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Sorcevival

Sorcevival Steam news

Old Point Games | Mar 27, 2025 | game

Released

0players observed · 25 September 2026 - 22:23:23 UTC

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive

Sorcevival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score67% positive
  • Total reviews12
  • Release dateMar 27, 2025
  • DeveloperOld Point Games
  • PublisherOld Point Games

Genres: Action

Company pages: Developer: Old Point GamesPublisher: Old Point Games

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Sorcevival Steam news

Sorcevival news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfix 1.0.5 - 9 May 2025

    - You can now perform the Angel ritual with a gamepad by pressing the X button. - You can now attune to an element using a gamepad. - Fixed a crash that occurred for players with an old save.

  • Patch 1.0.4 - 7 April 2025

    Patch Notes Balance Changes Active Spell - Desintegrate: Cooldown reduced from 135s to 130s. Base damage increased from 8 to 10. Active Spell - Bloodfeast: Duration increased from 10s to 15s. Base damage increased from 5 to 10. Life steal increased from 20% to 25%. Active Spell - Implosion: Cooldown reduced from 100s to 75s. Quest - Mana Hunt: Required kills for Mana Elementals reduced from 25 to 20. Quality of Life Added a small input delay to prevent accidental selection of level-up options. Hovered spell upgrades now display a white rectangle when using a gamepad. Changed how active spell cooldowns are visually displayed. Bug Fixes Fixed various issues with Spanish text localization. Fixed a bug that granted character unlock achievements without actually unlocking them. Fixed an issue where the quest log would not scroll when using a gamepad.

  • Update 1.0.3 - 3 April 2025

    Steam SDK Updated to latest version. This may fix some steam issues.

  • HotFix - 1 April 2025

    Fixed a bug where the Boss HP bar disappear during the Seed of Evil boss fight

  • Sorcevival 1.0.0 - 27 March 2025

    Greetings, Sorcerers! Here it is—the final release of Sorcevival. While we don't rule out a hotfix if any future issues arise, the game is now officially complete. We're leaving Early Access! A huge thank you to everyone who played and supported us throughout this journey. With version 1.0, we bring the game's conclusion, along with some fixes and performance improvements. Will you be able to defeat the Seed of Evil and purge the corruption from this land? New The Game’s Ending: You can now face and defeat the Seed of Evil. How? That’s for you to discover. Achievements: Sorcevival now has achievements! Can you unlock them all? Miscellaneous and Bug Fixes The experience color now requires more experience to change. Improved the performance of dust-based spells. Multiple performance improvements have been made. Fixed an issue causing the UI to flicker. Fixed an issue where some bosses con…

  • Patch 0.3 - 2 December 2024

    Greetings, Sorcerers! With patch 0.3.0, we approach the end of Sorcevival. While the initial idea was for patch 0.3 to be the final content patch, the game's conclusion isn't ready yet. Access to the end will be unlocked in patch 0.4, which will indeed be the last content update for Sorcevival. When we release version 1.0, no new content will be added, marking the game as complete. It's been a long journey, but everything has an end. In this patch, we've added the final map, The City, where you can face the last remnants of evil. Additionally, there's more secret content we hope you'll be able to discover! New Content New Map Added: The City. Enemies specific to this map may resist fire and air, but beware, as you'll start by facing forest enemies, resistant to earth and water. Secret: The Angel will no longer remain silent. New mission added. Balancing The Vitality upgrade now grants H…

  • Patch 0.2.8 - 8 October 2024

    Greetings, sorcerers! There’s not much time left before the last content patch, Patch 0.3, which will kick off the final stage of Early Access. In the meantime, we bring you a patch to help us prepare. The main features of this update are the new character, the Elementalist, and the new spell, the Familiar. Read the patch notes carefully for more details! New New Character - The Elementalist: This sorceress, a master of the elements, is lost in the Forest (in Challenge Mode), waiting to be freed. When you play as her, you can attune to one of the basic elements, transforming all your spells into that element. Additionally, if you speak with her, she may give you hints on how to finally defeat the evil once and for all. New Spell - Familiar: Can be purchased in the shop. You will no longer be alone! 7 New Quests: Five of them related to the new character, and the other two are preparatio…

