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The Rake

The Rake Steam news

Kanoleiro | Dec 27, 2024 | game

Released

0players observed · 25 September 2026 - 13:01:45 UTC

ActionAdventureCasualIndieFree To PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive

The Rake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score65% positive
  • Total reviews46
  • Release dateDec 27, 2024
  • DeveloperKanoleiro
  • PublisherKanoleiro Games

Genres: Action, Adventure, Casual, Indie, Free To Play

Company pages: Developer: KanoleiroPublisher: Kanoleiro Games

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The Rake Steam news

The Rake news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 2.0: Multiplayer & 2015 Remake Map OUT NOW FOR FREE - 15 July 2026

    Patch Notes: Multiplayer (Beta): -New Free Mode: 2-4 Player Multiplayer -Both Campaigns fully playable in co-op with main quest -Fighting Rake & Other Players -TTS Text Chat -Voice Chat -Lan and Private Lobbies -Players Ragdoll on death New Map: Rake 2015 Remake:-New Main Quest -2 Endings -Multiple Side Easter Eggs -New Weapon: Shotgun -Huge Interconnected Cave System -New Lab -10 In-Game Cutscenes/Scripted Events Misc: -New Free Campaign/Map: Rake 2015 Remake-New Area: Excavator -New Weapon: Shotgun (Available on all maps)-12 New Achievements-Players, Dead Bodies, and rake now leak blood and have visible bullet wounds-Body Cam Mode in both maps player home-Added New Ending to Hells Valley that leads directly into Campaign #2 Rake 2015 Remake-Overhauled main menu with cinematic intro and fun easter egg-Sky has a chance of turning red when close to killing rake-Trees have been entirely o…

  • Update 1.2: Excavation: Beta #3 - 7 April 2026

    Patch Notes: -Overhauled settings menu to be not broken, settings now correctly apply and save after leaving game and switching between maps-Optimized Game in many different ways (mostly making far away objects disappear), Game should run alot better now-Fixed startup credits not playing-Shotgun sound now doesnt play at startup-Fade into main menu is now alot shorter-Weather sounds now fade in-Exiting Sprinting now has gradual slowdown (is a bit excessive might tone it down in future updates)-Added Cloud quality settings-House on highway is now open with loot-Added Cheat Room DLC-Better Volumetric Fog-Switched ammo models with more realistic ones-Hells Valley sign now looks better and the text does not appear on back of sign anymore-New Jumpscare in player home-Added Nvidia Reflex Settings -Switched Easter Egg song with licensed song by sund3r Fixes: -Fixed M9 and AKU being sideways-Fix…

  • Update 1.2: Excavation: Beta #2 - 6 January 2026

    Update 1.2: Excavation: Beta #2 Patch Notes: -Upgraded from UE5.3 to UE5.6 -Overhauled Main Menu Background-Added details to Campaign #1-Opened up house with cross next to player home-Lots of other fixes and improvements I forgot to keep track of Fixes: -Fixed Raindrops in water indoors-Fixed notes not appearing-Fixed streetlights having being super bright when shadows were set to high-Fixed Rake getting stuck in some areas-Optimized Cameras-Fixed red lights being pink-Fixed photos having no backside-Fixed sensor collision issues Issues: -Startup Credits refuse to play after engine upgrade for some reason-There might be some lingering issues from the engine upgrade so please let me know if you run into any issues

  • The Rake: 2015 Map Remake Trailer/Steampage OUT NOW (COMING OUT 2025) - 13 November 2025

    I've been working super hard and am happy to announce progress on The Rake: 2015 Map Remake is going insanely well and fast and should be out December. The City campaign is officially being delayed to Campaign #3, instead for Campaign #2 the main character will take a detour through the original forest of Rake (2015). I figured it made more sense story wise to do this campaign first, its highly requested, and it'll take less time to make and release then the city campaign. I'm super excited to be working on it & it already looks visually great and is fun to play on after only less then a week of development so I am very optimistic about it turning out very well.

