- Progression Update - 18 September 2026
This updated focuses on progression throughout the game to hopefully make things a bit easier and less confusing to unlock, as well as hopefully add a bit more variation to the journal. Thanks to everyone who voiced their opinions especially in regards to this topic!Experience / Level SystemPreviously, you would unlock 5 lacrima and 5 blessings "randomly". Now there is a clear leveling system, with an EXP multiplier that increases the more challenging your run is.Currently the max level is 11, which is the same as the old "hidden" system.Returning players will not have to level up again, they will keep all their previously unlocked things and will be set to the level that is similar to previous progress.For new players, this will hopefully remove the confusion as to how a new lacrima or a new blessing is unlocked.The next update will increase the max level and include a few more things…
- Hotfix V1.1.5 - 31 July 2026
Here is a hotfix for Wednesday's update:Added French localization (thanks Khimitsu)Updated Russian localization (thanks NikSynaly)Fixed dice still being highlighted after switching cards on a stack and dice no longer matchingFixed dice still being highlighted after Creature with Eternal died and dice of the next creature in the stack not having matching dice (thanks renderpunk)Fixed potential bug when saving a card to meta statisticsFixed bug where sometimes it wouldn't let you end a boss fightFixed bugs in relation to certain status effects that were already destroyedFixed bug when a name for a card was set while it was not active in the hierarchyIf you find any bugs, make sure to report them in-game by using F8 and submitting the form, because this also sends me the save file. Thanks for playing Faith in Despair!
- Quality of Life Patch V1.1.4 - 29 July 2026
This patch fixes some issues with gameplay and introduces some small quality of life improvements.Added new Steam achievement images by renderpunkAdded tooltip for "target newest enemy" (thanks Hydro)Automatons never have an empty slot if they have trigger and action materia alreadyImproved loading of savefiles with 100+ cards (application should no longer hang) (thanks Hydro)Barbatos will now spawn Bosses at the start of the fight instead of when you press end turn (thanks Delloid)A card no longer can have more than 15 status effects (buffs and debuffs) at the same timeAlly lanes can no longer have more than 20 cards per stackRemoved "Save & Quit" when game is abandoned (implemented by JakNak)Run start: Deities are now no longer in a popup (with help of JakNak)Run start: Added info when moving your mouse over the deck selectorRun start: You can no longer accidentally exit/start a run…
- Hotfix V1.1.3 - 24 June 2026
One more hotfix before the summer sale!Added exile limit for enemies, only the last 5 exiled enemies will remain in memory now (so it now acts the same as the enemy graveyard)Added separate variable for the currently playing music track (for a future "feature")Fixed issue with exiled enemies returning to the board and their "isExiled" status not being reset correctly (thanks renderpro and Jason300)This also fixes mirrored enemies not being able to move to other lanes, if it copied an "isExiled" enemy (thanks renderbro)Fixed lacrima-pack button in shop not using the correct translation when changing languages (thanks LADDWICK)Fixed Imbalance being able to "overshoot" Faith and Despair values (thanks renderpunk)Fixed map detail tooltips being in front of lacrima pack animation when starting a run (thanks LADDWICK)Fixed "Card Details" not being translated (thanks NikSynaly) (still missing…
- Hotfix V1.1.2 - 22 June 2026
Here is today's small hotfix:Fixed alignment issues related to description of curses (thanks NikSynaly)Fixed issue where longpress on touchscreen would still open card details when moving a card back to its original placeWhen exiled enemies return to the board, their "isDead" attribute is now reset, this hopefully fixes a bug reported by renderpunk and Jason300. Thanks for reporting!And thank you for playing Faith in Despair!
