SPSTEAMPULSELIVE ANALYTICS
MASS INVASION

MASS INVASION Steam metadata

Going Gold Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventureIndieSimulationEarly Access

  • Steam app typegame
  • Steam App ID2691460
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperGoing Gold Games

MASS INVASION metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID2691460
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperGoing Gold Games
  • PublisherGoing Gold Games
  • Parent gameNot available

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Going Gold GamesPublisher: Going Gold Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

MASS INVASION Steam metadata

MASS INVASION metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/2691460/metadata
Steam Communityhttps://steamcommunity.com/app/2691460
PCGamingWiki search
IGDB searchSearch IGDB for MASS INVASION

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • MASS INVASION ARRIVES IN 2026 - 25 December 2025

    HEY EVERYONE, FIRST OF ALL MERRY CHRISTMAS AND HAPPY NEW YEAR TO ALL OF YOU! We know we’ve been quiet over the last six months. With only five of us tackling such massive tasks, we’ve had virtually no breathing room between development and our personal lives. However, as we approach the completion of our first build, we finally have both the content to share and the time to post about it. We sincerely apologize for the long silence. The sheer volume of content we’re packing into this game is an enormous undertaking for a team of our size. We’re progressing steadily, despite a few hiccups along the way. Game development is an incredibly complex journey, but we are finally ready to ship the game for its Early Access period! THE CONTENT We have a wide range of content, from survival mechanics to bunker maintenance. You won't just be scavenging to satisfy your hunger; you'll also be looking…

  • NEW WEEKLY UPDATE CYCLE - 3 July 2025

    Hello everyone! We apologize for the long silence. We know you've been eager for updates, and we truly appreciate your patience. Moving forward, we're excited to announce a new weekly developer update cycle.Developing something to a point where it's ready to showcase takes considerable time. Due to issues in the earlier development work, we found it necessary to rebuild several parts of the project to meet our current quality and functionality standards with the help of our new programmer, we've been able to effectively address and improve those areas.We usually prefer to share more complete updates, but sometimes waiting for perfection means sharing nothing at all for a long time and we believe keeping you in the loop matters more. That’s why we’re trying out this new way of sharing our progress, even if things aren’t fully polished yet. This week we got to share revamped version of so…

  • MASS INVASION DELAYED - 11 March 2025

    Hey everyone, thank you for your immense support. We are continuing to develop Mass Invasion every day. As per our previous community announcement, we have a decent programmer for the first time in the game's life cycle. It's going a bit slow due to the new programmer learning the existing code. The reason behind us not sharing new updates is that we are already aware of many bugs, and we do not want to fix one thing and let 99 other things sit there waiting for the next update. We want to release the updates in big bulks so there is much more to play for people who want to test our game through the demo version. Here are some of the things we accomplished over the past month. While we cannot share every single detail, we will highlight some of them. We have revamped and added many new locations to the first island. With this, we have completed the main elements of the first island. Whi…

  • COMMUNITY UPDATE #1 - 13 February 2025

    Hey everyone! We are excited to announce that we have added two programmers to our team! We've received praise for our map design, custom assets, and animations. However, we've faced challenges on the programming side. We've always had a great level designer, an amazing modeler, and a fantastic animator, but we've had bad luck with programmers who often couldn't fulfill their roles. As a result, our level designer tried to take on the programming role, and we are very thankful to him for his efforts. However, he can't manage two significant roles simultaneously, and his limited programming experience led to some errors, as those who played the demo have seen. Again, we are grateful to him for stepping up to save the day! Our updates might be delayed a bit as our new members sync with our work and get used to our tools. After that, expect significant improvements and fixes in our gamepla…

  • Demo Patch Notes d.0.3 - 12 February 2025

    Gameplay Changes & Fixes: FPS view is disabled until the feature is complete and animation fixes are applied. Fixed the water refinery repair elements. If the machine's condition drops to 50% or below, a repair display will appear, and the input will change to 'Fix the Refinery.' Fixed the air purifier repair elements. If the machine's condition drops to 50% or below, a repair display will appear, and the input will change to 'Fix the Purifier.' Fixed the flashlight going through the player. Added temporary functionality to bandages to stop tunnel vision and blur caused by pain. Fixed the issue where the zombie AI would stop when shot at. When a body part is at 0% health, bandages won't suffice. A surgical kit, which will be added in the next update, will heal it over time. Fixed collision of the AI zombies in the commercial area. Fixed an issue with the save system. Lumen can now be en…

  • Demo Patch Notes d.0.2 - 8 February 2025

    Additions: Added notice at the start of the game Gameplay Changes & Fixes: Changed the ammo type of M1911 to .45 APC Changed the ammo type of 44 Magnum to .44 Magnum Fixes the IK on B17 Gun Fixed the regular cars to be Lootable Fixed the Sheriff cars to be Lootable Fixes to M4 fast shooting Fixes on the animation of bandage and AFAK showing weapon while using Fixes on the Inventory UI Widget Fixes on Inventory Opening/Closing Audio Fixes on Main Menu Audi Playing Inventory Open/Closing Audio Map Changes & Fixes: Added New signs on the Gas Station Added New Motel Sign to the Gas Station Motel Fixed emissive on wheat crops Added randomized colors to regular cars Removed unnecessary models in the Sheriff's Office Building Known Issues Consuming Items are still in the hands of the player when used through the quick slot buttons T-Posing on movement when some items are equipped like an axe.…

