of the…
- Steam Daily Deal 35% off + V0.18.5 is Live! - 9 June 2026
Hey Elysians! ✨From our Steam Daily Deal and the release of v0.18.5 to upcoming features and community events, we’ve got several exciting updates to share as we continue building Echoes of Elysium alongside our players.We’re excited to announce Echoes of Elysium is featured in Steam's Daily Deal, giving players the chance to pick it up at 35% off throughout the coming week. This marks the largest discount the game has received to date, making it the perfect opportunity for new players to jump in and play with their friends! With the recent improvements to progression, onboarding, performance, and overall gameplay, new players will be entering Elysium at its strongest state yet, so don’t miss out! The deal ends next Tuesday, June 16th, 2026!The team has been focusing on one of our most important parts of Echoes of Elysium: the first few hours of your adventure. We’ve continued testing an…
- June 9 - Small Patch - 9 June 2026
OverviewThis patch focuses on improving overall game stability with multiple crash fixes, while also addressing a loading screen issue, improving Sprockets resource availability, and fixing Crawler AI behavior. Patch Notes for v0.18.5Multiple crash and stability fixes, including audio, world, and VoxelEngine-related issuesFixed an issue where ESC could cause problems during loading screensAdjusted Sprockets resource availability to reduce scarcityFixed issues with Crawler AI behavior What’s NextWeather, Rain & Wind - oh my!Controller SupportHigher Player Max on Servers What else would you like to see? Let us know below. Feature Request: https://feedback.echoes.games/Bug Report: https://bugs.echoes.games/Discord: https://discord.gg/loricgames Thanks! - Team Loric
- May 29 - Small Patch - 29 May 2026
OverviewWe got some great optimization and stability updates coming in. We’ve been heads down on new content updates but these ones couldn’t wait! Patch Notes for v0.18.4 OptimizationMade significant optimization leaps for the creation of new worldsThere may be a few residual edge casesLoading times and improvements will vary between PCsLoading in and creating new worlds should be much speedier! Bug FixesFixed several crashes What’s NextWe continue to be heads down on our V0.19 update coming up in the next few weeks! Feature Request: https://feedback.echoes.games/Bug Report: https://bugs.echoes.games/Discord: https://discord.gg/loricgames Thanks! - Team Loric
- Announcing the Airship PC Giveaway Winner! - 15 May 2026
The wait is over! Our custom Airship PC giveaway winner has officially been selected!After 22,242 entries, we’re excited to congratulate Jon McLeod from the UK as the winner of our one-of-a-kind Echoes of Elysium Airship PC!A huge thank you to everyone who entered and helped make this giveaway such an incredible event for the community. Seeing the excitement and support from players across the globe has made this far bigger than we ever imagined. We know this announcement took longer than expected. Over the past months, our focus has been on improving the game experience and making sure Echoes continues moving in the right direction before putting a spotlight back on major announcements like this one. But we always intended to follow through and celebrate this moment properly with all of you! We’ll be reaching out directly to the winner through email with details on how to claim the pri…
- Coming Soon: Controller Support - 8 May 2026
Happy Friday Elysians! 🩵One of our most highly requested features is controller support and our producer Ray has been hard at work towards bringing it into the game. With the recent release of the new Steam Controller, it felt like the perfect time to give a little preview of what we've been building behind the scenes.This is still very much a work-in-progress, but here are some of the features in the works:On-foot and glider movementAirship flight and buildingManaging items in backpack and storage (drop, sort, take all, etc.)Crafting and Processing Stations (adding recipes, items, and fuel)Switching between menu tabs using LB/RB and cycling through journal and guidebook entriesMap improvements (tooltips and markers)We still need to complete testing across all systems including support for different controllers, localization passes for new strings, and visual QA for controller glyphs a…
- May 1 - Patch - 1 May 2026
Overview:This update focuses on tightening up core systems and cleaning up frustrating edge cases. Expect more reliable building, smoother hauling interactions, and small but meaningful gameplay tuning, alongside a round of bug fixes and polish across the board. Patch Notes for v0.18.3 Gameplay & SystemsStation Fuel Buff adjustments and improvementsT1 Glider tuning passImproved icons for Lifters Bug FixesFixed crates not rebuilding correctly Fixed RMB interaction issues with haulable objects Fixed haulables colliding incorrectly with balloons Fixed Station Fuel Buff feature inconsistencies Fixed build menu resource counts not including ship storage while dockedFixed debris sticking unexpectedlyFixed German localization issues What’s NextThe team is going to be going heads down on a larger V0.19 update. Unless there are critical bugs that arise, expect our patching cadence to decrease ov…
- April 21 - Small Patch - 22 April 2026
Overview:More Fixes! More! Patch Notes for 0.18.2Fix thrusters running without fuel and HUD hiding burning fuel Fixing leather strips recipe display/outputReducing amount of clouds by 50%Fixing the Sapling so you don't need an axeFix crafting list quantity clipping at 3+ digits Feature Request: https://feedback.echoes.games/Bug Report: https://bugs.echoes.games/Discord: https://discord.gg/loricgames Thanks! - Team Loric
- April 18 - Minor Patch - 18 April 2026
Overview:It’s the weekend but the improvements keep coming! This update focuses on just a few core fixes after our recent big update. Patch Notes for 0.18.1"Landmark" versions of Stations, Storage, Pallet, Winch, Turrets completely invulnerable.Can no longer be destroyed without a way to be repairedSpawn haulables directly into the world instead of your inventory; fixes the salvage loop Winch will no longer be permanently stuck if disabledFixes and optimization for newer hintsFixed a bug that happened if the was unequipped midflight Fix build menu tile counts ignoring storage cratesFixed issue where destroying a Scout ship could cause a black screen + player log spam Feature Request: https://feedback.echoes.games/Bug Report: https://bugs.echoes.games/Discord: https://discord.gg/loricgames Thanks! - Team Loric
- April 16 - Major Update - 16 April 2026
Overview:This update is a big step toward making Echoes of Elysium feel better the moment you jump in, while also adding more depth to how you move and interact with the world. The biggest focus here is the first-time experience. We’ve reworked how the game introduces itself so it’s clearer, smoother, and easier to get into, especially if you’re playing for the first time or bringing friends along. At the same time, we’ve added more player expression through movement. The new Power Jump, glider and progression, all work together to make traversal feel more dynamic and rewarding. Alongside all of that, there’s a large pass on fixes, performance, and polish across the game, based directly on player feedback. Overall, this update is about making the game easier to get into, more satisfying to move around in, and more stable moment to moment. Movement & TraversalAdded Power Jump - Charge up…