- Hotfix V1.1.1 - 19 June 2026
This is a hotfix for the latest patch:Added Russian localization (thanks NikSynaly)Added Brazilian-Portuguese localization (thanks Mila)Previous patch already included Japanese (thanks Toyoch), Simplified Chinese (thanks Horace), and Spanish (thanks Alejandro)Added info in run creator when hovering over the deck buttonTouchscreens/mobile: Dragging a card onto the board no longer opens detail viewTouchscreens/mobile: Clicking on end turn no longer keeps the end turn description visibleFixed custom tab in runcreator not being highlighted after going to atonementsFixed error while submitting a bug with F8 (:D)Fixed a card being able to be exiled and dead/about to die at the same time (thanks renderpunk)Fixed description overlap when selecing all atonementsFixed curse appearing in the center of the screen on rare occasionsFixed double icons appearing in journal after right-clicking on one o…
- Boss Update & Steam Deck Verified - 15 June 2026
The Boss Update is here!With this update, the game is now Steam Deck Verified ✅Thanks to everyone who tested the game on the beta branch. Here is the full changelog:AdditionsAdded 18 new bossesAdded Boss Rush mode as an additional game mode (unlocks after first run): Only 1 chapter, start with lots of gold and lacrima, every map tile has one boss fightAdded voice lines by Patrick Lamb for Rest, Shop, Losing/Winning, and all cutscenes (processed by LADDWICK)Added new card background art by Lyfeu for mastered decks (you master a deck if you win a run with 5 atonements)Added secondary effects for all trigger lacrima, i.e. "First Blood" also increases HP by 25%Added new journal layoutAdded option to right-click on a card to view it in detail (Square/X on controller, long press on touchscreen/mobile)Added new blessing VFX (implemented by JackTheGeneralist)Added new creature hit VFX (implemen…
- Beta Hotfixes - 29 May 2026
The beta branch has been updated with a bunch of fixes:Fixed softlock when trying to play a creature card on an empty lane while the enemy turn was ongoing (thanks renderpunk)Fixed Sabnock infiltrating empty lanes and prolonging the fight unnecessarily (thanks renderpunk)Fixed some Death voicelines being on the wrong mixing channel (thanks renderpunk)Battle log is no longer cleared when ending a run (thanks renderpunk)Text size of lacrima in the satchel should be a bit more uniform nowChanged all "Whenever" to "When" in descriptions (thanks Skypris)Removed unnecesary "s" for certain descriptions (thanks Skypris)Updated Mourn description (thanks Skypris)
- Boss Update Preview & Open Beta - 27 May 2026
The upcoming Boss Update is now available in the beta branch!Here's an overview of what this update contains:New BossesThere are 18 new bosses to fight, all with unique lacrima and art by Vergvoktre. You'll encounter them randomly throughout your runs.Boss Rush ModeYou can now switch game mode to Boss Rush, even in the journal. This mode starts you off in chapter 3 immediately, gives you a dozen lacrima, upgraded cards, and a map full of boss fights.Voice of DeathDeath finally has a voice now, spoken by the one and only Patrick Lamb. This includes all 31 cutscenes in the journal, as well as a handful of lines throughout the runs. Thanks to my friend TaskBeenden (LADDWICK) who processed & mastered all recordings and split them up into hundreds of sound files. You can also check out the behind-the-scenes video.Card Mastery ArtWhen you master any of the six decks by winning a run with five…
- Hotfix V1.0.8b - 2 March 2026
Another hotfix mainly for a softlock:Slightly reduced required amount of kills for Autarkic (Anubis)Fixed softlock when skipping sacrifice while having a curse with "Full Despair: Minion"Fixed creature with Lanebound not showing correct value after fights (and after being on the leftmost lane when the fight ended)Fixed 0 Faith damage triggering Faith Loss (thanks FOTMarut)Fixed bug when pressing C / triangle right at the start of the gameThank you for playing!
- Hotfix V1.0.8a - 27 February 2026
Here's a hotfix for the recent patch!Slightly improved layout of Collection > Statistics (thanks renderpunk & webware)Added status effect icons in card descriptionsFixed summoned cards sometimes having no ATK and HP iconThank you for playing Faith in Despair.
- Swapped HP & ATK - 26 February 2026
Hello! This small update was pushed out mainly for fixes, but also for the following change:HP and ATK on the cards have been swapped!In the majority of other card games Attack/Power is on the left, Health/Toughness is on the right. Almost 400 people agreed on a comment recently pointing this out in Faith in Despair, so I felt like this change was warranted.▶ You can change it back to how it was before in the options if you prefer the previous layout!Here is the entire list of changes for this patch:Swapped HP and ATK icons on cards and added an option to switch it backUpdated description for atonement 11 ("Can be repaired at next Rest event.") (thanks Wolfgang)Time shift: Now shows currently total played cards in descriptionFixed chosen lacrima on Rest site not appearing in inventory when you click the lacrima directly (thanks Wolfgang)Fixed a creature with Camouflage not triggering co…
- Hotfix V1.0.7a - 16 February 2026
Here's a hot fix for the most recent patch:Fixed softlock when clicking "Profile"Fixed missing Insanity description (thanks fotMarut)Fixed Chinese for "total undos" (thanks Horace)Fixed bug in Japanese for showing Usiel's unlock requirementsFixed header being in front of card descriptionsFixed amount of Shadows a boss can spawn in endless mode (thanks Angie)Thank you for playing Faith in Despair!