  • Patch 0.2.7.1 - 24 August 2024

    Fixed a Crash when using wine on The Forest

  • Patch 0.2.7 - 21 August 2024

    Greetings, sorcerers! Today we bring you a small patch, but a larger one is almost ready. There are some minor changes and bug fixes, but the most important update is the new Profile system. You can now have different profiles with different progress on each one. Unfortunately, you'll lose your current stats with this patch. We hope you enjoy this new update! New New Profile system. You can now create different profiles on the same account. Unfortunately, current stats will be erased. However, your progress is safe. 3 New relics. 2 New quests related to the new relics. New rune added, which grants Armor Penetration. Balance You no longer get knocked back when the Arcane Shield breaks. Miscellaneous Reduced damage by armor is now displayed above enemies' heads. Previously, it appeared as a gray number in parentheses, which wasn't clear enough. The interaction between luck and props has b…

  • Patch 0.2.6 - 17 April 2024

    Greetings, Sorcerers! In this patch, we've introduced the combination of elements! Now, you can add a second element to a spell, creating a combined element. Both the enhancements of the two elements separately and the enhancement of the combined element will be applied, making your spells much more powerful! Feel free to discover what new elements there are. New Content Added combinable elements. You can now add a second element to a spell and obtain a combined element. Balance Max. Luck from upgrades reduced from 25% to 20% Chances of Passive Raritys have been tweeked Chances to obtain an Elemental Rune increased from 30% to 35% Misc and Bug Fixes Added a visual effect in the Rune view to symbolize the Rune's element. Increased the scroll speed in the Lobby Statistics view. Fixed a bug where clicking the Menu button did not open it. Fixed a bug where the spell name did not update with…

  • Patch 0.2.5 - 19 March 2024

    Greetings sorcerers! This week the patch isn't very loaded because we're working on the next one. However, some of the changes in this patch were crucial, so we couldn't postpone them for another week. New Content New Passive: With this new passive, reaching level 150 will be within your grasp. Balance Option Generation upon Level Up changed. Now, instead of choosing 3 options from all available ones, you first choose whether they will be spells, passives, or spell upgrades. This way, having many passives does not decrease the chance of getting a spell or upgrade. Quick Casting Passive - Epic: Duration of Attack Speed increase after collecting mana reduced from 3 sec to 1 sec. Quick Casting Passive - Legendary: Duration of Attack Speed increase after collecting mana reduced from 5 sec to 1 sec. Bug Fixes Fixed an issue that caused the incorrect display of the amount of mana or Boss soul…

  • Patch 0.2.4.3 - 14 March 2024

    Sorcevival is now on sale for the Spring Sales! This is a small patch with some needed Hot-Fixes. Remember, Gods will be watching. Now there will be no armor numbers if the damage done was 0. Uncommon rarity passive background has been tweaked. Fixed a visual bug where Relic Mana Well showed 1% less damage than it should. Fixed a bug where other stats pages were scrolled after scrolling on the passive page. Fixed a bug where you could scroll more than intended on the Stats Passive Page. Fixed a visual bug when teleporting after finishing a run. Fixed a bug where you would stop attacking if you had 6000% Attack Speed or more. Fixed a crash that occurred when you had Critical Rune and there were no enemies.

  • HotFix 0.2.4.1 - 12 March 2024

    Fixed a Crash with the shop

  • Patch 0.2.4 - 12 March 2024

    Greetings, Sorcerer! This week we bring you a rework to the Passive system! You will start with Common and Uncommon Passives, but in the shop, you can buy new rarities, such as Rare, Epic, or Legendary! Could there be a rarer one? That's a secret only the Gods know for sure. This new system may bring imbalance, so tweaks to the values are expected. Don't hesitate to share your feedback with us! New Content Passives Rework: Now Passives have Rarities. Luck increases the chance of obtaining better rarities. New Passives: Two new Passives had been introduced. Balance Arcane Path: Now always summons at least 1 arrea Relic - Mana Well: Dmg per stack increased from 10% to 20% The spawn of enemies in the first few minutes of the Dungeon Level has been adjusted to reduce its difficulty. Misc and Bug Fixes Now you can see the experience numbers with the Expand Passives button. They will also app…

  • Hotfix 0.2.3.1 - 7 March 2024

    Small patch focused on performance. Balance Plant Ranged Enemy Attack Speed reduced from 0.65 to 0.5 Luck has been reworked. Now you shouldn't get too many items with higher luck. Misc and Bug fixes Nova visual Effect Size increased to better match real size Particle position tweaked Multiple Performance Updates

  • Patch 0.2.3 - 5 March 2024

    Greetings Sorcerers! In today's patch, we bring forth a new ally to combat the forces of evil: The Apprentice! This new sorcerer has been imprisoned in the dungeons of the Tower, from where we must rescue him to add him to our ranks. He will appear on the Dungeon map in Challenge Mode starting from minute 10. Find him and set him free! New Content New Character: The Apprentice. Unlock it on map Dungeon, Challenge Mode, starting from minute 10. 3 new Quest relative to The Apprentice added. Now you'll be able to see the information of the equipped item and active in the stats menu. Balance Forest, Challenge Mode: Now Fire nor Air can appear as 100% resistance. Miscellaneous and Bugfixes Added new sounds to stats menu while using a gamepad. Experience Bar is smoother now. Background is darker on Pause Menu. Fixed position of "Y" button on Stats View while using a gamepad Fixed a bug where…