  • Update 1.2: Excavation: Beta #1 - 13 November 2025

    Patch Notes: -Working on campaign #2 (Rake 2015 Remake)-Overhauled Sky/Weather Hells Valley to match quality of Rake 2015s Map improved Sky/Weather-Retconned Final Quest Document of Campaign #1 to lead into Campaign #2-Removed AIs creating puddle ripples (performance issues) Fixes: -Fixed Grass floating in some areas on landscape (finally, this was annoying the hell out of me)-Fixed Rake being able to strafe (him moving two directions at once was causing issues)-Fixed Volumetric clouds option not working unless effects was set to high-Fixed Rake never spawning if player stayed in spawn area-Fixed some water not being affected by raindrops -Fixed Fall damage achievement not being given-Fixed PS5 controller LED not displaying right health colors somtimes-Fixed death sound being too loud-Fixed box blocking completing Main Quest #3-Removed cloud quality settings temporarily -Fixed rake gett…

  • Update 1.1: Heavy Weapons: Full Release + New Trailer - 31 October 2025

    Update 1.1: Heavy WeaponsNew Trailer:DiscordHighlights:-New Ranged Weapon: AK-47-New Area/Main Quest Mission: The Sewers-New Area: The Military Base-New Melee System/Weapons: Axe & Crowbar-Overhauled Rakes Animations & 3D Model-Overhauled Rakes AI to be more dynamic with retreating, bleeding, stunned, screaming, charging, and more-Overhauled Rakes Audio/Sounds-New Dynamic Sky & Weather System 100x better then the old one. The weather system now changes between 15 different weathers including dust storms, blizzards, thunder storms, hurricanes, and alot more. The player, the rake, and all animals will also create a path in the snow or splash puddles in rain when walking over them. Snow/Dust will also attach to your arms, gloves, and all the equipment you hold too along with water dripping down them when its raining-10 New Achievements-Overhauled Controller Support with new haptic feedback…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #6 - 25 October 2025

    Highlights: -Rake now bleeds when hurt and you can use the blood stains to track him-2 New Achievements-Added Nebulas in the sky at night-New Weather: Heavy Thunderstorm-Overhauled Auto-Performance Mode-Overhauled Keybind Menu-Lots of fixes to cams and beartraps (it is now actually possible to pick them up and move them/put them back in your inventory on controller and mouse/keyboard) Patch Notes: -Added 2 New Achievements-Added Nebulas in the sky at night-Polished up keybind menu and added all missing input options-Player can now pick up beartraps and cams after placing them on controller/mouse and keyboard (It was possible before but the hitbox to pick up cams was insanely small, and beartraps were impossible to pick up completely. all of this has been fixed.-Player can now rotate traps/cams on controller with LB & RB/L1 & L2-Increased size of puddles rake, the player, objects, and an…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #5 - 23 October 2025

    Patch Notes:-New snow deformation system that allows the player, rake, and the fox to now leave paths in the snow-Beartraps and cams now sink into the snow-Gloves & Arms now collect rain, snow, and dust-Tweaked some of the weather -Coil guns texture now looks better-AK has new texture, working on making it so when guns/melee weapons spawn they can have a random texture-Rakes original model has a new skin he can swap to-Rakes music will now switch pitch occasionally-New Weather: Dusty Thunderstorm-Walls in town will now collect snow, dust, and rain-Pulling out beartraps now puts away gun and putting them away or placing them pulls it back out. you also cant pull out guns while holding cams/traps too.-Shrubs and grass now move realistically with wind-Audio tapes, park benches, the outside of a few house walls left out of last update, tents, mail boxes, historical signs, beartrap boxes, an…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #4 - 20 October 2025

