SPSTEAMPULSELIVE ANALYTICS
Trailblazers: Into the March

Trailblazers: Into the March Steam metadata

Strangers | To be announced | game

Coming Soon

GameSteam Store content

AdventureSimulationStrategy

  • Steam app typegame
  • Steam App ID2671300
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStrangers

Trailblazers: Into the March metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2671300
  • PriceNo longer available on Steam Store
  • Release dateTo be announced
  • DeveloperStrangers
  • PublisherJoystick Ventures
  • Parent gameNot available

Genres: Adventure, Simulation, Strategy

Company pages: Developer: StrangersPublisher: Joystick Ventures

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Trailblazers: Into the March Steam metadata

Trailblazers: Into the March metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2671300/metadata
Steam Communityhttps://steamcommunity.com/app/2671300
PCGamingWiki search
IGDB searchSearch IGDB for Trailblazers: Into the March

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Behind The Scenes | The Sound of Trailblazers Into The March - 16 September 2026

    Hello everyone. My name is Zachery, but some of you may know me better as Noobert! I am the new community manager here at Strangers Studios! Over the past few months, I have had the great honor of getting to know the team behind Trailblazers Into The March. The whole experience has been very rewarding. So much goes into making a game like Trailblazers Into The March, and today I wanted to pull back the curtain and give you all a glimpse into it. Below is a video I strung together to showcase the work of our very own composer, Vincent Borcard. I hope you all enjoy it as much as we did! Until next time!

  • Of landship tactics, Kickstarter and other best-laid plans - 11 July 2026

    Hey there Strangers from the internet, I hope life treats you well!It’s your guy, Arn, realizing that Tacticon has begun and we haven't had the time to thank our hosts for putting that event together nor communicate about it. Oh treacherous days running away like wild horses over the hills. Oh unending tides of work and tasks and duties and things to do.I will be taking that time now, try to keep it short and address three things : Tacticon, Kickstarter and Playtests.Of TacticonFirst things first, many thanks to Hooded Horse and FireSquid for selecting our game in the event! It's a dream come true for me, as the games appearing here compose a significant chunk of my experience as a player. I've sunk countless hours on some of those titles and existing in the same space as them feels like an immense privilege and an honor. I think steam forbids giving shout outs outside of the context of…

  • The bloom is shaping your run - 7 July 2026

    Hello,It’s Vincent, co-founder of the studio working on Trailblazers: Into the March. In this post, I’d like to talk about the Bloom.In the March, Bloom is everywhere (unfortunately for you). It attacks your Landship, triggers Perturbations, hinders your progress, and puts constant pressure on your run. Learning how to deal with it, avoid it, or fight it directly is essential if you want your expeditions into the March to survive.The Trailblazers describe Bloom as the March’s hunger to exist and expand. It is a projection of it’s vital instincts, a corruption altering any carbon-based life it touches. Depending on the host, it can behave like a symbiote, a parasite, or both.Bloom is also a global pressure system. It measures how much the March has noticed your expedition. The Bloom Gauge and the Bloom Awareness window help you understand its current impact on your journey. Every action…

  • How I learned to stop worrying and love the mountain - 9 May 2026

    Hey there Strangers from the internet, I hope life treats you well.It’s your guy, Arn, game director on Trailblazers : Into the March, back with a new log series for the most curious amongst you.I'm going to be honest, I'm not exactly sure what this series is going to cover. For now, I'm picturing it as an open platform to talk about the project and the intricacies of building a game like ours. But who knows where that will lead us.So if you've ever wondered how people who've never met could transform a whiteboard sticky note into a game ; if you want to learn and ask anything about the project, how it's crafted, or who the humans behind it are ; if you're interested in the challenges, the happy accidents, the highs and lows of a journey like this - you're in the right place. So let me start by answering this question… Where we’re at right now? Back in the beginning of April, we reached…

