- Hotfix - v0.2.2a - 30 August 2026
Greetings, esteemed collaborators!Here are some quick fixes to issues found on the previous version. As always, we appreciate the feedback and assistance with bug-hunting!ChangelogFixesFixed a bug where some weathers wouldn't appear over Whitegrave Citadel's button icon during Stage SelectionFixed a bug that prevented Warrior from attacking (his favorite thing!)Fixed boon availability issues across multiple stagesFixed Energy Beam not being fully affected by the VFX Visibility setting
- Regular Update - v0.2.2 - 28 August 2026
Greetings, esteemed colaborators!Since we've added the Leaderboard feature, we've been keeping ourselves busy by balancing gloating about our scores and developing more things for this experience. So we decided to clue you in on the "more things" part and make a new patch!We really want to improve the experience of all living souls, so we have focused most of our efforts this time into just that. While there are some really cool additions that are paving some neat ways forward, we have worked extensively into providing more smooth runs all around. I'll tell you more about some of them, but as always, full list can be found in the changelog at the end of this post!Boon PinEver got into a situation that there is more than one awesome corporate-provided boon that you want to take and not risk depending on RNG to not lose one while choosing the other? You know, a "Oh no, my steak is too jui…
- Regular Update - v0.2.1 - 17 July 2026
Greetings, esteemed colaborators!Running a competitive business requires a lot of different things, but one of the most important is: being competitive. I mean, how else can you gloat about your performance or justify not paying someone more if not through direct comparison to others?With that in mind, besides a couple of extra additions that you can read on our changelog, we are adding leaderboards!LeaderboardNow, by checking the "Employee of the Moment" picture at the Lobby, you'll be able to directly compare yourself to all other living souls at E-Lich Corp. Want to see how high you rank amongst everyone in the globe? Against your feeble friends? Against your own family? Now you can! We figure that if constantly comparing yourself directly to every single other soul is not a good motivation to work even harder, nothing is.Now you have two options: go check it now and work even harder…
- Hotfix - v0.2.0c - 17 June 2026
Greetings, esteemed collaborators!We've made yet some more quick fixes and changes to address your feedback about the previous version.ChangelogFixesFixes to Boon selection screen in order to prevent UI lockFixes to prevent Boons from being displayed as white rectangles Fixes to prevent Boon selection screen from failing to mount Boon options
- Hotfix - v0.2.0b - 14 June 2026
Greetings, esteemed collaborators!We've made some quick fixes and changes to address some of the feedback on the previous version.ChangelogFixesFixed an issue where interacting with a challenge during the level up animation would break the pause state and cause other issues with further boon selection screensFixed formatting for some numbers in the results screen
- Hotfix - v0.2.0a - 9 June 2026
Greetings, esteemed collaborators!We've made some quick fixes and changes to address some of the feedback on the previous version.ChangelogChangesChanged Active Challenge UI to display large numbers as 100k instead of 100000Increased duration for the 400k damage challenge from 20s to 30sUpdated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03'sFixesFixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states
- The Cool Update - v0.2.0 - 8 June 2026
Greetings, esteemed collaborators!After some more work designing more things in the background, we've got a cool new update for all of you, and of course you've been spoiled by the title of this post: it's our first Major Update!But wait, there's more!We're participating in Steam's Bullet Fest! And that means discounts!That's right, we'll be 20% off for the duration of the event, so don't miss your chance to pay less to work more! First of all we'd like to thank you all for your patience and feeback. It's thanks to your contribution and help that we've reached this first development milestone! While there are even more things that we want to and will implement in future patches, we are confident that this one is filled to the brim with goodies for everyone!While we know we already spoiled some of the major points in a previous point to keep you on top of your seats, we'll still give you…
- Free Labor Day #4 - Major Update 01 Closed Test - 19 May 2026
Greetings, mortal denizens!Inhuman Resources seems intent on making us renew your loyalty with some kind of reward, and we are contractually obligated to do so!As always, since you've been hardworking on your playing, testing, reporting, and all that jazz, we will be hosting yet another Free Labor Day (also known as "live-support experience").For the fourth time ever, our Discord Server members will get what everyone wished for. So on this Friday, there will be a full day for you to try our new build before the Major Update 1 release!Since we're dealing with sensitive information and because not everyone likes being guinea pigs voluntary testers, if you want to join the fun and have access to the update before it launches, join us in our Discord to participate. If you're not a member yet, feel free to join us, it's actually free: https://discord.gg/uP6Xrfk64uBasically, you'll be the luc…