    Patch Notes:-Street Lights now turn off during the day-Trees movement is now affected by wind speed/weather-Game now shows PS4/PS5 button icons when using PlayStation controllers-Redoing Keybind menu-All Weapons & Gear now have water dripping off it when its raining, dust on them from dust storms, and snow on them from snow storms-Rakes Skin is now affected by the weather, you can now see raindrops falling down his skin and snow covering him-Rakes eyes now switch to black on death-Cars are now covered with snow when its snowing-Beartraps & Cameras are now affected by snow and rain-The outside of all buildings & the big crashed plane are now affected by snow and rain-More props/objects are affected by snow and rain-Snow now covers almost every surface outside realistically like the roofs of every house and more-Added graffiti for the names of two new Patreon members Fixes: -Fixed militar…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #3 - 19 October 2025

    Patch Notes:-Farm House is now accessible, detailed, and with new loot and furniture. (no lore yet I am planning on going through the entire map for 1.2 and adding more lore/cool details)-Added details around the map-Made fog better-Fixed Rake not being able to walk off ledges causing navigation issues-Added “Are you sure you would like quit to main menu” to stop player leaving unintentionally-Added new lighting settingFixes:-Rake now cant die while screaming or attacking-Fixed being able to walk under bridge on river-Rake can no longer climb mailboxes-Updated credits-Fixed night vision being hard to pickup-Fixed some nav issuesKnown Issues:-Mititary base has zone around it that transitions to thunder storm way to fast so it looks like the weather is bugging out when you walk in and out if it-When snowing the snow can go inside houses/buildingsIf you run into any bugs/issues, want to ke…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #2 - 8 October 2025

    Patch Notes: -Rake default model is now the new one and the old one is rarer-Redid all achievement Icons-Redid all weather and times of day to look better-Rain sounds now don't play in lab-Lightning Strikes have their own setting that turns off automatically if your pc cant handle it.-Added 2 achievements for using beartrap on Rake and getting Night Vision Goggles-Snow and wetness now applies to roads, mountains, and trees-Fixed cabin in swamp having no exit ramp-All water now has rain drop ripples when raining-Fixed floating car near farm-Fixed Night time being too dark-Rake now has a bloody variant-Roofs will now get wet and snowy during weather-Windows now having dripping water FX (WIP) Known Issues:-Snow shows up in interiors If you run into any bugs/issues, want to keep up with the latest announcements, progress updates, and new videos, or want to suggest something please join the…

  • Update 1.1: Heavy Weapons: Beta #6: Hotfix #1 - 3 October 2025

    Patch Notes:-Released first dlc: Starter Pack (Lets player get golden aku, crowbar, nightvision, and ammo early)Fixes: -Tweaked world brightness and fog colors (still working on)-Lightning Strike lighting that causes performance dips can now be turned off by putting effects on medium (will make them automatically turn off on low end pcs next update)-Finally fixed the world going black-working on fixing indoor Rain sounds-Fans no longer do damage (caused alot of issues)-Tweaked how long day and night last for-Fixed The rake logo covering post-launch content and credits If you run into any bugs/issues, want to keep up with the latest announcements, progress updates, and new videos, or want to suggest something please join the Discord: https://discord.gg/Ah5z5kp7SE

  • Update 1.1: Heavy Weapons: Beta #6: Dynamic Weather and Sky Update - 26 September 2025

    Highlights: -Entire Sky & Weather System has been ripped out of the game and completely replaced with a new dynamic one that changes weather and overall looks and works 100x better-Built in PS5 & PS4 Controller support with the color on the controller displaying your health and flashing orange when firing your gun (Planning on adding adaptive triggers to all guns as an option in settings enabled by default)-Snowy Version of Hells Valley as a weather type that the new weather system can transition into Patch Notes: -Ripped out entire day/night cycle & weather system and replaced it with a much better which is way better looking and way more immersive.-New dynamic sky & fog-New dynamic weather system that includes thunderstorms (you can now see lightning strikes in the sky and they cast a bright light across the map), light rain, cloudy, clear, dust storms, overcast, light snow (still wor…

