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Dragon Hop

Dragon Hop Steam news

Dustrider Studios | May 11, 2026 | game

Released

0players observed · 6 October 2026 - 16:08:21 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

Dragon Hop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews40
  • Release dateMay 11, 2026
  • DeveloperDustrider Studios
  • PublisherDustrider Studios

Genres: Adventure, Indie

Company pages: Developer: Dustrider StudiosPublisher: Dustrider Studios

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Dragon Hop Steam news

Dragon Hop news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dragon Hop 1.1.1 - 4 September 2026

    Hello Everyone!In this update I wanted to add a few more ways to make it possible to finish the game faster, if you know where to look. This will likely be the last time where I make major changes of such nature, as I don't want to ruin / "patch out" anyone's speedrun strategy. This of course does not mean that I won't try to fix bugs or add some stuff later, it just means that I'm overall happy with the pace of the game and how fast you can progress if you use everything at your disposal.Apart from this, I've fixed a few bugs, tokens out of place, and slightly changed the post processing, making some zones less dark and contrast-y (thanks for the feedback DovinArt!).The full patch notes:owls are now a bit peckyadded a few more shortcutsadded more dragon fruitincreased the knockback effect on some obstaclesslightly adjusted post processing, for clearer visualsfixed the position on some…

  • New Art for Dragon Hop - 13 July 2026

    Dragon Hop has just received new artworkThe amazing new capsule artwork was entirely made by Dovinart who is a big fan of painting dragons.Check out his other great works on Art Station: https://www.artstation.com/dovinartHe has also uploaded the time lapse / work in progress video of the artwork on his YouTube channel. You can watch it here: Hope you'll enjoy it as much as I did! And if so, give him a thumbs up!Happy Hopping!

  • Dragon Hop 1.1.0 - 26 June 2026

    Hello Everyone!I've been working on a major patch these past few weeks, and it's finally time to share it with you. I've been monitoring your feedback, comments, reviews and livestreams to see what is most crucial to improve upon to make the game better as quickly as I can.Many of you have requested multiple saves to be able to play Exploration and Hardcore mode simultaneously, so now you can have up to 3 separate saves. Another frequent feedback was that the movement felt floaty & a bit weird. Now the movement while jumping should feel much better and you have more control in case you get knocked away by some obstacles (they are still pretty dangerous though). I've also added more ways to ascend the levels quicker these include new items or just plain old changes to the zones. You can probably speedrun the game under 2 hours, if you try hard enough ;)There are many more changes, these…

  • Dragon Hop 1.0.6 - 6 June 2026

    Hello everyone!This new patch aims to extend controller support, including the Steam Deck with proper glyphs that change dynamically based on input type.If you still encounter any errors or improper glyphs showing up, please send me a screenshot at [email protected] and any additional information (what controller do you use, which button is the correct one for the action, etc). Sadly I'm unable to test for the Steam Deck and PlayStation controllers myself, so any help is very appreciated! Thank you!Patch notes:added dynamically changing input glyphs for multiple controller typesfixed being unable to use a few features while using the controlleradded indicators for Brox's locations (your dragon trainer) to the pause menufixed the dragon becoming slower in certain situations until you jumpedTwitch Integration now no longer keeps trying to connect after a few unsuccessful tries (t…

  • Dragon Hop 1.0.5 - 29 May 2026

    Hello everyone!New patch is here with a new sound track for the Gearworks zone (by André Meneses), smoother movement for the dragon, some controller issues fixed and proper resolution for the Steam Deck.Patch notes:added music for Gearworks by André Menesesfixed the occasional delay while the dragon tried to grab onto objects while jumping/fallingadded landing animations for jumping at higher speedsfixed the dragon inching forward while jumping in placerunning jump & sprint jump are now 8% fastermade swapping between keyboard + mouse and controller input types more smoothadded 1280x800 resolution for Steam Deck supportreduced size of certain tutorial area triggersother small adjustments & fixesHope these changes can make for a better experience.Happy Hopping!

