Valkyrie Saga news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak34
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews239
- Release dateJan 26, 2026
- DeveloperPublic Void
- PublisherPublic Void
Genres: Adventure
Company pages: Developer: Public VoidPublisher: Public Void
Valkyrie Saga Steam news
Valkyrie Saga news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fixed Glider Achievement! - 2 June 2026
Idk how that happened, but its fixed now. added some sound effects and varoius minor fixes to block assembly etc
- patch something i cant count - 11 May 2026
Fixed some problems with places loading empty!!! also fixed some issues with the custom levels, mostly with weird fringe interactions
- DLC post update fixes 2 - 8 May 2026
Im sorry everyone, there were a lot of problems with the update. I am working tirelessly to fix it! Ive fixed a few things in here: crash at the wizards guild npcs you couldnt talk to spells not upgrading properly some broken collisions some problems with the dark trial nor working fire trial is now way easier gale trial more consistent
- Post update mini patch - 7 May 2026
some misc fixes stuff like crashing in the wiz tower, making the fireball trial less confusing, consequences toggle, trial of power enemies being all whacky, npc duplication bug, that thing someone mentioned about the forsaken island cutscene, etc
- Valkyrie Saga - Longevity DLC - Custom Level Support! - 6 May 2026
Hello all! Thank you so much for playing Valkyrie Saga. I poured my heart into this game, so I love to see you all caring about my little story.I have been working on this update for a few months now. It comes with a bunch of fixes, and a bunch of content, and I'm most excited about... the new custom mapping system!I have created a guide to get started here:Map Making GuideAnd join the discord if you want to talk to others, share resources about map making and share the actual maps!Here is a change log:Custom level supportA new dungeon inside the Wizards TowerA new area in MettelA new endingSupreme performance improvementsSupport for different rendering enginesA horrible time trial minigame
- Huge update! Custom Levels, performance, content, and more! - 6 May 2026
Please see announcements for details! Custom level support A new dungeon inside the Wizards Tower A new area in Mettel A new ending Supreme performance improvements Support for different rendering engines A horrible time trial minigame
- Valkyrie Saga massive update coming soon! 6/5/2026 (AEST) - 28 April 2026
This new update will include: Custom level supportA new dungeonA new endingSupreme performance improvementsSupport for different rendering enginesA horrible time trial minigameAnything else I cram in there will be a bonus
- Update 11 - 11 February 2026
Fixed skins?!?!
- Patch 10, collisions and dialogue - 10 February 2026
Hello beautiful people who love the greatest game of all time I have been fixing so many tiny things! So many little tiny things all around More collision issues than i can name in a file added some extra npcs explaining key systems... (sorry) fixed a bunch of typos and repeated lines and etc so on made the player more performant Maybe some other stuff its just been soooo many tiny things
- Patch 9 Water - 6 February 2026
Hello again! I have fixed some water collision (and other collision), have added some underwater stuff, fixed the tiny roll glitch, fixed the issue with being locked out of certain final cutscenes, maybe fixed the skins being untogglable issue (please let me know
- Patch 8, save followup - 4 February 2026
Hello team! Behind the big save update last patch, theres been a few little bugs here and there regarding saves Main ones fixed: Settings resetting every time you reload the game Corrupted save files no longer make the game unplayable (instead i have to nuke them im sorry) bonfires save now ophanim die properly now Autogenes cosmetic should work on game reload Thanks so much! Please continue to report any bugs. Sorry it's still full of em!
- Urgent patch because i broke something in the content update! - 3 February 2026
I broke orbs super badly im sorry!! fixed now (hopefully)
- Valkyrie Saga Content Update 1 - 3 February 2026
First Content Update!Thank you to everyone who helped shape this game, all the feedback and inspiration I've received from everyone has been lovely and is driving me to make sure the game is the best it can be fore you all! This is the first content update, but it won't be the last. This past week I've been fixing issues, but I've also slowly been working on a largely requested feature: Multiple Save Slots.This should allow you to more easily explore and find all the secrets of Paladia, without being forced into dealing with decisions you've made (looking at you evildoers). Abdicating responsibility for your actions ties in to the themes of the game, so that's fine I think.Major changes:Multiple Save SlotsEnlarged Secrets system, with room for more additions readyWindowed modeRocket Jumping nerfed (but not removed)Slightly more zoomed out view of triggered objectsThanks again.Please let…
- Minor patch 7 - 1 February 2026
Fixed a few issues with the settings menu, fixed bug where player could move while paused, increased fireball damage, fixed seraphim music bug, fixed some overlapping textures in the sky islands
- Patch 6, Corruption - 31 January 2026
Fixes: Corrupted routes no longer become unplayable black Corrupted thresholds for certain events changed Ophanim Counter fix Added speed modifier panel to pause menu Minor fireball speed increase Various npc Dialogue fixes As always, thank you for sharing bugs. I will continue to be working hard to make Valkyrie Saga the best game of all time and game of the year.. The next major issue is performance, which I have some ideas to help improve.
- Patch 5, some minor fixes - 29 January 2026
Here is a list of things fixed in this patch! Some improper mesh problems 2 doors in the CCCC (so weird) Problem with specific ending for achievement hunters Strange pray text in strange areas Guarding against missiles no longer sends you into the stratosphere, but still gives a nice big jump in height for some cheesy strategies Settings panel had no back button End credits were unskippable As always, thanks to everyone for reporting bugs. I will be updating continuously, but I will step back to less frequent patches now unless game breaking bugs emerge. Thanks to everyone for their patience!
- Community items available for Valkyrie Saga - 28 January 2026
Honestly everything is in the title!Come on down and enjoy those delicious steam rewards!We have some very cute banners and cards to collect. Show them off to your friends, etc! You will have the coolest steam profile in the world. Imagine all the cool new emoticons you can use from the hit game "Valkyrie Saga"! Wow!
- Patch 4, Game breaking fix! - 28 January 2026
Hello all! A problem with the final boss came to my attention, and i needed to patch it quick! The game would crash under specific circumstances during the boss fight. Not anymore!!!!!!!!!!! Also this patch includes some updated teleport locations for the tablets, and a few typo fixes. Nothing too crazy.
- Tiny water patch - 28 January 2026
Fixed some issues with the water meshes! Other problems still ongoing, dont forget to report anything you see and have fun!
- Day 2 patch notes - 28 January 2026
bug fix patch! Thanks everyone for your patience. And thanks also for the bug reports! Things fixed: Many issues with the pause menu desyncing when pausing while teleporting. This was happening with restore, teleport tablets, and the forced teleport at the end of the game. Reloading in the final chamber sent you to the void, not anymore! Various typos fixed Orb counting issues fixed for secrets Sound effect for darkness spell wasn't playing properly Adjusted darkness for less morally righteous actions (introduced a soft cap at 40 indiscretions). Now you should basically always be able to see 10 meters in front of you. Still working on: Graphical issues, particularly water not showing up properly and some other visual glitches when the game has been running for a long time Settings not reloading properly when the game relaunches Mouse sensitivity issues Performance issues on steam deck
Patch notes and updates
Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.
