SPSTEAMPULSELIVE ANALYTICS
Erannorth Renaissance

Erannorth Renaissance Steam metadata

Spyridon Thalassinos | Oct 6, 2025 | game

Released

6players observed · 23 September 2026 - 11:20:21 UTC

AdventureIndieRPGSimulationStrategySteam Store

  • Latest observed players6 · 23 September 2026 - 11:20:21 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)3,391
  • Revenue (VGI)$43,196
  • Review score83% positive

Erannorth Renaissance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players6 · 23 September 2026 - 11:20:21 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)3,391
  • Revenue (VGI)$43,196
  • Review score83% positive
  • Total reviews188
  • Release dateOct 6, 2025
  • DeveloperSpyridon Thalassinos
  • PublisherSpyridon Thalassinos

Genres: Adventure, Indie, RPG, Simulation, Strategy

Company pages: Developer: Spyridon ThalassinosPublisher: Spyridon Thalassinos

Top Steam chartsTop 100 gamesGame directorySteam Store page

Erannorth Renaissance Steam metadata

Erannorth Renaissance metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2657930/metadata
Steam Storehttps://store.steampowered.com/app/2657930/
Steam Communityhttps://steamcommunity.com/app/2657930
PCGamingWiki search
IGDB searchSearch IGDB for Erannorth Renaissance

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 156 positive, 32 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Steam Workshop, Custom Volume Controls, Adjustable Difficulty

Achievements

41

Platform releases
  • Steam 25 July 2024

Latest Steam announcements

  • New Perks and Passives, QoL Improvements and Bugfixes - 17 September 2026

    Hi folks, Our latest update expands further the possible elemental builds with over 85 new perks and 35 new passives, related to them, alongside an overhaul to perk UI readability. You will now see clear icons for action-granting and mutually exclusive abilities, smarter sorting by prerequisites, and faction perks listed directly in your codex. Beyond character progression, dominated enemies can finally be looted after combat, ripple effects are easier to inspect, and there are a few modding additions as well. Speaking of modding, I added some new modding guides, which you can find in the guides section along with this topic that conveniently lists them all. https://steamcommunity.com/app/2657930/discussions/0/569297137117068657/ If you have any modding questions, you can ask them there, or join our Discord server and ask in our modding channel. Have fun and if you encounter any issues,…

  • Hotfix - 28/08/26 # 1.2.66 - 28 August 2026

    Hi folks, I hope you have had a great summer so far and enjoyed some quality time with your loved ones. I am back from my own vacation, so this is a small warm-up patch to ease back into things. You can read more in the patch notes below. 28/08/26 # 1.2.66 Enemies will correctly assess whether resistance actions are positive or negative. The random NPC generator can now generate Cambion, Nephilim, and Amorphos characters. Fixed an issue with the random NPC generator where vampire locals in towns displayed placeholder portraits. Fixed typos and inconsistencies in a couple of scenes.

  • Hotfix - 29/06/26 # 1.2.65 - 29 June 2026

    Hi folks, Today’s hotfix fixes some of the latest reported issues. You can read more in the patch notes below. 29/06/26 # 1.2.65 Fixed an issue where oceanic Escort contracts could be generated without destination coordinates. Updated the templating for Escort and Explore contracts to always display the desired destination coordinates. Fixed an issue where lairs couldn't be generated for characters over level 99. Added a tile lookup widget that you can use to center the map view on specific coordinates by typing, ie. 3,42. You can toggle it on/off, through the pin icon. You don't need to type the () in the coords. Filters in the Actions editor will now support elemental statuses like burning, frostbite, etc.

  • Hotfix - 08/06/26 # 1.2.64 - 8 June 2026

    Hi folks, Today’s hotfix fixes some of the latest reported issues. You can read more in the patch notes below. 08/06/26 # 1.2.64 Fixed a blocker issue in one of Marie's camp events. Fixed an issue where you could accidentally assign PP and SP to shapeshifted forms. The werewolf form now properly has access to the Bestial Strength action. Added a safeguard to ensure that summons will equip any viable actions and gear they own. Fixed some typos and inconsistencies in a couple scenes.

