- Silent Patch (Hotfix) - 5 September 2026
We messed up Marauders Big Bo-oM yesterday so we decided to push this silent patch, download the patch (if you dont see one, verify your files) and login, no version number bump so we dont need to throw people out of the game. here are the notes: - Reverted Big Bo-oM structural changes so its mechanically what it was before, fps improvements still work tho.- Added Spell tag to Thunder Fury and Lightning Fury base skill + Lightning Fury augments- Fixed the crash on dark oath with the healing and benediction- Buffed Big Bo-oM damage by 1 per point- Buffed Surgical Blood Letting damage by 4% per point
- Patch 7.0.11 - 4 September 2026
- \ Buffed Treasure Chests node from 1% to 3% chance- \ Buffed Presence of Evil from 1% to 8% chance- \ Added Whispering Prophet Ether node to Chaos Pillars which gives 0.5% Chance per pillar tier to contain a Prophet’s Wisdom- \ Buffed Infernal Ascendancy from 15% to 40% chance- \ Buffed Infernal Bodyguards from 1 to 2- Sub skill nodes now show tags in tooltips (major nodes)- Lowered the loot penalty from not tagging a monster when it dies in group play by 50% and removed it on blood pacts entirely.- Changed minimum basic jump length on controller from 160px to 240px when jumping. You can change this from the cursor length slider in the context menu when pressing down the left thumbstick and moving the right thumbstick up and down.- Tweaked Marksman's Vault jump height to make it slightly faster.- Updated French localizations (by Cpt Sushi)- Fixed physical damage conversion to elementa…
- Patch 7.0.9 (Hotfix) - 2 September 2026
We are extremely sorry for patching again so quickly, the last patch had some serious errors rendering the game unplayable which just had to be fixed.- Fixed rabies not being counted as an ailment so damage to all ailments wasnt applied- Fixed a serrated chains calculation error- Fixed ignore resistances calculation error- Fixed Taunt causing crashes (both paladin and lancer, possibly others)
- Patch 7.0.8 - 2 September 2026
- Optimized extra damage to ailments stats for better performance- Optimized monster attacks to improve performance when there are a lot of projectiles- Fixed a mistake in ignore resistances and monster resistance calculations, essentially ignore res was 1% of what it should be so all will get a nice damage buff- Fixed the steam item weapons not showing in customize, was a very different issue than we thought.- Fixed Asgard nodes not working with Goblin Patrol and Jewelry Within nodes from Ether- Fixed a fatal brainfart in duration nodes from incarnation tree- Fixed Certain life replenish procs going through lifesap- Fixed a mistake in only dot damage node for burning dot- Fixed a crash with codex and chaos tower spawn- Fixed a crash with Taunt- Fixed a crash with starstruck on shuriken with samurai- Fixed a crash when killing certain mob affixes in chaos tower- Fixed more Tarot stack p…
- Patch 7.0.7 - 1 September 2026
- Adjusted Temporal Echo to now increase the extra cast level by 50% but requiring 6 casts- Lowered the damage of ship monsters in boreal island- Ricochet from monsoon now works with all ranged projectiles- Updated SSF and HC SSF chat name colors as well as basic HC (also updated slot art for SSF HC)- Optimized how dot modifiers are handled which increases dps when projectiles carrying dots hit monsters- Fixed Pirate Cannonball Megashot on melee range getting stuck and projectiles not moving- Fixed codex stack not consumed in some cases when exiting town naturally to the next zone when its a codex zone- Fixed Demolishing Winds not inheriting attack rating etc properly, missing targets often- Fixed Steam weapon skins not showing in rightful categories- Fixed Cheapshot on sand guardians- Fixed incarnation tree not updating correctly when changing tabs- Fixed Codex of Chaos not working wit…
- Patch 7.0.6 - 31 August 2026
- Elemental Absorb now regens the absorbed damage back in 0.75 seconds instead of 2 seconds.- Added missing dungeon chest in wasps nest- Made cursed spirits cursed ground darker so it doesnt mix with pustules- Added an extra 10% chance to roll for diamonds since the RNG for them seems to be absolutely cursed for everyone- Minor performance fix preventing spikes in some situations- Market "Sort" button no longer requires secondary refresh- Market "Reset Filters" no longer immediately triggers a search- Fixed Tarot Cards no working with the tarot tab- Fixed loot filters resetting- Fixed Blood Pact creation confirmation prompt getting stuck- Fixed market search returning too many results at once causing long wait periods- Fixed Amethyst drops, debugged diamonds which are dropping just fine- Fixed Rakhul getting out of bounds with charge- Fixed Pyrotechnician not proccing strike procs- Fixe…
- Patch Notes - 28 August 2026
Patch 7.0.5Optimized how different multipliers are fetched which should increase performanceOptimizen projectile collision code to improve performanceOptimized combat text layering which can improve FPS problemsImproved jump collision checking so player doesnt get stuckBuffed Blood Pact heroic and angelic sliders max value from 50% to 65%Buffed Blood Pact movement speed slider max value from 50% to 75%Buffed Blood Pact experience slider max value from 200% to 250%Fixed player getting stuck in terrainFixed an error in gem drop code, not sure what this couldve causedFixed an error in spawning monsters that can rarely spawn them inside wallsFixed a broken incarnation connections in various positionsFixed abyssal chest not opening (invisible items from lootfilter blocked the keypress in the function, now it ignores these items)Fixed companion not picking up diamondsFixed Asgard portal not s…
