- Steam Summer Sale - 9 July 2025
Hi everyone, I hope you got some good deals in the summer sale.I waited to send this message until everyone had spent their money on more popular games.But actually, 2 people bought the game during the summer sale – way more than I expected...One more day (I thought it lasts 5 days...) to get the game 25% off.Big mapHere’s some info about the new, larger map:The city will be about the same size as the current map.So far, I’ve laid out over 100 km of roads.More than 2,000 buildings have been placed already.The highest mountain is over 1 km tall (realistic height).The map is 14x14 km in size, with over 100 km² of land area.And a few screenshots:More VehiclesOf course, there will also be more land vehicles – currently 18 of them (making a total of 81 + variations).And as always, all based on real-life models (feel free to guess them in the comments).Here’s a video of the new map:Recorded i…
- Merry Christmas - 25 December 2024
Merry Christmas to everyone!!! Unfortunately I forgot that it's that time again, so it's a day late... As some of you know, I'm autistic, I have no friends, no family, I don't even dare to leave the house alone here in the city without getting panic attacks. Next update Unfortunately, the next update will take a while. Some people think that I click the game together in some editor, but in reality I develop it alone in the Unreal Engine 5 (the logo in the game isn't there for fun), there's no clicking together ^^ All models are created by me, all materials are developed by me, the entire code was written by me. Here is a video that shows how I create the new map, or rather, just the streets: There are 70km of roads so far, but in the end it will definitely be 150, as I haven't even filled half of the map yet and the city is still missing... The tuning menu will take a while, and if I ev…
- Early Access - Update #04 - 5 December 2024
The tuning menu still needs some time, but since I forgot to disable the physics change on snow in the last update, here's a small fix: I added a menu to the mechanic to change tires for snow (currently offroad is best for snow). The cost depends on the vehicle price and the number of wheels ^^ I'm currently working on re-adjusting the vehicles, because after some changes, not all of them drive as they should... BUG FIXES Fixed a bug where cargo has the wrong value after changing the vehicle Fixed the color of liquid cargo Fixed a bug where the map isn´t opening when pressing "m" CHANGES Updated vehicle systems to use different rim types (surface effects are used by rear wheels) Replaced "weight override" from vehicle setup suspensions menu with a direct "value" Increased default light brightness Added high beam light Minimap icons are rescaled now when zoomed Changed the "cargo deliver…
- Early Access - Update #04 - 26 November 2024
If you have deactivated the cel-shader you will see no fog of the weather system. I will remove the option to deactivate the cel-shader in a later update ^^ The big map needs some more time... (real size comparison) BUG FIXES Fixed fog on sea water Fixed opacity of track lines under fog so they fade out properly Fixed bug where sleep generator had a default value of 0 hours if not changed (now 8) CHANGES FAQ text in help menu changed to Q&A. Improved truck trailer handling (see modding map) Changed pallet loads to not show snow Removed handbrake from 1-2 gear vehicles to fix a bug Changed wheeled vehicles to only use handbrake when reversing if the vehicle is a drifter (RWD) Removed "auto braking" when vehicle setup menu is open Removed "auto camera turn back" when vehicle setup menu is open Updated the rims tumbnails (the old were made from the inside side) Removed the "Virtual Gravity…
- Early Access - Update #03 - 7 November 2024
More functionality for the cargo widget on top right, discounts at the old trader and a new trader for selling and ordering vehicles has been added. BUGFIXES Fixed the bug which overwrites the total drive distance when there are 2 or more of the same vehicle are owned Fixed mechanic costs (it was showing a wrong value on top left) Fixed a bug where the state of collection vehicles can be set back to rented even if it was already bought ÄNDERUNGEN Changed colors for the "money change" text (negative = red, positive = green) Changed vehicle spawn from mechanic to be always a minimum of 10m away to avoid hitting the player Changed options menu to use a drop-down menu for resolution Changed minimap icon for the sleeping overlap Reduced liquid prices by up to 35% Reduced Target Time by 50% HINZUGEFÜGT Added time and average speed to the cargo widget in HUD (to make the achievements easier) A…
- Emergency Demo Update - Snow - 4 November 2024
I forgot to deactivate the snow system, which makes no sense in the demo, since you can't change tires on the way and you're just sliding... That will come later, currently the snow line only goes down and not up again ^^
- Early Access - Day 3 Patch - 2 November 2024
New cargo for liquid, sleep during night, some bug fixes FOREWORD Dear players, thank you for buying the game. If you would also write a review now, that would help me a lot, as the game will only be advertised on steam, once it has 10 reviews. The more players there are, the more likely it is that the profile functions will be unlocked (trading cards, emoticons, badges). A detailed overview can be found there: https://partner.steamgames.com/doc/marketing/profile The entire game and all assets were created by me alone (only sounds and music are purchased). Best regards Thomas Butter Butter Fly Games Patchnotes BUGFIXES Fixed a bug where rented cars are not paid at 3am Tried to fix the bug which causes vehicles to be not driveable in some rare cases (again) Tried to fix the bug where cargo selection widget isn´t removed (shouldn´t happen, but now it´s checking each 0.1 sec) Fixed bug whe…
