Way Nd Choice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score73% positive
- Total reviews15
- Release dateApr 29, 2024
- DeveloperGamjaGames
- PublisherGamjaGames
Genres: Adventure, Casual, Indie, Simulation, Strategy
Company pages: Developer: GamjaGamesPublisher: GamjaGames
Way Nd Choice Steam news
Way Nd Choice news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Balance updates and error fixes - 19 August 2024
Significantly increased the offense cap for gaining cult progression from resting in sectors. Increased the discomfort reduction value for temples. Increased the overall value of gathring Cult Progression. Changed the first cult objective to be set to the nearest village. Fixed a bug where starting the game by skipping the prologue would reverse tendencies. Fixed a bug where the level up button would disappear when leveling up a skill, even if there was enough skill progress left. Fixed a fatal error in the English version that disable the game from progressing after reaching the settlement tutorial panel. I sincerely apologize to users of the English version!
- Update goal visibility - 23 July 2024
The top cult progress slider shows your current progress.
- 1.05 Convenience updates - 10 July 2024
Added the feature to skip the prologue at game startup to get into the game quickly. Improved the small quest UI to include text to explicitly identify objectives.
- 1.04 Increased map UI usability - 2 May 2024
You can now zoom in or out of the map camera size. You can now right-click to cancel breadcrumbs in bulk after setting them. Reduced the low supply penalty from 6-8 to 4-6. Increased default supply values for villages, towns, and cities from 6 -> 7 7 -> 8 8 -> 9 to 8 -> 9
- 1.03 Additional difficulty reduction - 30 April 2024
The maximum increase in movement cost is (Gold) 3 -> 2 (Sanity) 6 -> 4 Reduced the multi-skill check value from a maximum of 10 to 8. Reduced the number of years that the difficulty level reaches its maximum difficulty from 15 to 13.
- 1.02 UI update - 30 April 2024
Reduced the size of icon and level text in the Skills UI. Increased the information space in the Experience UI and decreased the size of the duration turn text to preview the effect of the experience.
- Minor Difficulty Reduction 1.01 - 29 April 2024
The number of years that various requirements such as movement, rest, and events increase to their maximum value has been relaxed from 12 to 15 years. Wild Skills now removes the supply value of the "last 'n' tiles" instead of the "first 'n' tiles".
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 August 2024 | Balance updates and error fixes | 6909171012609778277 |
| 2 | 23 July 2024 | Update goal visibility | 5969041959981171747 |
| 3 | 10 July 2024 | 1.05 Convenience updates | 5842939267356935816 |
| 4 | 2 May 2024 | 1.04 Increased map UI usability | 5766372999941895487 |
| 5 | 30 April 2024 | 1.03 Additional difficulty reduction | 5766372999937861546 |
| 6 | 30 April 2024 | 1.02 UI update | 5759616966682092605 |
| 7 | 29 April 2024 | Minor Difficulty Reduction 1.01 | 5759616966680752066 |
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