  • Update 1.1: Heavy Weapons: Beta #5: Hotfix #3 - 24 September 2025

    Patch Notes: -Beartrap boxes now randomly spawn with either 1,2, or 3 beartraps-Added a few small locations and campsites with loot around map-Lowered horizon fog opacity & sped up clouds-When walking outside or inside the ambience will now smoothly transition between them instead of jumping from super rainy ambience to super quiet inside ambience-All guns except pistols (with the exception of the Glock-Auto) have switchable fire modes now between semi-auto and auto by press T or Y/Triangle on controller -AKU damage is now lower-Redid collision for campers-Two new camper locations in the tunnel near the town and one thats in-between the abandoned plane in the swamp and the lab location you need to find the keycode at to get to the big lab-Added new syringe health item around map that has unique use animation-Night vision now spawns in two more locations around the map (Lab & Military Ba…

  • Update 1.1: Heavy Weapons: Beta #5: Hotfix #2 - 20 September 2025

    Patch Notes: -All old car models have been replaced with better ones-FInished overhauling entire north of map with more loot and locations (Sewers, Military Base, etc)-Rakes footstep sounds are now significantly quieter -Delayed press L to disable camera shake tip til after earth quake is over-Fixed some issues with the performance settings that automatically apply if bad fps is detected at start up Fixes: -Fixed game not starting in fullscreen-Fixed rake not being able to climb tables and cars and his AI breaking over not being able to reach the player/a location when he thinks he should be able to-Fixed rake not being able to enter shacks Known Issues: -Sometimes while consuming items in the inventory the UI can lose focus-Sometimes when the player is juking rake he can try to attack but fail and lose focus of the player temporarily

  • Update 1.1: Heavy Weapons: Beta #5 Hotfix + 1.1 Trailer OUT NOW - 19 September 2025

    1.1 TRAILER : Patch Notes: -New Area: Military base has been overhauled, theres now a huge tunnel that leads to the sewer/labs in the base and alot of loot and cool details-Detailed and added loot to military base-Beartraps now leave bloodstains when activated-Weapon lockers around map now have ammo-Overhauled store pages description, screenshots, and released new trailer-Lowered bloom a bit-Made 3D res that changes with overall settings give better performance-Made 1911 with sight have better description, unique Icon, and better textures-Added dead body and ammo to security room in lab-Doors in lab that cannot be opened are now a different texture-Keypad now makes sounds when used-Rake can now open locked doors-Made dynamic skylight moonlight look better with volumetric fog-New beartrap pull out sound -Moved loot in vent in lab-Added beartrap place & camera place sounds Fixes: -Fixed f…

  • Update 1.1: Heavy Weapons: Beta #5: New Rake Model & Military Base - 16 September 2025

    Patch Notes: -New Rake 3D Model (Rake will randomly swap between his new and classic look)-New Area: Abandoned Military Base with tunnel leading to sewer-Made powerlines in town have wires (WIP)-Detailed lab locations more-Switched Merch link to icon on main menu instead of in extras menu-Buffed Rakes retreat speed-MP5 is now more obvious -Added New Desktop Wallpapers-Detailed Empty sections of map-Detailed sewer cave more-New house out in swamp with loot-Bloom is now significantly better and has been changed to a new system-Post processing is now better-Place where superstore used to be is now a military base-Tree branches are now more animated Fixes: -Fixed Rake getting stuck on things -Fixed Rakes new 3D model being too pink-When thrown by rake if you are holding beartrap or cam it will be put away-Optimized Drone & PC-Fixed Issue where foxes AI wouldn't be destroyed on death-Fixed i…

  • Update 1.1: Heavy Weapons: Beta #4 Hotfix #2 - 14 September 2025

    Patch Notes: -New Scope Attachment that can be used on ARs & SMGs like the AK, AKU, M4, & MP5 (Scope can be found near the sewers entrance in a camper or at the end of the main quest, it is scattered in 1-2 other places around the map)-Motion Sensor now makes sounds when detecting motion-Rake is now more active and screams more often when encountering the player-Added Sensitivity Settings for Mouse & Controller-Overhauled Sky/Fog-Added more sounds to settings menu-Made camper that M4 & Scope spawns in look better-Changed how M4 & AK is held to look better-Added Pills & Canned food around map-Health and stamina are now hidden unless running or hurt-Overhauled stats of every gun-Every inventory icon has been redone to look better-Bandages now make sounds when used -Added drinking sound after can opening sounds for soda and energy drink-Changed how motion sensor is held to stop clipping th…

