- Melee combat and new scenery - 8 July 2024
Reinvented combat The main aim of this update was to make combat more engaging. With more interaction between you and your enemies, who will behave in unexpected ways. To do this, we've added weapons and shields so you can fight your enemies in a melee, play with the distance between you and them, and recharge your mana once you've killed them. Improved scenery quality, Immersion++
- Experience Realistic Animations - 27 February 2024
Welcome to Spellz' Latest Update! Changes: - Major Overhaul of Hero Movement: Enjoy significantly more realistic animations and improved usability for smoother gameplay. Stay tuned for more exciting developments in this area! - Bug Fixes: Various minor bugs have been addressed to enhance your gaming experience. Upcoming Changes: In the next version, expect improvements to enemy behavior to enhance immersion and gameplay enjoyment. Experience enhanced hero movement and stay tuned for more exciting updates in Spellz' latest release! Happy adventuring, wizards! My Twitter/X Tom
- New types of equipment, available in the new 100% reworked store. - 21 February 2024
Welcome to Spellz' Latest Update! Changes: - New Spell Selection Screen: Enjoy smoother spell browsing with icons for each spell, enhancing usability. - Introduction of Wizard Staffs, Shields, and Artifacts: Each equipped with its own icon, enriching the equipment experience. - New Shop Screen: Purchase equipment, increase max health, or acquire healing tokens for a more versatile gameplay. - Addition of Custom Cursor - Improved Hero Animations: Witness smoother and more dynamic movements, with further enhancements on the horizon. Experience a more immersive Spellz journey with these enhancements! Happy adventuring, wizards! Tom
- Radical changes in the way you travel. - 17 January 2024
A new way of traveling is introduced in Spellz, making the game much more seamless and highlighting various gameplay mechanics using the new 'travel altars.' Let's see what's new. Let's get straight to the point. If you've ever played Spellz, you'll know that Achievements are one of the game's core mechanics. For beginners, this is what rewards you for completing a level in record time, without getting hit. The new movement system places ENORMOUS emphasis on this by suggesting restarting the level to achieve these objectives. The result is an incredibly smooth experience. With time, we realized that players were forgetting to visit the Merchant's Tavern. Yet, that's where you can buy everything! (runes, spells, health potions...) With this new update, it's sorted. There's a travel altar at the beginning of each level that allows you to go there. It's a significant change for Spellz, bel…
- We have never been so close to the "end". - 11 January 2024
The last few months of intensive work have not been in vain. Spellz is getting closer and closer to its final form. A new world map (major update): 23 islands instead of 9. Removal of the 'difficulty' system per map. Changes to navigation, for a smoother, more enjoyable experience. Removal of the 'Tavern' from the map, which can now be accessed directly from the teleportation portal. New maps are displayed in green on the map. A completion percentage for the entire game has been displayed on the map, with the length of the game underneath (all written with bones, of course). Additional changes: Integration of stereo audio. New "Molten Rain" spell unlocked at the end of the first level. Some changes to the Tavern environment to make it more understandable. Removal of the timer in the shop, now you just have to buy all the items or pay to refresh it. Some adjustments to the difficulty. A…
- The Den of Aosoth Refined & Store Enhancements! - 29 December 2023
Welcome, Brave Spellcasters! Changes: - Complete Overhaul of "The Den of Aosoth" in Difficulty 2. - Behavior enhancements for "Pig Butcher, the Unbeaten." - Game Store adjustments (Timer removed) > Many new spells and runes are coming to the store, so stay tuned. - Spellbook improvement: Now displays spell rarity when mapping to slots. - Other minor improvements. Prepare for enhanced challenges, improved bosses, and a better gaming experience! Happy adventuring, wizards! Tom
- Enhanced Language Selection & Parrying Tutorial! - 28 December 2023
Greetings, Spellz Adventurers! Changes: - Improved Language Selection. - Introduction of parrying in the tutorial at the beginning of the game. - Minor bug fixes. Prepare for better language options and enhanced gameplay! Happy adventuring, wizards! Tom
- Multilingual Sorcery! - 22 December 2023
Greetings, Spellz Adventurers! Changes: - Game is now translated! Available languages: English, French, Simplified Chinese, Russian, Spanish. Prepare for a multilingual adventure! Happy gaming, wizards! Tom
- Big changes in the Butcher's Lair. - 20 December 2023
Greetings, Spellz Adventurers! Changes: - Complete Overhaul of Butcher's Lair in Difficulty 3. - Bug Fixes. Prepare for a revamped challenge! Happy conquering, wizards! Tom
- Butcher's Lair Revamp & v-sync! - 17 December 2023
Greetings, Spellz Adventurers! Changes: - Overhauled "Butcher's Lair" level in Difficulty 2. - Some enhancements in the spellbook. - Added Vertical Sync setting. Prepare for a revamped lair, improved spells, and smoother visuals! Happy adventuring, wizards! Tom
- New Spells & Necromancer Class! - 16 December 2023
Greetings, Spellz Adventurers! Changes: - Added New Spells: Flamethrower, Molten Missile, Fire Shard, Arsonist, Death Blade. - New Hero Class "Necromancer": Unleash dark magic with necromancy spells. - Difficulty Adjustments for a smoother entry into the game. Prepare for a wave of new spells and a necromantic journey! Happy casting, wizards! Tom
- Display Mode Flexibility! - 8 December 2023
Greetings, Spellz Adventurers! Change: - Added Display Mode Switch: Toggle between Fullscreen and Windowed modes, allowing players to change the display monitor. Thanks, Mr. Xion! Get ready for customizable gameplay! Happy adventuring, wizards! Tom
- New Spell, Enhanced Menus & Achievements! - 7 December 2023
Greetings, Spellz Adventurers! Changes: - Improved Hero Class Selection Menu. - New Spell: Flamethrower! - Achievement Room Enhancements. - Bug Fixes. Get ready for an enhanced adventure! Happy questing, wizards! Tom
- Enhanced Spells & Interactive Elements! - 4 December 2023
Greetings, Spellz Seekers! Changes: - Revamped Healing Spell: New sound and visual effects. - Added Interactive Objects for player engagement. - Fine-tuned hero ragdoll effect. - Adjustments to "Abomination" boss. - Key Counter Enhancement: Shows both owned and grayed-out unowned keys for better clarity. - Rune Selection Screen Bug Fixes. - Improved Achievement Room. - Refined beginner gameplay: Restricted access to Tavern and overall map. Prepare for an enchanted journey! Happy casting, wizards! Tom
- Boss Overhaul & Lore Unveiling! - 3 December 2023
Greetings, Spellz Adventurers! Changes: - Enhanced "Abomination" Boss: Now finely tuned for the right challenge level. - Visual Improvements to the Introductory Level. - New Mechanic: Explore objects within levels to uncover Lore! Stay tuned for major updates! - Improved Hero Ragdoll Effect upon character demise. Get ready for bigger surprises! Happy adventuring, wizards! Tom
- Rune Revamp & Elemental Mayhem! - 2 December 2023
Greetings, Spellz Wizards! Changes: - New Rune Selection Screen: Easier to grasp, immensely satisfying. - Overhauled Massacre Gauge: Relies more on player skill. - Enhanced Greenwood Boss Room: Fuller, prettier, with dazzling lighting. - Elemental Alterations Deal Damage: Big changes underway! - Various minor bug fixes. Get ready for an enchanting gaming session! Happy spellcasting, wizards! Tom