- PAX Panel - No Indie is an Island - 5 March 2015
Ahoy Patriots! Who's going to PAX East this weekend? If you'll be there on Saturday, make sure to come to the panel "No Indie is an Island" at noon in the Cuttlefish Theater! "Being an Indie developer doesn't mean being alone. Learn from indie developers how finding the right team, engaging in the development community, and creating events can help you become a better developer and become a champion of friendships. Join the developers of Closure, Children of Liberty, Go Home Dinosaurs, Jungle Rumble, Elegy for a Dead World, and the event organizer from Indies Need Booze on how you can get involved in the community at large." The panel features myself (Dan), Jacob Clark (Indies Need Booze), Trevor Stricker (Disco Pixel), Ichiro Lambe (Dejobaan Games), Eitan Glinert (Fire Hose Games), Tyler Glaiel (mega indie, check out his upcoming game Bombernauts), and a surprise special guest: TOM FUL…
- PAX Panel - No Indie is an Island - 5 March 2015
Ahoy Patriots! Who's going to PAX East this weekend? If you'll be there on Saturday, make sure to come to the panel "No Indie is an Island" at noon in the Cuttlefish Theater! "Being an Indie developer doesn't mean being alone. Learn from indie developers how finding the right team, engaging in the development community, and creating events can help you become a better developer and become a champion of friendships. Join the developers of Closure, Children of Liberty, Go Home Dinosaurs, Jungle Rumble, Elegy for a Dead World, and the event organizer from Indies Need Booze on how you can get involved in the community at large." The panel features myself (Dan), Jacob Clark (Indies Need Booze), Trevor Stricker (Disco Pixel), Ichiro Lambe (Dejobaan Games), Eitan Glinert (Fire Hose Games), Tyler Glaiel (mega indie, check out his upcoming game Bombernauts), and a surprise special guest: TOM FUL…
- Meet the Team - Max Meisel - 19 February 2015
http://www.lantanagames.com/steamimg/maxmeiselsteam.jpg Greetings, Patriots! Today, we’d like to introduce you to the newest addition to the team from the MassDigi program, Max Meisel! Hi, I am Max Meisel. I am an amateur Sound Designer, Foley Artist, Sound Engineer, and Musician. I primarily like to make Music and Sounds for games but i do other things too! LIke music and sound for animations! And mixing and mastering for trailers! I am currently a student at Becker college, as well I am doing Sound work for a game called Children of Liberty that is currently in Steam Early Access, go check it out!! www.childrenofliberty.us/ Max is helping out with sound and music, and has already done some great work for the game and our latest two trailers. He will be specifically contributing to in-game level music and sound effects. Everybody say HI MAX! Make sure to swing by Max's SoundCloud page…
- Meet the Team - Max Meisel - 19 February 2015
http://www.lantanagames.com/steamimg/maxmeiselsteam.jpg Greetings, Patriots! Today, we’d like to introduce you to the newest addition to the team from the MassDigi program, Max Meisel! Hi, I am Max Meisel. I am an amateur Sound Designer, Foley Artist, Sound Engineer, and Musician. I primarily like to make Music and Sounds for games but i do other things too! LIke music and sound for animations! And mixing and mastering for trailers! I am currently a student at Becker college, as well I am doing Sound work for a game called Children of Liberty that is currently in Steam Early Access, go check it out!! www.childrenofliberty.us/ Max is helping out with sound and music, and has already done some great work for the game and our latest two trailers. He will be specifically contributing to in-game level music and sound effects. Everybody say HI MAX! Make sure to swing by Max's SoundCloud page…
- Early Access Updates Trailer - 12 February 2015
Greetings, Patriots! We have finished up our brand new, Early Access Updates trailer. This trailer covers just a few highlights from our Early Access period so far. Check it out here! http://youtu.be/WhVOp34vpvU As always, thank you for your feedback, comments, and critiques! Big things are on the way. - Dan
- Early Access Updates Trailer - 12 February 2015
Greetings, Patriots! We have finished up our brand new, Early Access Updates trailer. This trailer covers just a few highlights from our Early Access period so far. Check it out here! http://youtu.be/WhVOp34vpvU As always, thank you for your feedback, comments, and critiques! Big things are on the way. - Dan
- Community Update: Lantana Games headed to MassDigi Game Challenge This Weekend! - 5 February 2015
http://www.lantanagames.com/steamimg/artbook.jpg Fall 2014 Artbook Greetings, Patriots! We have a new video for you to check out this week, filled with incoming art from the talented students at the Massachusetts Digital Games Institute! Check out our first Artbook video right here. Many thanks to the hard work of Chenylle, Yuka, and Karen throughout the fall semester, and to the Videri String Quartet for their performance of Children of Liberty's music for the video! http://youtu.be/OzsTCgL5eL4 http://lantanagames.com/wp-content/uploads/2015/02/Poster_Small_2015_flattened.jpg MassDigi Game Challenge This week, the team is heading out to Cambridge for Mass DiGi's Game Challenge of 2015! Contestants have registered and the developers are coming - let the games begin! Lantana Games has been selected to attend as part of the event's featured companies. We will be exhibiting trailers of our…