  • The spirit - Devlog #07 - 25 February 2026

    Hello, my name is Alexander Grenus, and I’m a Game Designer on the team. Today, I'm going to talk about the Spirit and the process of its creation, what inspired it, and how the system currently interacts with other game mechanics already in place.Alex's portrait.Who am I ?I currently live in Austria and have been working in game design for quite some time. My first project dates back to 2000, with my first official release in 2007 with Steel Walker!Later, I joined stillalive studios, where I worked for about ten years. During that time, I contributed to around ten games before eventually joining Trailblazers: Into the march.My passion for game development started very early thanks to my older brother. I used to watch him play on PC, and one day he brought home Command & Conquer and THAT was the moment I knew I wanted to become a game designer.Since 2017 I also work as a lecturer in gam…

  • A New Artist in the Team – Devlog #06 - 9 December 2025

    To welcome him to the team, Vincent caught up with concept artist Michael Fiore for a conversation about his path into art, the projects that shaped him, and what excites him most about building the world of Trailblazers: Into the March.Michael D. Fiore - Elven MigrationHey Michael, for people meeting you for the first time—what do you do as an artist, and what pulled you into concept art/illustration?Hi, thanks for asking, as for what I primarily do as an artist now a days is deliver and communicate ideas usually through concept. Whether its in 2D or 3D, the consistency with my job has been helping visually convey the ideas of people who might struggle with that. As for what pulled me to concept/illustration, I was lead into taking art more seriously because of my TTRPG home game where I was the game master. I ended up wanting to draw items, maps, creatures, and characters for my playe…

  • Musical Incantations - Devlog #05 - 29 September 2025

    You might remember me from the first devlog as one of the co-founders of Strangers. But today, I want to introduce you to another side of me: Vincent the composer and musician. For Trailblazers: Into the March, I handle both the business side (a fancy way of saying I mostly deal with accounting and contracts) and the music composition. Since the start of the project, I’ve had very little time to focus on music—but that’s finally changing. So let’s talk about it.How it all began (with a piano)Let me take you through my journey of how I discovered composition and made it an essential part of who I am. It didn't really start as a passion to be honest. More like a chore. I started learning piano at the age of 7. I didn’t really have a choice—it was that or suffer humiliation on a football field. I wasn’t a great student. I didn’t practice, I didn’t enjoy lessons… until one day, a teacher in…

  • Narrative Designer on Trailblazers - Devlog #04 - 16 September 2025

    Hey Trailblazers, it’s yer boi, yer gal, yer narrative designer Jen.I come from the land of comics but have been entranced by video games from the first time saw the manhole cover explode in Teenage Mutant Ninja Turtles. Video games were prohibitively expensive for a divorced family and I rarely asked for new games, the Game Boy was revolutionary because it could travel with me. My sixth birthday was in a New York arcade, back when arcades existed. Kids had two hours to play all the games they wanted, except the claw machine, pizza and cake, and then the birthday kid got to play the claw machine until they won something. I would host the same party today for my friends.Jen as the villain in an annual dinner theater production at the University of Texas at Austin called Madrigal Dinner.Now there are games at the library or mediatheques, which I know a younger version of me would have lov…

  • Portrait Procedural Generation - Devlog #03 - 10 September 2025

    Hello, I’m Adrien Cantone, Art Director for Trailblazers: Into the March, and this is my first devlog for the game! Today, I’m going to talk about how we created the assets used to generate the thousands of crew members you’ll be taking care of in the game! Before that, a few words about myself for those who might be interested.Who am I?I’m a French artist in my twenties who studied illustration and comic books. I quickly realized that comics weren’t my dream job and that I preferred video games and animation. Back then, there weren’t many schools in France for this, so I taught myself using online resources from artists such as Alexandre Diboine, Marco Bucci, Gop Gap, Tim McBurnie, and many more!So if this is a career you want to pursue, there’s no need to pay for expensive schooling—you can find everything you need online! My first jobs were with animation studios such as Amopix and S…

