Journey's Legend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score75% positive
- Total reviews8
- Release dateDec 1, 2023
- DeveloperPawTop
- PublisherPawTop
Genres: Casual, Indie, Early Access
Company pages: Developer: PawTopPublisher: PawTop
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Journey's Legend Steam news
Journey's Legend news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Removal from the steam store - 28 August 2024
Hey there, i removed the game for now from the steam store. I really tryed to get something working in the last months but didnt seem to make it. I dont want to give up on "Journeys Legend" but for now I need a break from the game and doing other projects. I really cant say when but I really want to get back into the game in the future. Cheers
- Game Rework - 8 March 2024
Hey there, thank you again for the latest feedback. I really want to change the game into a more survivors orientated direction but need to rework some of the core code of the game because at the moment i just add it on top which kinda works but makes really ugly source code and more harder to update or maintain the game. So my goal is to redo the whole game in Godot Engine 4 and update / rewrite the essential parts of the game. This willl surely need some time but i feel like its better overall. I gained a lot of experience in the development process. and really want to inlcude these in the rework. I really want to do an enjoyable game expierence.
- 0.7.G - 15 February 2024
- Fixed an issue where omni ronny could take 0 damage when dealing to much damage - Adjusted the achivement for unlocking funny field from reaching level 100 in Rock Peter to reaching level 2 in Rock Peter. This is due to the level rework so just have to defeat the boss once - Several minor Bug Fixes
- 0.7.F - 14 February 2024
- Added "Highest dfficulty reached overall". - Adjusted the text in the level selection screen to show highest difficulty reached overall and with this character and this asencion - Lowered the chance of dropping a pickup by an enemy #Note "It felt like seeing to many pickups at once though they should be special" -Adjusted startings values of relics so you do not end up with a odd looking number at max level - Fixed an issue where some abilities would not despawn if to far of range
- 0.7.E - 11 February 2024
- Fixed an issue where pressing the character button in level menu would take you to main menu instead - Fixed an issue where obtaining a pickup would cause upgrades to get "stuck"
- Patch 0.7.D - 9 February 2024
- Added pickable items spawning durning the run. Currently there are 5 items (Kill all enemies, Fullheal, - Collect all EP, Gain immunity for 10 seconds, Gain 20 charges of your ultimate - Fixed Gamepad Input for Upgrade, Artefact and Level Selection - Added "auto aim" to options. When toggled abilities following the cursor will now target nearest enemy instead - Fixed a bug where the options button in menu could not be pressed on ceratin positions
- Patch 0.7.C - 6 February 2024
- Restarting a level now restarts correctly with the difficulty choosen in the beginning - Changed ascension "Faster than light" to : Increaes the chance to drop ep from enemies by x Every time an ep orb is spawned spawn another one - Increased size of ep orbs
- Hotfix - 5 February 2024
- removed debug code from live version
- Patch 0.7.B - 5 February 2024
- Fixed an issue with the relic "Blessed by light" granting basiclly immunity - Changed the display from the ultimate value from percent to numeric value - Fixed a bug where after asencion the difficulty was not reset to 1 as intended - Fixed a bug when collecting 2 pickups at the same time 1 would be skipped - Corrected tooltips from "in player direction" to "in mouse direction" - Fixed a bug where enemies could not hit the player - Fixed a bug that would cause the damage immunity from "Frozen Ward" to not appear - Added Explosion Sprites to "Wiggling Willy" - Fixed a bug where too many upgrades were offered - Gave names to artefacts so you can reference them better - Chests will now start slowly "walking" towards you so you dont miss them or they might get stuck
- Weekly Talk #1 - 4 February 2024
Hey there, im really happy with the changes so far and i feel like they are pushing the game in a more engaging and fun experience. My goal for this week is to add addtional pickups you can find durning a run and add more artefacts. Im thinking about character specifig artefacts to change / transform certain skills. Have a nice week! Cheers
- Patch 0.7.A - 4 February 2024
- Fixed an issue where bosses would stop the timer and dont respawn - The boss from mining colony now drops the intended one relic - Fixed an issue where the highest difficulty choosen was not taken over to the actuall level - Temporary disabled the asencion "Faster than Light" because it does not work with the new way levels work so i will add a replace in one of the upcoming updates
- Patch 0.7 - 3 February 2024
Patch 0.7 Hey there, I originally planed to release a mayjor patch by the end of the month but instead I choose a different way. I plan to release minor Patches every week to get a better reaction by players so feedback is highly appreachiated. - Reworked Level: Instead of increasing the difficulty when the boss is killed, the difficulty is increased every second by 1 at the start. Collecting an Upgrade will increase the counter by 1 and colleting an artefact will increase the counter by 2. - Artefacts Artefacts can now be collected. Artefacts change certain aspects of the game. The artefacts are looted from chests dropped by bosses. Bosses will spawn every minute. Currently they are 17 different artefacts (more to come). You can obtain up to 6 different artefacts during a run. - Upgrades Enemies now drop EP. Collecting a certain amount of ep will grant you a level up. Every level up yo…
- Future Changes - 29 January 2024
Hey there, thank you for the recent feedback. I wanted to create a mix between a survivors and an idle game and i feel like i did this in some way but at the moment it feels too much of an idle game and too less of a survivors game and i understand that this is no fun at all. I have many ideas to change this and currently implementing them. First part of these changes is to be scheduled in late february.
