SPSTEAMPULSELIVE ANALYTICS
Endless Furry TD - Tower Defense

Endless Furry TD - Tower Defense Steam metadata

Tegridy Made Games | Dec 12, 2023 | game

Released

0players observed · 23 September 2026 - 03:32:22 UTC

ActionCasualStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)420
  • Revenue (VGI)$279
  • Review score67% positive

Endless Furry TD - Tower Defense metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)420
  • Revenue (VGI)$279
  • Review score67% positive
  • Total reviews12
  • Release dateDec 12, 2023
  • DeveloperTegridy Made Games
  • PublisherTegridy Made Games

Genres: Action, Casual, Strategy

Company pages: Developer: Tegridy Made GamesPublisher: Tegridy Made Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Endless Furry TD - Tower Defense Steam metadata

Endless Furry TD - Tower Defense metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2656740/metadata
Steam Storehttps://store.steampowered.com/app/2656740/
Steam Communityhttps://steamcommunity.com/app/2656740
PCGamingWiki search
IGDB searchSearch IGDB for Endless Furry TD - Tower Defense

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 8 positive, 4 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, In-App Purchases, Steam Cloud, Stats, Steam Leaderboards

Achievements

85

Platform releases
  • Steam 12 December 2023

Latest Steam announcements

  • Steam Inventory Items! - 25 July 2025

    Steam Inventory Items added! You can earn/unlock them by checking in to the main menu every hour.

  • Min Spawn Rate Increased (Slower Spawns During Higher Waves) - 19 May 2024

    In response to a review, I have increased the minimum spawn rate from 0.2 to 0.5. This means the fastest enemies can spawn now is every 0.5 seconds. This should improve performance at higher waves, as well as make the game a bit easier. I used some design choices like this to see how much I could push using the crap the load of optimizations I used to make this game even possible... I've looked into improving the loading times, but it would take a bunch of re-writing as each pooled object would need to be baked into the scene, which simultaneously increases the game file size. Maybe I'll get around to it sometime if the sales start to pickup.

  • Set The Explosive Second Spawn Toggle In Pause Menu To Off By Defualt - 3 February 2024

    Because it was annoying to have it already on when doing levels with no upgrades. Shouldn't affect players who have already played the game.

  • BUG FIX: "Second Select Mode" for explosive towers on start has been fixed - 31 January 2024

    The second select mode toggle for explosive towers has been fixed! It was completely buggy because I accidentally put it in the Start method rather than OnEnable which checks EVERY time a tower is spawned, rather than just the first time. This was a technical and literary mistake, as Start seemed like the correct function in the heat of the moment lol.

  • Explosive Rounds & Effects Pooled | Game Renamed - 29 January 2024

    1. Explosive rounds (explosive damage) is now object pooled for better performance. 2. Explosive effects (explosive visuals) is now object pooled for better performance. 3. Game renamed to "Endless Furry TD" due to trademark in regards to "Tower Defense".

  • Toggle Setting For Aiming Explosive Towers - 12 January 2024

    1. Fixed bug with AOE towers. 2. Added toggle setting for explosive towers in pause menu, use this to choose whether or not you want explosive towers to toggle the second spawned by default.

  • Continuous Collision - 12 January 2024

    Switched the collision detection back to collision but using continuous now which is best apparently. Line trace wasn't as accurate and was buggy at low frame rates. This allows for better hit detection while keeping the physics speed low.

  • Occlusion Culling (Performance Boost) - 11 January 2024

    I was so busy writing optimizations and rushing this game to launch I forgot to use occlusion culling. This is often over looked in my unity games because unreal does this automatically. Anyways, performance boosted :)

  • New Aim Mode! Explosive Towers Improved! - 10 January 2024

    1. Added new aim mode "target second spawned" 2. "Rocket Type" towers (explosive projectile towers) will now start on the new aim mode targeting second spawn, this allows them to be more effective and stop missing as often. 3. Rotating towers towards enemy wasn't coded fully correctly, I fixed this, should make aim slightly better.

  • Line Traced Projectiles (Better Bullet Registration & Performance) - 7 January 2024

    1. Added line traced bullets for better registration 2. Reduced physics speed by 5x since bullets are no longer tied to physics Bullets still occasionally miss due to the targeting being slightly off. Still looking for a solution for this, so if you're still missing occasional shots its expected. However, this will make the actual hit registration much more accurate, as the physics engine is no longer needed to do damage to enemies. You may notice the game isn't as "smooth" as before, this is because of the reduced physics. This should greatly help on lower end systems. If you absolutely hate the reduced physics speed let me know, I can revert it or perhaps make it an adjustable gameplay/graphics setting.