- Early Access - Day 1 Patch - 31 October 2024
Added new cargo locations and fixed some bugs Not all changes are new if you have been playing the game (not the demo) in the last 2 days ^^ FOREWORD Dear players, thank you for buying the game. If you would also write a review now, that would help me a lot, as the game will only be advertised on steam, once it has 10 reviews. The more players there are, the more likely it is that the profile functions will be unlocked (trading cards, emoticons, badges). A detailed overview can be found there: https://partner.steamgames.com/doc/marketing/profile The entire game and all assets were created by me alone (only sounds and music are purchased). Best regards Thomas Butter Butter Fly Games Patchnotes BUGFIXES Fixed a bug where "random button" selects cargo which cannot be transported Fixed a bug where cargo amount was always max 1 Fixed a bug where the "cargo finished" menu was showing the "tar…
- Last Demo Update - 14 October 2024
Last demo update, now you need to buy it, if you want more of this game ^^ If all goes as hoped, it will be released this month. BUGFIXES Fixed a bug with wheels glitching under the surface ADDED Added more functionality to the VirtualGravityEnhancer (in vehicle setup menu) to work only when wheels have ground contact Added building window lights at night Drive on water (max 1st gear) Added character footstep sounds DISCORD Don´t forget to join my discord server and post your bugfixes and suggestions there, to make this game even better ^^ https://discord.com/invite/A6X7qCH SAVEGAME If you want to reset your savegames, it´s located there: C:\Users\YourUsername\AppData\Local\Transporter\Saved\SaveGames
- Snow, big map and more - 5 October 2024
After the long summer and the big heat in Germany, I can now continue working again and I will not have any leg pain anymore for this year (chronic venous disease). First comes the weather with snow and rain: The vehicles will have a different driving feel depending on the snow conditions. But it's not 100% accurate because they are two different programming languages. Especially on flat terrain you can notice a difference of up to 2-3 meters... I'm also working on a new bigger map with more roads and some that are not as hard to drive as in the alpha map (demo). There will be a big city with skyscrapers. Currently I'm planning the road design after the terrain is finished. The size of this map will be almost 10 times bigger than the demo... The release is planned for this year, hopefully I can finish everything I want to have in the release version ^^
- Demo Update v1.16 - Skills and Collection - 18 June 2024
I have added skills and collection menus in the tab-menu. Both of them will be available as achievements when the game has been released. BUGFIXES Fixed a bug in the demo map where the road at the harbor is not connected ADDED Added a "collection" menu with all vehicles Added a "Skills" menu Added the VGE settings (Virtual Gravity Enhancer) to the vehicle setup menu, which lets you change the gravity of the vehicle, to make them not jumping on hills (I have not changed the current vehicles) Added a help for the vehicle setup menu DISCORD Don´t forget to join my discord server and post your bugfixes and suggestions there, to make this game even better ^^ https://discord.com/invite/A6X7qCH SAVEGAME If you want to reset your savegames, it´s located there: C:\Users\YourUsername\AppData\Local\Transporter\Saved\SaveGames
- STEAM NEXT FEST - 10 June 2024
Hello to all new drivers who found my game through the Steam Next Fest. CURRENT CONTENT The game will be released this year, the demo is still missing the save system, the employees and the passengers, which will be unlocked in the full version. The employees will offer to deliver vehicles and receive special orders. In addition, only 7 vehicles are drivable in the demo, if you want to see the rest, go either to the scrapyard, where all the created models have been placed (as well as some rims) or to the modding map, where all the vehicles I have set up can be selected and changed.NEW MAP I am currently working on a larger map that offers more roads, which are mostly not as extreme as in the demo. I actually wanted to release the game in July, but I haven't had time to add the rest of the gameplay in the last few weeks because I got feedback that you can't have such extreme roads in a t…
- Demo Update v1.15 - Help Menu - 9 May 2024
I have added a help menu where you can find all needed infos, for playing the game. BUGFIXES Fixed the camera bug where the camera was in wrong rotation Fixed the vehicles camera rotation when spawned CHANGES Changed the cameras to be limited Changed the loading screen to make it more simple Replaced the discord button in pausemenu by a help button Changed the crash sound volume from engine to surface setting Changed crash sound volume multiplier to use the current speed ADDED Added a help menu to the game menu (tab) Added functionality to the invert camera y setting in options menu DISCORD Don´t forget to join my discord server and post your bugfixes and suggestions there, to make this game even better ^^ https://discord.com/invite/A6X7qCH SAVEGAME If you want to reset your savegames, it´s located there: C:\Users\YourUsername\AppData\Local\Transporter\Saved\SaveGames