- Patch 0.6.5.B - 23 January 2024
- Fixed an issue where the current chosen difficulty would override the highest difficulty - Started reworking "Evil Spikey Grave"
- Patch 0.6.5.A - 21 January 2024
- Fixed a bug where the menu could be closed in dead screen
- Hotfix - 20 January 2024
- Fixed an issue where the option button would appear at the wrong place
- Hotfix - 20 January 2024
- Fixed an issue where to button for the options would appear at the wrong place
- Patch 0.6.5 - 20 January 2024
- Increased default speed of the characters - Increased starting health and general damage of the abilities #DevNote this should offer a much easier start - All level all previewed now with a note how to unlock them - Abilities following player direction now target mouse position (gamepad direction is changed by using the right stick) - Increased duration of invincibility frame after getting hit - Implemented knockback for enemies when hit. Distance depends on damage in relation to max hp of the enemy. - Implemented default dead animation for enemies without a own animation - Fixed a bug where the mouse cursor would randomly disappear - Added information in achievement popup about the actual reward - Added better visulation in character selection - Fixed a bug where the some achievements were not grayed out yet they where supposed to
- Patch 0.6.4.B - 18 January 2024
- Several Bug Fixes
- Patch 0.6.4.A - 18 January 2024
- Replaced the gameicons with newer ones - Fixed an issue in the acviement popup where the correct image would not show
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 February 2024 | 0.7.G | 8033928544493253804 |
| 2 | 14 February 2024 | 0.7.F | 5750603429273420886 |
| 3 | 11 February 2024 | 0.7.E | 5589599109277633373 |
| 4 | 9 February 2024 | Patch 0.7.D | 5589599109269780092 |
| 5 | 6 February 2024 | Patch 0.7.C | 5582843074959749883 |
| 6 | 5 February 2024 | Hotfix | 5582843074956213382 |
| 7 | 5 February 2024 | Patch 0.7.B | 5582843074956193488 |
| 8 | 4 February 2024 | Patch 0.7.A | 5582843074951764174 |
| 9 | 3 February 2024 | Patch 0.7 | 5582843074949007075 |
| 10 | 23 January 2024 | Patch 0.6.5.B | 5510784213117029397 |
| 11 | 21 January 2024 | Patch 0.6.5.A | 5510784213106933363 |
| 12 | 20 January 2024 | Hotfix | 5510784213103488128 |
| 13 | 20 January 2024 | Hotfix | 5510784213103481810 |
| 14 | 20 January 2024 | Patch 0.6.5 | 5510784213103230291 |
| 15 | 18 January 2024 | Patch 0.6.4.B | 5510784213098952389 |
| 16 | 18 January 2024 | Patch 0.6.4.A | 5510784213098789513 |
| 17 | 17 January 2024 | Patch 0.6.4 | 5510784213095353400 |
| 18 | 13 January 2024 | Patch 0.6.3.A | 6300039510127085981 |
| 19 | 7 January 2024 | Patch 0.6.3 | 5410576585193326008 |
| 20 | 7 January 2024 | Patch 0.6.2.A | 5410576585192277448 |
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