- Enginefall Community AMA & Closed Playtest - 17 September 2026
We’re getting ready for another round of Enginefall community events, starting with a live Developer AMA on our Discord before jumping into our next Closed Community Playtest.Developer AMA | September 23Got questions about Enginefall, the team, or what we’ve been working on?We’ll be hosting a live AMA on the official Enginefall Discord featuring Fred, CEO, and Tom, Director of Product and Live Operations.Date: September 23 Time: 5:00 PM CET Where: Official Enginefall Discord HereFor the AMA, we’ll be collecting questions ahead of the event, so be sure to submit yours in advance for a chance to have it answered by the team.Closed Community Playtest | September 24The following day, we’ll be opening the doors for another closed community playtest.Date: September 24 Time: 11:00 AM CETThis test is exclusive to players who already have access to the Enginefall playtest.Since Steam Next Fest,…
- Enginefall Closed Community Playtest: September 24-28 - 8 September 2026
It’s been a little while since Steam Next Fest, and a lot has happened with Enginefall since then.Next Fest gave us a huge amount to learn from. We watched how people played, dug through your feedback, looked closely at what was working and what wasn’t, and used all of that to help shape where Enginefall goes next.Since then, the team has been taking those lessons forward, exploring new ideas, and making some significant changes behind the scenes.Now, we’re ready to start putting some of that work back into players’ hands.Closed Community PlaytestFrom September 24 through September 28, we’ll be hosting our first closed community playtest since Steam Next Fest.This is an exclusive test for players who already have access to Enginefall. No new access will be granted as part of this playtest.If Enginefall is already in your Steam library through one of our previous playtests, you’ll be abl…
- Behind the Team Episode #1: Building Better Bases - 21 August 2026
Game development can look very different from the finished features you eventually get your hands on.Behind the Team is a new series where we’ll occasionally pull back the curtain on the people building Enginefall, what they’re working on, and some of the decisions that happen along the way.For our first entry, Joe takes a look at one of the areas we’ve been actively iterating on: Base building!We’ve heard plenty of feedback around the current system, particularly when it comes to making building faster, clearer, and more intuitive. The team has been experimenting with ways to simplify that experience while still giving players the freedom to build out their Dagger the way they want.Check out the video below for a look at that process, some work-in-progress changes, and how your feedback makes its way back to the team.Behind the Team will return with more developers, features, and work-…
- The Enginefall Creator Program Is Back - 13 August 2026
The Enginefall Creator Program is officially relaunching, and applications are now open.We want to work more closely with creators who are excited about Enginefall and want to make original content around the game, whether that’s streams, videos, shorts, or something entirely your own unique brand.Get More Access to EnginefallMembers of the Creator Program get additional access designed to make creating Enginefall content easier, including:Early access to playtests and opportunities to play alongside the developersUnlimited access to playtest servers for content creationPreviews of upcoming contentAccess to in game cosmetics, weapons, and charmsAn exclusive Creator Discord roleOpportunities to be featured on the Enginefall website and social channelsWork Directly with the TeamWe also want the Creator Program to give creators a closer connection with the people building Enginefall.Accept…
- Enginefall Rewards Are Here - 10 August 2026
We’ve updated the Enginefall Rewards page, giving you a new way to earn exclusive in-game rewards ahead of launch.Wishlist EnginefallAdd Enginefall to your Steam Wishlist and claim your first reward through the rewards page.If you’ve already wishlisted the game, you can head over and check your eligibility.Refer Your FriendsYou can also earn additional rewards by inviting friends to Enginefall.As more players join through your referral, you’ll progress through the reward track and unlock exclusive items including:SledgehammerChicken CharmShotgunGas MaskAnd more rewards throughout the trackView the Enginefall Rewards pageStart Unlocking RewardsHead to the rewards page, connect your account, and see what you can unlock.Whether you’ve already been following Enginefall or you’re bringing a few friends along for the ride, this is another way to build out your collection before launch.Wishlis…