  • Dragon Hop 1.0.4 - 22 May 2026

    Hello Everyone!In this patch we are adding hints for the locations of notes that tell the game's story to the pause menu, as well as an overview of the amount of collected tokens and the maximum amount obtainable in the game.Patch notes:added an approximate hint to where uncollected notes are located to the pause menuadded the amount of tokens collected to the pause menu, showing you how many you've collected out of the maximum amount of each tokenfixed unlocked shortcuts (such as the elevator) not saving properlyfixed Brox (your dragon trainer) being a smug PC elitist since the last patch and not even talking to you if you used a controllerGearworks pipes should now be more forgiving when walked onfixed some colliders and the dragon trying to vault over walls in some instancesadded an option to "loop music". When this is set, music will keep playing continuouslyfixed some additional UI…

  • Dragon Hop 1.0.3 - 18 May 2026

    Hello everyone! This patch is mainly aimed at improving the flying ability, so it feels more impactful and easier to use in better scenarios.Flying Updates Blue crystals now grant you new additional flight charges when your stamina is full. If you keep flying while your stamina runs out, a charge is consumed to refill your stamina and extend your flight. You can store up to 4 charges on top of a full stamina bar (which is equal to collecting 5 blue crystals).Additionally, to let you practice flying without spending valuable crystals, Brox (your dragon trainer) now has a magical aura, that gives you infinite stamina while inside it, so you can fly freely as much as you'd like, as long as you stay close to him. This should also make him easier to find in zones.I hope that this can solve the main issues with flying for the time being, let me know if you find it better this way! Your feedba…

  • Dragon Hop 1.0.2 - 16 May 2026

    Hello everyone!This is a quick patch to address some issues. I'll try to get more things fixed over the weekend. Patch notes: fixed the game also pausing on loading screens and menus when the window is not focused (can you imagine pausing loading screens?) added resolution scale slider added new secrets and a few shortcuts added Ultra graphics mode (this is not fully tested yet, it could cause some artefacts) added some additional barks for your follower buddy (who's now loyal) game should now detect your native resolution and set it accordingly on first start up made selecting buttons and toggles more clear

  • Dragon Hop patch 1.0.1 - 13 May 2026

    Thank You everyone for playing! I hope you have enjoyed the game so far. I feel really happy to have finally released my first indie game and hearing all your feedback!There were several important items I wanted to update as quickly as possible and some of you have also found a couple of bugs. I greatly appreciate your bug reports, please keep them coming, so I can find them, fix them and make the game better for you all!With that, here's the patch notes for Dragon Hop 1.0.1: rehauled the UI, changed fonts, cleared up menus, sliders, everything should look much better now made difficulty selection more clear (and more cheeky) made checkpoints on Exploration mode actually cost 1 feather for unlocking them, NO MORE FREEBIES! added the ability to convert your Hardcore save file to Exploration mode at safe points fixed swimming and added a dive prompt to the UI, also added bubble sounds for…

  • Dragon Hop is OUT NOW! 🐲 - 11 May 2026

    Hello Everyone! The long wait is now over, Dragon Hop is OUT! We hope you all have a wonderful time with the game! Happy hopping!

  • Before You Buy - 11 May 2026

    Hello everyone!This is Balázs, the developer behind Dragon Hop. With my game's release being just around the corner I just wanted to put out a little disclaimer about what you can expect from this game.I know many of you have been waiting for it, but this is definitely not the sequel to the famous purple-dragon-game, nor could it ever have been. I've been working on this game alone for the most part, before I was joined by my wonderful composer, André Meneses. Together we've been focused on bringing you this challenging visual journey played throughout many levels, accompanied by 30 minutes of carefully crafted original soundtrack. While we both pushed ourselves to do our best, we are just 2 people and we don't have the experience to compete with big AAA platformer titles (at least, not yet!). With that said, I think this game would best fit a person who has, or hasn't tried any rage pl…

  • Patch notes v0.6 - 15 July 2025

    Version 0.6 is out now for the demo of Dragon Hop! Changes:Added option to save game at Checkpoints (also for hardcore mode)Added a climbable fort as an option to skip the tutorial routeFew more visual changes around the mapReduced the cost of unlocking Checkpoints to 1 in Exploration ModeAdded borderless windowed modeAdded a few more adjustable settings in the menuAdded ambience soundsAdded camera effects for sprinting and bouncingFixed a few issues with navigating windows with a controllerFixed a bug where the dragon's head would get stuck on edgesThis new update adds the option to save the game at certain places. The Checkpoints for Exploration mode are now also visible in Hardcore mode and you can use them in both modes to Save & Quit the game. Once you started a new game, you can continue where you left off by clicking the Continue button in the menu. Collected tokens & unlocked Ch…

  • Christmas Update - 22 December 2024

    Changes: Added Christmas trees Dragon now has a Santa hat Happy Holidays! :)