- Community Update: Lantana Games headed to MassDigi Game Challenge This Weekend! - 5 February 2015
http://www.lantanagames.com/steamimg/artbook.jpg Fall 2014 Artbook Greetings, Patriots! We have a new video for you to check out this week, filled with incoming art from the talented students at the Massachusetts Digital Games Institute! Check out our first Artbook video right here. Many thanks to the hard work of Chenylle, Yuka, and Karen throughout the fall semester, and to the Videri String Quartet for their performance of Children of Liberty's music for the video! http://youtu.be/OzsTCgL5eL4 http://lantanagames.com/wp-content/uploads/2015/02/Poster_Small_2015_flattened.jpg MassDigi Game Challenge This week, the team is heading out to Cambridge for Mass DiGi's Game Challenge of 2015! Contestants have registered and the developers are coming - let the games begin! Lantana Games has been selected to attend as part of the event's featured companies. We will be exhibiting trailers of our…
- Development Update: Programming and Gameplay - 29 January 2015
http://www.lantanagames.com/steamimg/colscreen_hideout_ex8.jpg Here's a quick update on programming and gameplay. Brian has just finished the core of the final version of Children of Liberty's movement and camera code. The core of the code is all math: we get to define paths in 3D space which define movement and boundaries for entities in our scenes. Before, the only movement tracks we could easily implement were linear. Now, Brian has made new functions available for more complex path types, like Catmull-Rom and Bezier curves, and made them all easy for us to work with. In particular, these curves will help solve a lot of problems we had with our old camera. In-game, Brian will use them to make particular transitions smoother than they currently are, like turning around a corner. The test case for these curves was to write the code for a video fly-through system that would accept keyfr…
- Development Update: Programming and Gameplay - 29 January 2015
http://www.lantanagames.com/steamimg/colscreen_hideout_ex8.jpg Here's a quick update on programming and gameplay. Brian has just finished the core of the final version of Children of Liberty's movement and camera code. The core of the code is all math: we get to define paths in 3D space which define movement and boundaries for entities in our scenes. Before, the only movement tracks we could easily implement were linear. Now, Brian has made new functions available for more complex path types, like Catmull-Rom and Bezier curves, and made them all easy for us to work with. In particular, these curves will help solve a lot of problems we had with our old camera. In-game, Brian will use them to make particular transitions smoother than they currently are, like turning around a corner. The test case for these curves was to write the code for a video fly-through system that would accept keyfr…
- EX11.1 Quickfix - Missing Textures Restored! - 22 January 2015
Children of Liberty has been updated to version EX11.1. In this update are fixes to the missing or broken sprites in the Warehouse. We don't know why these textures keep breaking, but the new versions that will appear in the new Warehouse don't have this problem. Thanks for your bug reports, Patriots; keep them coming! Fixed Missing textures in Warehouse
- EX11.1 Quickfix - Missing Textures Restored! - 22 January 2015
Children of Liberty has been updated to version EX11.1. In this update are fixes to the missing or broken sprites in the Warehouse. We don't know why these textures keep breaking, but the new versions that will appear in the new Warehouse don't have this problem. Thanks for your bug reports, Patriots; keep them coming! Fixed Missing textures in Warehouse
- MassDigi Semester 2 Begins! - 22 January 2015
Greetings, Patriots! Just a quick update this week to let you know that with school back in session we are putting things back in gear! We have a new MassDigi student joining the team, Max, who will be helping us with sound! Karen is also returning, and among her usual art duties, she will be taking on a new Student Producer role, and she'll be in charge of the student crew. Speaking of MassDigi, we'll be at the upcoming MassDigi Game Challenge on February 6 and 7 at the Microsoft NERD Center in Cambridge. We'll be showing off new videos we're working on, including an EX12 trailer, flythroughs of our work-in-progress levels, and we'll have codes and posters available. If you're planning on coming to the Game Challenge, stop on by and say hi! Back soon with more news, Patriots!
- MassDigi Semester 2 Begins! - 22 January 2015
Greetings, Patriots! Just a quick update this week to let you know that with school back in session we are putting things back in gear! We have a new MassDigi student joining the team, Max, who will be helping us with sound! Karen is also returning, and among her usual art duties, she will be taking on a new Student Producer role, and she'll be in charge of the student crew. Speaking of MassDigi, we'll be at the upcoming MassDigi Game Challenge on February 6 and 7 at the Microsoft NERD Center in Cambridge. We'll be showing off new videos we're working on, including an EX12 trailer, flythroughs of our work-in-progress levels, and we'll have codes and posters available. If you're planning on coming to the Game Challenge, stop on by and say hi! Back soon with more news, Patriots!