  • Trailblazers team at Gamescom - 21 August 2025

    Dear Trailblazers,This post is to announce that part of our team is currently at Gamescom, Cologne, Germany, World, Solar System, Milky Way galaxy. For those who are there and want to come say hello and test the demo with Arnaud (Game Director), Jen (Narrative Designer) or Alyssa (Creative Designer), the team is at the Joystick Ventures booth (hall 10.2, booth E043G).As you can see, the mood is great!Vincent

  • 🏆 Winner at ChinaJoy + Trailblazers Joins Tiny Teams 2025! - 5 August 2025

    We’ve got incredible news to share — Trailblazers: Into the March just won Best Visual at Game Connection x JoyChina 2025, part of ChinaJoy, one of Asia’s biggest game industry events! Being recognized as the winner in visual direction is a huge honor. We’ve poured our hearts into crafting a world that feels both strange and beautiful, and it means so much to see that work celebrated on an international stage. Adrien is the hand behind these creations, and if you join us at Gamescom, you’ll potentially get to meet him IRL! Below is a sketch of our first landship, with its final version evolving as we go along, and a sketch of the Yoke. The team will tell you more about it in an upcoming post.But that’s not all…Trailblazers has also been selected to take part in Tiny Teams 2025, the amazing indie game showcase hosted by Yogscast Games! Tiny teams can create big worlds — and we’re proud t…

  • Welcome to the March - Devlog #02 - 17 July 2025

    Hey there, Strangers from the Internet! I hope you’re doing all right!I’m Arn, game director on Trailblazers: Into the March and this my first devlog.Have you ever wondered what the world might look like a thousand years after humanity nearly wiped itself out in an orgiastic cataclysm? Fantasized about what kind of explorer you would’ve been when the world was still wild and wide? Spent sleepless nights thinking, “Isn’t it Into the Marsh? Did they make a typo in their title? Should I be worried for them?”Well fret not, benevolent reader, as I’m here to answer some of those questions.As the title says…Welcome to the MarchFirstly, let’s clear the air: It’s March, not Marsh. Unbeknownst to some people with a richer social life than me, a March describes a borderland territory and was used during Medieval European times to qualify all kind of contested land, untamed regions or buffer zones…

  • We have successfully completed our first-ever external playtest! - 24 April 2025

    Hello, Trailblazers! For the past month and a half we've been hard at work cooking our very first playtest ever! We wanted to share the process with us, and of course, talk about the future! So grab a cozy drink, sit down, and let's get to the issue! Setting the bases for the first public playtest Developing a game takes a lot of iteration, a lot of coming and going, and a lot of rethinking things. Weaving player opinion into this process is a surefire way to elevate the game to greater heights! At Strangers, we were certain we want to involve the players in the development process, and have been doing so since the early times of Trailblazers: Into the March, but it was time to take a way more direct approach by letting people actually play a bit of our game for the first time! To that end, we devised a first external playtest focused on the combat in the game. We prepared a build that…

  • Trailblazers: Into the March is part of the Sugoi Showcase! - 28 March 2025

    We were part of the Sugoi Showcase! In case you missed it, you can re-watch the Showcase here. Catch Trailblazers: Into the March as part of the Sugoi event sale, and give it a wishlist! You might also discover some fantastic new games. The work continues, and we do our best. Thanks for staying by our side, Trailblazers!

  • Trailblazers: Into the March — New gameplay trailer - 27 February 2025

    Today we take a further look into the world of Trailblazers, our upcoming colony-sim adventure that will take you on the journey of a lifetime into the guts of a mysterious force called The March. Discover more about the journey of a Trailblazer, from acquiring a Landship, the vessel that will transport you through the merciless terrain engulfed by The March, to the recruiting of a crew that feels as alive as you and I do. With the first appearance of a new character, The Hermit, the universe of Trailblazers slowly expands at our hands What awaits us at the end of the road? More info and news to come soon! Check out the Steam page for IGN Fan Fest 2025 for more great games like Trailblazers!