  • Hotfix - 02/06/26 # 1.2.63 - 28 May 2026

    Hi folks, Today’s hotfix fixes some of the latest reported issues. You can read more in the patch notes below. 28/05/26 # 1.2.61 Fixed an issue that could lead to stat buffs or debuffs while using Amorphos' Mimesis ability. Blocked shapeshifting to a different form while Mimicry is active. Higher-level starts in Sandbox will properly give you your Journal in the inventory to set your romance preferences. Added evolution perks for Spiders and Plants to better scale up at higher levels as summons and enemies. Slightly nerfed the Wyverns attacks and stats. 29/05/26 # 1.2.62 Fixed an issue that could incorrectly disable the Walk action in the free roaming Combat mode or downtimes. Fixed a typo referring to Woodcarving Knife as 'Carving Knife' across the various game files (recipes, discoveries, harvesting, etc). The woodcarving knife will now work as expected. 02/06/26 # 1.2.63 Fixed an iss…

  • New Continents, New Roaming Enemies, Moddable Lair Contracts, Amorphoi and more! - 25 May 2026

    Hi folks, Our latest major patch is now live for everyone, and it further improves our sandbox experience, offering new ways to play and challenges to overcome. Massive World Expansion: 3 new landmasses (Theminster, Shekhmaet, Frostvale) and all ocean regions are now fully explorable. The update adds new towns, NPCs, traverseable biomes like Infernal and Arctic, and dynamic naval combat. With this new map expansion, you can travel and explore the entire world map. Dynamic Overworld & Lairs: New hostile groups can now spawn directly on the world map to roam and chase you. Lairs have been completely overhauled with over 40 new fully moddable, faction specific encounters. Furthermore they are data-driven and modders now can add their own lairs, or overworld enemy groups. Expanded End Game: Encounter levels can now scale up to Level 50 in the newly added high level regions. New Species & Ab…

  • Bugfixes - 20/04/26 # 1.2.10 - 20 April 2026

    Hi folks, This is a small patch fixing the latest reported bugs. If you come across any other issues, let me know to fix them as soon as possible. Have fun! Patch Notes - 20/04/26 # 1.2.10 Fixed an issue blocking the purchase of some perks that required another perk with the same name as a modifier or ripple effect, such as Venomous Allure. Fixed an issue with the Underworld "Death Mark" perk that incorrectly unlocked injury perks for purchase. Corrected the perk upgrade requirements for Sindre and Vulcan's Breath. Corrected the ingredient requirements for Crimson Reaper. Removed the "Unique" tag from smith hammers and enchanter orbs; they can now be moved to other party members if "Tradeable actions" are enabled. Added a visual indicator to show whether you meet the requirements for actions and gear. If you do not meet them, your current rank is then listed. Fixed a layout issue in the…

  • New Factions, Character Creation Options, Perks, Sandbox Content, and more! - 16 March 2026

    Hi folks, Our 1.2 patch is finally here, and it is massive. As always, your save files will continue to work, and you will be able to complete your games in progress. However, once you are finished with your current game, you know what to do to fully experience the new changes and additions. ;) Instead of the usual highlights, I thought to record a video this time. It did turn out a bit longer than I had hoped for, but then again, so is the list of changes and additions. http://youtube.com/watch?v=NthyxeBtf6w Still, if you prefer, you can read the patch notes below instead. As is inevitable with such huge patches, if you encounter any issues, let me know. I will do my best to fix them as soon as possible! Bugs aside, we'll be talking again in a month or two, as the work continues. Have fun! 16/03/26 # 1.2.05 Bugfixes Fixed an issue where Ritual rolls in Diplomatic Exchange incorrectly t…

  • New Lairs, Enemies, Combat Logic Improvements and Auto Combat toggle. - 9 February 2026

    Hi folks, Our latest patch, 1.1.80, expands the world with 11 new lairs, several new enemy archetypes for each of them, and an overall reworked Lair system. There are new town infestations for lower-level characters, and the rewards now scale properly to the risk. It also brings a major tactical overhaul with smarter enemies that properly uses their composite actions, swarms targets, prioritizes the wounded and pick their perks with deadly efficiency. There is also added a new Auto-Combat feature and adjustable speed sliders to give you full control over the pace of battle and help you resolve easy encounters faster. Last but not least, there are many bug fixes for a smoother and more immersive experience. The new lair descriptions add more flavor while providing a clearer indication of whether a lair is located in a different region and how difficult it will be. Seeing more than one sk…

  • Hotfix - 26/01/26 # 1.1.63 - 26 January 2026

    Hi folks, Today’s hotfix fixes some of the latest reported issues, along with a few things I was working on at the time. You can read more in the patch notes below. Patch Notes - 26/01/26 # 1.1.63 Offered contracts are now guaranteed to have different origin and destination tiles from accepted contracts to avoid conflicts. This will not affect any contracts you have already accepted. Equipping the same weapon twice is now properly blocked. Note: while it does make sense in RL to wield the same weapon twice, it does not make sense mechanically in this game. For example, having two Kukri actions on the bar has no merit, since using one would put both on cooldown. If you want to dual wield, then the weapons need to be different. When shapeshifting into the Hybrid Werewolf form, the form now automatically inherits the base actor’s physical Damage, along with the form’s specific bonus. This…