- The Deities Update - 13 February 2026
Update 1.0.7 is now live! It includes 21 deities with unique abilities to help you on your journey. This patch also allows creature stacking, adds status effect numbers, and more. Thank you to all beta testers who helped making sure the update is as stable as possible.Now onto the list of changes: AdditionsAdded deity selection where you can unlock deities to be in your deck from the beginningAdded 21 unique modifiers for deities (these are not in the regular lacrima pool)Added new UI for starting a run, including deity selection (thanks auri, renderpunk, laddwick for additional input)Added new UI for the main game (thanks to auri, Lyfeu, renderpunk, Jessie81 for their additional input)Added Deities to Collection (thanks Legendary_Pups)Added Anubis as a deity for the contest winner maadneet (card illustration by Lyfeu)Added Undo button: You can now press undo after cards played and afte…
- Deities Update Preview & Open Beta - 30 January 2026
Hello Faith in Despair players! In the past few weeks, I've been hard at work on adding new content and making the game a bit more accessible. Here is a preview of what's to come in the upcoming update.New UI for starting a runI made it more apparent what your current rollout is, and unified both the journal and custom run interfaces. You'll also notice a new feature here, which is the Deity selection.DeitiesThe new deities have 21 unique abilities that you can utilize in your deck. You will get two random deities from the start, or you can "unlock" a deity, so you can choose to have it in the beginning of a run. These abilities are locked modifier lacrima, so they can't be changed. And they will not appear in the general lacrima pool.New in-game UIThe previous UI was inconsistent in terms of font size and icon placing, and it was a bit too big in general. The atonement icons were a bit…
- Rename Your Cards - 5 December 2025
Here's a small patch with a bunch of fixes and the ability to rename your cards. If things go well, I will now start adding new content.Creatures and Spells can now be renamed in the inventory. Either click directly on the card name, or press R2/RT on controller (on Steam Deck you need to bring up the on-screen keyboard manually for now), or pressing H while hovering over a card slot.Added "return to title" to pause screen when viewing the end run screen (thanks Lyfeu)Pressing "Continue" after a run ends now takes you to run start screen immediately (thanks Gino)Background is now always reset on splash screenZero values when gaining/losing Faith/Despair/Gold no longer get shown (thanks Legendary_Pups)When offered a lacrima upgrade in Rest, it now also shows the card it is slotted intoFixed enemy that was about to die being mirrored and then not being able to be killed with 0 HP (thanks…
- Bugfixes & FPS Cap option - 24 November 2025
This update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!Added new option for FPS Cap (defaults to 60 FPS) (thanks Hydro)Increased cooldown of Eye for an Eye in chapter 1 and chapter 2 (thanks Pam)Rest now shows lacrima info immediately when hovering over 3rd option (thanks renderpunk)Generated enemies no longer spawn with multiple healing lacrima (i.e. Regen + Stoneskin + Heal + Bite) (thanks renderpunk)Generated enemies no longer spawn with Provoked + Fracture/Mirror (thanks Gino + renderpunk)Altar of Tears result is now never the same as any of the two lacrima that you give to it (thanks Legendary_Pups)Improved Russian translation (thanks NikSynaly, Legendary_Pups, renderpunk)Fixed header not resetting when switching languages (thanks renderpunk)Fixed Altar of Tears result not appearing as discovered in Collection (thanks Legendary_Pups) Fixed cooldown…
- Design Your Angel Contest - 21 November 2025
I'm happy to announce the Design Your Angel contest!If you join the discord and leave an angel emote under the latest announcement, one of you will be chosen randomly to work with our artist Lyfeu to create an angel that will then appear in the game!▶ Join the discord and check #announcements: https://discord.gg/nZy3KrCrzrApart from that, the original soundtrack is now available on streaming services, including Spotify:https://open.spotify.com/album/6JGG1O1mG7KrlQtRi4tTGsAnd here's the list of changes for today's patch:Added confirm action for selling cardsAdded little laurels icon for lacrima to show if they are mastered (you see this in inventory and when choosing lacrima, etc.) (thanks shinya and Baconator0902)Added total number of cards in draw pile, blessings and curses (on hover) (thanks Legendary_Pups)When opening inventory from within shop or altar, closing inventory will now…
- Brazilian Portuguese & Bugfixes - 14 November 2025
This update adds a new language and fixes a softlock among other things. Thanks everyone who sent in feedback! More updates to come.Added Brazilian Portuguese (thanks Mila Cardz)Added subtle particles to the title screen (thanks MadChirpy)Void no longer removes all existing buffs (which means that Resist can actually prevent Apathy now) (thanks Arifmeticus)Card infos are no longer shown when dragging a card over other cards in hand (thanks Gino) Lacrima values are now shown on the reward screen (thanks Dr. Flint)You can now hold CTRL and click to quickly equip and unequip lacrima in Altar of Tears (middle click and X on keyboard, and triangle/Y on controller also works) (thanks Gino)Fixed softlock when an ally with Bloodlust got mirrored by the enemy, and then the mirrored ally would attack an empty ally lane (thanks Pam) (yes, my head is also spinning :D)Fixed gold icon in sacrifice ev…
- Hotfix for V1.0.0 - 12 November 2025
Small hotfix incoming, hot off the presses:Fixed Steam achievements not working correctly due to a build pipeline import error.Thank you for playing Faith in Despair! More updates with more content are in planning stages.