  • Update 1.1: Heavy Weapons: Beta #4 Hotfix - 12 September 2025

    Patch Notes: -Tweaked Stamina -Buffed M4 firerate-VHS mode is back-Flashlight can now be dropped and is non essential-Updated some thumbnails/icons for inventory items-All menus now have sounds-Picking up items & interacting now has controller haptics & sounds-Interacting with beartrap boxes and radios/audio logs now has haptic feedback-Interacting with lights and light switches now has haptic feedback and better sounds-Added Haptics for flashlight & motion sensor Fixes: -Fixed super weird issue where youd be able to change settings during gameplay while the settings menu was closed-Fixed big wooden boxes having no collision-Fixed not being able to hold more then one water bottle at a time in one slot -Fixed radio in AK house having audio log model instead of radio-Fixed rake being able to attack during screams and stuns-Fixed not being able to shoot out some lights-Fixed Padlock key cl…

  • Update 1.1: Heavy Weapons: Beta #4: New Melee Weapon and Motion Sensor Overhaul - 10 September 2025

    Highlights: -New Weapon: Crowbar-Fog Overhauled-Motion Sensor Overhauled-Rake Navigation Overhauled-Rake can now be stunned occasionally with guns or more frequently with melee-Polished up the new main menu-Added some new areas/overhauled some old ones-Fixed alot of bugs-Made fog more oppressive and dense (still going back and forth in my head whether I like the super dense fog or not, might change it back to how it was before) Patch Notes: Melee: -New Weapon: Crowbar-Added Melee stun animation for rake-Buffed Melee Damage Significantly Motion Sensor: -Motion Sensor now consumes batteries and will turn off when out-Motion Sensor & Flashlight batteries die slower-Motion Sensor can now be turned off & on-Motion Sensor now spawns in the player home Rake: -Rake is alerted by gunshots now-Rake can now tell which doors are locked -Rake can now traverse very steep terrain-Rake is now bigger (N…

Patch notes and updates

S.noRelease datePatch nameGID number
16 January 2026Update 1.2: Excavation: Beta #21819386365125064
213 November 2025Update 1.2: Excavation: Beta #11816307528925196
325 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #61814309641519589
423 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #51814309641440434
520 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #41813674389067013
619 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #31813674389021486
78 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #21813041031158256
83 October 2025Update 1.1: Heavy Weapons: Beta #6: Hotfix #11811772772494022
924 September 2025Update 1.1: Heavy Weapons: Beta #5: Hotfix #31811772772202254
1020 September 2025Update 1.1: Heavy Weapons: Beta #5: Hotfix #21811138915454866
1119 September 2025Update 1.1: Heavy Weapons: Beta #5 Hotfix + 1.1 Trailer OUT NOW1811138915430145
1214 September 2025Update 1.1: Heavy Weapons: Beta #4 Hotfix #21810503566515376
1312 September 2025Update 1.1: Heavy Weapons: Beta #4 Hotfix1810503566435858
141 September 2025Update 1.1: Heavy Weapons: Beta #3 Hotfix #21809235871724656
1524 August 2025Update 1.1: Heavy Weapons: Beta #3 Hotfix1808601382550862
1626 June 2025Update 1.1: Heavy Weapons: Beta #2 Hotfix1803527891506215
1713 March 2025Update #1.01: Energy Drinks, Bug Fixes, & General Improvements1794102528056523
187 January 2025Hotfix #91787858252866833
196 January 2025Hotfix #81787858252831496
203 January 2025Hotfix #71787858252731735

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