- Patch Notes 7.0.2 - 24 August 2026
Patch 7.0.2 - Buffed Abyssal Chest magic find 24% on inferno and 35% on hell - Re-worked the jumping mechanics, shouldnt get stuck as much now - Increased Odin 2nd phase immune frame from 3 seconds to 5 seconds. - Removed Cthulhu dialogue from nightmare+ - Removed valhalla quest chain restriction from bounty board - Act 9 quests now show the npc you need to find in minimap and shows an indicator on top to talk to the npc - Changed default combat font which might be the culprit for fps issues due to texture swaps - Nightmare can now roll on D tier items with a small chance (splitting its chance with B and C tiers - Added Season 9 Rewards in customize (Effects) - Decreased the collision check in Multiplying Fire on Shaman Fire Totem removing the cap of only spawning 1 totem. - Changed Eden's Harvester strike proc to attack proc - Lowered chain lightning base target frequency, was a tad to…
- Season 10 is live! - 21 August 2026
You've been waiting for it, and it's finally here! Set sail to Ebontharn, and uncover the mystery of this ancient land. Season 10 has launched!You can find the final patch notes hereThank you to all of our players!!
- Hero Siege - Ebontharn and Season 10 - 18 August 2026
Ebontharn (Season 10) is releasing this Friday! Available on August 21, 2pm EEST Here are the major features for Ebontharn! Act 9 (Ebontharn), an entirely new Act, which is completely free and part of the base game. This new act is accessible after defeating Odin in Act 8. Thank you to all of our supporters for making this possible! Act 8 has been made free, and is part of the natural progression now. We have added countless side zones throughout the acts to extend progression Campaign progress to endgame has been expedited. After finishing Normal, you will retain your waypoints in Nightmare. Nightmare is now effectively Hell 1, and Hell is roughly Hell 4.5, followed by Inferno. It is now possible to guarantee mechanics from the Ether, given enough investment into their tree! Three new Uber Bosses - Phantom Leviathan, Captain Grimtide, and the Blood Maiden. Marauder, Plague Doctor, Shie…
- Final Season 9 Patch - 11 May 2026
Catch up experience for leveling alts is here! As well as scaling experience the more Hero Levels you have, and more QOL we think you love! patch 6.9.17 - Every 25 hero levels now increases your experience gain by 12.5% - Your characters will gain a 300% experience gain boost till they reach your season highest hero level (Not Applicable for blood pact characters) - Increased companion loot detection range from 1000px to 1500px - Increased companion speed multiplier from 3.5 to 5 - When out of screen, the companion now teleports to items for faster gathering - Added a jackpot roll for gamba machines that awards the player 500k gold - Buffed gold wins from 1500 > 15000, 4000 > 30000, 8000 > 50000 (this gold is not affected by gold find anymore) - Added Ethering Demon Slayer quest on inferno to kill 100 uber bosses, awards 4 ether points (First in chain) - Added Ethering Monster Slayer qu…
- Update 6.9.12 - 15 April 2026
Fixed Physical Damage Reduction and Magic Damage Reduction not workingFixed various smaller crashes and problemsFixed Plague of Rats shadows not being applied the opacity filterFixed a few borked incarnation nodes such as Power of Mana etcFixed a broken node link in the down middle-right of the incarnation treeFixed infinite loop between nodes: Power of Mana > Vital Spirituality > Power Funnel > RepeatFixed enhanced damage from non weapon items now calculated by merging it to the weapons enhanced damage. This is resulting in damage numbers that exceed buffers and crash the game.Fixed Shield Maiden node giving flat 10% instead of total 10% critFixed a bug with 2nd slot weapons while dualwieldingFixed Palading Concentrated Fury not working in groupsFixed an infinite looping damage bug resulting in crash with Gladiator´s ShieldUber Damien is now Fallen Damien, so people dont mix up on vaul…
- Server Issues and Login Queues - 4 April 2026
Greetings everyone! We are aware of all the login queues and issues with items, merchants etc. We are working to resolve these issues, but it requires some time to get everything done properly. And I emphasize _PROPERLY_ because it is of utmost importance that these systems are done with care, otherwise we can end up with even bigger issues. Here is a statement by our Server Technician: We have identified two main issues that were overlooked prior to the season launch: A bottleneck with the traffic on the "Main"" server that the game communicates with from time to time, especially right after login. This can cause the unfortunate black loading screen right after getting in from a queue that's way too long. The other culprit is related to the long queues as well: We (as in I, the dumb sysadmin) didn't anticipate such a huge portion of the old playerbase coming back to the launch. While t…
- Brief maintenance - 3 April 2026
We will be doubling the power/capacity of our main server, so there will be a roughly 30-60min maintenance. The amount of players absolutely succeeded our expectations. We were prepared for around 20k players but it went far beyond that causing our servers to get totally jammed.
