SPSTEAMPULSELIVE ANALYTICS
Astra Ignota

Astra Ignota Steam metadata

Xavi Artigas | Jun 4, 2025 | game

Released

0players observed · 22 September 2026 - 02:25:55 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,650
  • Revenue (VGI)$3,393
  • Review score94% positive

Astra Ignota metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)1,650
  • Revenue (VGI)$3,393
  • Review score94% positive
  • Total reviews54
  • Release dateJun 4, 2025
  • DeveloperXavi Artigas
  • PublisherXavi Artigas

Genres: Casual, Indie

Company pages: Developer: Xavi ArtigasPublisher: Xavi Artigas

Top Steam chartsTop 100 gamesGame directorySteam Store page

Astra Ignota Steam metadata

Astra Ignota metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2666410/metadata
Steam Storehttps://store.steampowered.com/app/2666410/
Steam Communityhttps://steamcommunity.com/app/2666410
PCGamingWiki search
IGDB searchSearch IGDB for Astra Ignota

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 51 positive, 3 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Save Anytime

Achievements

10

Platform releases
  • Steam 25 December 2023

Latest Steam announcements

  • SOMEONE ACTUALLY DID IT! - 1 September 2026

    The one whose solution I accidentally lost?The one I then spent an embarrassing amount of time trying to solve myself?The one that eventually made me give up and issue a public challenge to all of you?WELL. SOMEONE SOLVED IT.Meet 人见人爱花见花开鱼摆摆: The Fish Beloved by AllAbout a year ago, I challenged the Astra Ignota community to solve the final bonus puzzle. The prize was eternal glory, a place in the game's credits, having the puzzle renamed after its conqueror, and a small mystery prize.For fifteen months, nobody did... Until now.The Fish tells me he has been working on the puzzle for about half a year.Six months! On one puzzle!Now, as promised, I have updated Astra Ignota accordingly:The Fish Beloved by All now appears in the game's credits, and the final bonus puzzle has been renamed in honor of another nickname of our hero:THE SHAMELESS PIRANHAI have also sent our victorious fish a Ste…

  • Unsolved Puzzle Challenge: Beat the Dev at His Own Game - 28 May 2025

    🚨 The Final Puzzle Is Unsolved So here’s a fun pre-launch challenge for all you puzzle lovers: I accidentally lost the solution to the hardest level in the game, no joke, and now it's just sitting there, mocking me 😅 It was originally part of the main story, but it turned out so difficult I had to move it to the Bonus section, which normally only unlocks after completing the game. With the full launch just one week away, I thought: why not turn this into a fun community mystery? The level is available right now via map import (both in the free demo and Early Access), so anyone can give it a shot. And yes, this is real, I’ve even mentioned it somewhere in the forums before... 🎁 Rewards for the first person to solve it Your name in the game credits! The puzzle will be renamed after you! A small mystery prize! 🕹️ How to play Copy the code below to your clipboard (Double-click it and th…

  • Small update ahead of launch - 28 May 2025

    Brought minor fixes already available in the demo version to the Early Access version.

  • Launch Love Letter - 22 May 2025

    Astra Ignota is leaving Early Access. After years of late nights, polish, and quiet hope… the full version is here. I wrote a letter about what this journey has meant to me, what it means to release something you've poured your soul into. ▶ Read the full devlog on Itch.io Thank you for playing. Truly. I’ll be writing more of these, so follow me if you’d like to come along for the ride!

  • 🎉 Full Release: Astra Ignota is Here! - 18 May 2025

    Astra Ignota is launching out of Early Access! This minimalist sci-fi puzzle game takes you aboard a sentient spaceship drifting between stars. Your mission: grow symmetrical galaxies from the core outward, solve handcrafted logic puzzles, and piece together a mysterious narrative told through brief story episodes. 60 handcrafted levels Procedural puzzles for infinite play Hauntingly beautiful soundtrack and illustrations A mysterious sci-fi story Fully localized in 7 languages After a year of feedback, improvements, and new content, Astra Ignota is ready for its full release. 📅 Mark your calendar — Astra Ignota launches June 5! 🧠 Wishlist it now to be notified! 🕹️ Play the free demo today ⭐ Leave a review after playing, it really helps! 🌌 Share it with friends who love puzzles, sci-fi, or both! Thank you to everyone who helped shape the journey! Xavi

  • Still Alive! - 17 April 2025

    Hello friends! Wow, it's been more than 2 months since the last update! I am so sorry! Well, here's what's been going on: Development is complete The artists have delivered all remaining illustrations, and the game is now feature-complete. Everything I wanted to include in version 1.0 is in, tested and polished, thanks to your feedback and support. The final builds are ready. All that’s left is to press the button to transition from Early Access to full release. So... why the delay? Steam issues: negative wishlist count I seem to have run into a weird Steam bug: Astra Ignota currently has a negative number of wishlists. I'm not kidding, more people have removed the game from their wishlists than have added it: I've contacted Steam Support and they agree this is weird. Since Steam gives more or less launch visibility depending on a game’s wishlist count, I really want to wait until this…