  • Camera Rotation & Ultra Widescreen Support - 22 December 2023

    1. added Camera Rotation (Q&E KEYS) use pause menu to toggle on/off 2. esc key can now back out of audio menu in pause menu 3. re-scaled ui to fix ultra wide monitors (29:9 aspect ratio)

  • GAME SPEED MODIFIER! Audio Menu & First Audio Load Code Changed - 20 December 2023

    1. Added game speed drop-down to pause menu, you can now choose different game speed settings to control the flow of the game. (PLEASE NOTE RUNNING THE GAME AT A HIGHER SPEED MAY CAUSE THE GAME TO BE MORE LIKELY TO CRASH!) 2. Audio menu added to pause menu, made sure it doesn't interfere with anything from the original pause menu. Just need to clean up and re-organize the buttons next update, as the UX/UI design feels weird right now. 3. "First Audio Load" code changed, you can expect the game to start a FULL VOLUME even if you have already played before, this is just cleaner code. I apologies for the small "bug" this causes, just adjust your audio levels again and all will be fine :)

  • New Background Artwork & "Simulated Audio" (Shared Audio Sources) - 17 December 2023

    1. Added new background artwork to main menu & loading screen. Loads a random furry image. Used photoshop's new AI tool to generate them.... :D 2. Audio Sources are now "shared"... Before I was spawning a new audio source to a pool as needed for every single sound, this was very buggy and caused the audio to cut out after only a few towers and action happening. Now the audio is told to wait till the sound is finished on the current source before starting a new sound, thus sharing the same source in the pool. The "downside" of this is that if you increase the attack speed of towers, you may experience some missed audio sounds, as the game is only playing one sound per tower now at any given time. This however, is better than the sound cutting out nearly instantly. In other news I'm making ANOTHER zombie game, as my last zombie game was a abysmal mess. Take a sneak peaky poo here:

  • Edge Panning (Cursor-Camera Movement Fix, I Hope) - 17 December 2023

    1. Added edge panning, just added a invisible 3 pixel wide boarder to detect for cursor to camera movement. This (should) fix the bugs everyone is having, as it give more room for the cursor to detect the "edge" of the game.

  • Auto Save Added & Aware Of Serious Bug - 17 December 2023

    1. Added auto saving data for kills (for stats) and kill coins. 2. Aware of serious bug not allowing players to use move camera with mouse, I am working with players to ensure this doesn't happen any more. If the issue can not be fixed, I will flip-flop the default control scheme. 3. Changed code in regards to the camera-cursor movement bug, simple change, not too much hope.

  • Lots of improvements! Graphics, camera angles & music player - 14 December 2023

    1. Fixed graphics bug with shadows not loading, I forgot to put the graphics initialization script in the game prefab, whoops. 2. Added toggle for looping current song 3. Added next song button, so now theres play next and play random song buttons 4. Added text to show current song name playing 5. Added camera angles! Use the pause menu to choose you angle. Angle are in 5 degree increments 90-45 degrees. 6. Camera bounds extended on all maps to adjust for new angles.

  • Updated Tutorial - 12 December 2023

    Updated tutorial to include new aim mode

  • New Aim Mode - 12 December 2023

    Added new aim mode to appease feedback. The new mode is now the default mode, it targets the FIRST enemy spawned and then the next, in that order. This still isn't "perfect" but its a big improvement over targeting closest to base, as levels are designed differently.

Patch notes and updates

S.noRelease datePatch nameGID number
125 July 2025Steam Inventory Items!1806064758631038
219 May 2024Min Spawn Rate Increased (Slower Spawns During Higher Waves)5747233970431045308
33 February 2024Set The Explosive Second Spawn Toggle In Pause Menu To Off By Defualt5582843074946699993
431 January 2024BUG FIX: "Second Select Mode" for explosive towers on start has been fixed5582843074938519498
529 January 2024Explosive Rounds & Effects Pooled | Game Renamed5519792046264070450
612 January 2024Toggle Setting For Aiming Explosive Towers6300039510124415443
712 January 2024Continuous Collision6300039510123832365
811 January 2024Occlusion Culling (Performance Boost)6300039510120620838
910 January 2024New Aim Mode! Explosive Towers Improved!5510783579246960037
107 January 2024Line Traced Projectiles (Better Bullet Registration & Performance)5410576585190379887
1122 December 2023Camera Rotation & Ultra Widescreen Support5410576585131984056
1220 December 2023GAME SPEED MODIFIER! Audio Menu & First Audio Load Code Changed5410576585124564771
1317 December 2023New Background Artwork & "Simulated Audio" (Shared Audio Sources)5409450219983397892
1417 December 2023Edge Panning (Cursor-Camera Movement Fix, I Hope)5409450219982072511
1517 December 2023Auto Save Added & Aware Of Serious Bug5409450219981825787
1614 December 2023Lots of improvements! Graphics, camera angles & music player7585814657460251589
1712 December 2023Updated Tutorial5395938616813707225
1812 December 2023New Aim Mode5395938616813406779

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2656740
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateDec 12, 2023
DeveloperTegridy Made Games
PublisherTegridy Made Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent67%
Positive reviews8
Negative reviews4
Total reviews12
Steam recommendationsNot available
Achievements85
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2656740/

Short description

Slaughter furries before they destroy your base! Get upgrades and climb leaderboards to be the best!

About this game

Slaughter furries before they destroy your base! Get upgrades and climb leaderboards to be the best! Endless Furry Tower Defense is the next level TD game with no end in sight. No "win" menu means you can only improve, unlocking upgrades and improving you kill count to be the best! Features: 1. Online leaderboards with anti-cheat 2. Multiple levels with unlock system 3. Multiple towers and tower upgrades (Over 10 towers with 2 upgrades each) 4. Four enemy targeting modes for making optimal strategies. 5. Game upgrades with an upgrade store 6. "Roguelike" gameplay loop (No winning, only getting better each time!) 7. Tons of gpu instancing and object pooling for optimal game performance! 8. Updates with new towers, levels and content

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
35In-App Purchases
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Endless Furry TD - Tower Defense's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Endless Furry TD - Tower Defense's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Endless Furry TD - Tower Defense at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.99$0.99No discountSteam Store

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