- Season 9 Release - 3 April 2026
Season 9 is coming out today at 13.00 UTC Our team has been working day and night for 7 months to bring all of this content for you to enjoy, its been a wild ride! We have also released the PlayStation 5 version today, which has cross play with PC but unfortunately cross commerce wasnt an option (due to their extremely unfair cross commerce clause). Here are the major features for Season 9! Incarnation Tree. A passive skill tree that opens at level 100. Each hero level gives you a point to spend in the tree. Points are uncapped, so the higher hero level you get the more points you can spend. Ether Tree. A mechanics tree which lets you boost different mechanics in the game in various ways! You will gain points from doing special quests that appear and are complete automatically. These quests are given on different Hell difficulties and finally in Inferno difficulty. The Architect of Ruin…
- Season 9 is upon us! - 20 March 2026
Available on April 3rd 2026 on PlayStation 5 and STEAM! Featuring: - Incarnation Tree, featuring 1600+ nodes (Passive skill tree, but it opens at level 100 and replaces the old hero level skill tree) - Ether Tree, featuring 400+ nodes (Atlas tree, buffing all different mechanics within the game) - Prophet Class (Strong influence from Diablo 2 druid, but more thematic towards nature´s prophet from dota thematically) - The Architect of Ruin (New uber boss with its own side zone, collectibles to unlock access and insane new items in its drop pool) - Cursed Spirit overworld map mechanic, endless waves of monsters till the timer runs out. Kill monsters and pop pustules to gain more time! The farther you go the more magic find the spirit will have when it gives its loot! - All items and gold are now 100% behind server authority thus rendering cheating and duping them impossible (Fair and heal…
- Xmas Update - 17 December 2025
Xmas Patch is here!Hey everyone, it's that time of the year again!Patch 6.8.7 brings the xmas event to Hero Siege with a questline to bring xmas to the town of Tarethiel!Also, Santa might need some help too... Thanks for another awesome year, now is the time to enjoy!With this, we want to wish you happy holidays as we focus fully towards next year and challenges it brings! Love, PAS
- New Character Class and info about new skins! - 5 December 2025
The Prophet A mystic wanderer in the depths of the wilderness. The Prophet is a Summoner / Mage / Shapeshifter. She can summon a Carrion Worm, Ravens, Ents and the Spirit of the Forest as well as use branches and roots to slay her foes. She can also shapeshift into a Wendigo, an Ent or a Storm Hawk unleashing chain lightning and fly over terrain. The character will be voiced by the amazing and talented Dela (Dela's Official Page) Now info about the new skins for the classes that are going free A heads up: If you bought a collectors edition for one of the classes, it will give you access to the skin as well as the collector´s skin. Anyway, here are the skins (early sketches): - PAS Team
- Free classes and monetization plans - 25 November 2025
Greetings, We have been looking more into the monetization of the game and have decided to slowly move away from the excessive pay to play content. We have been working on the game for over a decade and never had a plan for monetization so DLC cumulated over the years and now it looks like a DLC simulator, which is not a good look nor is it what we want for our players. So for Season 9, we will be making these classes a FREE part of the game Amazon, Paladin, Samurai, Shaman, Demonspawn and Demon Slayer People who have previously bought these will get special skins which will replace the old class DLC's, since we cannot just remove them and people have paid for them. These skins will activate from owning the old class dlcs automatically. We are also planning to slowly open more classes, but since our monetization model is all over the place, doing too much at once is way too risky from a…
- Fan Art Contest Winners - 17 November 2025
#1 Winner on first place is this amazing art piece portraying the lunar and sonar exos, this would look sick as a deck of cards background! #2 Second place is obviously this MS paint infused meme that won the hearts of the people, there is no quality but at least its honest work. #3 Third place goes to this epic art portraying "Stormweaver fighting Luna in a "Realistic" way aka. with overcapped Arcane resistance". I personally love how well luna is drawn, so beautiful! #4 Fourth place goes to one of my personal favourites, I love the pumpkin theme for some reason and this scratched that itch, also the viking being the iconic hero siege character, love it! #5 Fifth place goes to this character selection picture of Stormweaver, really great detail and well deserving art piece! Thank you again for everyone who participated! We decided to give the rewards to all participants since everyone…