- Enginefall Development Update: What We’re Fixing Next - 6 August 2026
If you’ve read our previous posts, you know Steam Next Fest was A RIDE. More than 400,000 wishlists and a metric ton of feedback confirmed the excitement around Enginefall and gave us a wealth of ideas for making the game even better.Towards the end of June, we released a video discussing that feedback. Today, we want to share what we are doing about it.Work is ongoing, and some solutions are still taking shape. We will keep showing you what the team is cooking ahead of the next playtest.We have dedicated resources to improving client and server performance, carriage streaming, and server stalls.We are carrying out a full security and cheat-vector audit to identify exploits, prioritize weaknesses, and address them by risk. Cheating has no permanent magic fix, but players should never lose hard-earned progress or have their experience ruined by it. Enforcement is now a much larger focus…
- Next Fest by the Numbers and Our New Launch Plans - 9 July 2026
With the wrap of our Steam Next Fest Demo and 14 days of Playtest, we wanted to share a few stat highlights to celebrate the hundreds of thousands of players that tried Enginefall 💥 ✅ More than 400,000 WishlistsHundreds of Thousands of New Freerailers🎯 Player Kills: 6,223,926Including 🎯 1,136 Players super-stompedI swear they were looking at my skyhook funny 🎯 Items Crafted: 14,030,141Dagger DIY and Boxes of Guns 🎯 Conductors: 4,421Conductors who successfully extracted their fuel cores: less 🎯 Tech Tree Unlocks: 5,695,088Where is that damn Relic? Despite the strong Steam Next Fest numbers, we have made the tough decision to delay our launch until 2027. We received substantial feedback focused on three major issues, and we talk about them in detail in our Next Fest Wrap Up:The New Player ExperiencePerformance and StabilityGame Integrity and Anti-cheat We are dedicated to building t…
- Play Enginefall through Steam Next Fest! - 15 June 2026
The Enginefall Demo is now live for Steam Next Fest until June 22! The Enginefall Demo is now live for Steam Next Fest until June 22! To help us host an awesome Next Fest, the Playtest app will be temporarily unavailable. But wait, that's not all! As a thank you for your support, ALL demo players will receive an exclusive improvised SHOTGUN SKIN! First time in Enginefall? Check out our “5 Tips for New Players” video for a quick head start:Be sure to Wishlist and Follow on Steam to stay up to date and for more info, support, and to hang out with the Enginefall community, please check out our Discord!
- Welcome to the Enginefall Summer Playtest! - 10 June 2026
Enginefall is set in a ravaged world where the rail network is humanity’s last refuge. While most live onboard colossal Titan Trains, some bold survivors have escaped to become Freerailers: nomads who roam the rails using their Dagger shuttle on a constant hunt for fuel and resources.From 8-14 June, you will be able to join the open playtest, and from 11-22 June you will be able to play our demo in Steam Next Fest. Enginefall is still in development with new content being added every week. This playtest will focus on some of the core gameplay features including: - Early Version of the Connected Rail World - Titan Train Raids with 3 Different Train Variations - Early Dagger and Character Progression - Early Dagger Bases and Dagger vs Dagger Combat In the future you can expect to see many more features including: - The Fully Connected Rail World - More Train Variations, Carriage Variation…
- “Chat, clip that!” Enginefall Clip Competition - 5 June 2026
Greetings Freerailers!We know you’re excited to jump into our upcoming Open Playtest! There are so many exciting moments about to happen onboard the Titan Trains. So why not share them and win some awesome prizes! We’re excited to announce our first ever Enginefall Clip Competition! Event schedule:Open playtest: June 8-22Submission phase: June 5-24Winners chosen: July 1 How to enter:Participate in the open playtest (June 8-22) and record your best momentsUpload your Enginefall clips to social media (Instagram, TikTok or YouTube) by June 24 Use the hashtag #enginefallclip in your post and be following EnginefallMake sure your account / post is viewable to publicWishlist Enginefall on SteamVoting:Our social team will view all clips and choose our favourites! These could be the most skilful, funny, random or impressive clips so submit ALL of your best moments!We will choose THREE of our fa…
- 300,000 Freerailers Are Ready to Board - 5 June 2026