  • RELEASING THE MASS INVASION DEMO! - 7 February 2025

    Hello everyone! We are excited to announce the release of the demo version of Mass Invasion today! We are a dedicated team of four indie developers who have been passionately working on this project for quite some time now. We acknowledge that the current version lacks content and has bugs, particularly in localization. Rest assured, we are aware of these issues and are committed to addressing them and fixing all bugs along the way. We wanted to release the demo version early on to start getting attention to our game. While it's just a demo, we will be diligently working to improve it and ensure it represents our game well. Thank you for your support! Please join our discord channel and share your feedback with us! https://discord.gg/WYAaK6dSU8

  • Development Update #3: Food Animations - 11 December 2024

    Hello everyone! Today's update is about our food animations. We have over 16 different types of food, each with 2 to 3 unique animations. Additionally, we've created over 100 brands and related products for players to consume. https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExbTdyMG05b2Z2dnhubzRmMGppa2tzb2ZicTB5MGxza3R5bDN5YWY0MiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/b4Fd2Pew698JPjgodn/giphy.gif We are focusing on creating detailed eating animations. Here's the biscuit animation: you can eat some biscuits and then put them back into your inventory to save for later. https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExa204cXNrMnVuYzl5ZHRiOTI4c3I5aGNtdGE0MzA1NHgwdjM0Mm4zbiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/UciwvHtJo2XHatBDiy/giphy.gif Some foods cannot be stored once opened. Here are two examples: emergency water packs and pop sodas. We've developed a variety of food animations to enhance you…

  • Development Update #2: Gun Animations - 3 October 2024

    Hello everyone today's update will be about our gun animations, what changes we have made, and what we plan for the future. M4 ANIMATION REWORK https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExbDU2azVrZDJlMTN5N3pscXp4enRheDNuYnV6aDJkMmhucGV6dXZ4byZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/qrrl1ClE8iVb9gj2h1/giphy-downsized-large.gif As seen in the gif here, we are making such changes to our weapon animations to make them look more satisfying but keep coherence and realism at bay. GUN ANIMATIONS https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExMXA2c2RncGd2dmwxNGlrdDBnNTFkbmF5M2E5djY5dmJkNDhvZWJidyZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/TTZwdxv8SrADfTlUka/giphy.gif edit: made a slight mistake on the naming of the reload animations on this one, sorry. We have created different types of reloading animations. Some are tactical related and some are situational things. An example would be panicking whi…

  • Development Update #1.1: Examples - 7 August 2024

    In this update, we will be sharing examples from the previous article. The next updates will be bigger and will contain examples of the topics. So please look forward to it. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExMm5lczV4enNpcG93Nmdmb3BhcHhneGFzanBkNTZjYWQ4bnd1aHJzaSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/jo68sYjCv5bzYEDM1d/giphy.gif As previously said we are complete with the base online systems of Mass Invasion. Here is an example of an enemy, synced in both players' screens. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExc2R0ODRnZzIybHg5MWszNzJlOGZhZTJsdDl5bjJsbmMxcHE4czhkciZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/VbJRoFvik0Gr88RxrI/giphy-downsized-large.gif The movement system for enemies. As previously said zombies of our game can parkour like players. Please ignore the gun placement and mechanics since it's a placeholder to show off the movement system. https://media.…

  • Development Update #1: Traversal - 31 July 2024

    Sorry for not posting anything, we are continuing the work on the Mass Invasion. We are a tiny indie team, so we only focus on developing the game. Will try our best to update our community more often. We are currently finished with the base of the game related to multiplayer elements. Such as finding a game, and inviting friends on Steam to your game. Currently, we are working on the player's traversal of the map, and how enemies react to it. To give an example of "how enemies react", when players are elevated from the ground, melee enemies can not reach them. So enemies will have other options to attack player in ranged combat. Also, it's certain to say that our zombified humans will be parkouring similar to players. This will raise the game’s intensity and set a new pace for chases. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExZDYxbHBrY3loZ29zaTQwdXo4MDJpZXdqZjV3bGVmZGN0amVieHV4c…

  • WISHLIST OUR GAME AND FOLLOW OUR SOCIALS - 3 July 2024

    https://store.steampowered.com/app/2691460 JOIN OUR COMMUNITY, STAY CONNECTED AND LET'S KEEP THE CONVERSATION GOING

Patch notes and updates

S.noRelease datePatch nameGID number
112 February 2025Demo Patch Notes d.0.31791482680848620
28 February 2025Demo Patch Notes d.0.21790848102679199

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID2691460
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperGoing Gold Games
PublisherGoing Gold Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Mass Invasion is an open-world co-op survival horror tactical shooter where you must survive against zombie hordes and alien invaders while searching for your pregnant wife.

About this game

FIGHT ON! About the Game MASS INVASION is an open-world co-op tactical sci-fi survival game in both first-person and third-person. Fight aliens. Utilize realistic inventory and medical systems. Craft gear, build bases, manage your underground bunker, and survive! KEY FEATURES Tactical Survival & Medical System: Manage a grid-based inventory with gear weight and realistic space limits. Treat specific body-part injuries, bleeding, and physical trauma using specialized medical items. First & Third-Person Camera: Switch freely between first-person and third-person views to fit your preferred playstyle during exploration and combat. Bunker Management & Base Building: Maintain a safe underground bunker as your main hub, or build custom surface bases anywhere in the open world. Diverse Alien Species & Infected: Battle infected humans and distinct alien types. Ranging from heavy warriors and stealth stalkers to symbiotic biomass units, each requiring unique tactical approaches and preparation. Scavenging & Crafting: Explore abandoned structures to find military supplies, medical gear, and raw materials. Use resources to craft weapons, survival tools, and base building. Co-op & Solo Play: Survive the alien invasion alone or team up with friends in online co-op.

Supported languages

English * , French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Penggunaan bahasa Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

MASS INVASION's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MASS INVASION's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MASS INVASION at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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