Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 2681760 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Richard Alberto Giraldo Torres |
| Publisher | Richard Alberto Giraldo Torres |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Immerse yourself in a post-apocalyptic world full of zombies, live an intense story of survival and face implacable hordes in this fast-paced game of action and strategy.
About this game
Return no. 38 Martin knows the route by heart: the flooded crossing, the four empty streets, the shuttered supermarket at the end of the road. He has made this trip thirty-seven times. He knows the route by heart. That is the problem. What it is Fog. The town gives you twelve metres at a time. Everything past that is a rumour. No arsenal. A knife, a pistol, and never enough bullets. Knowing when to run matters more than knowing how to fight. Three days. The same streets, three times over. Something has moved each time. PS1. Vertex wobble, affine texture warping, dithered fog. Rendered wrong on purpose. A story, not a sandbox A linear, story-driven survival horror in third person, inspired by the classics of the late 90s. Explore, scavenge, solve what blocks your way, and decide every time whether a fight is worth the ammo. He will go back. That was never in question. VIRAR is made by one person in Colombia.
Supported languages
English * , Spanish - Latin America, Portuguese - Brazil * languages with full audio support