  • Patch 0.2.2 - 27 February 2024

    Greetings, Sorcerers! This week's patch comes with the inclusion of the Steam API. This will allow us to add Steam achievements and other Steam features in the future. For now, you can enjoy Steam Cloud, keeping your game progress synced across devices. Change list Added Steam Cloud. Added an effect when character has low hp. Now you can see descriptions of your spells, relics and passives in the stats menu. To access them while using a gamepad, press "Y". Now you receive extra Mana while Quest are locked. Now you receive extra Luck while Quest are locked. See you in next patch. May your spells hit their mark, and keep on surviving!

  • Patch 0.2.1 - 19 February 2024

    Greetings, Sorcerers! This new patch is centered around Accessibility, bringing help for those who need it. Allows you to adjust (both decrease and increase) the game speed and customize colors for enemies, props, and the player. This way, we hope everyone can enjoy Sorcevival! We've also made other adjustments that you can see below. Accessibility Now you can adjust game speed between 50% and 150% Now you can customice colors for enemies, props and the player Balance Chance of rune being elemental decreased from 35% to 30% Interface Added to the end game screen: Monsters Killed, Total DPS, Max Dmg and Final Lvl Now Passives are collapsed. You may press tab or left shoulder button to expand them Now the interface swap places when you are on the bottom right corner, so it doesn't obscure sight Miscellaneous and Bug Fixes Sorcevival logo has been tweak Fixed a bug where you cannot select…

  • Patch Notes 0.2.0 - 13 February 2024

    Greetings, Sorcerers! It's been a couple of months since the game release, but here you have a new patch with a new map to purge: the Forest! . This is the first patch of the year, and we hope the wait wasn't to long. For now on we will try to make smaller patches while working on big ones to avoid long waits without new content. Now, time to enjoy Sorcevival! New Content New Map Added: Forest. This new map can be unlocked completing a quest on the Quest Board. Be careful, some of the new enemies have earth and water resistances. Luckily, plants don't like fire too much. Balanceo Now runes have a fixed probability of being elemental (35%), so no matter how much runes you unlock, there will be always the same amount of elemental ones. Heals dropped from props now heal an additional 5% of player max health Base HP increased for the Fungus Enemy with HP recover Boss Fungus Amalgama: Now 2…

  • Hotfix 0.1.1.1 - 24 December 2023

    With the introduction of the new game mode, a lot of bugs were found. The new spell, Arcane Trail, was (and probably still is) too powerful. Additionally, the Challenge Mode wasn't a real challenge. We hope these changes fix all of that, or at least help. Balance Rock Fragments max number capped to 10 (Equivalent to 100 dmg) Rock Fragments can no longer destroy enemy proyectiles Resistances are now calculated after armor Rune Critical Rune now has a 0,5 sec internal CD Arcane Trail, Upgrade Tempo Trail: Spell Spd. from 50% to 25%, Dmg from 1 to 0, Atack Spd. from 50% to 25% Arcane Trail, Upgrade Prolonged Surge: Spell Spd. from 100% to 75% Arcane Trail, Upgrade Dash Mastery: Atack Spd. from 20% to 0%, Area from 25% to 0% Arcane Trail, Upgrade Spectral Streak: Atack Spd. from 50% to 0%, Area from 25% to 0% Bosses on Challenge Mode now have increased knockback resistance Enemies on Challe…

Patch notes and updates

S.noRelease datePatch nameGID number
19 May 2025Hotfix 1.0.51799088287872093
27 April 2025Patch 1.0.41795917897456179
33 April 2025Update 1.0.31795917897323433
41 April 2025HotFix1795283637981743
524 August 2024Patch 0.2.7.15875595438695871524
614 March 2024Patch 0.2.4.37309977427436098665
712 March 2024HotFix 0.2.4.15679673637671826982
87 March 2024Hotfix 0.2.3.15679673637652439704
913 February 2024Patch Notes 0.2.05589599109284699593
1024 December 2023Hotfix 0.1.1.15410576585138894150
1114 December 2023Hot Fix5409450219974192665
1214 December 2023Patch 0.1.0.25409450219973725749
1312 December 2023Hot-fix 0.1.0.15397065151383915846
1412 December 2023Launch5395938616813909189

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