- Development Status - About the First Major Update - 5 May 2026
Greetings, esteemed collaborators!We've decided to make an overall post about our current efforts towards the first Major Update of the game and what to expect. It's been a little while since we've made one of these in here, and Inhuman Resourcers started threatening us about it. We'll not sugar-coat things, after all, sugar is expensive around here: some bumps were hit in the past month, leading to an unforeseen delay and a schedule change. Due to that, the First Major Update has been delayed for a couple of weeks.While that is unfortunate, we urge you to keep your hopes up, because development has not stopped and is progressing steadily, just at a slightly-slower pace than it was originally predicted. The main issue is concerning our art/design pipeline, and we can't release most things without actual visuals for it, unfortunately. But even in situations like this, our company is prof…
- Hotfix - v0.1.4a - 11 March 2026
Greetings, esteemed collaborators!A quick post to let you know that we hear your feedback (wish Upper Management heard ours too...) and have brought a small patch to fix some of the issues you've been reporting to us! With this, hopefully the only report or complaint we hear will be the usual worker rights violations and all that yadda yadda.Here's our changelog for these fixes:ChangelogFixesFixed the recurring issue of Exp often getting stuck as soon as the Hero dies in the Graveyard mapFixed Stat Tooltip's math so it correctly displays the increase/decrease amount based on your current stat math (considering all owned boons that affect that stat)Fixed an issue where Challenges' timer would freeze if a Hero enemy died while the challenge was active
- Regular Update - v0.1.4 - 4 March 2026
Greetings, esteemed colaborators!Sometimes there are so many tasks at work that we get a little bit lost. But not lost enough to the point of not delivering a cool new update for you!Your feedback has been really invaluable to us, and we're giving it actual priority (wish they did that with the actual employee's feedback) so your work experience feels even better!As always, you can just skip all the highlights and read it all in the Changelog. BUT, to help you find the coolest additions, how about reading about the minimap? Yeap, we got one now!MinimapAs we added the incredibly fun Office Challenges, and plan to add even more things to do mid-work in the future, one thing you kept complaining about was "how do we find them?". And we agree that is unacceptable, after all, you must always be able to do extra work at all times!Because of that, our R&D sector has worked to the bone to bring…
- Regular Update - v0.1.3 - 13 February 2026
Greetings, esteemed colaborators!There are so many cool things happening at once that I don't know where to start, so I'll try starting with the more time-sensitive thing: the Sale! And by that I mean the one we're participating in right now!The 2026 edition of the Made In Brazil Sale has started today, and as is now tradition, we're participating in it, bearing gifts! This incredible annual event is a community-based effort from Brazilian developers to showcase and share games that were, you guessed it, made in Brazil. We're really proud to be participating, so show the event some love by sharing it with your friends so they can discover and buy some cool games, starting with ours!By the way, the Legal team says we're supposed to spoil you from time to time, so we're bringing you two things in this event: a whooping 20% discount (pratically free) and a cool new Regular Update.While tra…
- Hotfix - v0.1.2a - 23 January 2026
Greetings, esteemed collaborators!Just passing through to let you know that we made some quick hotfixes on top of our last update. Yeah, we know it has been barely enough time since then, but otherwise it wouldn't be called a but that's just another proof that we're always working to improve this. Not like we have a choice, right?Here's our changelog for these fixes:ChangelogFixesFixed boons locked by your Business Growth's progress appearing regardless of your currently unlocked milestonesFixed an audio bug that applied the slowdown music effect in the lobby when unlocking new boons in the Business GrowthFixed an issue in Stage Select where you could navigate to locked stages
- Regular Update - v0.1.2 - 23 January 2026
Greetings, esteemed colaborators!It's been a couple of days since we last talked, or was it just yesterday? Sorry, we have been working nonstop, so time is but an illusion by now. Well, you're welcome, because we have cool things for you!While we're still working on your feedback and some cool new things we've teased on our roadmap, we wanted to get you started with some cool and important new features.And while you can read all about them in the changelog, Upper Management is making me tell you specifically about the Business Growth Feature (or you can just skip all my monologue and read the changelog, I won't snitch).Business GrowthOne of the main things that drive living souls is tangible progress, and, coincidentally, that's also one of the main things that drives a corporation. So we decided to combine the two and make your progress become linked to the company's growth!Now, you ca…
- E-Lich Corp - Roadmap - 12 January 2026