  • Ready... Set... - 30 January 2025

    Hello my friends! It's been a while since my last message, so here's a small pre-launch update: Code-wise, the game is ready to launch! All planned features have been implemented, reviewed, and battle-tested. And I've got a long list of new features waiting for the following releases. Artwork is 75% done. It shouldn't be long now before the rest of the images arrive. I commissioned some drawings to go along the story pages, and I am super hyped about how nice they are. That's it! Once I have the last remaining images, I'll announce the launch date! Until then... here you have a little sneak peek to help you with the wait 😊 Can you guess what part of the story is that? Remember to spread the news! Share the game link far and wide! Do you know any YouTuber I should try to reach? Are you guys nervous too? Honestly, I cannot sleep at night! Xavi

  • BETA 21: Putting the finishing touches! - 11 December 2024

    Hello friends! I've been working on this level completion effect for a while. What do you think? And don't worry, you can disable it in the options menu :) In this update Tiles now turn into beautiful galaxies when solving each puzzle. Add rolling credits when finishing the game. Move the super-hard level 60 to the bonus levels section and use a different puzzle as level 60. Small tweaks everywhere, like removing shields from under single-tile cores, or bigger "Next level" button, Fix bugs uncovered by playtesters. Yay! What's next? I'm waiting on the story illustrations to be delivered and then Astra Ignota will be ready for launch. Estimated release date is somewhere around January 2025. There are still a ton of features I'd like to add, but they will have to wait, or the game will never launch! Thanks for reading! Xavi

  • BETA 20 Patch 1 - 26 November 2024

    Readability improvements: used a font that renders better in windowed mode, used a thicker font for small text, darkened the background of the text in the story screens. Less distractions while playing: disabled animation of the logo, the area that shows the option buttons is smaller, so it's harder to hit it accidentally.

  • BETA 20: New design! - 25 November 2024

    Hello friends! This is a big update! New visual identity, logo, and title screen. Tell me what you think about it! New user interface, more stylish, and tailored for desktop instead of mobile. Story has pictures! Well, only a couple for now, but more are coming. New tile textures, subtly animated. The plain old ones can still be enabled from the options menu. More mouse controls: Tile lock and Undo can be operated from mouse buttons 4 & 5 (forward and back) Assorted fixes. OK, what is going on here? Only good things! I thought the game could use some visual polish so I partnered with an artist and did an overhaul of the user interface. Do you agree it looks far more professional now? On top of that, story pages have amazing pictures now, so you will have something to look forward to after finishing each episode. These are still work in progress, but you get to see a sneak-peek for a few…

  • BETA 19: Feedback addressed - 21 October 2024

    Development Update Hello! I'm working with a designer on a general revamp of the layout. We are giving the game a far more polished look, adding color, illustrations... it's not going to look like the old Astra Ignota, and that's a good thing. Oh yes, yes it is. At the same time, I'm spicing up the game tiles so they don't look so flat. Take a look at the end of this message! While all that is getting ready, I bring you some assorted improvements, based on the feedback I'm receiving: Changes The range filler can now be used only with the mouse. Much more comfortable. Just left-click while holding down the right-button. Removed click mode. Feedback is unanimous in that it requires far too many clicks. Tutorials have been changed accordingly. One continuous song for each episode instead of constantly changing tracks. This gives each episode its own identity. Fixes to the space theme: remo…

  • BETA 18 Patch 3 - 29 September 2024

    Fixes: Zen mode. Zen mode was broken since 18.1 and nobody told me :/

  • BETA 18 Patch 2 - 22 September 2024

    Fixes: In the first levels, in windowed mode, incorrect rendering of opposite tiles, sometimes leading to a crash. Thanks for the bug reports! Keep them coming!

  • BETA 18 Patch 1 - 18 September 2024

    Fixes: Incorrect rendering of Level 60 in small screens (it's the biggest level, so it has the smallest tiles). Precision issues with 3- and 6-arm cores on big maps. This caused incorrect rendering of valid moves and editor crashes. All this thanks to your feedback, people! Thanks a million!