  • Patch notes v0.5 - 26 November 2024

    Version 0.5 is out now for the demo of Dragon Hop! Changes: Introducing two different difficulties: Hardcore & Exploration Added unlockable skins Added 2 new token types you can collect Added new teleport mechanic available in Exploration mode Massively improved climbing onto platforms Improved controls New tutorials to explain updated content This new update aims to tackle the problem of game difficulty and accessibility for players of different skillsets and interests. Through speaking with many of you it became apparent that different players often enjoyed Dragon Hop for completely different aspects. Some players are really keen to test their jumping skills and constantly looking for a stimulating challenge while others like to sit back, take it slow, and enjoy exploring the game and it's many secret treasures. To solve this divide in interests we made a very simple but fun addition…

  • Platformer Challenge - 31 August 2024

    Hello everyone! A limited-time challenge has been added to the demo. It features a difficult Ancient Egyptian style jumping puzzle. All you have to do to access it, is enter the green portal near the starting zone. It will be part of the full game, but for the next week, feel free to try it out! Good luck! Happy Hopping!

  • Dragon Hop Hotfix - 12 June 2024

    A recent effort to improve performance introduced a bunch of glitches into the demo. Most of them should be gone with this new update. If you encounter any further bugs or glitches, please let me know! Happy Hopping!

  • Dragon Hop is now on Kickstarter! - 8 June 2024

    Greetings Hoppers, Dragon Hop is getting closer and closer to being finished and Dustrider Studios is asking for your help to make it a little bit better. If you wish to support the game, head over to our Kickstarter page. In exchange we aslo give out many exciting rewards for backers and a chance to leave your mark on the game itself! Check out the Kickstarter here: https://www.kickstarter.com/projects/dragonhop/dragon-hop-a-3d-platformer Thank you for your support! Happy Hopping!

  • Patch notes v0.4 - 16 March 2024

    Version 0.4 for Dragon Hop demo is live with HUGE changes! Changes: Added new zones: volcano, magic bubble, dark labyrinth! Conrtoller support! Bouncing clouds Added a boat & crabs & turtles Cool new grass & vegetation New unlockable shortcuts Added Height meter New loading screen & settings Fixed several issues with jumping & movement Fixed many colliders & other bugs In this massive update we are focused on bringing a more comprehensive experience with brand new content & better accessibility. You can finally play the game with a controller! Explore the new zones added: the ancient volcano, the mysterious magic bubble, and the spooky dark labyrinth. Can you find all of them? The Kickstarter launch is coming really soon. Follow the link below to get notified, and get unique rewards: https://www.kickstarter.com/projects/dragonhop/dragon-hop-a-3d-platformer Follow me on Twitter(/X) for u…

  • Patch notes v0.3 - 25 January 2024

    Version 0.3 for Dragon Hop demo is live! Changes: Many areas in the demo redesigned to make it more fun Additional obstacles Added 3 shortcuts that you can unlock by reaching them for the first time, keep an eye out for them! Made jumping slightly more responsive Fixed several colliders Changed lighting at nighttime Other minor bugfixes These changes are aimed to make the game more accessible and fun. Even though I'd like to stick to the hardcore element of precision platformers, some unlockable shortcuts should make progress a little bit faster and falling repeatedly not so agonizingly punishing! More updates of this nature to come soon. In other news, after tons of work the trailer is finally out, and we're slowly gearing up towards a Kickstarter launch. Follow the link below to get notified, and potentially pick up some early bird rewards: https://www.kickstarter.com/projects/dragonh…

  • Patch notes v0.2 - 4 December 2023

    The first major patch (v0.2) for Dragon Hop demo is here! Changes: Revamp of the starting zone Working controls menu to change keybinds to your own preferences Mouse sensitivity slider Field of View slider Dragon nest and egg added New WATER!!! New environmental visual effects Unstuck button - to help you out from sticky situations Smoother jumping and landing Option to disable tutorials ...And dozens of bugfixes! While these are just some changes for the current demo, the complete game is slowly shaping up as well with many new and unique zones already complete along with gameplay mechanics such as digging for treasures, traps & obstacles, smashing doors, riding carts & other animals ...and shooting your dragon out from a cannon! For a sneak peek, take a look at the "underwater" coral zone which you will get to explore in the game's full release! Wanna see more? There might be a game t…

Patch notes and updates

S.noRelease datePatch nameGID number
116 May 2026Dragon Hop 1.0.21832700592793595
215 July 2025Patch notes v0.61805065414373774
326 November 2024Patch notes v0.51783872412147731
412 June 2024Dragon Hop Hotfix5747236506606966407
516 March 2024Patch notes v0.47309977427443075239
625 January 2024Patch notes v0.35519792046246729408
74 December 2023Patch notes v0.25395937983673863142

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