Zumbido Seele news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews1
- Release dateJun 4, 2025
- DeveloperCristopher Rebellato Alexis
- PublisherCristopher Rebellato Alexis
Company pages: Developer: Cristopher Rebellato AlexisPublisher: Cristopher Rebellato Alexis
Zumbido Seele Steam news
Zumbido Seele news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Zumbido Seele ReZumbido Seele Update - 26 August 2025
Seele Buzz Update Update with a completely revamped game system/version, reworked or changed mechanics, changes and improvements to: • Enemy Physics • Environment Object Physics • Added missing sounds such as the weapon reload sound • Widget/Hud Improvements • Inventory Changed to the "Q" key • Barrel Grabbing and Dropping • New Enemy Faces • Randomized Weather • Dynamic Weather • Dodge System • Graphics • Optimization • Gore System • Unreal 5.6 Performance • Ray Tracing • Lumen • Reworked some enemies • Added, improved, or changed map aesthetics • Fixed the constant and unacceptable unexpected crash error from the previous Seele Buzz version when playing on any map.
- New map "Room 13" - 12 June 2025
New map, "Room 13," tweaks to gameplay rhythms, and an update to the "Toomb Valley" map.
- Zumbido Seele Update - 30 May 2025
• 4 new maps added, bringing the total to 7 maps • Dismemberment/Gore systems • 3 characters added • Some extra sfx added • Weapons added and some design changes
- displacement mechanics - 25 December 2023
displacement mechanics: . Added dodge, climb and hook mechanics, these mechanics add dynamism to the gameplay
- Various appearance and mechanical updates - 19 December 2023
Various appearance and mechanical updates . Weapons: The following weapons were added: "Milia Exir Pistol", the "Emiliunter" automatic pistol and the "Heleniaber gold" rifle. In addition to this, the name of the main gun has been changed to "Everlaya" and the common rifle to "Heleniaber" rifle. Adjustments have also been made to the damage and firing rate of some weapons. . Shop: Previously mentioned weapons from this update now available in the shop . Enemies: Adjustments to enemy variations and adjustments to their health and damage and dog enemies added . Mechanics: Enemies when they die have a chance of throwing money, weapons or health, so the automatic money reward when killing an enemy was eliminated, a mechanic with which you will have to go grab the money they throw when they die . Maps: Slight changes and additions to the textures and appearance of the levels
- Perdormance and enemies - 12 December 2023
Graphics performance adjustments and main enemy variability adjustments
- settings menu and lumen graphics - 7 December 2023
Accessibility: menu of graphic options, controls and added sound . Graphics: Lumen graphics technology in reflections and global illumination added
- Level option in menu and enemy update - 2 December 2023
Enemy update: more variations in enemy appearance, size, health and pace . Interface: Option to change level while being anywhere on the map without requiring the ship
- Enemy appearance update - 1 December 2023
Enemy appearance update: More variation in the design of the main enemies such as faces and skins
- character and level update - 1 December 2023
character update, there is now a variant of dark enemies that have damaged and bleeding skin . There is a higher chance of Nightmare Mode being activated in "Ciudad de desganados" and "Ciudad en ruinas" in addition to entering the level with this mode activated. . Climate variant in "Ciudad de desganados" when opening the level . Speed of some enemies adjusted
- Probability of random events of maps, menu, enemies, graphics, and soundtrack - 30 November 2023
probability of entering nightmare mode in "Ciudad de desgranados alternativa" and "Ciudad en ruinas". . Changes in rhythm and character animations . Unreal engine graphics technology "Lumens" disabled to make the game more accessible and reflections added . Another band sound added to the start menu, the latter with visual variants . Low probability of finding a new surreal enemy added
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 August 2025 | Zumbido Seele ReZumbido Seele Update | 1808601382619492 |
| 2 | 12 June 2025 | New map "Room 13" | 1802354289573033 |
| 3 | 30 May 2025 | Zumbido Seele Update | 1800991756344145 |
| 4 | 25 December 2023 | displacement mechanics | 5410576585142548765 |
| 5 | 19 December 2023 | Various appearance and mechanical updates | 5409450219992213580 |
| 6 | 12 December 2023 | Perdormance and enemies | 5395938616814119963 |
| 7 | 7 December 2023 | settings menu and lumen graphics | 5395938616792518988 |
| 8 | 2 December 2023 | Level option in menu and enemy update | 5395937983669922740 |
| 9 | 1 December 2023 | Enemy appearance update | 5395937983665629014 |
| 10 | 1 December 2023 | character and level update | 5395937983663221541 |
| 11 | 30 November 2023 | Probability of random events of maps, menu, enemies, graphics, and soundtrack | 5395937983659240909 |
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