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偷外卖模拟器(我在2083年的末世求生)

偷外卖模拟器(我在2083年的末世求生) Steam news

冻星游戏 | Dec 22, 2023 | game

Released

0players observed · 22 September 2026 - 01:00:53 UTC

IndieRPGSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

偷外卖模拟器(我在2083年的末世求生) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews9
  • Release dateDec 22, 2023
  • Developer冻星游戏
  • Publisher冻星游戏

Genres: Indie, RPG, Simulation

Company pages: Developer: 冻星游戏Publisher: 冻星游戏

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偷外卖模拟器(我在2083年的末世求生) Steam news

偷外卖模拟器(我在2083年的末世求生) news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Joined FPS festival at half price!!! - 18 April 2024

    As the title says. Interested, then can take advantage of this opportunity. This is the official lowest price.ːsteamhappyː

  • Purchase notice! Unusual gameplay, think twice before buying! - 22 December 2023

    After two rounds of testing and modification, it is officially open for purchase today. This is an indie game made by me a solo developer, and the gameplay has some experimental nature. The gameplay is not common, and since this is my debut work on Steam, I lack experience and the design may not be perfect. So I think there may be some friends who feel uncomfortable or dislike it. But since the product has to be launched, there will be no more testing, and if you want to play, you can only buy it. So if you don’t like it after playing and want a refund, please feel free to refund! I think this is fair, because I also added a lot of things that I wanted to express in this work, and the price of being too personal is to lose universality. It is normal and fair that it cannot suit the taste of some friends. However, I am also developing other themed games, and I hope that maybe there will…

  • Second limited time test is starting! - 7 December 2023

    If you have any questions, thoughts, feedback, etc., you can message or comment me on various platforms, or add me on QQ for a chat: 2763245241 The content of this game update is as follows: 1.Severe bug: stepping on the solar panel is judged as death = Fixed 2.The problem of inconvenient exit in full screen mode = 1 Set the default startup to windowed mode, 2 Add resolution adjustment option, 3 Add exit to main page button in the non-tutorial part of the game, 4 Add direct close game button = Because changed to the default windowed mode, it turns out to greatly saved GPU performance! 3.The problem of “can’t find the sound source” = Added multiple hints 4.Hope to add manual save function = Responded 5.The problem of too light prompt font = Bold and enlarged 6.The problems of various aspects of the tutorial = 1 Added two kinds of prompt texts, 2 Picking up the flag from manual trigger to…

  • About the test data, sharing with everyone. - 3 December 2023

    Hello everyone! This is G. I am very grateful to everyone for adding my game to your wish list, downloading, and playing it. I feel very happy and I especially hope to bring a better gaming experience to everyone! However, the test data from the past two days has me a bit worried. Approximately 60% of friends played the game for less than 10 minutes. This makes me a bit anxious. Are there many people stuck in the tutorial, or are there other awkward or strange places that have prevented them from continuing to play? If you encounter difficulties, feel free to contact me on Xiaoheihe, Steam, or QQ (my QQ: 2763245241). Because my energy is limited, I currently only patrol these three places, I hope everyone understands… If you have better suggestions, ideas, or themes, or about gameplay, improvements, anything, you can contact me. We can even collaborate? As long as it is a topic that som…

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