  • New POIs, Permadeath, Progression, Crafting and QoL improvements - 15 January 2026

    Hi folks, Originally, I was planning to release this update in February as version 1.2, but at this point the number of bug fixes and quality of life improvements outweighs the extra features I will be adding in the coming weeks. Erannorth Renaissance is a passion project of mine. I set out to make a game I would enjoy playing for a long time, and I will keep supporting it with more content, features, and quality of life improvements, for as long as this holds. I am genuinely happy that it has resonated with the vast majority of you. Together, we will make it the best game it can be. And as you will see most of the new additions, features and QoL improvements are things you have requested. Build 1.1.60 is already big, with many new things to do and try. So, instead of hitting you with a wall of screenshots this time, I recorded a short video highlighting some of the additions. In retros…

  • Hotfix - 30/12/25 # 1.1.19 - 29 December 2025

    Hi folks, this is a small hotfix fixing some issues you reported or that came up while I was playing the game during my vacation days. While the next scheduled update is planned for February, let me know if you run into any issues and I will fix them as soon as possible. Have fun, and enjoy the holidays with your loved ones! Patch Notes - 30/12/25 # 1.1.19 Fixed a potential exception in the Quest Tracker when using custom side quests. Fixed an issue where the turn did not end automatically while the actor had Adrenaline Rush. Fixed some Ice actions that were incorrectly using the Fire visual effect. Fixed Herald of Rot not receiving his +10 Dark Damage bonus. Fixed an issue where AP & cooldown of various overworld actions was not always refreshing (visually) after breaking camp. Fixed an issue with the Downtime coroutine not stopping properly after returning to the overworld map. Improv…

  • Hotfix - 08/12/25 # 1.1.17 - 8 December 2025

    Hi folks, along with this hotfix there are also some new community-requested features. Two new settings let you tune the experience to your liking. You can turn off Overburdened if you want. It’s on by default for solid performance reasons, but if carrying 600 slots of items doesn’t bother your system or your patience, you’re free to disable it. There’s also a checkbox that allows almost every action in the game to be tradeable. It’s off by default because it bends the intended structure a bit, but if you don’t mind that shift, the option is now there for you as well. Last but not least, I added an option to view your equipped items while in the stash in case you need to compare them. While the next scheduled update is planned for February, let me know if you run into any issues and I’ll fix them as soon as possible. There will likely be more than one hotfix between now and then. Once I…

  • Hotfix - 05/12/25 # 1.1.15 - 4 December 2025

    Hi folks, This hotfix resolves the latest issues you reported with 1.1. Have fun, and let me know if you find anything else odd so I can fix it as soon as possible! Hotfix - 05/12/25 # 1.1.15 Fixed an issue with Blood Thralls in your Stash (regardless of how they ended up there) being invisible. Fixed an issue with adventurers and bandits boasting about their discovered loot in your world log. Reward arguments PartyXP, PartySP, and PartyPP will also apply to party members in reserves. Fixed an edge case where tracking a contract target through the discovery prompt while they were already present in the Tileinspector could allow talking to them afterward despite them being dead or arrested. Fixed an issue with the NPC generator missing the weight chance to generate Dwarf population. Randomly generated NPCs of species with special portrait sets will prefer them over generic human portrait…

  • Hotfix - 02/12/25 # 1.1.13 - 2 December 2025

    Hi folks, This quick hotfix resolves some scope issues in Ripple effects that prevented some of them from triggering properly with certain actions. Hotfix - 02/12/25 # 1.1.13 Fixed an issue where ripple passives that trigger on specific keywords, such as Defense in "Loyal Friend", would not activate when an action applied a scoped keyword like "Caster Defense" instead of plain "Defense". The ripple system now correctly recognizes scoped keyword effects. Fixed an issue where shapeshift ripple passives, such as "Terrifying Shift", failed to trigger when the effect used a specific form name like "Shapeshift Werewolf". Shapeshift passives now work reliably across all forms.