  • Trailblazers: Into the March will debut a new trailer during IGN's Fan Fest! - 21 February 2025

    Hi there, Trailblazers. Every day we toil away, you and I, to keep The March at bay. We're as close as we've ever been. But you ask for proof of our conquests, I hear. Of course. Meet us on February 27th at the 2025 IGN Fan Fest. We shall show you our progress. Here's a little snippet, even. Bring a strong will and a pure heart. See you there, everyone!

  • Devlog #001 - We are Strangers - 10 September 2024

    You might know us, you might not. Some of you frequently ask about updates on Trailblazers : Into the March. Where does this game come from? What kind of crazy people launched a new video game? My name is Vincent, co-leader of this madness! And I'm here to tell you about us. Game On. Turning a Reddit Post into a Company Trailblazers is born from a new team and company. It all started from a Reddit Post I wrote in 2023 asking to find crazy peers to do a game. The post didn't mention any specific game idea or genre; it was more focused on the idea of creating a company and choosing a project together. In retrospect, it was probably a good idea. It allowed us to find a better idea than I would have found on my own, and it immediately ignited passions within the team. What are we going to do? We decided to pitch ideas internally. About thirty projects were proposed, and the debate was heate…

  • Enter The Chronosphere is part of Tiny Teams - 12 August 2024

    The gorgeous, psychedelic, turn-based, action, roguelite Enter The Chronosphere is part of Tiny Teams! If you like the idea of Super Hot x Enter the Gungeon, this is the game you want. Wishlist and Follow Enter The Chronosphere so you can get news, updates and our demo announcement later this year. XOXO JV Team

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2671300
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateTo be announced
DeveloperStrangers
PublisherJoystick Ventures
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Embark on a thrilling adventure in this roguelite colony-sim strategy game. Command your Landship in tactical battles, care for a crew composed of all sorts of characters, shape your home, manage resources, and lead expeditions into the March. Discover what lies at its heart... and in yours.

About this game

You are a Trailblazer... the captain of a Landship, a powerful vessel shaped by undying dedication and boundless dreams. It is your lifeline through The March, a perilous frontier that thrives by engulfing civilization's remnants. Your mission: blaze a trail across this wilderness and uncover the mystery at its heart. Trailblazers: Into the March is a roguelite colony-sim that integrates tactical combat with the emotional journey of fully simulated characters. Before setting off you will purchase and customize your Landship, recruit crew members with their own backgrounds and skills, trade supplies and materials, and take on contracts. Once you venture into the March you will have to carefully manage your crew's daily lives, witness their evolving relationships and stories, and defend your moving home in tactical landship battles as you explore the vast, uncharted territories. In Trailblazers: Into the March, your crew is more than procedural NPCs: they're the companions who will share your struggles and triumphs. Each member is unique, with their own background, skills, and aspirations. Witness their evolution as you navigate The March's unforgiving wilds, nurture their needs, and forge bonds that shape your experience. From creating unexpected friendships to helping them overcome their pasts, your ties with your crew will add unforgettable moments to your exploration. Your Landship is more than just a vessel: it's a customizable community, your sanctuary in the wilderness. These colossal machines are the heart of your operations, allowing you to push deeper into The March with each journey. Strategic planning is key as you outfit your Landship, manage its resources, and navigate the challenges of space and logistics. Every decision matters as you chart a course through the unknown, forging a path towards the heart of The March. Engage in tactical landship-to-landship combat amidst the boundless expanse of The March. Real-time action blends with tactical pause, making every skirmish a test of wit and skill. Command your crew and adapt to the shifting battlefield: the morale of your characters will directly impact their performance, adding another layer of…

Supported languages

English * , French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Spanish - Latin America * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
usk12Not available
dejus14Drogas ilícitas Linguagem imprópria Violência
steam germany16Gewalt Drogen Derbe Sprache
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Horor Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Trailblazers: Into the March's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Trailblazers: Into the March's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Trailblazers: Into the March at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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