- Early Access 11 Released! - 7 January 2015
http://www.lantanagames.com/steamimg/ex11_small.jpg Children of Liberty has been updated to version EX11. Here are the patch notes for this version: New Features Added the Pause Menu. During a level, press Escape on keyboard or Start on controller to pause. Added menu controls display to the menu base. Added the Enter key as an additional confirmation key in menus. Added the ability to go back to the splash screen from the Main Menu. Added a super-idle countdown to the Main Menu (again) that takes you back to the splash screen after an idle minute. Added the Feedback Focus feature to the Main Menu (again) that lets us indicate where we need the most testing. Added force quit and soft reset controls (again): Force Quit Keyboard: Shift+Bksp+E+Esc XB360 Controller: RT+B+Y+Start Soft Reset Keyboard: Shift+Bksp+Esc XB360 Controller: RT+B+Start Bug Fixes Fixed controls during Splash Screen: p…
- Early Access 11 Released! - 7 January 2015
http://www.lantanagames.com/steamimg/ex11_small.jpg Children of Liberty has been updated to version EX11. Here are the patch notes for this version: New Features Added the Pause Menu. During a level, press Escape on keyboard or Start on controller to pause. Added menu controls display to the menu base. Added the Enter key as an additional confirmation key in menus. Added the ability to go back to the splash screen from the Main Menu. Added a super-idle countdown to the Main Menu (again) that takes you back to the splash screen after an idle minute. Added the Feedback Focus feature to the Main Menu (again) that lets us indicate where we need the most testing. Added force quit and soft reset controls (again): Force Quit Keyboard: Shift+Bksp+E+Esc XB360 Controller: RT+B+Y+Start Soft Reset Keyboard: Shift+Bksp+Esc XB360 Controller: RT+B+Start Bug Fixes Fixed controls during Splash Screen: p…
- Weekly Update: EX11 Incoming! - 2 January 2015
http://www.lantanagames.com/steamimg/newYears.jpg EX11 is imminent! On January 6th, we'll be delivering the newest version of Children of Liberty, which contains the following changes: Added the Pause Menu Added menu controls display to the menu base Added the Enter key as an additional confirmation key in menus Added force quit and soft reset controls again Added the ability to go back to the splash screen from the main menu Fixed a ton of bugs and optimized a bunch of functions! We're also reintroducing the Feedback Focus feature to the Main Menu, which will describe the aspect of the game that needs the most tester attention. This time around, it's the new Pause Menu; if there are any bugs related to pausing, please fill out our bug report form, accessible via the game's Main Menu (select "Report a Bug"). Happy New Year! Everyone from Lantana Games wishes you a happy and successful 2…
- Weekly Update: EX11 Incoming! - 2 January 2015
http://www.lantanagames.com/steamimg/newYears.jpg EX11 is imminent! On January 6th, we'll be delivering the newest version of Children of Liberty, which contains the following changes: Added the Pause Menu Added menu controls display to the menu base Added the Enter key as an additional confirmation key in menus Added force quit and soft reset controls again Added the ability to go back to the splash screen from the main menu Fixed a ton of bugs and optimized a bunch of functions! We're also reintroducing the Feedback Focus feature to the Main Menu, which will describe the aspect of the game that needs the most tester attention. This time around, it's the new Pause Menu; if there are any bugs related to pausing, please fill out our bug report form, accessible via the game's Main Menu (select "Report a Bug"). Happy New Year! Everyone from Lantana Games wishes you a happy and successful 2…
- Merry Christmas, Happy Hannukah, and a very Happy New Year from all of us at Lantana Games! - 25 December 2014
From all of us at Lantana Games, we want to wish you a very Merry Christmas, slightly belated Happy Hanukkah, a safe New Years, and an overall Happy Holidays! 2014 has been an incredible journey from the launch of Early Access, implementing community feedback, getting to know all of you, working with MassDigi, and venturing into new territory as a Teaching Studio. We couldn't have made it this far without you and we're looking forward to continuing the journey with you in 2015 and beyond. Stay safe, stay warm, and have fun! New Team Member This week we're welcoming aboard a new team member, Chenylle! Chenylle has just graduated from Becker College, and was an intern for Children of Liberty via MassDiGi, the Massachusetts Digital Games Institute. She is now a full member of our team and she'll be continuing work on 2D sprites and surface textures for Children of Liberty. She's already su…
- Merry Christmas, Happy Hannukah, and a very Happy New Year from all of us at Lantana Games! - 25 December 2014
From all of us at Lantana Games, we want to wish you a very Merry Christmas, slightly belated Happy Hanukkah, a safe New Years, and an overall Happy Holidays! 2014 has been an incredible journey from the launch of Early Access, implementing community feedback, getting to know all of you, working with MassDigi, and venturing into new territory as a Teaching Studio. We couldn't have made it this far without you and we're looking forward to continuing the journey with you in 2015 and beyond. Stay safe, stay warm, and have fun! New Team Member This week we're welcoming aboard a new team member, Chenylle! Chenylle has just graduated from Becker College, and was an intern for Children of Liberty via MassDiGi, the Massachusetts Digital Games Institute. She is now a full member of our team and she'll be continuing work on 2D sprites and surface textures for Children of Liberty. She's already su…