Die Cook news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews4
- Release dateJan 4, 2024
- Developer157 Game Studios
- Publisher157 Game Studios
Company pages: Developer: 157 Game StudiosPublisher: 157 Game Studios
Die Cook Steam news
Die Cook news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Die Cook v1.1 Update - 12 January 2024
Added Features: Employee training: Employees can now undergo paid training. Cost $25 base + $25 per current level of the employee. They will not work (roll dice) for the next 4 hours). Shop restock: You can now pay to instantly restock the shop. Cost is $25 first time, then $25 more each time you pay for a restock. Added Achievements for both of the above. Balance tweaks: Shop item appearance requirements lowered. New Game initial shop has more options. Lowered % chance of multiple sides early game. Lowered % chance of needing 2 dice to cook an item early game. Increased % chance change of needing 2 dice to cook an item with each level of "Ingredient Quality" upgrade. Misc: Employee Happiness shows on their ID. If an employee is currently training that will show on their ID as well.
- Die Cook v1.02 Update - 7 January 2024
Hello Chefs! We have another update, and this one may seem small but has some key changes that should make the game balance a lot better overall. It'll still be very tough early on if you start as a high wage employee and with multiple food items, but the mid-late game should be less of a breeze and obtaining a 5-Star rating will take longer and require a lot more upgrades to obtain. Changes: Upgrades that affect # of tickets have been tweaked for a better mid-late game experience. Upgrade descriptions have been updated. Upgrade prices and upkeep have been adjusted for better balancing. Hidden rating cap is now affected by # of items on your menu, # of upgrades purchased, and # of incoming tickets in a single day. New hidden achievement added for an easter egg that was already in the game. Version # added to main menu. Bug Fixes: New upgrade data or changes will load into an existing saโฆ
- Die Cook v1.01 - 5 January 2024
Various changes implemented in this update. Mostly fixes for mechanics and some balancing adjustments on items that weren't working as expected. Balancing tweaks & other changes: Orders per hour calculation adjusted. Rating factors into potential additional orders. Group size (parking lot upgrade) properly factoring into orders. Rating calculation adjustment. Rating cap factors in total # of active menu items. Squashed Bugs: Firing an employee after a roll and using their dice. Upgrade level not applying correctly upon loading a save. Weekly stats summary screen. Using a special "Cook" dice on cold foods.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 January 2024 | Die Cook v1.1 Update | 6300039510124961677 |
| 2 | 7 January 2024 | Die Cook v1.02 Update | 5410576585192169626 |
| 3 | 5 January 2024 | Die Cook v1.01 | 5410576585185814649 |
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