  • Ripple effects, 200+ new Perks, Harvest, Unified Stash and QoL Improvements. - 1 December 2025

    Hi folks, Today marks our 3rd massive patch since the 1.0 release. Let’s call these 3 patches 1.1. The latest one brings a wave of new additions driven directly by your feedback. There are over 200 new perks, more than 75 ripple effects, and over 60 new actions. You can harvest the resources you need, organize clutter with far less friction, and enjoy a broad set of QoL improvements. And yes, bugfixes. Lots of them. All together this creates a sharper, smoother experience. And to address the elephant in the room: your saves are safe! Since this is a single player game, any perk changes won’t mess with your existing characters. The description will display the current benefits, if changed, but the actual benefits are already baked into your save files. So you can keep playing as if nothing happened. I'd still recommend finishing your current run without using my respec mod in the worksho…

  • Hotfix - 11/11/25 # 1.0.59 - 11 November 2025

    Hi folks, this small hotfix addresses the issues you’ve reported in the latest build, along with a few quick community requests. Urgent fixes aside, the next regular update is planned for December. You can opt in for the beta to get it earlier and help test the new features. As always, keep posting your ideas and suggestions so I can consider them for future updates. Have fun! Hotfix - 11/11/25 # 1.0.59 Fixed an issue where companions on Research duty were using the MC's stat for their final check. Fixed an issue where replacing certain two-handed items by dragging others onto them could remove their passive bonuses twice. Fixed an issue where Resist and Resistance action effects weren't correctly replacing the old instance but were instead converting it into a permanent buff. Extended the safeguards to remove potentially conflicting contracts from the pool after accepting a contract. F…

  • Steal and Silence contracts, Social, Crafting and Summon improvements. - 5 November 2025

    Hi folks, As I've mentioned before, I have big plans for updating this game and making it the best it can be. And naturally, many of you ask me, "Hey Raven, what's the roadmap?" My answer is usually, "There's a beta branch that gets weekly, and sometimes even more frequent, updates. You can opt in, check out the patch notes on Discord, or wait for the monthly update." That's not because I don't have a roadmap. It's because a roadmap reflects what I want to add to the game, not necessarily what you want added. This update, and the last one, focus on things the community asked for and I agreed with, along with a few features I personally wanted to include. If I had shared a roadmap, it wouldn't have been accurate anyway, and I'd rather show progress through action than promises. The things that didn't make it in aren't off the table. They'll just take more time. Speaking of what's coming,…

  • Community Requests, Camp life additions, QoL, Bugfixes and Misc improvements. - 16 October 2025

    Hi folks, It's been a whirlwind of a week since release. The amount of feedback, suggestions, and issue reports from the community has been incredible. It’s been overwhelming at times and genuinely uplifting to see how many of you are enjoying the game. I know some players prefer a game to stay as it was when they bought it: final. I get that. But for me, a game should grow. It should keep reaching for its full potential while it can. I wish early access had been like this. Many of the things in this patch would have been there at release. In niche games like this, you learn to be grateful, especially after such an amazing early access reception. Every project eventually has to move on for the sake of viability, but now is not that time. This is a passion project, and I have a lot more planned before we even start talking about expansions. It’s a huge and ambitious world, and I’m the on…

  • Hotfix - 07/10/25 # 1.0.03 - 7 October 2025

    Hi folks, I hope you’re enjoying the game. This small hotfix addresses some of the issues you’ve reported. I’m monitoring the forums closely and taking note of your suggestions, so keep them coming! Patch Notes - 07/10/25 # 1.0.03 Exiting the Jethal banquet prematurely will correctly fail the "Ashes and Whispers" quest. Fixed an issue where Dreya was recruited in Valetport locked. After reaching any conclusion, any companions in your party who were locked for any reason will fully unlock. Party members in reserve will now receive any XP, SP and PP bonuses that previously applied only to active members. The PartyReward Lua script will now also award reserve members when the reward is set to affect 'Everyone' and not just the active members. Changed the requirements of Call of the Forge, Apprentice of the Oven, and Terracite Hewing perks to rank 2, since you can't learn the recipes if you…

Patch notes and updates

S.noRelease datePatch nameGID number
128 August 2026Hotfix - 28/08/26 # 1.2.661842212951302692
229 June 2026Hotfix - 29/06/26 # 1.2.651836506165559726
38 June 2026Hotfix - 08/06/26 # 1.2.641834602721197949
428 May 2026Hotfix - 02/06/26 # 1.2.631833968530887503
520 April 2026Bugfixes - 20/04/26 # 1.2.101830163047265353
626 January 2026Hotfix - 26/01/26 # 1.1.631822556746167127
729 December 2025Hotfix - 30/12/25 # 1.1.191819386365113481
88 December 2025Hotfix - 08/12/25 # 1.1.171818118366182947
94 December 2025Hotfix - 05/12/25 # 1.1.151818118366174158
102 December 2025Hotfix - 02/12/25 # 1.1.131817483467047914
1111 November 2025Hotfix - 11/11/25 # 1.0.591815580768426043
127 October 2025Hotfix - 07/10/25 # 1.0.031811772772638298
138 August 2025Hotfix - 08/08/25 # 0.7.921807332909599204
1425 July 2025Hotfix - 25/07/25 # 0.7.851806064758643674
153 July 2025Hotfix - 03/07/25 # 0.7.771803527891735821
1628 January 2025Hotfix - 28/01/25 # 0.6.291789580505458345
1728 December 2024Hotfix - 28/12/24 # 0.6.031786573930912939
189 December 2024Hotfix - 09/12/24 # 0.5.921785321795733682
196 December 2024Hotfix - 06/12/24 # 0.5.911785321795644208
2023 September 2024Hotfix - 23/09/24 # 0.5.666341720536517294339