  • BETA 18: Content done! - 14 September 2024

    Hello hello! I bet you didn't expect an update so soon, huh? Well, get used to it! BETA 18 has: 10 more levels. They are HARD. I mean, they are the last ones, come on! I moved level 50 a bit further up, but it's still there, don't get your hopes up too high... A complete story, ending at level 60. There are now two story pieces per episode, so if you already completed some episodes, I recommend revisiting them again, because they now have TWO story buttons. Drag mode improvements: It's easier to use now. It has the same visual cues as Click mode (arrows and red crosses), and the galaxy you first click on never loses focus. Bugfixes. Again, I don't know who put those bugs there. It wasn't me. Ninjas, probably. The entire story is fully translated into all supported languages, but I would greatly appreciate it if you could read it and point out any mistakes I made! Thanks! 谢谢! ありがとう! 감사해요…

  • BETA 17: Summer break is over! - 30 August 2024

    Hello! Summer break is over, it's time for an update! I believe the game mechanics are maturing quite nicely, thanks to all your feedback. The next update will be focused on adding more levels and progressing the story, ramping up to finally launching this guy. A demo version will be available soon, so newcomers can test the game for free. Once the demo is out, expect a price increase :) Back to the present! This is what you get in this update: Unlockable features: Not everything is available from the start, you get more tools as you progress. Allow removing tiles: Just CTRL + click and watch those mistakes go. Don't worry, you need to confirm, and Undo still works. Initial levels must be played sequentially, to prevent newcomers from missing important tutorials. Small zen maps are more varied. They tended to be pretty repetitive, specially the triangular ones. Ukrainian translation add…

  • Fix tutorials when CAPS LOCK is on - 25 July 2024

    This is what happens when you cut costs in the QA department. Oh wait, I don't have a QA department.

  • Localized tutorials - 23 July 2024

    Translated tutorial text to Chinese, Japanese, Korean, Spanish and Catalan. Please tell me if you detect any problem. I may or may not have used automatic translation this time...

  • Fix ESC key at end of tutorials - 22 July 2024

    Tutorials that required pressing the ESC key ended too abruptly, and players wondered if the tutorial was really finished. Now the proper TUTORIAL COMPLETED message is shown.

  • BETA 16: Range Indicator and Tutorials! - 17 July 2024

    Hello! As promised, here are a couple of tools that simplify filling-up big boards, along with tutorials to learn how to use them. What's new? The Range Indicator shows you how far a core can be extended. The Range Filler assigns all possible empty tiles to the selected core. If there are no empty tiles, then it steals tiles from other cores. Caution! Tutorials explain these and other game mechanics. Tutorials appear as the game progresses, and can also be shown using a new in-game button: What do you think? Are you going to use these tools? Tell me in the forums! Next up Translated tutorials, Unlockable features. 'til next time! And if you enjoy the game, don't forget to give it a ːsteamthumbsupː! Xavi

Patch notes and updates

S.noRelease datePatch nameGID number
128 May 2025Small update ahead of launch1800991756269890
226 November 2024BETA 20 Patch 11783872412140016
329 September 2024BETA 18 Patch 36339469370192740647
422 September 2024BETA 18 Patch 26341720536514807632
518 September 2024BETA 18 Patch 16341720536498616405
625 July 2024Fix tutorials when CAPS LOCK is on5963413094347705392
723 July 2024Localized tutorials5969041959982700546
822 July 2024Fix ESC key at end of tutorials5969041959978698835

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2666410
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateJun 4, 2025
DeveloperXavi Artigas
PublisherXavi Artigas
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent94%
Positive reviews51
Negative reviews3
Total reviews54
Steam recommendationsNot available
Achievements10
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/2666410/

Short description

A relaxing, space-themed puzzle game where you fill a board using symmetrical figures, while uncovering a mysterious sci-fi story. All boards are hand-crafted for maximum enjoyment.

About this game

Astra Ignota is a minimalist puzzle game set aboard a sentient spaceship adrift between stars. You must grow symmetrical galaxies from their cores outward, fill the entire board, and solve 60 rewarding, handcrafted puzzles, all while uncovering a mysterious sci-fi story told through brief narrative episodes. The original idea comes from the game Tentai Show (also known as Galaxy), by the Japanese puzzle magazine Nicoli, creators of the Sudoku . The game features multiple grid types, simple gameplay, and multiple tools that get unlocked as the story progresses. And no time pressure. It's about patience, observation, and discovery. After a year in Early Access gathering feedback and polishing the experience, Astra Ignota is now ready for its full release. 60 pleasant, hand-crafted levels Infinite randomly-generated puzzles Difficulty ramps up from tutorials to devilish A touch of background story, uncovered chapter by chapter Beautiful illustrations A soothing soundtrack Accessible, no timers or reflexes required Full localization in 7 languages Steam achievements and cloud synchronization Level editor included Suitable for all ages

Supported languages

English, Spanish - Spain, Japanese, Korean, Simplified Chinese, Catalan, Ukrainian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
23Steam Cloud
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Astra Ignota's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Astra Ignota's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Astra Ignota at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$4.99$4.99No discountSteam Store

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