That’s hundreds of thousands of Freerailers watching the rails, waiting for their chance to board Titan Trains, fight for resources, raid, betray, escape, and build their own personal Dagger into a fortress on the rails. And with every Freerailer commanding a Dagger of their own, not everyone you meet out there is coming in peace.Over the past few months, Enginefall has grown through every playtest, every clip, every Discord discussion, every bug report, and every brutal lesson learned on the rails. The community has helped us find what works, expose what breaks, and push the game closer to the experience we know it can become.We’re building Enginefall to create the kind of stories only players can make. Forming messy alliances, desperate escapes as the Titan Train counts down to destruction, unexpected raids, stolen loot, bad decisions, and runs that fall apart in the best possible way…
- Open Playtest – Date Change - 24 April 2026
We’re moving our next Open Playtest to June 8 - 22. Please watch our dev blog below where our CEO Fred and Marketing Director Bolton share a bit more about this shift:Why the Delay? We received tons of ideas, suggestions and feedback from the last playtests. We're not only implementing much of the communities input, but thoroughly testing them. There's also many new features that we are developing and polishing up to perfection. Some of our new features include…A brand new tutorial and improved first time player experienceBalancing and changes to craftingNPCsLaser Breaching of the Engine and much more that will be share in the upcoming weeks.Thank You We understand your thirst for the Train is unquenchable, but allow us to get the juice just right. We value our communities' time, and we would rather get it right, than waste your time. We thank you for your ongoing support.See you on the…
- 200,000 Wishlists - Thank You! - 14 April 2026
Freerailers!200,000 of you have wishlisted Enginefall, thank you. For an independent studio, that number means everything, and we don't take this kind of support lightly.This game gets built alongside its community. Your playtest feedback shapes what we make and knowing you're out there waiting at the platform keeps us pushing. To say thank you properly, we're pulling back the curtain on one of the ‘biggest’ visual overhauls in Enginefall's development so far.If you know someone who hasn't grabbed their ticket yet, now's a great time to bring them along for the ride, we cannot wait to celebrate 300k wishlists and more with you, plus, this is the kind of game that gets better the more people help build it.The Titan Trains have been rebuilt from the ground up. Here's how.Building the Titan Trains: Redesigning the Exterior There's something primal about a train arriving at a station.The fl…
- Enginefall April Closed Playtest - What's New? - 6 April 2026
Hey Freerailers,Welcome back to the train. This week's closed playtest brings a sizeable batch of changes across almost every system, economy, extraction, combat, progression, and more.Server timings:Open: 9 Apr 2026 11:00 UTCClose: 13 Apr 2026 07:00 UTCHere's what to expect:Progression ResetDagger items wiped (apart from the player vaults)Dagger buildings wipedDagger tech tree progression wipedSkyhook inventory wipedCharacter data wipedDagger energy wipedWhy the reset? As we are in pre-launch and active playtesting, we occasionally need to reset progress to implement new systems, balance gameplay, and ensure the smooth development of the game.Fresh VisualsWe have done visual pass on multiple carriages. We've started iterating on the lighting, set dressing, and architecture to establish the visual identities of each carriage and variant. You might not notice all of the work done yet but…
- April Playtest Dates + The Great First Class Egg Hunt! - 2 April 2026
Happy Easter Freerailers!First of all, we owe all you playtesters some dates for the next Closed Playtest:April Closed Playtest: 9 – 12 AprilIf you are not sure what a ‘closed’ playtest is or are wondering how we playtests be sure to check out this article.Given it’s Easter we also wanted to highlight that mysterious Easter eggs have been found in C02 (The Jungle). In our last Closed Playtest, you Freerailers only managed to scavenge 683 Easter Eggs. I’m positive you can do better than that… right? Right?! Consider this a challenge: we need you to clear the carriage before those pesky Scrappers sniff them out. We can’t have Scrappers ruining the 1st Class aesthetics now, can we?! 😉Egg Hunt Activity 10 Eggs = Yellow Flower Charm 100 Eggs = Yellow Flower CharmCollect Easter Eggs and Eggs-change them (sorry, not sorry) at the Easter Egg Vendor Machine in carriage C02Look out for more deta…