- Demo Update v1.14 - Better gamepad navigation in UIs - 24 April 2024
I have added a harbor in North-East and the gamepad + keyboard navigation in UIs should now work in most cases BUGFIXES Fixed the engine sound and rpm-meter when in air Fixed the Powerpoles in first map, because UE5 has some problems with spawned meshes by reference CHANGES Changed Refuel menu to have 100% selected by default Changed some vehicle relevant functions to make the vehicles drive even better ADDED Added full gamepad and keyboard support to most widgets (some need optimizations) Added the harbor Added a scrapyard in the town which shows most vehicles and wheels which will be available when the game is released in july DISCORD Don´t forget to join my discord server and post your bugfixes and suggestions there, to make this game even better ^^ https://discord.com/invite/A6X7qCH SAVEGAME If you want to reset your savegames, it´s located there: C:\Users\YourUsername\AppData\Local…
- Demo Update v1.13 - Day-Night-Cycle - 12 April 2024
I have added a day-night-cycle, but needs get some fixes, because the shadows are just some scrap... BUGFIXES Fixed the textures for floors, roofs and walls (they were going into black from a low view-angle) Fixed Open / Close Map Fixed another bug where the setting for AA was not activated on game start / setting change (caused by engine change 5.2 to 5.3) CHANGES Changed the Physical calculation of highspeed vehicles Changed compass direction to meet the minimap direction (North was West) Disabled the exhaust particles, till I have an idea how I could do that and/or the tuning-shop is available Removed the FOV setting, because there´s a engine-bug which changes more than the cameras fov... ADDED Added damage to cargo Added a day-night-cycle to the first map (HUD clock is working now) Added some lights in the world DISCORD Don´t forget to join my discord server and post your bugfixes a…
- Demo Update v1.12 --- Different engine sounds - 4 April 2024
Now with different engine sounds ! BUGFIXES Fixed a bug where controls of the airplane were no more working, when a boat was spawned Fixed the wheel particles not spawning Fixed a bug in the damage calculation which caused it to be divided by the direction value 2 times instead of only 1 time (you get more damage now)... CHANGES Added better camera reset when camera has not moved recently (still not perfect) Changed the aircraft to be more realistic, with acceleration depending on pitch angle and air drag Updated the engine to 5.3 (changing input will still not be available, because the system is deprecated ... same like in the newly released 5.4 preview and I have no idea when epic will update that system) Reduced exhaust particle lifetime by 50% ADDED Added a simple crash system to the aircraft Added a text on top right which shows the currently transported cargo Added the input look…
- Demo v1.11 --- Now with visible cargo pallets - 27 March 2024
The cargo pallets have been repaired, they are now visible and are no longer invisible ^^ BUG FIXES Fixed a bug where cargo pallets were invisible Fixed the water bug with AA settings other than TSR, but the outlines are displayed in water (over the sea) for AA other than TSR... CHANGES The functionality for leaving the vehicle has been revised again Cargo generation has been changed to make it more random The old overlapping cylinders have been replaced with decals and a floating icon Changed gas station prices to be random The forgotten vehicle in front of the jungle tunnel has been removed (I hope I haven't forgotten something new from my tests, hehe) ADDED ResolutionScale setting changed to Antialiasing Method to allow method change. Resolution Scale had no effect Added crash sounds when the car crashes and takes damage Exhausts with particles have been added
- Demo Update v1.1 - 24 March 2024
Thanks to Master Kyodais Feedback, here´s the first update: ADDED - Added the players money to the Vehicle Shop widget - Added sounds for repair, buying vehicle, refuel and finishing delivery - Added a function to check if the character is falling without the ground below and teleport back to the ground - Added functionality to allow driving backwards in airplanes - Tab Menu (map) can get closed now with tab CHANGED - Increased profit for all cargo types by 100-200% (pallets and lifestock more than packages) - Vehicles in the shop are now removed correctly when it was bought - Changed the color of the players money in vehicle shop, gas station and repair widgets to green, like in the HUD - Changed overlap cylinders to be visible only when in a vehicle - Changed default antialiasing method to TAA from TSR which has a much better performance, but some issues with translucent materials WHA…
- The Demo is now available - 23 March 2024
Hello to everyone who has put it on their wish list so far and also to everyone new who is interested. DEMO The demo is available to everyone now until the game comes out in the summer (after Steam Next Fest). The demo has a map of 16km² with 30km of roads. 7 of the currently over 60 land vehicles are playable. VEHICLE-SETUP In the next few days or weeks I will also make the vehicle setup menu/level freely accessible to everyone once I have finished testing all vehicles. Here is a video about it: FEEDBACK I would be very happy to receive feedback on the demo, either on my Discord server or in the Steam discussions (but I rarely look there).