Greetings, esteemed colaborators!2026 is finally upon you, congrats on living for another year! I suppose you have many plans for this year, but scratch that and focus on OUR plans for this year, they're much cooler.Remember when we mentioned in our last post that we were working on a Roadmap? And I'm not talking about a map of roads, that's lame and unhelpful when you teleport to places like us. I'm talking about a cool image with lots of information about our planned updates and additions up until the release of version 1.0! We whipped up the first part of it, currently working to get clearance with Upper Management to be able to show you all the other Major Updates up until the full release. Take a look:Pretty cool, huh? A lot of great additions to make your work better, and even more important: to make our corporation better! We'll work on giving you more info on the next couple of…
- Regular Update - v0.1.1 - 4 December 2025
Greetings, esteemed colaborators!We've been hard at work for the past two weeks in order to tackle all the bug reports we've received so far.We're also actively listening to your feedback, and will have more news on that (and more!) in the upcoming weeks, so stay tuned!Changelog v0.1.1ChangesYou can now Dash freely in the lobby!New revamped art for most older boons!Improved some talent descriptionsBoons' Stat Tooltips now display the change in stats you will receive from selecting that boonAdded a new setting for toggling ON/OFF the game pausing when losing focusThe camera now zooms-in slightly when starting a conversationRemoved Ultrawide resolutions from the resolution picker setting to avoid the countless UI errors seen so farUltrawide isn't natively supported and isn't planned to be in the near future, so the game now defaults to the closest 16:9 resolution available for your monito…
- Early Access Release & Future Updates - 17 November 2025
Greetings, esteemed collaborators!EARLY ACCESS IS HERE!And unlike our timing with making posts, you’re just on time to get it! After all “If you’re Early, you’re on time” is our motto (starting now)! I think I saw that on a motivational post somewhere on LinkedIn.After years of endless toil, we're super excited to have finally reached the Early Access stage!This is an incredible milestone for our team, but it's just the beginning of an even greater journey we will experience together with you! What’s in store for our future?The sky may be the limit for the living, but not for us!Early Access has just released, so there's still a long way ahead towards the 1.0. However, we plan to pave that road with lots of content for you to enjoy the ride!Aside from polishing and improving what we already have, there are new characters (both important story NPCs and also playable ones), new stages, ne…
- Steam Next Fest Update! - v0.9.7 - Weather Update - 13 October 2025
Greetings, esteemed collaborators!Do you know what’s Next? Fest!Yeap, we are using this announcement to tell you that we’re participating on this edition of Steam Next Fest, alongside our traditional development updates!I know I know, we’ve already posted an update this month and we’re already posting again, don’t worry, we won’t spoil you like this ever again, that just proves how committed we are!Let’s not waste any more time, we aren’t getting any younger, or older for that matter. So before we get into the bones of this matter, let’s talk about the Next Fest and why you should care.Steam Next Fest: it kinda matters a lotThis is it, the final countdown for Early Access is upon us. Will I tell you the date? No. But I’ll tell you we’re getting reaaaally close and there are certain things we have to do because of it. Yes, I said we, you’re in it now too! Steam Next Fest is an once-in-a-…
- Development Update - October 2025 - 4 October 2025
Greetings, esteemed collaborators! Is it a bird? Is it a plane? No, it's contractual obligations to periodically give you some development updates! As long as there is an afterlife, we’re always on shift! Due to that, even when we’re not updating you about it, we’re still being worked to the bone. So let’s talk about what we’ve been up to (and what’s to come)! It’s not always Sunny in Philadelphia Even though I have no idea where Philadelphia is, the same applies now to our regions! Weather will be a thing now, and you better be prepared to deal with it in all its chaotic glory. Due to our bizdev team’s constant efforts of negotiating with the weather gods, the living souls of this kingdom will now not only be plagued with us, but also by different possible weather conditions! This will have some effect on your work as well, so be mindful and prepare your bag carefully for the trip. And…
- Demo Update! - v0.9.6 - 9 June 2025
Greetings, esteemed collaborators!I hope you missed us a lot, because I for sure missed coming here to tell you that we have a new demo update!We’ve worked a lot on this one, I mean, work is all we actually can do here. And now the build we made to surprise living souls at Gamescom Latam 2025 (and in our “Free Labor Day” Discord event) is finally within reach to all of you!Actually, we went a little overboard with the fixes and suggestions noted during the event and have already implemented a lot of them! So if you were amongst the thousands of eager living souls that worked for us played the game during the event, there's new stuff here for you as well!Demo UpdateYeah yeah, there is a really big changelog with all of the updates and additions listed at the end, but a couple of highlights will help you see the juicy parts first. But if you hate spoilers and love reading, feel free to ju…