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2657930
Live current players6
SteamPulse tracked peak61
Live count (today's peak floor)6
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 6, 2025
DeveloperSpyridon Thalassinos
PublisherSpyridon Thalassinos
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent83%
Positive reviews156
Negative reviews32
Total reviews188
Steam recommendations186
Achievements41
Average playtime forever4,019 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2657930/

Short description

Erannorth Renaissance is a text driven gamebook with sandbox elements. Create your hero, build their party, and shape your journey. Set in an open world, it mixes text based narrative, turn based combat, deep character customization, and sandbox freedom.

About this game

Disclaimer Erannorth Renaissance is a very text heavy game. Most interactions, including storytelling, exploration, and dialogue, are delivered through detailed written descriptions and player choices. It is closer to a choose your own adventure or classic gamebook experience than to a traditional RPG. If you are looking for fast paced, visually driven gameplay or brief, one sentence choices, you will likely be disappointed. About the Game Erannorth Renaissance is a text driven gamebook with sandbox elements. Create your hero, build their party, and shape your journey. Set in an open world, it mixes text based narrative, turn based combat, deep character customization, and sandbox freedom. Make Your Hero Jump right into the action with a pre-built character or create your own. Your origin story is only the beginning. Every choice you make shapes your unique journey. Choices That Matter Face ancient vampires or become one. Feed on the innocent or become their champion. Pick pockets, blackmail rivals, attack adventurers, or make the world a safer place by ridding it of supernatural threats and bandits. Highly replayable. Unlock 16 different endings, each progressively revealing more of the story, your reality, and the motivations of the various characters. Foremost, a Vampire Story While you can play and complete some routes as a mortal, the largest part of the game and the longest routes tell a vampire story. Your story. Explore a Dynamic World Step into a living world that evolves with or without you. After the story, play freely in sandbox mode, or jump straight into Sandbox. Social Interactions Meet and interact with hundreds of NPCs, each with their own personality and story. Form friendships, rivalries, or even romance partners through an optional dating system. Your romance settings let you tailor the experience to your preferences. You can disable romance entirely, keep things light with casual flirting, or allow more explicit interactions. Exciting Tactical Combat Engage in strategic battles on a hex-based grid. Combat is approachable for newcomers yet deep enough to challenge seasoned players. You can change the difficulty at any time to make…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
79Save Anytime
69Stereo Sound
18Partial Controller Support
23Steam Cloud
41Remote Play on Phone
42Remote Play on Tablet
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Conteúdo sexual Atos criminosos Violência
steam germany12Sexuelle Andeutungen Gewalt Alkohol / Tabak
igrs18Penampilan Tokoh Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Erannorth Renaissance's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Erannorth Renaissance's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Erannorth Renaissance at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,013,97223 September 2026 - 11:55:11 UTC1,818,368
2Human Fall Flat1,47223 September 2026 - 07:11:46 UTC127,516
3Dota 2596,46923 September 2026 - 11:53:00 UTC1,291,328
4Wallpaper Engine82,72223 September 2026 - 11:31:42 UTC150,271
5Once Human14,65323 September 2026 - 09:23:50 UTC231,343
6Total Football Online14923 September 2026 - 05:00:15 UTC932
7Realm of Ink44823 September 2026 - 04:10:28 UTC6,799
8Steam 上的 名将杀26223 September 2026 - 11:17:28 UTC869
9Lost Castle 22,63923 September 2026 - 11:41:30 UTC28,835

Related Steam games by tag and genre

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Project Zomboid34,84323 September 2026 - 11:38:15 UTC122,811467,999The Indie Stone
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds11,17023 September 2026 - 11:18:30 UTC39,10324,686Jagex Ltd
R.E.P.O.10,27723 September 2026 - 11:33:17 UTC266,908420,693semiwork

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