- Big news! - 1 July 2025
Hi friends! I want to share some things I am cooking with Castle of Lord Velimir:-Complete rework of game with tons of new stuff: -new interconnected world-atribute based level up system -character selection-breakable stuff-enemy chance based item drop system-more weapons-more magic-more bosses Here is a little video: Stay good and happy gaming!
- Update note (14/4/2025) - 14 April 2025
-Ending credits -Final boss door logic fixed -Final boss arena fixed -Small fixes
- I am back for regular weekly updates! - 14 January 2025
Hello everyone! First off, I want to wish you all a joyful and relaxing holiday season. Thank you for your patience these past couple of months while I focused on something new. I’m excited to share that I’ve been hard at work on my other game, The Righteous Scar, which is now under review for release! With that stage reached, I’m back to Castle of Lord Velimir, with regular updates to make it better. I deeply appreciate your support and invite you to check out The Righteous Scar—a project I believe surpasses Lord Velimir in almost every way. In this update: -Fix - Unwanted attack buffering/stuck in combo -Fix - Enemy flying attack -New area -New shortcut -small fixes Stay tuned for updates, and happy gaming! Cheers, GM
- Celebrate the Upcoming Release of The Righteous Scar! - 21 November 2024
Hello, friends! I’ve been hard at work preparing my next game, The Righteous Scar, which is now very close to release! To celebrate this exciting milestone, I’m offering a special discount on my first game, COLV. After the release of The Righteous Scar, I’ll be dedicating time to updating both games regularly. Over the next few months, you can look forward to fresh content and improvements for both The Righteous Scar and COLV. Thank you so much for your continued support—it means the world to me! Stay tuned for more updates!
- Big Update - 28 October 2024
-final Boss -ending (ending scene not fully finished) -completed unfinished areas -player HP and stamina level up increase optimized -bosses hitpoints and damage optimized -realistic blood effects -various hit sounds -weapon damage stats improved -visual improvements
- Big Update - 28 October 2024
-final Boss -ending (ending scene not fully finished) -completed unfinished areas -player HP and stamina level up increase optimized -bosses hitpoints and damage optimized -realistic blood effects -various hit sounds -weapon damage stats improved -visual improvements
- Level system - 21 October 2024
-experience and lvl up -new enemies -new magic spell -bug fixes and more
- New game, updates, and promise about microtransactions - 16 October 2024
Hey everyone, Once again, my deepest gratitude to all of you who have supported me and played Castle of Lord Velimir. Your feedback, encouragement, and honest reviews have been invaluable, and I am truly thankful for this community. The journey has been a wild one, and I know COLV wasn't perfect at launch. But rest assured, I'll keep pushing regular updates until most of us can say, "Good! This is the game it was meant to be." Now, I’m thrilled to announce that I’m hard at work on my next game, The Righteous Scar, a revenge-driven action experience that I can’t wait to share with you. I'm aiming to release it this November, and I promise it will deliver a powerful story with intense gameplay. Lastly, a quick note on a value I hold dear: there will be no in-game purchases or microtransactions in my games—ever. I believe in creating complete experiences without asking for more from you be…
- Update 14 October - 14 October 2024
-New bosses -New areas -Items descriptoins -New enemies -Bonefires -Fixes
- Roadmap COLV - 11 October 2024
Hi! You can check roadmap here: https://trello.com/b/bOOCB5sP/castle-of-lord-velimir Suggestions and buggs forum added Please, if you have time, report bugg and suggest anything. Thank you!
- small update - 11 October 2024
-Elevator fix -Acces to new boss (testing) -small fixes
- Update Announcement for "Castle of Lord Velimir" - 7 October 2024
Dear players, First and foremost, I want to extend my heartfelt thanks to everyone who purchased "Castle of Lord Velimir" during its first month of release. I know the game was not as polished as it should have been, and some parts were even incomplete. I deeply regret that I couldn’t postpone the release or fully finish the game on time, and I sincerely apologize for that. However, I’m excited to announce that I’m finally able to focus on completing and polishing the game. Today, I’ve rolled out a small update, and moving forward, you can expect weekly updates as I try to improve the experience. I’ll be closely following your reviews and feedback to make sure we shape this game into something truly great—together. Thank you again for your patience and support. I’m committed to making "Castle of Lord Velimir" everything it deserves to be. Best, Goran
- First Update - 7 October 2024
Hi, this is first of upcoming regular weekly updates based on players feedback. This one includes: -Check points -New boss -Rings equiping -New area -Removed unused assets -Other small fixes Thanks you for playing my game!
- Most known buggs fixed - 15 August 2024
Hi friends! I hope you're all enjoying the journey of creating my first game together! I'm excited to announce that the free demo will be available for two more weeks. Here’s what’s new and what you can expect: Recent Update: I have made some recent changes to the demo, and I would love to hear your feedback and thoughts. Your input is invaluable in shaping the game into something truly special! Final Update Coming Soon: I’m currently preparing a final update that will be released on August 21st. This update aims to fix all known bugs and improve overall gameplay based on your feedback. Suggestions Welcome: If you have any suggestions or ideas on how to enhance the demo, please don’t hesitate to share them! Your insights can help make this game even better.
- Free Demo is available until 28th August - 14 August 2024
As we approach the release of Castle of Lord Velimir on September 2nd, I eould like to invite you to join us for the final two weeks of our free demo! This is your last chance to dive into the world of Velimir before the full game's release. Your feedback has been invaluable in shaping the game, and we want to ensure that this last stretch is the best experience possible. Pleasse try Demo in these final two weeks to help make Castle of Lord Velimir the best it can be! Thank you for your support, and I can’t wait to share the full adventure with you on September 2nd!
- Castle Stream - 11 June 2024
Hi! Welcome to GM hack stream Castle of Lord V
- Steam Next Fest Castle of Lord Velimir Demo - 10 June 2024
Hi! I just love games and I am so passionate about them. And as I love them, recently there are lots of things I hate about modern games. So I decide to make change and start making games on my own. It will be long and hard road, but I am ready to take it!
- Surja Demo LiveStream and chat! - 5 June 2024
It is my first Steam fest, so I do not know what to expect. I have prepared demo of my first steam game, largely inspired by classics like dark souls and warcrft 3. I worked alone on this game in unity for several years. I really hope you'll like it!