- Closed Playtest Recap: How Many Harpoon Kills!? - 26 March 2026
From brutal harpoon kills to last-second extractions, our latest Closed Playtest gave us plenty to look back on. To everyone who jumped in, caused chaos, and shared feedback: Thank you. Here’s a snapshot of the mayhem you caused over the weekend: Help Us Sharpen the BladeWe’re currently diving through the data to squash bugs and balance the scales. If you encountered an issue or have thoughts on the experience, we want to hear them.How to Report Bugs:Head to our Discord Bug Reports Channel.Tell us what happened and how to reproduce it.Attach screenshots or clips if you have them—it helps us find the "smoke" much faster!How to Share Feedback: We collect feedback in three specific spots to make sure nothing gets lost in the noise:The Official Survey: (Check Discord for the link!)The Cultist Feedback Area: For those deep-dive mechanical thoughts.Suggestions Channel: For that "wouldn't it b…
- Closed Playtest 19 - 22 March - 18 March 2026
Opening tomorrow is our next Closed playtest, open to all current playtesters.Server TimingsOpen: 19 Mar 2026 11:00 UTCCloses: 23 Mar 2026 07:00 UTCSo What’s New/Changed?Dagger ChangesWelcome to Phase 1 of team-based play updates! We’re shifting the focus toward crew-based play and expanding your mobile base with new construction capabilities. To allow for this update we have had to reset the following:Dagger VaultsCharacter DataDagger Tech Tree Progression Dagger PlaceablesHere is what’s changing and present in this early version:Dagger Membership & Social PlayThe Dagger is no longer just a solo vessel; it’s now a home for your entire crew.Permanent Members: You can now invite party members to become Permanent Members of your Dagger.Persistent Access: Permanent members have individual access to the ship. When you hit Play, you will automatically load into the Dagger where you hold memb…
- Spring Open Playtest – Date Change - 9 March 2026
We are moving our Spring Open Playtest from April to May 12–19. Why the Shift?We have major new features that need a little more time to "cook." With 100+ playtests under our belt over the last year, we’ve learned that the best feedback comes when you’re having the most fun. Pushing the date ensures a polished experience that delivers the actionable insights we need for launch.So What Happens In the Meantime?From March 19-22, we will run a Closed Playtest to validate the build. We will likely have a second Closed Playtest in April but we will confirm this closer to the date so remains TBCThis extra window also helps us reach more players to ensure the Open Playtest in May is a massive event.Thank YouWe want to thank you for your ongoing patience and support. Asking you to wait longer to board your first Titan Train is a decision we never take lightly, but we are committed to making it w…
- Closed Playtest - 24 February 2026
Closed Playtest - From 26th February to 2nd MarchWe are announcing our next Closed weekend playtests, open to all players who already have access. Time: Thursday, 26th Feb, 11:00 - Monday, 2nd March, 07:00 (all times UTC)Remember, this is still a pre-launch playtest. You should expect: 🐞 Bugs and rough edges ⚖️ Balance that’s still being tuned 🔁 Systems that may change based on feedback ...and lots of glorious chaotic fun! The Enginefall Spring Open Playtest is almost here!From 7 April to 14 April, we’re opening the doors and inviting players back onto the train for our next large-scale public test. If you’ve been waiting to jump in for the first time, or to bring friends along for the ride, this is your chance. BONUS | There is Now no Better Time to Wishlist! 🎁✨Everyone who has or will show their support by wishlisting will be rewarded with a Sledgehammer skin.Not only that but once…
- How To Become Conductor - 19 February 2026
In Enginefall, the Conductor role puts you at the center of the action: control the train, craft top-tier gear and shape how the run unfolds. Watch the video below for a full step-by-step walkthrough on how to become the Conductor, from reaching the right carriage to making a successful extraction: The High-Level Path to PowerBecoming the Conductor isn’t automatic, it’s something you earn during a run:Travel through the train until you reach Carriage C00, the location of the Control Room.The main entry doors are locked, so you’ll need to craft a Breacher to get inside.After planting the Breacher and waiting for it to complete, you’ll be able to force entry. Just be ready, as this is a common flashpoint for combat.Once inside, make your way up to the Control Room and register as the Conductor.What You Can Do as ConductorHolding the Conductor role unlocks a range of powerful and unique ab…